diff --git a/.editorconfig b/.editorconfig
index af1c2ff314..e4ab4a9fd3 100644
--- a/.editorconfig
+++ b/.editorconfig
@@ -10,3 +10,6 @@ trim_trailing_whitespace = true
[*.md]
trim_trailing_whitespace = false
+
+[Makefile]
+indent_style = tab
diff --git a/.gibot.yml b/.gibot.yml
deleted file mode 100644
index b3a565a5e4..0000000000
--- a/.gibot.yml
+++ /dev/null
@@ -1,56 +0,0 @@
-stages:
- mark_for_closing:
- days: 30
- labels:
- - status/need more info
- - status/invalid
- - status/can't reproduce
- - status/wontfix
- exclude:
- - status/marked for cleanup
- - status/accepting-pr
- comment:
- - 'Hello @{author}! There has been no activity on this ticket for over a period of {days} days. I am automatically replying to let you know we will close this ticket within 1 week due to inactivity and consider this resolved.'
- - 'If you believe this is in error, please reply with the requested information.'
- - 'Thank you. :robot:'
- action:
- close: false
- comment: true
- assign_label:
- - status/marked for cleanup
- clean_up:
- days: 7
- labels:
- - status/marked for cleanup
- comment:
- - 'Hello @{author}! We have detected no activity for {days} days on this ticket. We therefore assume that the original reporter has lost interest or the issue has been resolved.'
- - 'Since we have marked this ticket for deletion, we will be closing it.'
- - 'If this has been closed in error, please create a comment below and we can reopen this issue. Note that you may need to provide additional information that was requested.'
- - 'Thank you. :robot:'
- action:
- close: true
- comment: true
- assign_label:
- - status/closed by bot
- remove_label:
- - status/marked for cleanup
- remind_about_old_ticket:
- days: 365
- labels:
- - kind/bug
- - kind/critical bug
- exclude:
- - status/need more info
- - status/invalid
- - status/can't reproduce
- - status/wontfix
- - status/marked for cleanup
- - status/inactive
- - status/stale
- - status/accepting-pr
- comment:
- - 'Hello @acemod/maintainers. This ticket has been open for over {days} days without any activity.'
- action:
- comment: true
- assign_label:
- - status/inactive
diff --git a/.github/CONTRIBUTING.md b/.github/CONTRIBUTING.md
index b8aae89b77..08c731127a 100644
--- a/.github/CONTRIBUTING.md
+++ b/.github/CONTRIBUTING.md
@@ -27,3 +27,24 @@ Please refrain from making requests for any planned or existing features from ei
In order to avoid duplicates and keep the issue tracker organized, we have created a common issue for [ACE3 Feature requests](https://github.com/acemod/ACE3/issues/3594). Any and all relevant requests should be submitted there, where they will also get discussed and evaluated. Before adding a new one, make sure to check the previous entries from the thread and do a quick search for similar suggestions; please don't reiterate requests for features that had already been accepted for inclusion, or those which were disregarded earlier.
Following their approval, feature requests may be moved by moderators to a separate issue for further discussion.
+
+# Contributing to the project
+
+We welcome anyone to contribute to this repository. Issues that we are actively seeking help with, are marked as [`help wanted`](https://github.com/acemod/ACE3/issues?q=is%3Aopen+is%3Aissue+label%3A%22help+wanted%22). Feel free to pick up any of those issues.
+
+## Pull Request process
+
+When contributing to this repository, please first discuss the change you wish to make via issue or [Slack](https://slackin.ace3mod.com/) with the [ACE3 project maintainers](https://ace3mod.com/team.html) before making a change. This may not be necessary if you are contributing for something which has an existing issue in our repository already.
+
+1. Please make a pull request (PR) as early as possible. This lets use help you in the proces of developing it. When opening a work in progress pull request, mark your PR with a `WIP:` prefix.
+2. Describe what this pull request will do and how it solves this in the description of your PR. A clear intent and description of the way the issue is resolved will help us to review the PR more efficiently.
+3. Please follow our [Development Guidelines](https://ace3mod.com/wiki/development/).
+
+
+### Notes
+
+Please note that all contributors to this project are volunteers and do this in their own time. This means that issues and/or PRs may be open for a long time before being picked up and reviewed. We try to keep this time as short as possible, but some times things may fall short. If you feel that an issue or PR has not received attention, please comment asking for a review using the mention `@acemod/maintainers`.
+
+## Assistance with contributing
+
+If you require assistance with contributing, check out the #dev channel on our [Slack](https://slackin.ace3mod.com/). Additional documentation can be found on our [Development wiki](https://ace3mod.com/wiki/development/).
diff --git a/.github/ISSUE_TEMPLATE.md b/.github/ISSUE_TEMPLATE.md
index b56ddb134a..19f864f13d 100644
--- a/.github/ISSUE_TEMPLATE.md
+++ b/.github/ISSUE_TEMPLATE.md
@@ -17,8 +17,8 @@
**Where did the issue occur?**
- Dedicated / Self-Hosted Multiplayer / Singleplayer / Editor (Singleplayer) / Editor (Multiplayer) / Virtual Arsenal
-**Placed Modules:**
-- Add the list of modules you have placed on the map. Use 'None' if the error occurs without any modules.
+**Additional information:**
+- Provide any additional information that will help us solve this issue.
**RPT log file:**
- Add a link ([gist](https://gist.github.com) or [pastebin](http://pastebin.com)) to the client and/or server RPT file. An instruction to find your RPT files can be found [here](https://community.bistudio.com/wiki/Crash_Files#Arma_3).
diff --git a/.github/stale.yml b/.github/stale.yml
new file mode 100644
index 0000000000..a129b592ad
--- /dev/null
+++ b/.github/stale.yml
@@ -0,0 +1,47 @@
+# Number of days of inactivity before an issue becomes stale
+daysUntilStale: 180
+
+# Number of days of inactivity before a stale issue is closed
+daysUntilClose: 14
+
+# Issues with these labels will never be considered stale
+exemptLabels:
+ - impact/large
+ - kind/critical bug
+ - kind/bug
+ - kind/Focus Feature
+ - status/accepting-pr
+ - status/cherrypick
+ - status/merge on release
+ - sticky
+
+# Label to use when marking an issue as stale
+staleLabel: status/stale
+
+# Comment to post when marking an issue as stale. Set to `false` to disable
+markComment: >
+ This issue has been automatically marked as stale because it has not had
+ recent activity. It will be closed if no further activity occurs. Thank you
+ for your contributions.
+# Comment to post when closing a stale issue. Set to `false` to disable
+closeComment: >
+ This issue has been automatically closed due to inactivity.
+
+ If this is still an issue, please feel free to re-open this. If necessary, provide any additional details to help us solve this issue.
+
+ If you wish to assist us resolving this issue,
+ please re-open or create a new issue stating you wish to help us out.
+
+ Thank you for your contributions.
+
+# Limit the number of actions per hour, from 1-30. Default is 30
+limitPerRun: 30
+
+# Limit to only `issues` or `pulls`
+only: issues
+
+# Set to true to ignore issues in a project (defaults to false)
+exemptProjects: true
+
+# Set to true to ignore issues in a milestone (defaults to false)
+exemptMilestones: true
diff --git a/.gitignore b/.gitignore
index 1d60d27088..6a37c85d53 100644
--- a/.gitignore
+++ b/.gitignore
@@ -1,5 +1,8 @@
+@*
+*.zip
release/*
tools/temp
+tools/armake.exe
*.cache
*.pbo
texHeaders.bin
diff --git a/AUTHORS.txt b/AUTHORS.txt
index b7e016b15b..76f6c17b1d 100644
--- a/AUTHORS.txt
+++ b/AUTHORS.txt
@@ -61,10 +61,13 @@ Coren
Wymaga najnowszej wersji CBA A3. Odwiedź nas na Facebook | YouTube | Twitter | Reddit
diff --git a/docs/_config.yml b/docs/_config.yml index 2ae92cadb6..224559582d 100644 --- a/docs/_config.yml +++ b/docs/_config.yml @@ -9,16 +9,16 @@ ace: version: major: 3 minor: 12 - patch: 3 - build: 36 + patch: 6 + build: 43 acex: githubUrl: https://github.com/acemod/ACEX version: major: 3 - minor: 3 - patch: 1 - build: 8 + minor: 4 + patch: 2 + build: 13 markdown: kramdown diff --git a/docs/_config_dev.yml b/docs/_config_dev.yml index 09dddceed8..a1d68d7786 100644 --- a/docs/_config_dev.yml +++ b/docs/_config_dev.yml @@ -9,16 +9,16 @@ ace: version: major: 3 minor: 12 - patch: 3 - build: 36 + patch: 6 + build: 43 acex: githubUrl: https://github.com/acemod/ACEX version: major: 3 - minor: 3 - patch: 1 - build: 8 + minor: 4 + patch: 2 + build: 13 markdown: kramdown diff --git a/docs/_includes/dependencies_list.md b/docs/_includes/dependencies_list.md index 40abe57472..f19bcdbc93 100644 --- a/docs/_includes/dependencies_list.md +++ b/docs/_includes/dependencies_list.md @@ -43,7 +43,7 @@ {% endif %} {% if include.component == "captives" %} -`ACE_Interaction` +`ace_interaction` {% endif %} {% if include.component == "cargo" %} @@ -71,7 +71,7 @@ {% endif %} {% if include.component == "disarming" %} -`ACE_Interaction` +`ace_interaction` {% endif %} {% if include.component == "disposable" %} @@ -150,6 +150,10 @@ `ace_common` {% endif %} +{% if include.component == "hot" %} +`ace_common`, `ace_missileguidance` +{% endif %} + {% if include.component == "huntir" %} `ace_common` {% endif %} @@ -307,7 +311,7 @@ {% endif %} {% if include.component == "pylons" %} -`ace_interact_menu`, `ace_zeus` +`ace_interact_menu` {% endif %} {% if include.component == "quickmount" %} @@ -446,12 +450,8 @@ `ace_common`, `ace_ai` {% endif %} -{% if include.component == "compat_adr_97" %} -`A3_Weapons_F_Mod` -{% endif %} - {% if include.component == "compat_r3f" %} -`r3f_armes_c`, `r3f_armes`, `r3f_acc` +`r3f_armes_c`, `R3F_G17_addons`, `r3f_acc` {% endif %} {% if include.component == "compat_rh_acc" %} @@ -483,7 +483,7 @@ {% endif %} {% if include.component == "compat_rksl_pm_ii" %} -`RKSL_PMII` +`RKSL_PMII`, `RKSL_PMII_525` {% endif %} {% if include.component == "compat_sma3_iansky" %} diff --git a/docs/docker-compose.yml b/docs/docker-compose.yml index 0795ef1b5c..ca25a38c0a 100644 --- a/docs/docker-compose.yml +++ b/docs/docker-compose.yml @@ -7,8 +7,7 @@ services: context: . dockerfile: Dockerfile environment: - - JEKYLLARGS=--incremental - ports: - - "4000:4000" + JEKYLLARGS: --incremental + ports: ['4000:4000'] volumes: - - ./:/usr/src/app + - './:/usr/src/app' diff --git a/docs/entrypoint.sh b/docs/entrypoint.sh old mode 100644 new mode 100755 index d15c7f7baa..ea16b75778 --- a/docs/entrypoint.sh +++ b/docs/entrypoint.sh @@ -1,3 +1,3 @@ #!/bin/sh -jekyll serve --future --config _config_dev.yml -H 0.0.0.0 -P 4000 ${JEKYLLARGS} +jekyll serve --force_polling --future --config _config_dev.yml -H 0.0.0.0 -P 4000 ${JEKYLLARGS} diff --git a/docs/src/package-lock.json b/docs/src/package-lock.json index a20abaa185..e68f8ff216 100644 --- a/docs/src/package-lock.json +++ b/docs/src/package-lock.json @@ -4,29 +4,42 @@ "lockfileVersion": 1, "requires": true, "dependencies": { + "@mrmlnc/readdir-enhanced": { + "version": "2.2.1", + "resolved": "https://registry.npmjs.org/@mrmlnc/readdir-enhanced/-/readdir-enhanced-2.2.1.tgz", + "integrity": "sha512-bPHp6Ji8b41szTOcaP63VlnbbO5Ny6dwAATtY6JTjh5N2OLrb5Qk/Th5cRkRQhkWCt+EJsYrNB0MiL+Gpn6e3g==", + "dev": true, + "requires": { + "call-me-maybe": "^1.0.1", + "glob-to-regexp": "^0.3.0" + } + }, + "@nodelib/fs.stat": { + "version": "1.1.3", + "resolved": "https://registry.npmjs.org/@nodelib/fs.stat/-/fs.stat-1.1.3.tgz", + "integrity": "sha512-shAmDyaQC4H92APFoIaVDHCx5bStIocgvbwQyxPRrbUY20V1EYTbSDchWbuwlMG3V17cprZhA6+78JfB+3DTPw==", + "dev": true + }, + "@sindresorhus/is": { + "version": "0.7.0", + "resolved": "https://registry.npmjs.org/@sindresorhus/is/-/is-0.7.0.tgz", + "integrity": "sha512-ONhaKPIufzzrlNbqtWFFd+jlnemX6lJAgq9ZeiZtS7I1PIf/la7CW4m83rTXRnVnsMbW2k56pGYu7AUFJD9Pow==", + "dev": true, + "optional": true + }, + "@types/q": { + "version": "1.5.1", + "resolved": "https://registry.npmjs.org/@types/q/-/q-1.5.1.tgz", + "integrity": "sha512-eqz8c/0kwNi/OEHQfvIuJVLTst3in0e7uTKeuY+WL/zfKn0xVujOTp42bS/vUUokhK5P2BppLd9JXMOMHcgbjA==", + "dev": true, + "optional": true + }, "abbrev": { "version": "1.1.1", "resolved": "https://registry.npmjs.org/abbrev/-/abbrev-1.1.1.tgz", "integrity": "sha512-nne9/IiQ/hzIhY6pdDnbBtz7DjPTKrY00P/zvPSm5pOFkl6xuGrGnXn/VtTNNfNtAfZ9/1RtehkszU9qcTii0Q==", "dev": true }, - "align-text": { - "version": "0.1.4", - "resolved": "https://registry.npmjs.org/align-text/-/align-text-0.1.4.tgz", - "integrity": "sha1-DNkKVhCT810KmSVsIrcGlDP60Rc=", - "dev": true, - "requires": { - "kind-of": "3.2.2", - "longest": "1.0.1", - "repeat-string": "1.6.1" - } - }, - "amdefine": { - "version": "1.0.1", - "resolved": "https://registry.npmjs.org/amdefine/-/amdefine-1.0.1.tgz", - "integrity": "sha1-SlKCrBZHKek2Gbz9OtFR+BfOkfU=", - "dev": true - }, "ansi-regex": { "version": "2.1.1", "resolved": "https://registry.npmjs.org/ansi-regex/-/ansi-regex-2.1.1.tgz", @@ -39,29 +52,30 @@ "integrity": "sha1-tDLdM1i2NM914eRmQ2gkBTPB3b4=", "dev": true }, - "aproba": { - "version": "1.2.0", - "resolved": "https://registry.npmjs.org/aproba/-/aproba-1.2.0.tgz", - "integrity": "sha512-Y9J6ZjXtoYh8RnXVCMOU/ttDmk1aBjunq9vO0ta5x85WDQiQfUF9sIPBITdbiiIVcBo03Hi3jMxigBtsddlXRw==", - "dev": true + "arch": { + "version": "2.1.1", + "resolved": "https://registry.npmjs.org/arch/-/arch-2.1.1.tgz", + "integrity": "sha512-BLM56aPo9vLLFVa8+/+pJLnrZ7QGGTVHWsCwieAWT9o9K8UeGaQbzZbGoabWLOo2ksBCztoXdqBZBplqLDDCSg==", + "dev": true, + "optional": true }, "archive-type": { - "version": "3.2.0", - "resolved": "https://registry.npmjs.org/archive-type/-/archive-type-3.2.0.tgz", - "integrity": "sha1-nNnABpV+vpX62tW9YJiUKoE3N/Y=", + "version": "4.0.0", + "resolved": "https://registry.npmjs.org/archive-type/-/archive-type-4.0.0.tgz", + "integrity": "sha1-+S5yIzBW38aWlHJ0nCZ72wRrHXA=", "dev": true, + "optional": true, "requires": { - "file-type": "3.9.0" - } - }, - "are-we-there-yet": { - "version": "1.1.4", - "resolved": "https://registry.npmjs.org/are-we-there-yet/-/are-we-there-yet-1.1.4.tgz", - "integrity": "sha1-u13KOCu5TwXhUZQ3PRb9O6HKEQ0=", - "dev": true, - "requires": { - "delegates": "1.0.0", - "readable-stream": "2.3.3" + "file-type": "^4.2.0" + }, + "dependencies": { + "file-type": { + "version": "4.4.0", + "resolved": "https://registry.npmjs.org/file-type/-/file-type-4.4.0.tgz", + "integrity": "sha1-G2AOX8ofvcboDApwxxyNul95BsU=", + "dev": true, + "optional": true + } } }, "argparse": { @@ -70,17 +84,14 @@ "integrity": "sha1-c9g7wmP4bpf4zE9rrhsOkKfSLIY=", "dev": true, "requires": { - "sprintf-js": "1.0.3" + "sprintf-js": "~1.0.2" } }, "arr-diff": { - "version": "2.0.0", - "resolved": "https://registry.npmjs.org/arr-diff/-/arr-diff-2.0.0.tgz", - "integrity": "sha1-jzuCf5Vai9ZpaX5KQlasPOrjVs8=", - "dev": true, - "requires": { - "arr-flatten": "1.1.0" - } + "version": "4.0.0", + "resolved": "https://registry.npmjs.org/arr-diff/-/arr-diff-4.0.0.tgz", + "integrity": "sha1-1kYQdP6/7HHn4VI1dhoyml3HxSA=", + "dev": true }, "arr-flatten": { "version": "1.1.0", @@ -88,10 +99,10 @@ "integrity": "sha512-L3hKV5R/p5o81R7O02IGnwpDmkp6E982XhtbuwSe3O4qOtMMMtodicASA1Cny2U+aCXcNpml+m4dPsvsJ3jatg==", "dev": true }, - "array-differ": { - "version": "1.0.0", - "resolved": "https://registry.npmjs.org/array-differ/-/array-differ-1.0.0.tgz", - "integrity": "sha1-7/UuN1gknTO+QCuLuOVkuytdQDE=", + "arr-union": { + "version": "3.1.0", + "resolved": "https://registry.npmjs.org/arr-union/-/arr-union-3.1.0.tgz", + "integrity": "sha1-45sJrqne+Gao8gbiiK9jkZuuOcQ=", "dev": true }, "array-find-index": { @@ -100,6 +111,15 @@ "integrity": "sha1-3wEKoSh+Fku9pvlyOwqWoexBh6E=", "dev": true }, + "array-union": { + "version": "1.0.2", + "resolved": "https://registry.npmjs.org/array-union/-/array-union-1.0.2.tgz", + "integrity": "sha1-mjRBDk9OPaI96jdb5b5w8kd47Dk=", + "dev": true, + "requires": { + "array-uniq": "^1.0.1" + } + }, "array-uniq": { "version": "1.0.3", "resolved": "https://registry.npmjs.org/array-uniq/-/array-uniq-1.0.3.tgz", @@ -107,21 +127,21 @@ "dev": true }, "array-unique": { - "version": "0.2.1", - "resolved": "https://registry.npmjs.org/array-unique/-/array-unique-0.2.1.tgz", - "integrity": "sha1-odl8yvy8JiXMcPrc6zalDFiwGlM=", + "version": "0.3.2", + "resolved": "https://registry.npmjs.org/array-unique/-/array-unique-0.3.2.tgz", + "integrity": "sha1-qJS3XUvE9s1nnvMkSp/Y9Gri1Cg=", "dev": true }, - "asn1": { - "version": "0.2.3", - "resolved": "https://registry.npmjs.org/asn1/-/asn1-0.2.3.tgz", - "integrity": "sha1-2sh4dxPJlmhJ/IGAd36+nB3fO4Y=", + "arrify": { + "version": "1.0.1", + "resolved": "https://registry.npmjs.org/arrify/-/arrify-1.0.1.tgz", + "integrity": "sha1-iYUI2iIm84DfkEcoRWhJwVAaSw0=", "dev": true }, - "assert-plus": { - "version": "0.2.0", - "resolved": "https://registry.npmjs.org/assert-plus/-/assert-plus-0.2.0.tgz", - "integrity": "sha1-104bh+ev/A24qttwIfP+SBAasjQ=", + "assign-symbols": { + "version": "1.0.0", + "resolved": "https://registry.npmjs.org/assign-symbols/-/assign-symbols-1.0.0.tgz", + "integrity": "sha1-WWZ/QfrdTyDMvCu5a41Pf3jsA2c=", "dev": true }, "async": { @@ -130,35 +150,10 @@ "integrity": "sha1-7GphrlZIDAw8skHJVhjiCJL5Zyo=", "dev": true }, - "async-each-series": { - "version": "1.1.0", - "resolved": "https://registry.npmjs.org/async-each-series/-/async-each-series-1.1.0.tgz", - "integrity": "sha1-9C/YFV048hpbjqB8KOBj7RcAsTg=", - "dev": true, - "optional": true - }, - "async-foreach": { - "version": "0.1.3", - "resolved": "https://registry.npmjs.org/async-foreach/-/async-foreach-0.1.3.tgz", - "integrity": "sha1-NhIfhFwFeBct5Bmpfb6x0W7DRUI=", - "dev": true - }, - "asynckit": { - "version": "0.4.0", - 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"sha1-x+sXyT4RLLEIb6bY5R+wZnt5pfk=", "dev": true, + "optional": true, "requires": { - "buffer-crc32": "0.2.13", - "fd-slicer": "1.0.1" + "buffer-crc32": "~0.2.3", + "fd-slicer": "~1.1.0" } } } diff --git a/docs/src/package.json b/docs/src/package.json index f1a4c361a0..8e98082823 100644 --- a/docs/src/package.json +++ b/docs/src/package.json @@ -1,12 +1,15 @@ { "name": "ACE3", "version": "0.1.0", + "dependencies": { + "lodash": "^4.17.11" + }, "devDependencies": { - "grunt": "^1.0.2", + "grunt": "^1.0.3", "grunt-contrib-concat": "^1.0.1", - "grunt-contrib-imagemin": "^1.0.1", - "grunt-contrib-uglify": "^2.0.0", - "grunt-contrib-watch": "^1.0.1", - "grunt-sass": "^2.1.0" + "grunt-contrib-imagemin": "^3.1.0", + "grunt-contrib-uglify": "^4.0.0", + "grunt-contrib-watch": "^1.1.0", + "grunt-sass": "^3.0.2" } } diff --git a/docs/team.md b/docs/team.md index 2dc5c9be62..034fac4227 100644 --- a/docs/team.md +++ b/docs/team.md @@ -1,149 +1,65 @@ --- -title: The Team +title: ACE3 Maintainers layout: page group: mainNav order: 3 --- -## ACE3 Project Lead +This page lists all current maintainers for the ACE3 projects with their areas of expertise and roles. -Name | Responsibilities ---- | --- -[bux](https://github.com/bux){:target="_blank"} | Scripting, Testing -[Felix Wiegand](https://github.com/koffeinflummi){:target="_blank"} | Scripting, Model Import -[Glowbal](https://github.com/glowbal){:target="_blank"} | Scripting, UI -[NouberNou](https://github.com/Noubernou){:target="_blank"} | Coding, Modeling, Performance, SME -[ViperMaul](https://github.com/vipermaul){:target="_blank"} | Project Manager +## Project maintainers -## ACE3 Core Team +This lists all the maintainers responsible for project management and the overall direction of the ACE3 project. -Name | Responsibilities ---- | --- -[BaerMitUmlaut](https://github.com/BaerMitUmlaut){:target="_blank"} | Scripting, Config -[commy2](https://github.com/commy2){:target="_blank"} | Scripting, Config -[esteldunedain](https://github.com/esteldunedain){:target="_blank"} | Scripting, Config -[Garth "L-H" de Wet](https://github.com/CorruptedHeart){:target="_blank"} | Scripting, Config -[Giallustio](https://github.com/Giallustio){:target="_blank"} | Scripting, Config, Model Import, Testing -gundy| Scripting -Janus | Small Models & Graphics -[jaynus](https://github.com/jaynus){:target="_blank"} | Coding, Performance, SME -[jokoho48](https://github.com/jokoho48){:target="_blank"} | Scripting, Model Editing / Import -[Jonpas](https://github.com/Jonpas){:target="_blank"} | Scripting, Tools, Documentation -[Kieran](https://github.com/kieran-s){:target="_blank"} | Scripting, Medical Consult (paramedic student) -[PabstMirror](https://github.com/PabstMirror){:target="_blank"} | Scripting, Config -[Ruthberg](https://github.com/ulteq){:target="_blank"} | Scripting, Config -[SilentSpike](https://github.com/SilentSpike){:target="_blank"} | Scripting, Config -tpM | ACSE Dev Lead - Sounds, SME -[VKing](https://github.com/VKing6){:target="_blank"} | Configs, Scripting, Testing, Model Editing, Regular Expressions +- [bux](https://github.com/bux){:target="_blank"} + - Scripting, Testing +- [Jonpas](https://github.com/Jonpas){:target="_blank"} + - Scripting, Tools, Documentation +- [Felix Wiegand](https://github.com/koffeinflummi){:target="_blank"} + - Scripting, Model Import +- [NouberNou](https://github.com/Noubernou){:target="_blank"} + - Coding, Modeling, Performance, SME +- [PabstMirror](https://github.com/PabstMirror){:target="_blank"} + - Scripting, Config +- [ViperMaul](https://github.com/vipermaul){:target="_blank"} + - Project management +- [Glowbal](https://github.com/thojkooi){:target="_blank"} + - Build automation, project management, architecture +## Core maintainers + +- [BaerMitUmlaut](https://github.com/BaerMitUmlaut){:target="_blank"} + - Scripting, Config +- [commy2](https://github.com/commy2){:target="_blank"} + - Scripting, Config +- [esteldunedain](https://github.com/esteldunedain){:target="_blank"} + - Scripting, Config +- [jaynus](https://github.com/jaynus){:target="_blank"} + - Coding, Performance, SME +- [jokoho48](https://github.com/jokoho48){:target="_blank"} + - Scripting, Model Editing / Import +- [SilentSpike](https://github.com/SilentSpike){:target="_blank"} + - Scripting, Config +- [Ruthberg](https://github.com/ulteq){:target="_blank"} + - Scripting, Config +- [VKing](https://github.com/VKing6){:target="_blank"} + - Configs, Scripting, Testing, Model Editing + +## Maintainers + +- [Alganthe](https://github.com/alganthe){:target="_blank"} +- [TheMagnetar](https://github.com/TheMagnetar){:target="_blank"} + - Scripting +- [Garth "L-H" de Wet](https://github.com/CorruptedHeart){:target="_blank"} + - Scripting, Config +- gundy +- Janus +- tpM +- [Kieran](https://github.com/kieran-s){:target="_blank"} +- [Giallustio](https://github.com/Giallustio){:target="_blank"} +- [654wak654](https://github.com/654wak654){:target="_blank"} +- [mharis001](https://github.com/mharis001){:target="_blank"} ## Contributors -* [BIG]Bull -* 11RDP-LoupVert -* 654wak654 -* ACCtomeek -* adam3adam -* Adanteh -* aeroson -* Aggr094 -* alef -* Aleksey EpMAK Yermakov -* Alganthe -* Andrea "AtixNeon" Verano -* Anthariel -* Anton -* Arkhir -* Asgar Serran -* BaerMitUmlaut -* Bamse -* Bla1337 -* BlackPixxel -* BlackQwar -* Brakoviejo -* Brisse -* Brostrom.A (Evul) -* BullHorn -* chris579 -* classicarma -* Clon1998 -* Codingboy -* Coren -* Crusty -* Dharma Bellamkonda -* Dimaslg -* dixon13 -* Drill -* Dudakov aka [OMCB]Kaban -* Dslyecxi -* ElTyranos -* eRazeri -* evromalarkey -* F3 Project -* Falke75 -* Ferenczi -* Ferenzi -* FFAAMOD -* Filip Basara -* fr89k -* FreeZbe -* geraldbolso1899 -* Ghost -* Gianmarco Varriale (TeamNuke) -* GieNkoV -* GitHawk -* gpgpgpgp -* Grey-Soldierman -* Grzegorz -* Hamburger SV -* Harakhti -* havena -* Hawkins -* Head -* Hybrid V -* Karneck -* Kavinsky -* Keithen -* Kllrt -* legman -* Legolasindar "Viper" -* licht-im-Norden87 -* looter -* Luigi "Luigium" Myrini -* Macusercom -* MarcBook -* meat -* Michail Nikolaev -* MikeMatrix -* nic547 -* nikolauska -* nomisum -* OnkelDisMaster -* oscarmolinadev -* PaxJaromeMalues -* Phyma -* pokertour -* Professor -* rakowozz -* ramius86 -* Raspu86 -* Riccardo Petricca -* Robert Boklahánics -* ruPaladin -* simon84 -* Skengman2 -* Sniperwolf572 -* System98 -* SzwedzikPL -* Tachi -* Tessa Elieff -* Toaster -* Tonic -* Tourorist -* Tuupertunut -* Valentin Torikian -* voiper -* VyMajoris(W-Cephei) -* Winter -* xrufix -* zGuba +An up-to-date list of our contributors can be found on Github at [acemod/ACE3/contributors](https://github.com/acemod/ACE3/graphs/contributors). diff --git a/docs/tools/document_functions.py b/docs/tools/document_functions.py new file mode 100644 index 0000000000..b51aae18a3 --- /dev/null +++ b/docs/tools/document_functions.py @@ -0,0 +1,306 @@ +#!/usr/bin/env python3 +""" +Author: SilentSpike +Crawl function headers to produce appropriate documentation of public functions. + +Supported header sections: + - Author(s) (with description below) + - Arguments + - Return Value + - Example(s) + - Public (by default function will only be documented if set to "Yes") + +EXAMPLES + document_functions common --debug + Crawl only functions in addons/common and only reports debug messages. +""" + +import os +import sys +import re +import argparse + +class FunctionFile: + def __init__(self, directory="."): + self.directory = directory + + # False unless specified in processing + self.debug = False + + # Empty until imported from file + self.path = "" + self.header = "" + + # Defaults until header is processed + self.public = False + self.authors = [] + self.description = "" + self.arguments = [] + self.return_value = [] + self.example = "" + + # Filepath should only be logged once + self.logged = False + + def import_header(self, file_path): + self.path = file_path + + with open(file_path) as file: + code = file.read() + + header_match = re.match(r"\s*/\*.+?\*/", code, re.S) + if header_match: + self.header = header_match.group(0) + else: + self.feedback("Missing header", 3) + + def has_header(self): + return bool(self.header) + + def process_header(self, debug=False): + # Detailed debugging occurs here so value is set + self.debug = debug + + # Preemptively cut away the comment characters (and leading/trailing whitespace) + self.header_text = "\n".join([x[3:].strip() for x in self.header.splitlines()]) + + # Split the header into expected sections + self.sections = re.split(r"^(Author|Argument|Return Value|Example|Public)s?:\s?", self.header_text, 0, re.M) + + # If public section is missing we can't continue + public_raw = self.get_section("Public") + if not public_raw: + self.feedback("Public value undefined", 3) + return + + # Determine whether the header is public + self.public = self.process_public(public_raw) + + # Don't bother to process the rest if private + # Unless in debug mode + if not self.public and not self.debug: + return + + # Retrieve the raw sections text for processing + author_raw = self.get_section("Author") + arguments_raw = self.get_section("Argument") + return_value_raw = self.get_section("Return Value") + example_raw = self.get_section("Example") + + # Author and description are stored in first section + if author_raw: + self.authors = self.process_author(author_raw) + self.description = self.process_description(author_raw) + + if arguments_raw: + self.arguments = self.process_arguments(arguments_raw) + + # Process return + if return_value_raw: + self.return_value = self.process_return_value(return_value_raw) + + # Process example + if example_raw: + self.example = example_raw.strip() + + def get_section(self, section_name): + try: + section_text = self.sections[self.sections.index(section_name) + 1] + return section_text + except ValueError: + self.feedback("Missing \"{}\" header section".format(section_name), 2) + return "" + + def process_public(self, raw): + # Raw just includes an EOL character + public_text = raw[:-1] + + if not re.match(r"(Yes|No)", public_text, re.I): + self.feedback("Invalid public value \"{}\"".format(public_text), 2) + + return public_text.capitalize() == "Yes" + + def is_public(self): + return self.public + + def process_author(self, raw): + # Authors are listed on the first line + authors_text = raw.splitlines()[0] + + # Seperate authors are divided by commas + return authors_text.split(", ") + + def process_description(self, raw): + # Just use all the lines after the authors line + description_text = "".join(raw.splitlines(1)[1:]) + + return description_text + + def process_arguments(self, raw): + lines = raw.splitlines() + + if lines[0] == "None": + return [] + + if lines.count("") == len(lines): + self.feedback("No arguments provided (use \"None\" where appropriate)", 2) + return [] + + if lines[-1] == "": + lines.pop() + else: + self.feedback("No blank line after arguments list", 1) + + arguments = [] + for argument in lines: + valid = re.match(r"^(\d+):\s(.+?)\<([\s\w]+?)\>(\s\(default: (.+)\))?$", argument) + + if valid: + arg_index = valid.group(1) + arg_name = valid.group(2) + arg_types = valid.group(3) + arg_default = valid.group(5) + arg_notes = [] + + if arg_index != str(len(arguments)): + self.feedback("Argument index {} does not match listed order".format(arg_index), 1) + + if arg_default == None: + arg_default = "" + + arguments.append([arg_index, arg_name, arg_types, arg_default, arg_notes]) + else: + # Notes about the above argument won't start with an index + # Only applies if there exists an above argument + if re.match(r"^(\d+):", argument) or not arguments: + self.feedback("Malformed argument \"{}\"".format(argument), 2) + arguments.append(["?", "Malformed", "?", "?", []]) + else: + arguments[-1][-1].append(argument) + + return arguments + + def process_return_value(self, raw): + return_value = raw.strip() + + if return_value == "None": + return [] + + valid = re.match(r"^(.+?)\<([\s\w]+?)\>", return_value) + + if valid: + return_name = valid.group(1) + return_types = valid.group(2) + else: + self.feedback("Malformed return value \"{}\"".format(return_value), 2) + return ["Malformed",""] + + return [return_name, return_types] + + def document(self, component): + str_list = [] + + # Title + str_list.append("\n## ace_{}_fnc_{}\n".format(component,os.path.basename(self.path)[4:-4])) + # Description + str_list.append("__Description__\n\n" + self.description) + # Arguments + if self.arguments: + str_list.append("__Parameters__\n\nIndex | Description | Datatype(s) | Default Value\n--- | --- | --- | ---\n") + for argument in self.arguments: + str_list.append("{} | {} | {} | {}\n".format(*argument)) + str_list.append("\n") + else: + str_list.append("__Parameters__\n\nNone\n\n") + # Return Value + if self.return_value: + str_list.append("__Return Value__\n\nDescription | Datatype(s)\n--- | ---\n{} | {}\n\n".format(*self.return_value)) + else: + str_list.append("__Return Value__\n\nNone\n\n") + # Example + str_list.append("__Example__\n\n```sqf\n{}\n```\n\n".format(self.example)) + # Authors + str_list.append("\n__Authors__\n\n") + for author in self.authors: + str_list.append("- {}\n".format(author)) + # Horizontal rule + str_list.append("\n---\n") + + return ''.join(str_list) + + def log_file(self, error=False): + # When in debug mode we only want to see the files with errors + if not self.debug or error: + if not self.logged: + rel_path = os.path.relpath(self.path, self.directory) + + self.write("Processing... {}".format(rel_path), 1) + self.logged = True + + def feedback(self, message, level=0): + priority_str = ["Info","Warning","Error","Aborted"][level] + + self.log_file(level > 0) + self.write("{0}: {1}".format(priority_str, message)) + + def write(self, message, indent=2): + to_print = [" "]*indent + to_print.append(message) + print("".join(to_print)) + +def document_functions(components): + os.makedirs('../wiki/functions/', exist_ok=True) + + for component in components: + output = os.path.join('../wiki/functions/',component) + ".md" + with open(output, "w") as file: + for function in components[component]: + file.write(function.document(component)) + +def crawl_dir(directory, debug=False): + components = {} + + for root, dirs, files in os.walk(directory): + for file in files: + if file.endswith(".sqf") and file.startswith("fnc_"): + file_path = os.path.join(root, file) + + # Attempt to import the header from file + function = FunctionFile(directory) + function.import_header(file_path) + + # Undergo data extraction and detailed debug + if function.has_header(): + function.process_header(debug) + + if function.is_public() and not debug: + # Add functions to component key (initalise key if necessary) + component = os.path.basename(os.path.dirname(root)) + components.setdefault(component,[]).append(function) + + function.feedback("Publicly documented") + + document_functions(components) + +def main(): + print(""" + ######################### + # Documenting Functions # + ######################### + """) + + parser = argparse.ArgumentParser() + parser.add_argument('directory', nargs="?", type=str, default=".", help='only crawl specified module addon folder') + parser.add_argument('--debug', action="store_true", help='only check for header debug messages') + args = parser.parse_args() + + # abspath is just used for the terminal output + prospective_dir = os.path.abspath(os.path.join('../../addons/',args.directory)) + if os.path.isdir(prospective_dir): + print("Directory: {}".format(prospective_dir)) + crawl_dir(prospective_dir, args.debug) + else: + print("Invalid directory: {}".format(prospective_dir)) + +if __name__ == "__main__": + main() diff --git a/docs/wiki/development/arma-3-scheduler-and-our-practices.md b/docs/wiki/development/arma-3-scheduler-and-our-practices.md index 773dc97924..2eb07d8bf3 100644 --- a/docs/wiki/development/arma-3-scheduler-and-our-practices.md +++ b/docs/wiki/development/arma-3-scheduler-and-our-practices.md @@ -1,6 +1,6 @@ --- layout: wiki -title: Arma 3 Scheduler And Our Practices +title: Arma 3 Scheduler and our Practices description: Explanation for certain ACE3 practices and rules regarding scheduled and unscheduled execution in Arma. group: development parent: wiki diff --git a/docs/wiki/development/branching-and-release.md b/docs/wiki/development/branching-and-release.md index 7e6c1772da..80216f3b92 100644 --- a/docs/wiki/development/branching-and-release.md +++ b/docs/wiki/development/branching-and-release.md @@ -40,7 +40,7 @@ During this release process between the Friday and Tuesday, the day of release, ### 3.1 Branching * New features, bug fixes that are not a hotfix or other work will always be branched off `master` or another branch but never a `hotfix` or the `release` branch. -* Hotfixes are always branched off the `release` branch +* Hotfixes are always branched off the `release` branch. * The `release` branch is never merged or deleted. Only `master` or hotfixes are allowed to merge into the `release` branch. ### 3.2 Diagram diff --git a/docs/wiki/development/documentation-guidelines-and-tips.md b/docs/wiki/development/documentation-guidelines-and-tips.md index ba2d14df13..5a508d14c6 100644 --- a/docs/wiki/development/documentation-guidelines-and-tips.md +++ b/docs/wiki/development/documentation-guidelines-and-tips.md @@ -1,6 +1,6 @@ --- layout: wiki -title: Documentation guidelines and tips +title: Documentation Guidelines and Tips group: development parent: wiki order: 19 diff --git a/docs/wiki/development/how-to-translate-ace3.md b/docs/wiki/development/how-to-translate-ace3.md index 3f57ee315e..6ceb41a01f 100644 --- a/docs/wiki/development/how-to-translate-ace3.md +++ b/docs/wiki/development/how-to-translate-ace3.md @@ -1,6 +1,6 @@ --- layout: wiki -title: How to translate ACE3 +title: How to Translate ACE3 description: This page describes in short how you can help translating ACE3 into your language. group: development parent: wiki diff --git a/docs/wiki/development/index.html b/docs/wiki/development/index.html index 8fdacb3d50..b9dcc99a95 100644 --- a/docs/wiki/development/index.html +++ b/docs/wiki/development/index.html @@ -1,5 +1,5 @@ --- -title: Development documentation +title: Development Documentation layout: default group: subNav order: 1 diff --git a/docs/wiki/development/modularity-and-pbo-structure.md b/docs/wiki/development/modularity-and-pbo-structure.md index 23dcf9a8f3..6f8ab50ef4 100644 --- a/docs/wiki/development/modularity-and-pbo-structure.md +++ b/docs/wiki/development/modularity-and-pbo-structure.md @@ -1,6 +1,6 @@ --- layout: wiki -title: Modularity And PBO Structure +title: Modularity and PBO Structure description: group: development parent: wiki diff --git a/docs/wiki/development/setting-up-the-development-environment.md b/docs/wiki/development/setting-up-the-development-environment.md index b1e8ba9bb3..4de655102d 100644 --- a/docs/wiki/development/setting-up-the-development-environment.md +++ b/docs/wiki/development/setting-up-the-development-environment.md @@ -1,6 +1,6 @@ --- layout: wiki -title: Setting Up The Development Environment +title: Setting Up the Development Environment description: This page describes how you can setup your development environment for ACE3, allowing you to properly build ACE and utilize file patching. group: development parent: wiki diff --git a/docs/wiki/feature/aircraft.md b/docs/wiki/feature/aircraft.md index 61e669d644..80d2c658a9 100644 --- a/docs/wiki/feature/aircraft.md +++ b/docs/wiki/feature/aircraft.md @@ -34,9 +34,6 @@ Pilots and copilots of all helicopters can now eject. ### 1.6 Laser marker for Wildcat Adds a laser marker to the copilot seat of the Wildcat. -### 1.7 HUD for AH-9 -Adds a HUD to the AH-9 based on the Comanche's HUD. - ## 2. Usage ### 2.1 Switching flare modes diff --git a/docs/wiki/feature/dagr.md b/docs/wiki/feature/dagr.md index 13e08811aa..f69793f1f9 100644 --- a/docs/wiki/feature/dagr.md +++ b/docs/wiki/feature/dagr.md @@ -1,6 +1,6 @@ --- layout: wiki -title: Dagr +title: DAGR description: Defense Advanced GPS Receiver. group: feature category: equipment diff --git a/docs/wiki/feature/fastroping.md b/docs/wiki/feature/fastroping.md index 86fe3de7c1..09b599c816 100644 --- a/docs/wiki/feature/fastroping.md +++ b/docs/wiki/feature/fastroping.md @@ -1,6 +1,6 @@ --- layout: wiki -title: Fastroping +title: Fast-Roping description: System for adding fast roping capabilities to helicopters. group: feature category: realism diff --git a/docs/wiki/feature/hot.md b/docs/wiki/feature/hot.md new file mode 100644 index 0000000000..30a512342f --- /dev/null +++ b/docs/wiki/feature/hot.md @@ -0,0 +1,66 @@ +--- +layout: wiki +title: HOT +description: HOT 1/2/3 Missiles +group: feature +category: equipment +parent: wiki +mod: ace +version: + major: 3 + minor: 13 + patch: 0 +--- + +## 1. Overview + +### 1.1 Guidance + +HOT missile is a wire-guided SACLOS weapon. It requires the shooter to provide constant aiming in order to hit its target. + +### 1.2 Attack profiles + +The missile requires line of sight to the target at all times. Keep your crosshair on the target as the missile cruises toward it until impact. +If you lose line of sight the missile will stop tracking toward your crosshair and will fly on its current trajectory. You can regain control if the missile re-enters line of sight. +If the missile exceeds its maximum range the wire will snap and it will fly off in a random direction. + +### 1.3 Missile Types + +There are 4 HOT missiles included +- HOT 1: Able to penetrate around 800mm RHA. Max range is 4000 meters. HEAT +- HOT 2: Able to penetrate around 900mm RHA. Max range is 4000 meters. HEAT +- HOT 2MP: Anti-Infantry. Contains 1000 steel balls that scatter on impact. Also contains a chemical incendiary device which has a kill radius of around 20 meters. Able to penetrate around 350mm RHA. Max range is 4000 meters. HE +- HOT 3: Able to penetrate around 1250mm RHA. Max range is 4300 meters. Tandem HEAT + +## 2. Usage + +- Select the HOT launcher and aim toward your target. Once you fire the weapon you must keep your crosshair on the target until impact. Note: The HOT missile sits 0.5 meters above the crosshair +- If the missile exceeds 4000 meters (4300 meters for the HOT 3) the wire will snap and you will lose control over the missile. +- If the missile is 30 degrees outside of your current crosshair position the seeker will not be able to find the missile and you will lose control over it. + +## 3 Adding to vehicles + +- Easiest way to add is via the 1.70 Pylons system. +- HOT missiles can also be added to other vehicles via config or script. + +### 3.1 Classnames + +- Weapons: `ace_hot_1_launcher`, `2_launcher`, `ace_hot_2mp_launcher`, `ace_hot_3_launcher`, `ace_hot_generic_launcher` +- Magazines: `ace_hot_1_6Rnd`, `ace_hot_1_2Rnd`, `ace_hot_2_6Rnd`, `ace_hot_2_2Rnd`, `ace_hot_2mp_6Rnd`, `ace_hot_2mp_2Rnd`, `ace_hot_3_6Rnd`, `ace_hot_3_2Rnd` +- Pylon Magazines: `ace_hot_1_PylonMissile_1Rnd`, `ace_hot_1_PylonRack_1Rnd`, `ace_hot_1_PylonRack_3Rnd`, `ace_hot_1_PylonRack_4Rnd`, `ace_hot_2_PylonMissile_1Rnd`, `ace_hot_2_PylonRack_1Rnd`, `ace_hot_2_PylonRack_3Rnd`, `ace_hot_2_PylonRack_4Rnd`, `ace_hot_2mp_PylonMissile_1Rnd`, `ace_hot_2mp_PylonRack_1Rnd`, `ace_hot_2mp_PylonRack_3Rnd`, `ace_hot_2mp_PylonRack_4Rnd`, `ace_hot_3_PylonMissile_1Rnd`, `ace_hot_3_PylonRack_1Rnd`, `ace_hot_3_PylonRack_3Rnd`, `ace_hot_3_PylonRack_4Rnd` + +### 3.2 Script Example + +- Adding HOT to e.g. a Cessna Civilian Plane: + +```cpp +if (local this) then { + this addWeaponTurret ["ace_hot_generic_launcher", [-1]]; + this addMagazineTurret ["ace_hot_2mp_6Rnd", [-1]]; + this addMagazineTurret ["ace_hot_3_6Rnd", [-1]]; +}; +``` + +## 4. Dependencies + +{% include dependencies_list.md component="hot" %} diff --git a/docs/wiki/feature/interact-menu.md b/docs/wiki/feature/interact-menu.md index c77e28d7f5..01a732cf7a 100644 --- a/docs/wiki/feature/interact-menu.md +++ b/docs/wiki/feature/interact-menu.md @@ -1,6 +1,6 @@ --- layout: wiki -title: Interact Menu +title: Interaction Menu description: Base framework for interaction menu. group: feature category: interaction diff --git a/docs/wiki/feature/spotting-scope.md b/docs/wiki/feature/spotting-scope.md index 72ee5e1cf3..d982eaa92c 100644 --- a/docs/wiki/feature/spotting-scope.md +++ b/docs/wiki/feature/spotting-scope.md @@ -1,6 +1,6 @@ --- layout: wiki -title: Spotting scope +title: Spotting Scope description: Adds a deployable spotting scope. group: feature category: equipment diff --git a/docs/wiki/feature/tacticallader.md b/docs/wiki/feature/tacticallader.md index 2ecba08931..135b56e5fc 100644 --- a/docs/wiki/feature/tacticallader.md +++ b/docs/wiki/feature/tacticallader.md @@ -1,6 +1,6 @@ --- layout: wiki -title: Tactical ladder +title: Tactical Ladder description: Adds a deployable ladder with adjustable height that you can transport on your back. group: feature category: equipment diff --git a/docs/wiki/framework/arsenal-framework.md b/docs/wiki/framework/arsenal-framework.md index 9dd8767832..90f21c9d64 100644 --- a/docs/wiki/framework/arsenal-framework.md +++ b/docs/wiki/framework/arsenal-framework.md @@ -56,6 +56,37 @@ Examples: - `[_box, ["item1", "item2", "itemN"]] call ace_arsenal_fnc_removeVirtualItems` - `[_box, true, false] call ace_arsenal_fnc_removeVirtualItems` +### 1.3 Arsenal only with items from default loadouts (See section 4) + +```cpp + * 0: Box
+*
+* Return Value:
+* None
+*
+* Example:
+* [0, {random 1}] call acex_field_rations_fnc_addStatusModifier
+```
diff --git a/docs/wiki/user/how-to-make-a-feature-request.md b/docs/wiki/user/how-to-make-a-feature-request.md
index 2aade6e4f9..c1aae0fe6f 100644
--- a/docs/wiki/user/how-to-make-a-feature-request.md
+++ b/docs/wiki/user/how-to-make-a-feature-request.md
@@ -1,6 +1,6 @@
---
layout: wiki
-title: How to make a feature request
+title: How to Make a Feature Request
description: ACE3 requires a special procedure to make feature requests. Because due to our current work load, in the period of weeks prior and posterior to the first release, new feature requests are under embargo.
group: user
order: 11
diff --git a/docs/wiki/user/how-to-report-an-issue.md b/docs/wiki/user/how-to-report-an-issue.md
index 11d2023b02..2c244ebb2e 100644
--- a/docs/wiki/user/how-to-report-an-issue.md
+++ b/docs/wiki/user/how-to-report-an-issue.md
@@ -1,6 +1,6 @@
---
layout: wiki
-title: How to report an issue
+title: How to Report an Issue
description: If you have found an issue with ACE3 please read this entry before reporting it.
group: user
order: 10
diff --git a/extensions/CMakeLists.txt b/extensions/CMakeLists.txt
index 0c6f397ad3..ef6d8f8ded 100644
--- a/extensions/CMakeLists.txt
+++ b/extensions/CMakeLists.txt
@@ -90,7 +90,7 @@ endif()
string(TIMESTAMP ACE_BUILDSTAMP "%Y-%m-%dT%H:%M:%SZ")
set(ACE_VERSION_MAJOR 3)
set(ACE_VERSION_MINOR 12)
-set(ACE_VERSION_REVISION 0)
+set(ACE_VERSION_REVISION 3)
EXECUTE_PROCESS(COMMAND git rev-parse --verify HEAD
OUTPUT_VARIABLE T_ACE_VERSION_BUILD
OUTPUT_STRIP_TRAILING_WHITESPACE
diff --git a/include/a3/data_f/$PBOPREFIX$ b/include/a3/data_f/$PBOPREFIX$
new file mode 100644
index 0000000000..74761492ac
--- /dev/null
+++ b/include/a3/data_f/$PBOPREFIX$
@@ -0,0 +1 @@
+a3\data_f
\ No newline at end of file
diff --git a/include/a3/data_f/penetration/cloth.rvmat b/include/a3/data_f/penetration/cloth.rvmat
new file mode 100644
index 0000000000..c83e3e7eb7
--- /dev/null
+++ b/include/a3/data_f/penetration/cloth.rvmat
@@ -0,0 +1,3 @@
+surfaceInfo="A3\data_f\Penetration\cloth.bisurf";
+diffuse[]={0.75,0.80000001,0.30000001,1};
+ambient[]={0.75,0.80000001,0.30000001,1};
diff --git a/include/a3/data_f/penetration/default.rvmat b/include/a3/data_f/penetration/default.rvmat
new file mode 100644
index 0000000000..1ac19d7748
--- /dev/null
+++ b/include/a3/data_f/penetration/default.rvmat
@@ -0,0 +1,9 @@
+surfaceInfo="A3\data_f\Penetration\default.bisurf";
+ambient[]={0.48699999,0.32800001,0.249,1};
+diffuse[]={0.48699999,0.32800001,0.249,1};
+forcedDiffuse[]={0,0,0,0};
+emmisive[]={0,0,0,1};
+specular[]={0,0,0,1};
+specularPower=1;
+PixelShaderID="Normal";
+VertexShaderID="Basic";
diff --git a/include/a3/data_f/penetration/metal.rvmat b/include/a3/data_f/penetration/metal.rvmat
new file mode 100644
index 0000000000..261639da06
--- /dev/null
+++ b/include/a3/data_f/penetration/metal.rvmat
@@ -0,0 +1,9 @@
+surfaceInfo="A3\data_f\Penetration\metal.bisurf";
+ambient[]={0.69999999,0.80000001,0.77999997,1};
+diffuse[]={0.69999999,0.80000001,0.77999997,1};
+forcedDiffuse[]={0,0,0,0};
+emmisive[]={0,0,0,1};
+specular[]={0,0,0,1};
+specularPower=1;
+PixelShaderID="Normal";
+VertexShaderID="Basic";
diff --git a/include/a3/data_f/penetration/metal_plate.rvmat b/include/a3/data_f/penetration/metal_plate.rvmat
new file mode 100644
index 0000000000..3b19c02ddc
--- /dev/null
+++ b/include/a3/data_f/penetration/metal_plate.rvmat
@@ -0,0 +1,9 @@
+surfaceInfo="A3\data_f\Penetration\metal_plate.bisurf";
+ambient[]={0.69999999,0.80000001,0.77999997,1};
+diffuse[]={0.69999999,0.80000001,0.77999997,1};
+forcedDiffuse[]={0,0,0,0};
+emmisive[]={0,0,0,1};
+specular[]={0,0,0,1};
+specularPower=1;
+PixelShaderID="Normal";
+VertexShaderID="Basic";
diff --git a/include/a3/data_f/penetration/metal_plate_thin.rvmat b/include/a3/data_f/penetration/metal_plate_thin.rvmat
new file mode 100644
index 0000000000..6027df8d27
Binary files /dev/null and b/include/a3/data_f/penetration/metal_plate_thin.rvmat differ
diff --git a/include/a3/data_f/penetration/plastic.rvmat b/include/a3/data_f/penetration/plastic.rvmat
new file mode 100644
index 0000000000..223c0129bd
--- /dev/null
+++ b/include/a3/data_f/penetration/plastic.rvmat
@@ -0,0 +1,3 @@
+surfaceInfo="A3\data_f\Penetration\plastic.bisurf";
+diffuse[]={0.89999998,0.80000001,0.60000002,1};
+ambient[]={0.89999998,0.80000001,0.60000002,1};
diff --git a/include/a3/data_f/penetration/tyre.rvmat b/include/a3/data_f/penetration/tyre.rvmat
new file mode 100644
index 0000000000..711d3fa369
--- /dev/null
+++ b/include/a3/data_f/penetration/tyre.rvmat
@@ -0,0 +1,3 @@
+surfaceInfo="A3\data_f\Penetration\tyre.bisurf";
+diffuse[]={0.1,0.1,0.1,1};
+ambient[]={0.1,0.1,0.1,1};
diff --git a/include/a3/data_f/penetration/wood.rvmat b/include/a3/data_f/penetration/wood.rvmat
new file mode 100644
index 0000000000..466b9eb212
--- /dev/null
+++ b/include/a3/data_f/penetration/wood.rvmat
@@ -0,0 +1,9 @@
+surfaceInfo="A3\data_f\Penetration\wood.bisurf";
+ambient[]={0.5,0.25,0,1};
+diffuse[]={0.5,0.25,0,1};
+forcedDiffuse[]={0,0,0,0};
+emmisive[]={0,0,0,1};
+specular[]={0,0,0,1};
+specularPower=1;
+PixelShaderID="Normal";
+VertexShaderID="Basic";
diff --git a/include/a3/ui_f/$PBOPREFIX$ b/include/a3/ui_f/$PBOPREFIX$
new file mode 100644
index 0000000000..bcaad3e8cc
--- /dev/null
+++ b/include/a3/ui_f/$PBOPREFIX$
@@ -0,0 +1 @@
+a3\ui_f
\ No newline at end of file
diff --git a/include/a3/ui_f/hpp/defineCommonColors.inc b/include/a3/ui_f/hpp/defineCommonColors.inc
new file mode 100755
index 0000000000..474b732f28
--- /dev/null
+++ b/include/a3/ui_f/hpp/defineCommonColors.inc
@@ -0,0 +1,309 @@
+///////////////////////////////////////////////////////////////////////////
+/// GUI
+///////////////////////////////////////////////////////////////////////////
+
+//--- Background color with defaults (not multipliable)
+#define GUI_BCG_RGB_R "(profilenamespace getvariable ['GUI_BCG_RGB_R',0.13])"
+#define GUI_BCG_RGB_G "(profilenamespace getvariable ['GUI_BCG_RGB_G',0.54])"
+#define GUI_BCG_RGB_B "(profilenamespace getvariable ['GUI_BCG_RGB_B',0.21])"
+#define GUI_BCG_ALPHA "(profilenamespace getvariable ['GUI_BCG_RGB_A',0.8])"
+
+#define GUI_BCG_RGB GUI_BCG_RGB_R, GUI_BCG_RGB_G, GUI_BCG_RGB_B
+#define GUI_BCG_COLOR {GUI_BCG_RGB,GUI_BCG_ALPHA}
+#define GUI_BCG_COLOR_SELECTED {GUI_BCG_RGB,0.5}
+
+//--- TitleBar text color
+#define GUI_TITLETEXT_RGB_R "(profilenamespace getvariable ['GUI_TITLETEXT_RGB_R',1.0])"
+#define GUI_TITLETEXT_RGB_G "(profilenamespace getvariable ['GUI_TITLETEXT_RGB_G',1.0])"
+#define GUI_TITLETEXT_RGB_B "(profilenamespace getvariable ['GUI_TITLETEXT_RGB_B',1.0])"
+#define GUI_TITLETEXT_ALPHA "(profilenamespace getvariable ['GUI_TITLETEXT_RGB_A',0.6])"
+#define GUI_TITLETEXT_COLOR {GUI_TITLETEXT_RGB_R, GUI_TITLETEXT_RGB_G, GUI_TITLETEXT_RGB_B, GUI_TITLETEXT_ALPHA}
+
+//--- Background for wGUI displays
+#define GUI_BCG_MENU_RGB 0, 0, 0
+#define GUI_BCG_MENU {GUI_BCG_MENU_RGB, 0.7}
+
+//--- Background for editor
+#define GUI_BCG_EDITOR_RGB 0.1, 0.1, 0.1
+#define GUI_BCG_EDITOR {GUI_BCG_EDITOR_RGB, 1}
+
+//--- Medium background (obsolete; Dwarden's displays)
+#define GUI_BCG_MEDIUM_RGB GUI_BCG_RGB
+#define GUI_BCG_MEDIUM_ALPHA GUI_BCG_ALPHA
+#define GUI_BCG_MEDIUM_COLOR {GUI_BCG_MEDIUM_RGB,GUI_BCG_MEDIUM_ALPHA}
+
+//--- Dark background (HUD)
+#define GUI_BCG_DARK_RGB GUI_BCG_RGB
+#define GUI_BCG_DARK_ALPHA 0.85
+#define GUI_BCG_DARK_COLOR {GUI_BCG_DARK_RGB,GUI_BCG_DARK_ALPHA}
+#define GUI_BCG_DARK_TRANSPARENT {GUI_BCG_DARK_RGB,GUI_BCG_DARK_ALPHA / 2}
+
+//--- Active color (inversed to selected color)
+#define GUI_BCG_ACTIVE_RGB 1, 1, 1
+
+//--- Warning color (exit buttons)
+#define GUI_BCG_ERROR_RGB 0.7, 0, 0
+
+//--- Text color
+#define GUI_TEXT_RGB 1, 1, 1
+#define GUI_TEXT_ALPHA 1.0
+#define GUI_TEXT_COLOR {GUI_TEXT_RGB,GUI_TEXT_ALPHA}
+#define GUI_TEXT_SHADOW {0,0,0,0.5}
+#define GUI_TEXT_HTML_COLOR "#ffffff"
+#define GUI_TEXT_HTML_SHADOW "#80000000"
+
+//--- List: text colors and background highlight
+#define GUI_LIST_TEXT_COLOR {GUI_TEXT_RGB,0.8}
+#define GUI_LIST_TEXT_COLOR_SELECTED {GUI_TEXT_RGB,1.0}
+#define GUI_LIST_BCG_SELECTED {0,0,0,0.2}
+
+//--- Tooltip colours
+#define GUI_TOOLTIP_TEXT_COLOR {1, 1, 1, 1}
+#define GUI_TOOLTIP_BOX_COLOR {1, 1, 1, 1}
+#define GUI_TOOLTIP_SHADE_COLOR {0, 0, 0, 0.65}
+
+
+///////////////////////////////////////////////////////////////////////////
+/// iGUI
+///////////////////////////////////////////////////////////////////////////
+//--- IGUI Background color
+#define IGUI_BCG_RGB_R "(profilenamespace getvariable ['IGUI_BCG_RGB_R',0])"
+#define IGUI_BCG_RGB_G "(profilenamespace getvariable ['IGUI_BCG_RGB_G',1])"
+#define IGUI_BCG_RGB_B "(profilenamespace getvariable ['IGUI_BCG_RGB_B',1])"
+#define IGUI_BCG_RGB_A "(profilenamespace getvariable ['IGUI_BCG_RGB_A',0.8])"
+#define IGUI_BCG_RGB IGUI_BCG_RGB_R, IGUI_BCG_RGB_G, IGUI_BCG_RGB_B
+#define IGUI_BCG_COLOR {IGUI_BCG_RGB,IGUI_BCG_RGB_A}
+
+//--- IGUI Text color
+#define IGUI_TEXT_RGB_R "(profilenamespace getvariable ['IGUI_TEXT_RGB_R',0])"
+#define IGUI_TEXT_RGB_G "(profilenamespace getvariable ['IGUI_TEXT_RGB_G',1])"
+#define IGUI_TEXT_RGB_B "(profilenamespace getvariable ['IGUI_TEXT_RGB_B',1])"
+#define IGUI_TEXT_RGB_A "(profilenamespace getvariable ['IGUI_TEXT_RGB_A',0.8])"
+#define IGUI_TEXT_RGB IGUI_TEXT_RGB_R, IGUI_TEXT_RGB_G, IGUI_TEXT_RGB_B
+#define IGUI_TEXT_COLOR {IGUI_TEXT_RGB,IGUI_TEXT_RGB_A}
+
+//--- IGUI Warning color
+#define IGUI_WARNING_RGB_R "(profilenamespace getvariable ['IGUI_WARNING_RGB_R',0.8])"
+#define IGUI_WARNING_RGB_G "(profilenamespace getvariable ['IGUI_WARNING_RGB_G',0.5])"
+#define IGUI_WARNING_RGB_B "(profilenamespace getvariable ['IGUI_WARNING_RGB_B',0.0])"
+#define IGUI_WARNING_RGB_A "(profilenamespace getvariable ['IGUI_WARNING_RGB_A',0.8])"
+#define IGUI_WARNING_RGB IGUI_WARNING_RGB_R, IGUI_WARNING_RGB_G, IGUI_WARNING_RGB_B
+#define IGUI_WARNING_COLOR {IGUI_WARNING_RGB,IGUI_WARNING_RGB_A}
+
+//--- IGUI Error color
+#define IGUI_ERROR_RGB_R "(profilenamespace getvariable ['IGUI_ERROR_RGB_R',0.8])"
+#define IGUI_ERROR_RGB_G "(profilenamespace getvariable ['IGUI_ERROR_RGB_G',0.0])"
+#define IGUI_ERROR_RGB_B "(profilenamespace getvariable ['IGUI_ERROR_RGB_B',0.0])"
+#define IGUI_ERROR_RGB_A "(profilenamespace getvariable ['IGUI_ERROR_RGB_A',1.0])"
+#define IGUI_ERROR_RGB IGUI_ERROR_RGB_R, IGUI_ERROR_RGB_G, IGUI_ERROR_RGB_B
+#define IGUI_ERROR_COLOR {IGUI_ERROR_RGB,IGUI_ERROR_RGB_A}
+
+//--- HUD Text color (obsolete defines; ToDo: Replace with IGUI_TEXT_COLOR and IGUI_BCG_COLOR)
+#define CA_UI_HUD IGUI_TEXT_COLOR
+
+
+
+///////////////////////////////////////////////////////////////////////////
+/// Sides
+///////////////////////////////////////////////////////////////////////////
+
+//--- BLUFOR
+#define Map_BLUFOR_R "(profilenamespace getvariable ['Map_BLUFOR_R',0])"
+#define Map_BLUFOR_G "(profilenamespace getvariable ['Map_BLUFOR_G',1])"
+#define Map_BLUFOR_B "(profilenamespace getvariable ['Map_BLUFOR_B',1])"
+#define Map_BLUFOR_A "(profilenamespace getvariable ['Map_BLUFOR_A',0.8])"
+#define Map_BLUFOR_RGB Map_BLUFOR_R, Map_BLUFOR_G, Map_BLUFOR_B
+#define Map_BLUFOR_RGBA {Map_BLUFOR_RGB,Map_BLUFOR_A}
+
+//--- OPFOR
+#define Map_OPFOR_R "(profilenamespace getvariable ['Map_OPFOR_R',0])"
+#define Map_OPFOR_G "(profilenamespace getvariable ['Map_OPFOR_G',1])"
+#define Map_OPFOR_B "(profilenamespace getvariable ['Map_OPFOR_B',1])"
+#define Map_OPFOR_A "(profilenamespace getvariable ['Map_OPFOR_A',0.8])"
+#define Map_OPFOR_RGB Map_OPFOR_R, Map_OPFOR_G, Map_OPFOR_B
+#define Map_OPFOR_RGBA {Map_OPFOR_RGB,Map_OPFOR_A}
+
+//--- Independent
+#define Map_Independent_R "(profilenamespace getvariable ['Map_Independent_R',0])"
+#define Map_Independent_G "(profilenamespace getvariable ['Map_Independent_G',1])"
+#define Map_Independent_B "(profilenamespace getvariable ['Map_Independent_B',1])"
+#define Map_Independent_A "(profilenamespace getvariable ['Map_Independent_A',0.8])"
+#define Map_Independent_RGB Map_Independent_R, Map_Independent_G, Map_Independent_B
+#define Map_Independent_RGBA {Map_Independent_RGB,Map_Independent_A}
+
+//--- Civilian
+#define Map_Civilian_R "(profilenamespace getvariable ['Map_Civilian_R',0])"
+#define Map_Civilian_G "(profilenamespace getvariable ['Map_Civilian_G',1])"
+#define Map_Civilian_B "(profilenamespace getvariable ['Map_Civilian_B',1])"
+#define Map_Civilian_A "(profilenamespace getvariable ['Map_Civilian_A',0.8])"
+#define Map_Civilian_RGB Map_Civilian_R, Map_Civilian_G, Map_Civilian_B
+#define Map_Civilian_RGBA {Map_Civilian_RGB,Map_Civilian_A}
+
+//--- Unknown
+#define Map_Unknown_R "(profilenamespace getvariable ['Map_Unknown_R',0])"
+#define Map_Unknown_G "(profilenamespace getvariable ['Map_Unknown_G',1])"
+#define Map_Unknown_B "(profilenamespace getvariable ['Map_Unknown_B',1])"
+#define Map_Unknown_A "(profilenamespace getvariable ['Map_Unknown_A',0.8])"
+#define Map_Unknown_RGB Map_Unknown_R, Map_Unknown_G, Map_Unknown_B
+#define Map_Unknown_RGBA {Map_Unknown_RGB,Map_Unknown_A}
+
+
+
+///////////////////////////////////////////////////////////////////////////
+/// Misc
+///////////////////////////////////////////////////////////////////////////
+//overwritten by Warka
+#define CA_UI_ACTION {0.9,0.9,0.9,0.4}
+#define CA_UI_ACTION_AVAILABLE IGUI_TEXT_COLOR
+#define CA_UI_ACTION_ACTIVE {0.24,0.87,0,0.8}
+#define CA_IGUI_Green {0.709,0.972,0.384,1}
+#define CA_IGUI_GreenDark {0.259,0.463,0.149, 1} //MUF-added from A3 //{0.659,0.863,0.549,0.6}
+#define CA_IGUI_Background IGUI_BCG_COLOR
+
+#define Color_Orange {GUI_BCG_RGB, 1}
+#define Color_DarkOrange {GUI_BCG_MEDIUM_RGB, 0.7}
+
+#define CA_colordark {0, 0, 0, 1}
+#define CA_UI_element_background Color_White
+#define CA_UI_background {0.6, 0.6, 0.6, 0.4}
+#define CA_UI_title_background {0.1961,0.1451,0.0941,1.0}
+#define CA_UI_green {0.709,0.972,0.384,1}
+#define CA_UI_red {0.58, 0.1147, 0.1108, 1}
+
+#define CA_UI_grey {0.4,0.4,0.4,1}
+#define CA_UI_transparent {1,1,1,0}
+
+#define CA_IGUI_Red {0.706,0.0745,0.0196,1}
+#define CA_IGUI_Orange {0.863,0.584,0.0,1}
+#define CA_IGUI_YellowGreen {0.8275,0.8196,0.1961,1.0}
+#define CA_IGUI_Blue {0.196,0.592,0.706, 1}
+#define CA_IGUI_Grey {0.606,0.606,0.606,1}
+
+#define Color_White {0.95, 0.95, 0.95, 1}
+//#define Color_Black {0.023529, 0, 0.0313725, 1}
+#define Color_Black {0, 0, 0, 1}
+#define Color_Gray {1, 1, 1, 0.5}
+#define Color_Empty {0, 0, 0, 0}
+
+#define Color_Back {0.1, 0.1, 0.1, 0.4}
+#define Color_BackList {0.2, 0.2, 0.2, 0.2}
+
+#define ProcTextWhite "#(argb,8,8,3)color(1,1,1,1)"
+#define ProcTextBlack "#(argb,8,8,3)color(0,0,0,1)"
+#define ProcTextGray "#(argb,8,8,3)color(0.3,0.3,0.3,1)"
+#define ProcTextRed "#(argb,8,8,3)color(1,0,0,1)"
+#define ProcTextGreen "#(argb,8,8,3)color(0,1,0,1)"
+#define ProcTextBlue "#(argb,8,8,3)color(0,0,1,1)"
+#define ProcTextOrange "#(argb,8,8,3)color(1,0.5,0,1)"
+#define ProcTextTransparent "#(argb,8,8,3)color(0,0,0,0)"
+#define ProcTextHUD "#(argb,8,8,3)color(0.600,0.8392,0.4706,1.0)"
+#define ProcTextPurple "#(argb,8,8,3)color(0.75,0,0.75,1)"
+
+
+///////////////////////////////////////////////////////////////////////////
+/// Task colors: 3D task marker
+///////////////////////////////////////////////////////////////////////////
+#define COLOR_TASK_ICON_UNASSIGNED_RGB 1,1,1
+#define COLOR_TASK_ICON_UNASSIGNED_A 0.5
+#define COLOR_TASK_ICON_UNASSIGNED_RGBA COLOR_TASK_ICON_UNASSIGNED_RGB,COLOR_TASK_ICON_UNASSIGNED_A
+#define COLOR_TASK_ICON_ASSIGNED_RGB 1,0.72,0.3
+#define COLOR_TASK_ICON_ASSIGNED_A 0.5
+#define COLOR_TASK_ICON_ASSIGNED_RGBA COLOR_TASK_ICON_ASSIGNED_RGB,COLOR_TASK_ICON_ASSIGNED_A
+#define COLOR_TASK_ICON_CUSTOM_RGB 0.3,0.72,1
+#define COLOR_TASK_ICON_CUSTOM_A 0.5
+#define COLOR_TASK_ICON_CUSTOM_RGBA COLOR_TASK_ICON_CUSTOM_RGB,COLOR_TASK_ICON_CUSTOM_A
+
+
+#define COLOR_TASK_BACKGROUND_UNASSIGNED_RGB 1,1,1
+#define COLOR_TASK_BACKGROUND_UNASSIGNED_A 1
+#define COLOR_TASK_BACKGROUND_UNASSIGNED_RGBA COLOR_TASK_BACKGROUND_UNASSIGNED_RGB,COLOR_TASK_BACKGROUND_UNASSIGNED_A
+#define COLOR_TASK_BACKGROUND_ASSIGNED_RGB 1,0.72,0.3
+#define COLOR_TASK_BACKGROUND_ASSIGNED_A 1
+#define COLOR_TASK_BACKGROUND_ASSIGNED_RGBA COLOR_TASK_BACKGROUND_ASSIGNED_RGB,COLOR_TASK_BACKGROUND_ASSIGNED_A
+#define COLOR_TASK_BACKGROUND_CUSTOM_RGB 0.3,0.72,1
+#define COLOR_TASK_BACKGROUND_CUSTOM_A 1
+#define COLOR_TASK_BACKGROUND_CUSTOM_RGBA COLOR_TASK_BACKGROUND_CUSTOM_RGB,COLOR_TASK_BACKGROUND_CUSTOM_A
+
+
+#define COLOR_TASK_TEXT_UNASSIGNED_RGB 0.91,0.91,0.91
+#define COLOR_TASK_TEXT_UNASSIGNED_A 0.55
+#define COLOR_TASK_TEXT_UNASSIGNED_RGBA COLOR_TASK_TEXT_UNASSIGNED_RGB,COLOR_TASK_TEXT_UNASSIGNED_A
+#define COLOR_TASK_TEXT_ASSIGNED_RGB 0.91,0.65,0.27
+#define COLOR_TASK_TEXT_ASSIGNED_A 0.55
+#define COLOR_TASK_TEXT_ASSIGNED_RGBA COLOR_TASK_TEXT_ASSIGNED_RGB,COLOR_TASK_TEXT_ASSIGNED_A
+#define COLOR_TASK_TEXT_CUSTOM_RGB 0.27,0.65,0.91
+#define COLOR_TASK_TEXT_CUSTOM_A 0.55
+#define COLOR_TASK_TEXT_CUSTOM_RGBA COLOR_TASK_TEXT_CUSTOM_RGB,COLOR_TASK_TEXT_CUSTOM_A
+
+
+///////////////////////////////////////////////////////////////////////////
+/// Task colors: generic
+///////////////////////////////////////////////////////////////////////////
+#define COLOR_TASK_UNASSIGNED_RGB COLOR_TASK_BACKGROUND_UNASSIGNED_RGB
+#define COLOR_TASK_UNASSIGNED_RGBA COLOR_TASK_UNASSIGNED_RGB,1
+
+#define COLOR_TASK_ASSIGNED_RGB COLOR_TASK_BACKGROUND_ASSIGNED_RGB
+#define COLOR_TASK_ASSIGNED_RGBA COLOR_TASK_ASSIGNED_RGB,1
+
+#define COLOR_TASK_CUSTOM_RGB COLOR_TASK_BACKGROUND_CUSTOM_RGB
+#define COLOR_TASK_CUSTOM_RGBA COLOR_TASK_CUSTOM_RGB,1
+
+//navigation elements
+#define IGUI_CURSOR_COLOR {COLOR_TASK_TEXT_UNASSIGNED_RGBA}
+
+///////////////////////////////////////////////////////////////////////////
+/// Custom info / Sensors (duplicated in \A3\cfgSensors.hpp !!!)
+///////////////////////////////////////////////////////////////////////////
+
+#define COLOR_SENSORS_RADAR_RGB 0.0,1.0,1.0
+#define COLOR_SENSORS_RADAR_A 1.0
+#define COLOR_SENSORS_RADAR_RGBA {COLOR_SENSORS_RADAR_RGB,COLOR_SENSORS_RADAR_A}
+
+#define COLOR_SENSORS_IR_RGB 1.0,0.0,0.0
+#define COLOR_SENSORS_IR_A 1.0
+#define COLOR_SENSORS_IR_RGBA {COLOR_SENSORS_IR_RGB,COLOR_SENSORS_IR_A}
+
+#define COLOR_SENSORS_RWR_RGB 0.5, 1, 0.5
+#define COLOR_SENSORS_RWR_A 0.5
+#define COLOR_SENSORS_RWR_RGBA {COLOR_SENSORS_RWR_RGB,COLOR_SENSORS_RWR_A}
+
+#define COLOR_SENSORS_NV_RGB 1,1,1
+#define COLOR_SENSORS_NV_A 0
+#define COLOR_SENSORS_NV_RGBA {COLOR_SENSORS_NV_RGB,COLOR_SENSORS_NV_A}
+
+#define COLOR_SENSORS_LAS_RGB 1,1,1
+#define COLOR_SENSORS_LAS_A 0
+#define COLOR_SENSORS_LAS_RGBA {COLOR_SENSORS_LAS_RGB,COLOR_SENSORS_LAS_A}
+
+#define COLOR_SENSORS_VIS_RGB 1.0,1.0,0.5
+#define COLOR_SENSORS_VIS_A 0.8
+#define COLOR_SENSORS_VIS_RGBA {COLOR_SENSORS_VIS_RGB,COLOR_SENSORS_VIS_A}
+
+#define COLOR_SENSORS_MAN_RGB 1.0, 0.5, 1.0
+#define COLOR_SENSORS_MAN_A 1.0
+#define COLOR_SENSORS_MAN_RGBA {COLOR_SENSORS_MAN_RGB,COLOR_SENSORS_MAN_A}
+
+
+#define COLOR_SENSORS_ENEMY_RGB 1.0, 0.0, 0.0
+#define COLOR_SENSORS_ENEMY_A 1.0
+#define COLOR_SENSORS_ENEMY_RGBA {COLOR_SENSORS_ENEMY_RGB,COLOR_SENSORS_ENEMY_A}
+
+#define COLOR_SENSORS_FRIENDLY_RGB 0.0, 1.0, 0.0
+#define COLOR_SENSORS_FRIENDLY_A 1.0
+#define COLOR_SENSORS_FRIENDLY_RGBA {COLOR_SENSORS_FRIENDLY_RGB,COLOR_SENSORS_FRIENDLY_A}
+
+#define COLOR_SENSORS_GROUP_RGB 0.7, 1.0, 0.4
+#define COLOR_SENSORS_GROUP_A 1.0
+#define COLOR_SENSORS_GROUP_RGBA {COLOR_SENSORS_GROUP_RGB,COLOR_SENSORS_GROUP_A}
+
+#define COLOR_SENSORS_WARNING_RGB 1.0, 1.0, 0.0
+#define COLOR_SENSORS_WARNING_A 1.0
+#define COLOR_SENSORS_WARNING_RGBA {COLOR_SENSORS_WARNING_RGB,COLOR_SENSORS_WARNING_A}
+
+#define COLOR_SENSORS_THREAT_RGB 1.0, 0.5, 0.0
+#define COLOR_SENSORS_THREAT_A 1.0
+#define COLOR_SENSORS_THREAT_RGBA {COLOR_SENSORS_THREAT_RGB,COLOR_SENSORS_THREAT_A}
+
+#define COLOR_SENSORS_DEFAULT_RGB 1.0, 1.0, 1.0
+#define COLOR_SENSORS_DEFAULT_A 1.0
+#define COLOR_SENSORS_DEFAULT_RGBA {COLOR_SENSORS_DEFAULT_RGB,COLOR_SENSORS_DEFAULT_A}
\ No newline at end of file
diff --git a/include/a3/ui_f/hpp/defineCommonGrids.inc b/include/a3/ui_f/hpp/defineCommonGrids.inc
new file mode 100644
index 0000000000..777257255a
--- /dev/null
+++ b/include/a3/ui_f/hpp/defineCommonGrids.inc
@@ -0,0 +1,464 @@
+///////////////////////////////////////////////////////////////////////////
+/// GUI
+///////////////////////////////////////////////////////////////////////////
+
+//--- Hack to avoid too large display upon first startup (fixed in engine)
+//#define GUI_GRID_OLD_WAbs ((safezoneW / ((floor (safezoneW / safezoneH)) max 1)) min 1.2)
+
+//--- New grid for new A3 displays
+#define GUI_GRID_WAbs ((safezoneW / safezoneH) min 1.2)
+#define GUI_GRID_HAbs (GUI_GRID_WAbs / 1.2)
+#define GUI_GRID_W (GUI_GRID_WAbs / 40)
+#define GUI_GRID_H (GUI_GRID_HAbs / 25)
+#define GUI_GRID_X (safezoneX)
+#define GUI_GRID_Y (safezoneY + safezoneH - GUI_GRID_HAbs)
+
+//--- MUF - Test grid used in MP
+#define GUI_GRID_MP_WAbs GUI_GRID_WAbs
+#define GUI_GRID_MP_HAbs GUI_GRID_HAbs
+#define GUI_GRID_MP_W GUI_GRID_W
+#define GUI_GRID_MP_H GUI_GRID_H
+#define GUI_GRID_MP_X (SafezoneX)
+#define GUI_GRID_MP_Y (safezoneY)
+
+//--- Screen Center
+#define GUI_GRID_CENTER_WAbs GUI_GRID_WAbs
+#define GUI_GRID_CENTER_HAbs GUI_GRID_HAbs
+#define GUI_GRID_CENTER_W GUI_GRID_W
+#define GUI_GRID_CENTER_H GUI_GRID_H
+#define GUI_GRID_CENTER_X (safezoneX + (safezoneW - GUI_GRID_CENTER_WAbs)/2)
+#define GUI_GRID_CENTER_Y (safezoneY + (safezoneH - GUI_GRID_CENTER_HAbs)/2)
+
+//--- Bottom center position (used by Revive UI)
+#define GUI_GRID_CENTER_BOTTOM_WAbs GUI_GRID_WAbs
+#define GUI_GRID_CENTER_BOTTOM_HAbs GUI_GRID_HAbs
+#define GUI_GRID_CENTER_BOTTOM_W GUI_GRID_W
+#define GUI_GRID_CENTER_BOTTOM_H GUI_GRID_H
+#define GUI_GRID_CENTER_BOTTOM_X (safezoneX + (safezoneW - GUI_GRID_CENTER_WAbs)/2)
+#define GUI_GRID_CENTER_BOTTOM_Y (safezoneY + safezoneH - GUI_GRID_CENTER_HAbs)
+
+//--- Screen Top Center
+#define GUI_GRID_TOPCENTER_WAbs GUI_GRID_WAbs
+#define GUI_GRID_TOPCENTER_HAbs GUI_GRID_HAbs
+#define GUI_GRID_TOPCENTER_W GUI_GRID_W
+#define GUI_GRID_TOPCENTER_H GUI_GRID_H
+#define GUI_GRID_TOPCENTER_X GUI_GRID_CENTER_X
+#define GUI_GRID_TOPCENTER_Y safezoneY
+
+//--- Screen Bottom Center
+#define GUI_GRID_BOTTOMCENTER_WAbs GUI_GRID_WAbs
+#define GUI_GRID_BOTTOMCENTER_HAbs GUI_GRID_HAbs
+#define GUI_GRID_BOTTOMCENTER_W GUI_GRID_W
+#define GUI_GRID_BOTTOMCENTER_H GUI_GRID_H
+#define GUI_GRID_BOTTOMCENTER_X GUI_GRID_CENTER_X
+#define GUI_GRID_BOTTOMCENTER_Y GUI_GRID_Y
+
+//--- 2D Editor - TEST A3
+#define GUI_GRID_EDITOR_WAbs GUI_GRID_CENTER_WAbs
+#define GUI_GRID_EDITOR_HAbs GUI_GRID_CENTER_HAbs
+#define GUI_GRID_EDITOR_W GUI_GRID_CENTER_W
+#define GUI_GRID_EDITOR_H GUI_GRID_CENTER_H
+#define GUI_GRID_EDITOR_X (safezoneX)
+#define GUI_GRID_EDITOR_Y (safezoneY)
+
+//--- Diary
+#define GUI_GRID_DIARY_WAbs GUI_GRID_WAbs
+#define GUI_GRID_DIARY_HAbs GUI_GRID_HAbs
+#define GUI_GRID_DIARY_W GUI_GRID_W
+#define GUI_GRID_DIARY_H GUI_GRID_H
+#define GUI_GRID_DIARY_X (safezoneX)
+#define GUI_GRID_DIARY_Y (safezoneY)
+
+//--- Top left
+#define GUI_GRID_TOPLEFT_WAbs GUI_GRID_WAbs
+#define GUI_GRID_TOPLEFT_HAbs GUI_GRID_HAbs
+#define GUI_GRID_TOPLEFT_W GUI_GRID_W
+#define GUI_GRID_TOPLEFT_H GUI_GRID_H
+#define GUI_GRID_TOPLEFT_X (safezoneX)
+#define GUI_GRID_TOPLEFT_Y (safezoneY)
+
+
+///////////////////////////////////////////////////////////////////////////
+/// iGUI
+///////////////////////////////////////////////////////////////////////////
+
+//--- IGUI Vehicle
+#define IGUI_GRID_VEHICLE_WAbs (10 * GUI_GRID_W)
+#define IGUI_GRID_VEHICLE_HAbs (4.5 * GUI_GRID_H)
+#define IGUI_GRID_VEHICLE_XDef (safezoneX + 0.5 * GUI_GRID_W)
+#define IGUI_GRID_VEHICLE_YDef (safezoneY + 0.5 * GUI_GRID_H)
+#define IGUI_GRID_VEHICLE_X (profilenamespace getvariable ["IGUI_GRID_VEHICLE_X",IGUI_GRID_VEHICLE_XDef])
+#define IGUI_GRID_VEHICLE_Y (profilenamespace getvariable ["IGUI_GRID_VEHICLE_Y",IGUI_GRID_VEHICLE_YDef])
+#define IGUI_GRID_VEHICLE_W GUI_GRID_W
+#define IGUI_GRID_VEHICLE_H GUI_GRID_H
+
+//--- IGUI Radar
+#define IGUI_GRID_RADAR_WAbs (5.6 * GUI_GRID_W)
+#define IGUI_GRID_RADAR_HAbs (5.6 * GUI_GRID_H)
+#define IGUI_GRID_RADAR_XDef (safezoneX + safezoneW / 2 - 2.8 * GUI_GRID_W)
+#define IGUI_GRID_RADAR_YDef (safezoneY + 0.5 * GUI_GRID_H)
+#define IGUI_GRID_RADAR_X (profilenamespace getvariable ["IGUI_GRID_RADAR_X",IGUI_GRID_RADAR_XDef])
+#define IGUI_GRID_RADAR_Y (profilenamespace getvariable ["IGUI_GRID_RADAR_Y",IGUI_GRID_RADAR_YDef])
+#define IGUI_GRID_RADAR_W GUI_GRID_W
+#define IGUI_GRID_RADAR_H GUI_GRID_H
+
+//--- IGUI Weapon
+#define IGUI_GRID_WEAPON_WAbs (10 * GUI_GRID_W)
+#define IGUI_GRID_WEAPON_HAbs (4.5 * GUI_GRID_H)
+#define IGUI_GRID_WEAPON_XDef ((safezoneX + safezoneW) - IGUI_GRID_WEAPON_WAbs - 4.3 * GUI_GRID_W)
+#define IGUI_GRID_WEAPON_YDef (safezoneY + 0.5 * GUI_GRID_H)
+#define IGUI_GRID_WEAPON_X (profilenamespace getvariable ["IGUI_GRID_WEAPON_X",IGUI_GRID_WEAPON_XDef])
+#define IGUI_GRID_WEAPON_Y (profilenamespace getvariable ["IGUI_GRID_WEAPON_Y",IGUI_GRID_WEAPON_YDef])
+#define IGUI_GRID_WEAPON_W GUI_GRID_W
+#define IGUI_GRID_WEAPON_H GUI_GRID_H
+
+//--- IGUI Stance indicator
+#define IGUI_GRID_STANCE_WAbs (3.7 * GUI_GRID_W)
+#define IGUI_GRID_STANCE_HAbs (3.7 * GUI_GRID_H)
+#define IGUI_GRID_STANCE_XDef ((safezoneX + safezoneW) - IGUI_GRID_STANCE_WAbs - 0.5 * GUI_GRID_W)
+#define IGUI_GRID_STANCE_YDef (safezoneY + 0.5 * GUI_GRID_H)
+#define IGUI_GRID_STANCE_X (profilenamespace getvariable ["IGUI_GRID_STANCE_X",IGUI_GRID_STANCE_XDef])
+#define IGUI_GRID_STANCE_Y (profilenamespace getvariable ["IGUI_GRID_STANCE_Y",IGUI_GRID_STANCE_YDef])
+#define IGUI_GRID_STANCE_W GUI_GRID_W
+#define IGUI_GRID_STANCE_H GUI_GRID_H
+
+//--- IGUI Stamina Bar
+#define IGUI_GRID_STAMINA_WAbs (10 * GUI_GRID_W)
+#define IGUI_GRID_STAMINA_HAbs (1 * GUI_GRID_H)
+#define IGUI_GRID_STAMINA_XDef IGUI_GRID_WEAPON_XDef
+#define IGUI_GRID_STAMINA_YDef (safezoneY + 4.05 * GUI_GRID_H)
+#define IGUI_GRID_STAMINA_X (profilenamespace getvariable ["IGUI_GRID_STAMINA_X",IGUI_GRID_STAMINA_XDef])
+#define IGUI_GRID_STAMINA_Y (profilenamespace getvariable ["IGUI_GRID_STAMINA_Y",IGUI_GRID_STAMINA_YDef])
+#define IGUI_GRID_STAMINA_W GUI_GRID_W
+#define IGUI_GRID_STAMINA_H GUI_GRID_H
+
+//--- IGUI Notification
+#define IGUI_GRID_NOTIFICATION_WAbs (12 * GUI_GRID_W)
+#define IGUI_GRID_NOTIFICATION_HAbs (6 * GUI_GRID_H)
+#define IGUI_GRID_NOTIFICATION_XDef (0.5 - 6 * GUI_GRID_W)
+#define IGUI_GRID_NOTIFICATION_YDef (safezoneY + 6.5 * GUI_GRID_H)
+#define IGUI_GRID_NOTIFICATION_X (profilenamespace getvariable ["IGUI_GRID_NOTIFICATION_X",IGUI_GRID_NOTIFICATION_XDef])
+#define IGUI_GRID_NOTIFICATION_Y (profilenamespace getvariable ["IGUI_GRID_NOTIFICATION_Y",IGUI_GRID_NOTIFICATION_YDef])
+#define IGUI_GRID_NOTIFICATION_W GUI_GRID_W
+#define IGUI_GRID_NOTIFICATION_H GUI_GRID_H
+
+//--- IGUI Action / Command Menu
+#define IGUI_GRID_MENU_WAbs (4.5 * GUI_GRID_W)
+#define IGUI_GRID_MENU_HAbs (13.5 * IGUI_TEXT_SIZE_MEDIUM)
+#define IGUI_GRID_MENU_XDef (1.5 * GUI_GRID_W + safezoneX)
+#define IGUI_GRID_MENU_YDef (5 * GUI_GRID_H + safezoneY)
+#define IGUI_GRID_MENU_X (profilenamespace getvariable ["IGUI_GRID_MENU_X",IGUI_GRID_MENU_XDef])
+#define IGUI_GRID_MENU_Y (profilenamespace getvariable ["IGUI_GRID_MENU_Y",IGUI_GRID_MENU_YDef])
+#define IGUI_GRID_MENU_W GUI_GRID_W
+#define IGUI_GRID_MENU_H GUI_GRID_H
+
+//--- IGUI Communication menu icons
+#define IGUI_GRID_COMM_WAbs (1.5 * GUI_GRID_W)
+#define IGUI_GRID_COMM_HAbs (15 * GUI_GRID_H)
+#define IGUI_GRID_COMM_XDef (0 * GUI_GRID_W + safezoneX)
+#define IGUI_GRID_COMM_YDef (5 * GUI_GRID_H + safezoneY)
+#define IGUI_GRID_COMM_X (profilenamespace getvariable ["IGUI_GRID_COMM_X",IGUI_GRID_COMM_XDef])
+#define IGUI_GRID_COMM_Y (profilenamespace getvariable ["IGUI_GRID_COMM_Y",IGUI_GRID_COMM_YDef])
+#define IGUI_GRID_COMM_W GUI_GRID_W
+#define IGUI_GRID_COMM_H GUI_GRID_H
+
+//--- IGUI Hint
+#define IGUI_GRID_HINT_WAbs (12 * GUI_GRID_W)
+#define IGUI_GRID_HINT_HAbs (8 * GUI_GRID_H)
+#define IGUI_GRID_HINT_XDef ((safezoneX + safezoneW) - IGUI_GRID_HINT_WAbs - 1 * GUI_GRID_W)
+#define IGUI_GRID_HINT_YDef (safezoneY + 6 * GUI_GRID_H)
+#define IGUI_GRID_HINT_X (profilenamespace getvariable ["IGUI_GRID_HINT_X",IGUI_GRID_HINT_XDef])
+#define IGUI_GRID_HINT_Y (profilenamespace getvariable ["IGUI_GRID_HINT_Y",IGUI_GRID_HINT_YDef])
+#define IGUI_GRID_HINT_W GUI_GRID_W
+#define IGUI_GRID_HINT_H GUI_GRID_H
+
+//--- IGUI GPS
+#define IGUI_GRID_GPS_XDef (safezoneX + safezoneW - 11 * GUI_GRID_W)
+#define IGUI_GRID_GPS_YDef (safezoneY + safezoneH - 20.5 * GUI_GRID_H)
+#define IGUI_GRID_GPS_WDef (10 * GUI_GRID_W)
+#define IGUI_GRID_GPS_HDef (10 * GUI_GRID_H)
+#define IGUI_GRID_GPS_X (profilenamespace getvariable ['IGUI_GRID_GPS_X',IGUI_GRID_GPS_XDef])
+#define IGUI_GRID_GPS_Y (profilenamespace getvariable ['IGUI_GRID_GPS_Y',IGUI_GRID_GPS_YDef])
+#define IGUI_GRID_GPS_WAbs (profilenamespace getvariable ['IGUI_GRID_GPS_W',IGUI_GRID_GPS_WDef])
+#define IGUI_GRID_GPS_HAbs (profilenamespace getvariable ['IGUI_GRID_GPS_H',IGUI_GRID_GPS_HDef])
+
+//--- IGUI AV Camera
+#define IGUI_GRID_AVCAMERA_XDef (safezoneX + safezoneW - 11.6 * GUI_GRID_W)
+#define IGUI_GRID_AVCAMERA_YDef (safezoneY + safezoneH - 17.2 * GUI_GRID_H)
+#define IGUI_GRID_AVCAMERA_WDef (10.6 * GUI_GRID_W)
+#define IGUI_GRID_AVCAMERA_HDef (6.7 * GUI_GRID_H)
+#define IGUI_GRID_AVCAMERA_X (profilenamespace getvariable ['IGUI_GRID_AVCAMERA_X',IGUI_GRID_AVCAMERA_XDef])
+#define IGUI_GRID_AVCAMERA_Y (profilenamespace getvariable ['IGUI_GRID_AVCAMERA_Y',IGUI_GRID_AVCAMERA_YDef])
+#define IGUI_GRID_AVCAMERA_WAbs (profilenamespace getvariable ['IGUI_GRID_AVCAMERA_W',IGUI_GRID_AVCAMERA_WDef])
+#define IGUI_GRID_AVCAMERA_HAbs (profilenamespace getvariable ['IGUI_GRID_AVCAMERA_H',IGUI_GRID_AVCAMERA_HDef])
+
+//--- IGUI IGUI Chat Log
+#define IGUI_GRID_CHAT_XDef (safezoneX + 1 * GUI_GRID_W)
+#define IGUI_GRID_CHAT_YDef (safezoneY + safezoneH - 10.5 * GUI_GRID_H)
+#define IGUI_GRID_CHAT_WDef (20 * GUI_GRID_W)
+#define IGUI_GRID_CHAT_HDef (5 * GUI_GRID_H)
+#define IGUI_GRID_CHAT_X (profilenamespace getvariable ["IGUI_GRID_CHAT_X",IGUI_GRID_CHAT_XDef])
+#define IGUI_GRID_CHAT_Y (profilenamespace getvariable ["IGUI_GRID_CHAT_Y",IGUI_GRID_CHAT_YDef])
+#define IGUI_GRID_CHAT_WAbs (profilenamespace getvariable ["IGUI_GRID_CHAT_W",IGUI_GRID_CHAT_WDef])
+#define IGUI_GRID_CHAT_HAbs (profilenamespace getvariable ["IGUI_GRID_CHAT_H",IGUI_GRID_CHAT_HDef])
+
+//--- IGUI Command Bar
+#define IGUI_GRID_BAR_WAbs (36 * GUI_GRID_W)
+#define IGUI_GRID_BAR_HAbs (4 * GUI_GRID_H)
+#define IGUI_GRID_BAR_XDef (safezoneX + 1 * GUI_GRID_W)
+#define IGUI_GRID_BAR_YDef (safezoneY + safezoneH - 4.5 * GUI_GRID_H)
+#define IGUI_GRID_BAR_X (profilenamespace getvariable ["IGUI_GRID_BAR_X",IGUI_GRID_BAR_XDef])
+#define IGUI_GRID_BAR_Y (profilenamespace getvariable ["IGUI_GRID_BAR_Y",IGUI_GRID_BAR_YDef])
+#define IGUI_GRID_BAR_W GUI_GRID_W
+#define IGUI_GRID_BAR_H GUI_GRID_H
+
+//--- IGUI MP Progress
+#define IGUI_GRID_MP_WAbs (2.5 * GUI_GRID_W)
+#define IGUI_GRID_MP_HAbs (15 * GUI_GRID_H)
+#define IGUI_GRID_MP_XDef (safezoneX + safezoneW - 2 * GUI_GRID_W)
+#define IGUI_GRID_MP_YDef (5 * GUI_GRID_H + safezoneY)
+#define IGUI_GRID_MP_X (profilenamespace getvariable ["IGUI_GRID_MP_X",IGUI_GRID_MP_XDef])
+#define IGUI_GRID_MP_Y (profilenamespace getvariable ["IGUI_GRID_MP_Y",IGUI_GRID_MP_YDef])
+#define IGUI_GRID_MP_W GUI_GRID_W
+#define IGUI_GRID_MP_H GUI_GRID_H
+
+//--- IGUI Custom Mission Display
+#define IGUI_GRID_MISSION_WAbs (20 * GUI_GRID_W)
+#define IGUI_GRID_MISSION_HAbs (5 * GUI_GRID_H)
+#define IGUI_GRID_MISSION_XDef (safezoneX + safezoneW - 21 * GUI_GRID_W)
+#define IGUI_GRID_MISSION_YDef (safezoneY + safezoneH - 10.5 * GUI_GRID_H)
+#define IGUI_GRID_MISSION_X (profilenamespace getvariable ["IGUI_GRID_MISSION_X",IGUI_GRID_MISSION_XDef])
+#define IGUI_GRID_MISSION_Y (profilenamespace getvariable ["IGUI_GRID_MISSION_Y",IGUI_GRID_MISSION_YDef])
+#define IGUI_GRID_MISSION_W GUI_GRID_W
+#define IGUI_GRID_MISSION_H GUI_GRID_H
+
+//--- IGUI Custom Info
+#define IGUI_GRID_CUSTOMINFO_WDef (10 * GUI_GRID_W)
+#define IGUI_GRID_CUSTOMINFO_HDef (10 * GUI_GRID_H)
+#define IGUI_GRID_CUSTOMINFOLEFT_XDef (safezoneX + 0.5 * GUI_GRID_W)
+#define IGUI_GRID_CUSTOMINFOLEFT_YDef (safezoneY + safezoneH - 21 * GUI_GRID_H)
+#define IGUI_GRID_CUSTOMINFORIGHT_XDef ((safezoneX + safezoneW) - (IGUI_GRID_CUSTOMINFO_WDef + 0.5 * GUI_GRID_W))
+#define IGUI_GRID_CUSTOMINFORIGHT_YDef (safezoneY + safezoneH - 21 * GUI_GRID_H)
+
+#define IGUI_GRID_CUSTOMINFOLEFT_X (profilenamespace getvariable ["IGUI_GRID_CUSTOMINFOLEFT_X",IGUI_GRID_CUSTOMINFOLEFT_XDef])
+#define IGUI_GRID_CUSTOMINFOLEFT_Y (profilenamespace getvariable ["IGUI_GRID_CUSTOMINFOLEFT_Y",IGUI_GRID_CUSTOMINFOLEFT_YDef])
+#define IGUI_GRID_CUSTOMINFORIGHT_X (profilenamespace getvariable ["IGUI_GRID_CUSTOMINFORIGHT_X",IGUI_GRID_CUSTOMINFORIGHT_XDef])
+#define IGUI_GRID_CUSTOMINFORIGHT_Y (profilenamespace getvariable ["IGUI_GRID_CUSTOMINFORIGHT_Y",IGUI_GRID_CUSTOMINFORIGHT_YDef])
+#define IGUI_GRID_CUSTOMINFO_WAbs (profilenamespace getvariable ["IGUI_GRID_CUSTOMINFORIGHT_W",IGUI_GRID_CUSTOMINFO_WDef])
+#define IGUI_GRID_CUSTOMINFO_HAbs (profilenamespace getvariable ["IGUI_GRID_CUSTOMINFORIGHT_H",IGUI_GRID_CUSTOMINFO_HDef])
+#define IGUI_GRID_CUSTOMINFO_INNER_WAbs IGUI_GRID_CUSTOMINFO_WAbs - 0.25 * GUI_GRID_W
+#define IGUI_GRID_CUSTOMINFO_INNER_HAbs IGUI_GRID_CUSTOMINFO_HAbs - 1.25 * GUI_GRID_H
+
+
+///////////////////////////////////////////////////////////////////////////
+/// Old
+///////////////////////////////////////////////////////////////////////////
+
+//--- Old grid, that is used for old A3 and TKOH displays
+#define GUI_GRID_OLD_WAbs ((safezoneW / safezoneH) min 1.2)
+#define GUI_GRID_OLD_HAbs (GUI_GRID_OLD_WAbs / 1.2)
+#define GUI_GRID_OLD_W (GUI_GRID_OLD_WAbs / 32)
+#define GUI_GRID_OLD_H (GUI_GRID_OLD_HAbs / 20)
+#define GUI_GRID_OLD_X (safezoneX)
+#define GUI_GRID_OLD_Y (safezoneY + safezoneH - GUI_GRID_OLD_HAbs)
+
+//--- Centered
+//#define GUI_GRID_OLD_X (safezoneX + (safezoneW - GUI_GRID_OLD_CENTER_WAbs)/2)
+//--- Dark magic
+//#define GUI_GRID_OLD_X (profilenamespace getvariable ['GUI_GRID_OLD_X',(safezoneX + (safezoneW - GUI_GRID_OLD_CENTER_WAbs)/2)])
+//#define GUI_GRID_OLD_Y (profilenamespace getvariable ['GUI_GRID_OLD_Y',(safezoneY + safezoneH - GUI_GRID_OLD_HAbs)])
+
+//MUF-TEST: Anchor near the right edge of the screen - when changing Interface size, this point doesn't change its X position
+#define GUI_ANCHOR_RIGHT (0.983 * safezoneW + safezoneX)
+#define GUI_ANCHOR_LEFT 0
+
+//--- Screen Center
+#define GUI_GRID_OLD_CENTER_WAbs GUI_GRID_OLD_WAbs
+#define GUI_GRID_OLD_CENTER_HAbs GUI_GRID_OLD_HAbs
+#define GUI_GRID_OLD_CENTER_W GUI_GRID_OLD_W
+#define GUI_GRID_OLD_CENTER_H GUI_GRID_OLD_H
+#define GUI_GRID_OLD_CENTER_X (safezoneX + (safezoneW - GUI_GRID_OLD_CENTER_WAbs)/2)
+#define GUI_GRID_OLD_CENTER_Y (safezoneY + (safezoneH - GUI_GRID_OLD_CENTER_HAbs)/2)
+
+//--- 2D Editor
+#define GUI_GRID_OLD_EDITOR_WAbs GUI_GRID_OLD_CENTER_WAbs
+#define GUI_GRID_OLD_EDITOR_HAbs GUI_GRID_OLD_CENTER_HAbs
+#define GUI_GRID_OLD_EDITOR_W GUI_GRID_OLD_CENTER_W
+#define GUI_GRID_OLD_EDITOR_H GUI_GRID_OLD_CENTER_H
+#define GUI_GRID_OLD_EDITOR_X GUI_GRID_OLD_CENTER_X
+#define GUI_GRID_OLD_EDITOR_Y (safezoneY)
+
+//--- Debug console (center down)
+#define GUI_GRID_OLD_DEBUG_WAbs GUI_GRID_OLD_WAbs
+#define GUI_GRID_OLD_DEBUG_HAbs GUI_GRID_OLD_HAbs
+#define GUI_GRID_OLD_DEBUG_W GUI_GRID_OLD_W
+#define GUI_GRID_OLD_DEBUG_H GUI_GRID_OLD_H
+#define GUI_GRID_OLD_DEBUG_X (safezoneX + (safezoneW - GUI_GRID_OLD_DEBUG_WAbs)/2)
+#define GUI_GRID_OLD_DEBUG_Y (safezoneY + safezoneH - GUI_GRID_OLD_DEBUG_HAbs)
+
+//--- IGUI Common
+#define IGUI_GRID_OLD_WAbs GUI_GRID_OLD_WAbs
+#define IGUI_GRID_OLD_HAbs GUI_GRID_OLD_HAbs
+#define IGUI_GRID_OLD_W GUI_GRID_OLD_W
+#define IGUI_GRID_OLD_H GUI_GRID_OLD_H
+#define IGUI_GRID_OLD_X (safezoneX + (safezoneW - IGUI_GRID_OLD_WAbs) / 2)
+#define IGUI_GRID_OLD_Y (safezoneY + safezoneH - IGUI_GRID_OLD_HAbs)
+
+//--- IGUI Bottom
+#define IGUI_GRID_OLD_BOTTOM_WAbs IGUI_GRID_OLD_WAbs
+#define IGUI_GRID_OLD_BOTTOM_HAbs IGUI_GRID_OLD_HAbs
+#define IGUI_GRID_OLD_BOTTOM_W IGUI_GRID_OLD_W
+#define IGUI_GRID_OLD_BOTTOM_H IGUI_GRID_OLD_H
+#define IGUI_GRID_OLD_BOTTOM_X (safezoneX + (safezoneW - IGUI_GRID_OLD_BOTTOM_WAbs) / 2)
+#define IGUI_GRID_OLD_BOTTOM_Y (safezoneY + safezoneH - IGUI_GRID_OLD_BOTTOM_HAbs)
+
+//--- IGUI Analogue Gauges -----------------------------------------------------------------------------------------------------
+//--- Analogue gauge - Speed
+#define IGUI_GRID_GAUGESPEED_XDef (safezoneX + (safezoneW / 2) - 19.75 * GUI_GRID_W)
+#define IGUI_GRID_GAUGESPEED_YDef (safezoneY + safezoneH - 11.7 * GUI_GRID_H)
+#define IGUI_GRID_GAUGESPEED_X (profilenamespace getvariable ['IGUI_GRID_GAUGESPEED_X',IGUI_GRID_GAUGESPEED_XDef])
+#define IGUI_GRID_GAUGESPEED_Y (profilenamespace getvariable ['IGUI_GRID_GAUGESPEED_Y',IGUI_GRID_GAUGESPEED_YDef])
+#define IGUI_GRID_GAUGESPEED_WAbs (7.5 * GUI_GRID_W)
+#define IGUI_GRID_GAUGESPEED_HAbs (7.5 * GUI_GRID_H)
+
+//--- Analogue gauge - Alt
+#define IGUI_GRID_GAUGEALT_XDef (safezoneX + (safezoneW / 2) - 11.75 * GUI_GRID_W)
+#define IGUI_GRID_GAUGEALT_YDef (safezoneY + safezoneH - 11.7 * GUI_GRID_H)
+#define IGUI_GRID_GAUGEALT_X (profilenamespace getvariable ['IGUI_GRID_GAUGEALT_X',IGUI_GRID_GAUGEALT_XDef])
+#define IGUI_GRID_GAUGEALT_Y (profilenamespace getvariable ['IGUI_GRID_GAUGEALT_Y',IGUI_GRID_GAUGEALT_YDef])
+#define IGUI_GRID_GAUGEALT_WAbs (7.5 * GUI_GRID_W)
+#define IGUI_GRID_GAUGEALT_HAbs (7.5 * GUI_GRID_H)
+
+//--- Analogue gauge - Horizon
+#define IGUI_GRID_GAUGEHORIZON_XDef (safezoneX + ((safezoneW - 7.5 * GUI_GRID_W) / 2))
+#define IGUI_GRID_GAUGEHORIZON_YDef (safezoneY + safezoneH - 11.7 * GUI_GRID_H)
+#define IGUI_GRID_GAUGEHORIZON_X (profilenamespace getvariable ['IGUI_GRID_GAUGEHORIZON_X',IGUI_GRID_GAUGEHORIZON_XDef])
+#define IGUI_GRID_GAUGEHORIZON_Y (profilenamespace getvariable ['IGUI_GRID_GAUGEHORIZON_Y',IGUI_GRID_GAUGEHORIZON_YDef])
+#define IGUI_GRID_GAUGEHORIZON_WAbs (7.5 * GUI_GRID_W)
+#define IGUI_GRID_GAUGEHORIZON_HAbs (7.5 * GUI_GRID_H)
+
+//--- Analogue gauge - Stability
+#define IGUI_GRID_GAUGESTABILITY_XDef (safezoneX + (safezoneW / 2) + 4.25 * GUI_GRID_W)
+#define IGUI_GRID_GAUGESTABILITY_YDef (safezoneY + safezoneH - 11.7 * GUI_GRID_H)
+#define IGUI_GRID_GAUGESTABILITY_X (profilenamespace getvariable ['IGUI_GRID_GAUGESTABILITY_X',IGUI_GRID_GAUGESTABILITY_XDef])
+#define IGUI_GRID_GAUGESTABILITY_Y (profilenamespace getvariable ['IGUI_GRID_GAUGESTABILITY_Y',IGUI_GRID_GAUGESTABILITY_YDef])
+#define IGUI_GRID_GAUGESTABILITY_WAbs (7.5 * GUI_GRID_W)
+#define IGUI_GRID_GAUGESTABILITY_HAbs (7.5 * GUI_GRID_H)
+
+//--- Analogue gauge - Compass
+#define IGUI_GRID_GAUGECOMPASS_XDef (safezoneX + (safezoneW / 2) + 12.25 * GUI_GRID_W)
+#define IGUI_GRID_GAUGECOMPASS_YDef (safezoneY + safezoneH - 11.7 * GUI_GRID_H)
+#define IGUI_GRID_GAUGECOMPASS_X (profilenamespace getvariable ['IGUI_GRID_GAUGECOMPASS_X',IGUI_GRID_GAUGECOMPASS_XDef])
+#define IGUI_GRID_GAUGECOMPASS_Y (profilenamespace getvariable ['IGUI_GRID_GAUGECOMPASS_Y',IGUI_GRID_GAUGECOMPASS_YDef])
+#define IGUI_GRID_GAUGECOMPASS_WAbs (7.5 * GUI_GRID_W)
+#define IGUI_GRID_GAUGECOMPASS_HAbs (7.5 * GUI_GRID_H)
+
+//--- Analogue gauge - Damage indicators
+// #define IGUI_GRID_GAUGEDAMAGE_XDef (safezoneX + (safezoneW / 2) - 19 * GUI_GRID_W)
+// #define IGUI_GRID_GAUGEDAMAGE_YDef (safezoneY + safezoneH - 7 * GUI_GRID_H)
+// #define IGUI_GRID_GAUGEDAMAGE_X (profilenamespace getvariable ['IGUI_GRID_GAUGEDAMAGE_X',IGUI_GRID_GAUGEDAMAGE_XDef])
+// #define IGUI_GRID_GAUGEDAMAGE_Y (profilenamespace getvariable ['IGUI_GRID_GAUGEDAMAGE_Y',IGUI_GRID_GAUGEDAMAGE_YDef])
+// #define IGUI_GRID_GAUGEDAMAGE_WAbs (9.6 * GUI_GRID_W)
+// #define IGUI_GRID_GAUGEDAMAGE_HAbs (2.4 * GUI_GRID_H)
+//--- IGUI Analogue Gauges -----------------------------------------------------------------------------------------------------
+
+//--- Sling Load Assistant
+#define IGUI_GRID_SLINGLOADASSISTANT_XDef (safezoneX + safezoneW - 8 * GUI_GRID_W)
+#define IGUI_GRID_SLINGLOADASSISTANT_YDef (safezoneY + safezoneH - 19.5 * GUI_GRID_H)
+#define IGUI_GRID_SLINGLOADASSISTANT_WDef (7 * GUI_GRID_W)
+#define IGUI_GRID_SLINGLOADASSISTANT_HDef (9.5 * GUI_GRID_H)
+#define IGUI_GRID_SLINGLOADASSISTANT_X (profilenamespace getvariable ['IGUI_GRID_SLINGLOADASSISTANT_X',IGUI_GRID_SLINGLOADASSISTANT_XDef])
+#define IGUI_GRID_SLINGLOADASSISTANT_Y (profilenamespace getvariable ['IGUI_GRID_SLINGLOADASSISTANT_Y',IGUI_GRID_SLINGLOADASSISTANT_YDef])
+#define IGUI_GRID_SLINGLOADASSISTANT_WAbs (profilenamespace getvariable ['IGUI_GRID_SLINGLOADASSISTANT_W',IGUI_GRID_SLINGLOADASSISTANT_WDef])
+#define IGUI_GRID_SLINGLOADASSISTANT_HAbs (profilenamespace getvariable ['IGUI_GRID_SLINGLOADASSISTANT_H',IGUI_GRID_SLINGLOADASSISTANT_HDef])
+
+//--- Squad Radar
+// #define IGUI_GRID_SQUADRADAR_XDef (safezoneX + (safezoneW / 2) - 3 * GUI_GRID_W)
+// #define IGUI_GRID_SQUADRADAR_YDef (safezoneY + safezoneH - 10.9 * GUI_GRID_H)
+// #define IGUI_GRID_SQUADRADAR_X (profilenamespace getvariable ['IGUI_GRID_SQUADRADAR_X',IGUI_GRID_SQUADRADAR_XDef])
+// #define IGUI_GRID_SQUADRADAR_Y (profilenamespace getvariable ['IGUI_GRID_SQUADRADAR_Y',IGUI_GRID_SQUADRADAR_YDef])
+// #define IGUI_GRID_SQUADRADAR_WAbs (6 * GUI_GRID_W)
+// #define IGUI_GRID_SQUADRADAR_HAbs (6 * GUI_GRID_H)
+
+// #define IGUI_GRID_SQUADRADAR_LIST1_XDef (IGUI_GRID_SQUADRADAR_XDef + IGUI_GRID_SQUADRADAR_WAbs)
+// #define IGUI_GRID_SQUADRADAR_LIST1_YDef (IGUI_GRID_SQUADRADAR_YDef)
+// #define IGUI_GRID_SQUADRADAR_LIST1_X (profilenamespace getvariable ['IGUI_GRID_SQUADRADAR_LIST1_X',IGUI_GRID_SQUADRADAR_LIST1_XDef])
+// #define IGUI_GRID_SQUADRADAR_LIST1_Y (profilenamespace getvariable ['IGUI_GRID_SQUADRADAR_LIST1_Y',IGUI_GRID_SQUADRADAR_LIST1_YDef])
+// #define IGUI_GRID_SQUADRADAR_LIST1_WAbs (6 * GUI_GRID_W)
+// #define IGUI_GRID_SQUADRADAR_LIST1_HAbs (6 * GUI_GRID_H)
+
+// #define IGUI_GRID_SQUADRADAR_LIST2_XDef (IGUI_GRID_SQUADRADAR_LIST1_XDef + IGUI_GRID_SQUADRADAR_LIST1_WAbs)
+// #define IGUI_GRID_SQUADRADAR_LIST2_YDef (IGUI_GRID_SQUADRADAR_LIST1_YDef)
+// #define IGUI_GRID_SQUADRADAR_LIST2_X (profilenamespace getvariable ['IGUI_GRID_SQUADRADAR_LIST2_X',IGUI_GRID_SQUADRADAR_LIST2_XDef])
+// #define IGUI_GRID_SQUADRADAR_LIST2_Y (profilenamespace getvariable ['IGUI_GRID_SQUADRADAR_LIST2_Y',IGUI_GRID_SQUADRADAR_LIST2_YDef])
+// #define IGUI_GRID_SQUADRADAR_LIST2_WAbs (6 * GUI_GRID_W)
+// #define IGUI_GRID_SQUADRADAR_LIST2_HAbs (6 * GUI_GRID_H)
+
+//--- IGUI Action / Command Menu
+#define IGUI_GRID_OLD_MENU_WAbs (4.5 * IGUI_GRID_OLD_W)
+#define IGUI_GRID_OLD_MENU_HAbs (10 * (IGUI_TEXT_SIZE_MEDIUM * 1.3))
+#define IGUI_GRID_OLD_MENU_XDef (1 * IGUI_GRID_OLD_W + safezoneX)
+#define IGUI_GRID_OLD_MENU_YDef (5 * IGUI_GRID_OLD_H + safezoneY)
+#define IGUI_GRID_OLD_MENU_X (profilenamespace getvariable ["IGUI_GRID_OLD_MENU_X",IGUI_GRID_OLD_MENU_XDef])
+#define IGUI_GRID_OLD_MENU_Y (profilenamespace getvariable ["IGUI_GRID_OLD_MENU_Y",IGUI_GRID_OLD_MENU_YDef])
+#define IGUI_GRID_OLD_MENU_W IGUI_GRID_OLD_W
+#define IGUI_GRID_OLD_MENU_H IGUI_GRID_OLD_H
+
+//--- E3
+/*
+#define IGUI_GRID_OLD_MENU_WAbs (4.5 * IGUI_GRID_OLD_W)
+#define IGUI_GRID_OLD_MENU_HAbs (10 * (IGUI_TEXT_SIZE_MEDIUM * 1.3))
+#define IGUI_GRID_OLD_MENU_XDef (0.6)
+#define IGUI_GRID_OLD_MENU_YDef (0.55)
+#define IGUI_GRID_OLD_MENU_X (profilenamespace getvariable ["IGUI_GRID_OLD_MENU_X",IGUI_GRID_OLD_MENU_XDef])
+#define IGUI_GRID_OLD_MENU_Y (profilenamespace getvariable ["IGUI_GRID_OLD_MENU_Y",IGUI_GRID_OLD_MENU_YDef])
+#define IGUI_GRID_OLD_MENU_W IGUI_GRID_OLD_W
+#define IGUI_GRID_OLD_MENU_H IGUI_GRID_OLD_H
+*/
+
+//--- IGUI Task
+#define IGUI_GRID_OLD_TASK_WAbs (12 * IGUI_GRID_OLD_W)
+#define IGUI_GRID_OLD_TASK_HAbs (2 * IGUI_GRID_OLD_H)
+#define IGUI_GRID_OLD_TASK_XDef (10 * IGUI_GRID_OLD_W + IGUI_GRID_OLD_X)
+#define IGUI_GRID_OLD_TASK_YDef (1 * IGUI_GRID_OLD_H + safezoneY)
+#define IGUI_GRID_OLD_TASK_X IGUI_GRID_OLD_TASK_XDef
+#define IGUI_GRID_OLD_TASK_Y IGUI_GRID_OLD_TASK_YDef
+#define IGUI_GRID_OLD_TASK_W IGUI_GRID_OLD_W
+#define IGUI_GRID_OLD_TASK_H IGUI_GRID_OLD_H
+
+//--- IGUI PIP
+#define IGUI_GRID_OLD_PIP_XDef (safezoneX + safezoneW - 6.8 * IGUI_GRID_OLD_W)
+#define IGUI_GRID_OLD_PIP_YDef (7 * IGUI_GRID_OLD_H + IGUI_GRID_OLD_Y)
+#define IGUI_GRID_OLD_PIP_WDef (6 * IGUI_GRID_OLD_W)
+#define IGUI_GRID_OLD_PIP_HDef (IGUI_GRID_OLD_PIP_WDef)
+//#define IGUI_GRID_OLD_PIP_X (profilenamespace getvariable ['IGUI_GRID_OLD_PIP_X',IGUI_GRID_OLD_PIP_XDef])
+//#define IGUI_GRID_OLD_PIP_Y (profilenamespace getvariable ['IGUI_GRID_OLD_PIP_Y',IGUI_GRID_OLD_PIP_YDef])
+//#define IGUI_GRID_OLD_PIP_WAbs (profilenamespace getvariable ['IGUI_GRID_OLD_PIP_W',IGUI_GRID_OLD_PIP_WDef])
+#define IGUI_GRID_OLD_PIP_X IGUI_GRID_OLD_PIP_XDef
+#define IGUI_GRID_OLD_PIP_Y IGUI_GRID_OLD_PIP_YDef
+#define IGUI_GRID_OLD_PIP_WAbs IGUI_GRID_OLD_PIP_WDef
+#define IGUI_GRID_OLD_PIP_HAbs (IGUI_GRID_OLD_PIP_WAbs)
+
+
+//--- MUF - experimental optics grid
+// #define GUI_GRID_OLD_OPTICS_X (SafezoneX + ((SafezoneW - SafezoneH) / 2))
+// #define GUI_GRID_OLD_OPTICS_Y (SafezoneY)
+// #define GUI_GRID_OLD_OPTICS_W (0.01875)
+// #define GUI_GRID_OLD_OPTICS_H (0.025)
+// #define GUI_GRID_OLD_OPTICS_WAbs ((SafezoneX + ((SafezoneW - SafezoneH) / 2)) / 0.01875)
+// #define GUI_GRID_OLD_OPTICS_HAbs (SafezoneH / 0.01875)
+
+#define GUI_GRID_OLD_OPTICS_X (SafezoneX + ((SafezoneW - SafezoneH) / 2))
+#define GUI_GRID_OLD_OPTICS_Y (SafezoneY)
+#define GUI_GRID_OLD_OPTICS_W (0.01875 * SafezoneH)
+#define GUI_GRID_OLD_OPTICS_H (0.025 * SafezoneH)
+#define GUI_GRID_OLD_OPTICS_WAbs (SafezoneH)
+#define GUI_GRID_OLD_OPTICS_HAbs (SafezoneH)
+
+//--- MUF - experimental AV Terminal grid
+#define GUI_GRID_OLD_AV_TERMINAL_X (safezoneX)
+#define GUI_GRID_OLD_AV_TERMINAL_Y (safezoneY)
+#define GUI_GRID_OLD_AV_TERMINAL_W (safezoneW / 64)
+#define GUI_GRID_OLD_AV_TERMINAL_H (safezoneH / 40)
+#define GUI_GRID_OLD_AV_TERMINAL_WAbs (safezoneW)
+#define GUI_GRID_OLD_AV_TERMINAL_HAbs (safezoneH)
\ No newline at end of file
diff --git a/include/a3/ui_f/hpp/defineDIKCodes.inc b/include/a3/ui_f/hpp/defineDIKCodes.inc
new file mode 100644
index 0000000000..c641d60132
--- /dev/null
+++ b/include/a3/ui_f/hpp/defineDIKCodes.inc
@@ -0,0 +1,190 @@
+#ifndef DIK_ESCAPE
+
+/****************************************************************************
+ *
+ * DirectInput keyboard scan codes
+ *
+ ****************************************************************************/
+
+#define DIK_ESCAPE 0x01
+#define DIK_1 0x02
+#define DIK_2 0x03
+#define DIK_3 0x04
+#define DIK_4 0x05
+#define DIK_5 0x06
+#define DIK_6 0x07
+#define DIK_7 0x08
+#define DIK_8 0x09
+#define DIK_9 0x0A
+#define DIK_0 0x0B
+#define DIK_MINUS 0x0C /* - on main keyboard */
+#define DIK_EQUALS 0x0D
+#define DIK_BACK 0x0E /* backspace */
+#define DIK_TAB 0x0F
+#define DIK_Q 0x10
+#define DIK_W 0x11
+#define DIK_E 0x12
+#define DIK_R 0x13
+#define DIK_T 0x14
+#define DIK_Y 0x15
+#define DIK_U 0x16
+#define DIK_I 0x17
+#define DIK_O 0x18
+#define DIK_P 0x19
+#define DIK_LBRACKET 0x1A
+#define DIK_RBRACKET 0x1B
+#define DIK_RETURN 0x1C /* Enter on main keyboard */
+#define DIK_LCONTROL 0x1D
+#define DIK_A 0x1E
+#define DIK_S 0x1F
+#define DIK_D 0x20
+#define DIK_F 0x21
+#define DIK_G 0x22
+#define DIK_H 0x23
+#define DIK_J 0x24
+#define DIK_K 0x25
+#define DIK_L 0x26
+#define DIK_SEMICOLON 0x27
+#define DIK_APOSTROPHE 0x28
+#define DIK_GRAVE 0x29 /* accent grave */
+#define DIK_LSHIFT 0x2A
+#define DIK_BACKSLASH 0x2B
+#define DIK_Z 0x2C
+#define DIK_X 0x2D
+#define DIK_C 0x2E
+#define DIK_V 0x2F
+#define DIK_B 0x30
+#define DIK_N 0x31
+#define DIK_M 0x32
+#define DIK_COMMA 0x33
+#define DIK_PERIOD 0x34 /* . on main keyboard */
+#define DIK_SLASH 0x35 /* / on main keyboard */
+#define DIK_RSHIFT 0x36
+#define DIK_MULTIPLY 0x37 /* * on numeric keypad */
+#define DIK_LMENU 0x38 /* left Alt */
+#define DIK_SPACE 0x39
+#define DIK_CAPITAL 0x3A
+#define DIK_F1 0x3B
+#define DIK_F2 0x3C
+#define DIK_F3 0x3D
+#define DIK_F4 0x3E
+#define DIK_F5 0x3F
+#define DIK_F6 0x40
+#define DIK_F7 0x41
+#define DIK_F8 0x42
+#define DIK_F9 0x43
+#define DIK_F10 0x44
+#define DIK_NUMLOCK 0x45
+#define DIK_SCROLL 0x46 /* Scroll Lock */
+#define DIK_NUMPAD7 0x47
+#define DIK_NUMPAD8 0x48
+#define DIK_NUMPAD9 0x49
+#define DIK_SUBTRACT 0x4A /* - on numeric keypad */
+#define DIK_NUMPAD4 0x4B
+#define DIK_NUMPAD5 0x4C
+#define DIK_NUMPAD6 0x4D
+#define DIK_ADD 0x4E /* + on numeric keypad */
+#define DIK_NUMPAD1 0x4F
+#define DIK_NUMPAD2 0x50
+#define DIK_NUMPAD3 0x51
+#define DIK_NUMPAD0 0x52
+#define DIK_DECIMAL 0x53 /* . on numeric keypad */
+#define DIK_OEM_102 0x56 /* < > | on UK/Germany keyboards */
+#define DIK_F11 0x57
+#define DIK_F12 0x58
+
+#define DIK_F13 0x64 /* (NEC PC98) */
+#define DIK_F14 0x65 /* (NEC PC98) */
+#define DIK_F15 0x66 /* (NEC PC98) */
+
+#define DIK_KANA 0x70 /* (Japanese keyboard) */
+#define DIK_ABNT_C1 0x73 /* / ? on Portugese (Brazilian) keyboards */
+#define DIK_CONVERT 0x79 /* (Japanese keyboard) */
+#define DIK_NOCONVERT 0x7B /* (Japanese keyboard) */
+#define DIK_YEN 0x7D /* (Japanese keyboard) */
+#define DIK_ABNT_C2 0x7E /* Numpad . on Portugese (Brazilian) keyboards */
+#define DIK_NUMPADEQUALS 0x8D /* = on numeric keypad (NEC PC98) */
+#define DIK_PREVTRACK 0x90 /* Previous Track (DIK_CIRCUMFLEX on Japanese keyboard) */
+#define DIK_AT 0x91 /* (NEC PC98) */
+#define DIK_COLON 0x92 /* (NEC PC98) */
+#define DIK_UNDERLINE 0x93 /* (NEC PC98) */
+#define DIK_KANJI 0x94 /* (Japanese keyboard) */
+#define DIK_STOP 0x95 /* (NEC PC98) */
+#define DIK_AX 0x96 /* (Japan AX) */
+#define DIK_UNLABELED 0x97 /* (J3100) */
+#define DIK_NEXTTRACK 0x99 /* Next Track */
+#define DIK_NUMPADENTER 0x9C /* Enter on numeric keypad */
+#define DIK_RCONTROL 0x9D
+#define DIK_MUTE 0xA0 /* Mute */
+#define DIK_CALCULATOR 0xA1 /* Calculator */
+#define DIK_PLAYPAUSE 0xA2 /* Play / Pause */
+#define DIK_MEDIASTOP 0xA4 /* Media Stop */
+#define DIK_VOLUMEDOWN 0xAE /* Volume - */
+#define DIK_VOLUMEUP 0xB0 /* Volume + */
+#define DIK_WEBHOME 0xB2 /* Web home */
+#define DIK_NUMPADCOMMA 0xB3 /* , on numeric keypad (NEC PC98) */
+#define DIK_DIVIDE 0xB5 /* / on numeric keypad */
+#define DIK_SYSRQ 0xB7
+#define DIK_RMENU 0xB8 /* right Alt */
+#define DIK_PAUSE 0xC5 /* Pause */
+#define DIK_HOME 0xC7 /* Home on arrow keypad */
+#define DIK_UP 0xC8 /* UpArrow on arrow keypad */
+#define DIK_PRIOR 0xC9 /* PgUp on arrow keypad */
+#define DIK_LEFT 0xCB /* LeftArrow on arrow keypad */
+#define DIK_RIGHT 0xCD /* RightArrow on arrow keypad */
+#define DIK_END 0xCF /* End on arrow keypad */
+#define DIK_DOWN 0xD0 /* DownArrow on arrow keypad */
+#define DIK_NEXT 0xD1 /* PgDn on arrow keypad */
+#define DIK_INSERT 0xD2 /* Insert on arrow keypad */
+#define DIK_DELETE 0xD3 /* Delete on arrow keypad */
+#define DIK_LWIN 0xDB /* Left Windows key */
+#define DIK_RWIN 0xDC /* Right Windows key */
+#define DIK_APPS 0xDD /* AppMenu key */
+#define DIK_POWER 0xDE /* System Power */
+#define DIK_SLEEP 0xDF /* System Sleep */
+#define DIK_WAKE 0xE3 /* System Wake */
+#define DIK_WEBSEARCH 0xE5 /* Web Search */
+#define DIK_WEBFAVORITES 0xE6 /* Web Favorites */
+#define DIK_WEBREFRESH 0xE7 /* Web Refresh */
+#define DIK_WEBSTOP 0xE8 /* Web Stop */
+#define DIK_WEBFORWARD 0xE9 /* Web Forward */
+#define DIK_WEBBACK 0xEA /* Web Back */
+#define DIK_MYCOMPUTER 0xEB /* My Computer */
+#define DIK_MAIL 0xEC /* Mail */
+#define DIK_MEDIASELECT 0xED /* Media Select */
+
+/*
+ * Alternate names for keys, to facilitate transition from DOS.
+ */
+#define DIK_BACKSPACE DIK_BACK /* backspace */
+#define DIK_NUMPADSTAR DIK_MULTIPLY /* * on numeric keypad */
+#define DIK_LALT DIK_LMENU /* left Alt */
+#define DIK_CAPSLOCK DIK_CAPITAL /* CapsLock */
+#define DIK_NUMPADMINUS DIK_SUBTRACT /* - on numeric keypad */
+#define DIK_NUMPADPLUS DIK_ADD /* + on numeric keypad */
+#define DIK_NUMPADPERIOD DIK_DECIMAL /* . on numeric keypad */
+#define DIK_NUMPADSLASH DIK_DIVIDE /* / on numeric keypad */
+#define DIK_RALT DIK_RMENU /* right Alt */
+#define DIK_UPARROW DIK_UP /* UpArrow on arrow keypad */
+#define DIK_PGUP DIK_PRIOR /* PgUp on arrow keypad */
+#define DIK_LEFTARROW DIK_LEFT /* LeftArrow on arrow keypad */
+#define DIK_RIGHTARROW DIK_RIGHT /* RightArrow on arrow keypad */
+#define DIK_DOWNARROW DIK_DOWN /* DownArrow on arrow keypad */
+#define DIK_PGDN DIK_NEXT /* PgDn on arrow keypad */
+
+/*
+ * Alternate names for keys originally not used on US keyboards.
+ */
+#define DIK_CIRCUMFLEX DIK_PREVTRACK /* Japanese keyboard */
+
+
+/*
+ * Combination keys
+ */
+#define INPUT_CTRL_OFFSET 512
+#define INPUT_SHIFT_OFFSET 1024
+#define INPUT_ALT_OFFSET 2048
+
+
+#endif /* DIK_ESCAPE */
+
diff --git a/include/a3/ui_f/hpp/defineResincl.inc b/include/a3/ui_f/hpp/defineResincl.inc
new file mode 100644
index 0000000000..7a94b6b592
--- /dev/null
+++ b/include/a3/ui_f/hpp/defineResincl.inc
@@ -0,0 +1,3170 @@
+/*******************/
+/* Tactical menu */
+/*******************/
+
+// Menu commands
+ // main menu
+#define CMD_SEPARATOR -1
+#define CMD_NOTHING -2
+#define CMD_HIDE_MENU -3
+#define CMD_BACK -4
+// Custom menu command
+#define CMD_EXECUTE -5
+
+#ifdef _CONFIG
+enum
+{
+// note: this CMD should be if possible organized as is menu
+// (items from the same menu together)
+// this makes searching much easier
+
+//main menu level
+CMD_GETIN,
+CMD_GETOUT,
+CMD_ACTION,
+
+// move submenu
+
+// other commands
+CMD_ADVANCE,
+CMD_STAY_BACK,
+CMD_FLANK_LEFT,
+CMD_FLANK_RIGHT,
+CMD_NEXT_WAYPOINT,
+CMD_HIDE,
+CMD_JOIN,
+CMD_STOP,
+CMD_EXPECT,
+CMD_MOVE,
+
+ // formations
+CMD_FORM_COLUMN,
+CMD_FORM_STAGCOL,
+CMD_FORM_WEDGE,
+CMD_FORM_ECHLEFT,
+CMD_FORM_ECHRIGHT,
+CMD_FORM_VEE,
+CMD_FORM_LINE,
+CMD_FORM_DIAMOND,
+CMD_FORM_FILE,
+
+// engage
+CMD_ENGAGE,
+CMD_LOOSE_FORM,
+CMD_KEEP_FORM,
+
+CMD_HOLD_FIRE,
+CMD_OPEN_FIRE,
+CMD_FIRE,
+
+// status
+CMD_WATCH,
+CMD_WATCH_AROUND,
+CMD_WATCH_AUTO,
+CMD_WATCH_DIR,
+
+// combat modes
+CMD_STEALTH,
+CMD_COMBAT,
+CMD_AWARE,
+CMD_SAFE,
+
+// heal
+CMD_HEALBLEEDING,
+CMD_HEAL,
+CMD_HEAL_SELF,
+CMD_REPAIR_VEHICLE,
+CMD_CARRY,
+CMD_DROP_CARRIED,
+CMD_PUTIN,
+CMD_UNLOADFROM,
+
+// swiming and diving
+CMD_KEEP_DEPTH_RELATIVE_UP,
+CMD_KEEP_DEPTH_RELATIVE_DOWN,
+CMD_KEEP_DEPTH_LEADER,
+CMD_KEEP_DEPTH_UNDERSURFACE,
+CMD_KEEP_DEPTH_ABOVESURFACE,
+CMD_KEEP_DEPTH_BOTTOM,
+
+//suppress fire
+CMD_SUPPRESS,
+
+CMD_POS_UP,
+CMD_POS_MIDDLE,
+CMD_POS_DOWN,
+CMD_POS_AUTO,
+ // teams
+CMD_TEAM_MAIN,
+CMD_TEAM_RED,
+CMD_TEAM_GREEN,
+CMD_TEAM_BLUE,
+CMD_TEAM_YELLOW,
+CMD_ASSIGN_MAIN,
+CMD_ASSIGN_RED,
+CMD_ASSIGN_GREEN,
+CMD_ASSIGN_BLUE,
+CMD_ASSIGN_YELLOW,
+CMD_TEAM_DISSOLVE,
+
+// radio
+CMD_RADIO_ALPHA,
+CMD_RADIO_BRAVO,
+CMD_RADIO_CHARLIE,
+CMD_RADIO_DELTA,
+CMD_RADIO_ECHO,
+CMD_RADIO_FOXTROT,
+CMD_RADIO_GOLF,
+CMD_RADIO_HOTEL,
+CMD_RADIO_INDIA,
+CMD_RADIO_JULIET,
+
+// reply commands
+
+CMD_REPLY_DONE,
+CMD_REPLY_FAIL,
+CMD_REPLY_COPY,
+CMD_REPLY_REPEAT,
+CMD_REPLY_WHERE_ARE_YOU,
+CMD_REPORT,
+CMD_REPLY_ENGAGING,
+CMD_REPLY_UNDER_FIRE,
+CMD_REPLY_HIT,
+CMD_REPLY_ONE_LESS,
+CMD_REPLY_FIREREADY,
+CMD_REPLY_FIRENOTREADY,
+CMD_REPLY_KILLED,
+CMD_REPLY_AMMO_LOW,
+CMD_REPLY_FUEL_LOW,
+CMD_REPLY_INJURED,
+CMD_REPLY_OUT_OF_FAKs,
+
+CMD_SUPPORT_MEDIC,
+CMD_SUPPORT_AMBULANCE,
+CMD_SUPPORT_REPAIR,
+CMD_SUPPORT_REARM,
+CMD_SUPPORT_REFUEL,
+CMD_SUPPORT_DONE,
+
+CMD_RADIO_CUSTOM,
+CMD_RADIO_CUSTOM_1,
+CMD_RADIO_CUSTOM_2,
+CMD_RADIO_CUSTOM_3,
+CMD_RADIO_CUSTOM_4,
+CMD_RADIO_CUSTOM_5,
+CMD_RADIO_CUSTOM_6,
+CMD_RADIO_CUSTOM_7,
+CMD_RADIO_CUSTOM_8,
+CMD_RADIO_CUSTOM_9,
+CMD_RADIO_CUSTOM_0,
+
+CMD_UNIT_1,
+CMD_UNIT_2,
+CMD_UNIT_3,
+CMD_UNIT_4,
+CMD_UNIT_5,
+CMD_UNIT_6,
+CMD_UNIT_7,
+CMD_UNIT_8,
+CMD_UNIT_9,
+CMD_UNIT_10,
+CMD_UNIT_11,
+CMD_UNIT_12,
+CMD_UNITS_ALL,
+
+CMD_MY_VEHICLE,
+
+CMD_SELECT_MAIN,
+CMD_SELECT_RED,
+CMD_SELECT_GREEN,
+CMD_SELECT_BLUE,
+CMD_SELECT_YELLOW,
+
+CMD_VEHICLE_1,
+CMD_VEHICLE_2,
+CMD_VEHICLE_3,
+CMD_VEHICLE_4,
+CMD_VEHICLE_5,
+CMD_VEHICLE_6,
+CMD_VEHICLE_7,
+CMD_VEHICLE_8,
+CMD_VEHICLE_9,
+CMD_VEHICLE_10,
+CMD_VEHICLE_11,
+CMD_VEHICLE_12,
+
+CMD_SINGLE_UNITS,
+
+CMD_MP_CHANNEL_GLOBAL,
+CMD_MP_CHANNEL_SIDE,
+CMD_MP_CHANNEL_COMMAND,
+CMD_MP_CHANNEL_GROUP,
+CMD_MP_CHANNEL_VEHICLE,
+
+CMD_CONVERSATION,
+
+// Context sensitive commands
+CMD_MOVE_AUTO,
+CMD_STOP_AUTO,
+CMD_WATCH_CTX,
+CMD_GETIN_AUTO,
+CMD_REARM_AUTO,
+CMD_ATTACK_AUTO,
+CMD_FIRE_AT_POSITION_AUTO,
+CMD_SELECT_AUTO,
+CMD_SELECT_AUTO_ADD,
+CMD_DESELECT_AUTO,
+CMD_JOIN_AUTO,
+CMD_OPEN_FIRE_AUTO,
+CMD_HOLD_FIRE_AUTO,
+CMD_COMPLEX_COMMAND,
+CMD_DISABLE_MINE,
+
+CMD_SELECT_UNIT_FROM_BAR,
+CMD_DESELECT_UNIT_FROM_BAR,
+CMD_SELECT_VEHICLE_FROM_BAR,
+CMD_DESELECT_VEHICLE_FROM_BAR,
+CMD_SELECT_TEAM_FROM_BAR,
+CMD_DESELECT_TEAM_FROM_BAR,
+
+CMD_JOIN_ALL,
+
+CMD_SWITCH_TO_LEADER,
+CMD_SWITCH_TO_SELECTED,
+
+CMD_NOTARGET,
+
+CMD_HC_SELECT_AUTO,
+CMD_HC_SELECT_AUTO_ADD,
+CMD_HC_DESELECT_AUTO,
+CMD_HC_SELECT_UNIT_FROM_BAR,
+CMD_HC_DESELECT_UNIT_FROM_BAR,
+CMD_HC_SELECT_TEAM_FROM_BAR,
+CMD_HC_DESELECT_TEAM_FROM_BAR,
+CMD_OPENPARACHUTE,
+CMD_TAKE_BACKPACK,
+CMD_ASSEMBLE_WEAPON,
+CMD_DISASSEMBLE_WEAPON,
+CMD_ENGAGE_AUTO,
+CMD_FIRE_AUTO,
+CMD_FIRE_AT_POSITION_AMMO // same as CMD_FIRE_AT_POSITION_AUTO but with custom magazine
+};
+
+/// In-game UI hiding animation type
+enum HideType
+{
+ HTNone, // no animation
+ HTFade, // fade in / fade out
+ HTMoveLeft, // move from / to the left
+ HTMoveRight // move from / to the right
+};
+
+enum
+{
+ SPTPlain,
+ SPTPercents
+};
+
+#endif
+
+
+/*******************/
+/* Controls */
+/*******************/
+
+// Control types
+#define CT_STATIC 0
+#define CT_BUTTON 1
+#define CT_EDIT 2
+#define CT_SLIDER 3
+#define CT_COMBO 4
+#define CT_LISTBOX 5
+#define CT_TOOLBOX 6
+#define CT_CHECKBOXES 7
+#define CT_PROGRESS 8
+#define CT_HTML 9
+#define CT_STATIC_SKEW 10
+#define CT_ACTIVETEXT 11
+#define CT_TREE 12
+#define CT_STRUCTURED_TEXT 13
+#define CT_CONTEXT_MENU 14
+#define CT_CONTROLS_GROUP 15
+#define CT_SHORTCUTBUTTON 16
+#define CT_HITZONES 17
+#define CT_CONTROLS_TABLE 19
+#define CT_XKEYDESC 40
+#define CT_XBUTTON 41
+#define CT_XLISTBOX 42
+#define CT_XSLIDER 43
+#define CT_XCOMBO 44
+#define CT_ANIMATED_TEXTURE 45
+#define CT_OBJECT 80
+#define CT_OBJECT_ZOOM 81
+#define CT_OBJECT_CONTAINER 82
+#define CT_OBJECT_CONT_ANIM 83
+#define CT_LINEBREAK 98
+#define CT_USER 99
+#define CT_MAP 100
+#define CT_MAP_MAIN 101
+#define CT_LISTNBOX 102
+#define CT_ITEMSLOT 103
+#define CT_CHECKBOX 77
+#define CT_VEHICLE_DIRECTION 105
+
+// Static styles
+#define ST_POS 0x0F
+#define ST_HPOS 0x03
+#define ST_VPOS 0x0C
+#define ST_LEFT 0x00
+#define ST_RIGHT 0x01
+#define ST_CENTER 0x02
+#define ST_DOWN 0x04
+#define ST_UP 0x08
+#define ST_VCENTER 0x0C
+
+#define ST_TYPE 0xF0
+#define ST_SINGLE 0x00
+#define ST_MULTI 0x10
+#define ST_TITLE_BAR 0x20
+#define ST_PICTURE 0x30
+#define ST_FRAME 0x40
+#define ST_BACKGROUND 0x50
+#define ST_GROUP_BOX 0x60
+#define ST_GROUP_BOX2 0x70
+#define ST_HUD_BACKGROUND 0x80
+#define ST_TILE_PICTURE 0x90
+#define ST_WITH_RECT 0xA0
+#define ST_LINE 0xB0
+#define ST_UPPERCASE 0xC0
+#define ST_LOWERCASE 0xD0
+
+#define ST_SHADOW 0x100
+#define ST_NO_RECT 0x200
+#define ST_KEEP_ASPECT_RATIO 0x800
+
+#define ST_TITLE ST_TITLE_BAR + ST_CENTER
+
+// Slider styles
+#define SL_DIR 0x400
+#define SL_VERT 0
+#define SL_HORZ 0x400
+
+#define SL_TEXTURES 0x10
+
+// progress bar
+#define ST_VERTICAL 0x01
+#define ST_HORIZONTAL 0
+
+// Listbox styles
+#define LB_TEXTURES 0x10
+#define LB_MULTI 0x20
+
+// Tree styles
+#define TR_SHOWROOT 1
+#define TR_AUTOCOLLAPSE 2
+
+// MessageBox styles
+#define MB_BUTTON_OK 1
+#define MB_BUTTON_CANCEL 2
+#define MB_BUTTON_USER 4
+#define MB_ERROR_DIALOG 8
+
+// Xbox buttons
+#define KEY_XINPUT 0x00050000
+
+#define KEY_XBOX_A KEY_XINPUT + 0
+#define KEY_XBOX_B KEY_XINPUT + 1
+#define KEY_XBOX_X KEY_XINPUT + 2
+#define KEY_XBOX_Y KEY_XINPUT + 3
+#define KEY_XBOX_Up KEY_XINPUT + 4
+#define KEY_XBOX_Down KEY_XINPUT + 5
+#define KEY_XBOX_Left KEY_XINPUT + 6
+#define KEY_XBOX_Right KEY_XINPUT + 7
+#define KEY_XBOX_Start KEY_XINPUT + 8
+#define KEY_XBOX_Back KEY_XINPUT + 9
+#define KEY_XBOX_LeftBumper KEY_XINPUT + 10
+#define KEY_XBOX_RightBumper KEY_XINPUT + 11
+#define KEY_XBOX_LeftTrigger KEY_XINPUT + 12
+#define KEY_XBOX_RightTrigger KEY_XINPUT + 13
+#define KEY_XBOX_LeftThumb KEY_XINPUT + 14
+#define KEY_XBOX_RightThumb KEY_XINPUT + 15
+#define KEY_XBOX_LeftThumbXRight KEY_XINPUT + 16
+#define KEY_XBOX_LeftThumbYUp KEY_XINPUT + 17
+#define KEY_XBOX_RightThumbXRight KEY_XINPUT + 18
+#define KEY_XBOX_RightThumbYUp KEY_XINPUT + 19
+#define KEY_XBOX_LeftThumbXLeft KEY_XINPUT + 20
+#define KEY_XBOX_LeftThumbYDown KEY_XINPUT + 21
+#define KEY_XBOX_RightThumbXLeft KEY_XINPUT + 22
+#define KEY_XBOX_RightThumbYDown KEY_XINPUT + 23
+
+// Predefined controls
+#define IDC_OK 1
+#define IDC_CANCEL 2
+#define IDC_AUTOCANCEL 3
+#define IDC_ABORT 4
+#define IDC_RESTART 5
+#define IDC_USER_BUTTON 6
+#define IDC_EXIT_TO_MAIN 7
+
+// my own control window for tests
+#define IDC_MY_FIRST_LISTBOX 110
+#define IDC_MY_FIRST_BUTTON 111
+#define IDC_MY_FIRST_SLIDER 112
+
+#define IDC_MAP 51
+#define IDC_WEATHER 52
+#define IDC_POSITION 53
+#define IDC_TIME 54
+#define IDC_DATE 55
+#define IDC_BRIEFING 56
+#define IDC_MAP_NOTES 57
+#define IDC_MAP_PLAN 58
+#define IDC_MAP_TEAM_SWITCH 59
+#define IDC_MAP_GROUP 60
+//#define IDC_MAP_BRIEFING 61
+//#define IDC_MAP_DEBRIEFING 62
+#define IDC_RADIO_ALPHA 63
+#define IDC_RADIO_BRAVO 64
+#define IDC_RADIO_CHARLIE 65
+#define IDC_RADIO_DELTA 66
+#define IDC_RADIO_ECHO 67
+#define IDC_RADIO_FOXTROT 68
+#define IDC_RADIO_GOLF 69
+#define IDC_RADIO_HOTEL 70
+#define IDC_RADIO_INDIA 71
+#define IDC_RADIO_JULIET 72
+#define IDC_MAP_NAME 73
+#define IDC_WARRANT 74
+#define IDC_GPS 75
+
+#define IDC_NOTEPAD_PICTURE 76
+
+#define IDC_GPS_ALT 77
+#define IDC_GPS_HEADING 78
+
+// - diary topics (used in multiple displays - diary, map, briefing, debriefing)
+#define IDC_DIARY_TOPIC_MAP 80
+#define IDC_DIARY_TOPIC_1 81
+#define IDC_DIARY_TOPIC_2 82
+#define IDC_DIARY_TOPIC_3 83
+#define IDC_DIARY_TOPIC_4 84
+#define IDC_DIARY_TOPIC_5 85
+#define IDC_DIARY_TOPIC_6 86
+#define IDC_DIARY_TOPIC_7 87
+#define IDC_DIARY_TOPIC_8 88
+#define IDC_DIARY_TOPIC_9 89
+
+#define IDC_HSLIDER 98
+#define IDC_VSLIDER 99
+
+#define IDC_ARTILLERY_MAP 500
+#define IDC_ARTILLERY_MAP_FIRE 501
+
+#define IDC_ARTILLERY_MAP_NAME 502
+#define IDC_ARTILLERY_MAP_ID 503
+#define IDC_ARTILLERY_MAP_GRID 504
+#define IDC_ARTILLERY_MAP_DIST 505
+#define IDC_ARTILLERY_MAP_MIN 506
+#define IDC_ARTILLERY_MAP_MAX 507
+#define IDC_ARTILLERY_MAP_DIR 508
+#define IDC_ARTILLERY_MAP_ALT 509
+#define IDC_ARTILLERY_MAP_MODE 510
+#define IDC_ARTILLERY_MAP_AMMO 511
+#define IDC_ARTILLERY_MAP_SHELLS 512
+#define IDC_ARTILLERY_MAP_SPREAD 513
+#define IDC_ARTILLERY_MAP_ETA 514
+#define IDC_ARTILLERY_MAP_AMMOCOUNT 515
+#define IDC_ARTILLERY_MAP_WARNING 516
+#define IDC_ARTILLERY_MAP_AIMABOVE 517
+
+#define IDC_DIARY_TOPIC_LIST 1001
+#define IDC_DIARY_TOPIC_LISTINDEX 1002
+#define IDC_DIARY_TOPIC_HTML 1003
+#define IDC_DIARY_TOPIC_ADD_RECORD 1004
+#define IDC_DIARY_TOPIC_HTML_GROUP 1013
+
+#define IDC_DIARY_PLAYER_NAME 111
+#define IDC_DIARY_MISSION_NAME 112
+#define IDC_DIARY_CURRENT_TASK 113
+#define IDC_DIARY_PLAYER_RANK 116
+//VON/chat muting in Diary
+#define IDC_DIARY_PLAYERS_BUTTON 117
+#define IDC_DIARY_PLAYERS_SORT 118
+#define IDC_DIARY_MUTE_ALL 119
+
+#define IDC_DIARY_TOPIC_BACKGROUND 1021
+#define IDC_DIARY_SUBTOPIC_BACKGROUND 1022
+#define IDC_DIARY_CONTENT_BACKGROUND 1023
+
+//IDCs for marker color and icon.
+//Are directly connected to RscMapControl, namely its idcMarkerColor and idcMarkerIcon parameters.
+//Engine searches for the parameters in any display where RscMapControl is used, that's why they got more uncommon IDCs.
+#define IDC_DIARY_MARKER_COLOR 1090
+#define IDC_DIARY_MARKER_ICON 1091
+
+
+// Instances of display
+#define IDD_MAIN 0
+#define IDD_GAME 1
+#define IDD_SINGLE_MISSION 2
+#define IDD_OPTIONS 3
+#define IDD_CONFIGURE 4
+#define IDD_OPTIONS_VIDEO 5
+#define IDD_OPTIONS_AUDIO 6
+#define IDD_MULTIPLAYER 8
+#define IDD_LOAD_AAR 9
+#define IDD_MAIN_MAP 12
+#define IDD_SAVE 13
+#define IDD_END 14
+#define IDD_SERVER 17
+#define IDD_CLIENT 18
+#define IDD_IP_ADDRESS 19
+#define IDD_SERVER_SETUP 20
+#define IDD_CLIENT_SETUP 21
+#define IDD_CLIENT_WAIT 22
+#define IDD_CHAT 24
+#define IDD_CUSTOM_ARCADE 25
+#define IDD_ARCADE_MAP 26
+#define IDD_ARCADE_UNIT 27
+#define IDD_ARCADE_WAYPOINT 28
+#define IDD_TEMPLATE_SAVE 29
+#define IDD_TEMPLATE_LOAD 30
+#define IDD_LOGIN 31
+#define IDD_INTEL 32
+#define IDD_CAMPAIGN 33
+#define IDD_CREDITS 34
+#define IDD_INTEL_GETREADY 37
+#define IDD_ARCADE_GROUP 40
+#define IDD_ARCADE_SENSOR 41
+#define IDD_NEW_USER 42
+#define IDD_CAMPAIGN_LOAD 43
+#define IDD_ARCADE_EFFECTS 44
+#define IDD_ARCADE_MARKER 45
+#define IDD_MISSION 46
+#define IDD_INTRO 47
+#define IDD_OUTRO 48
+#define IDD_INTERRUPT 49
+#define IDD_DEBRIEFING 50
+#define IDD_SELECT_ISLAND 51
+#define IDD_SERVER_GET_READY 52
+#define IDD_CLIENT_GET_READY 53
+#define IDD_INSERT_MARKER 54
+#define IDD_VOICE_CHAT 55
+#define IDD_DEBUG 56
+#define IDD_HINTC 57
+#define IDD_MISSION_END 58
+#define IDD_SERVER_SIDE 59
+#define IDD_CLIENT_SIDE 60
+#define IDD_MULTIPLAYER_ROLE 61
+#define IDD_AWARD 62
+#define IDD_CHANNEL 63
+#define IDD_PASSWORD 64
+#define IDD_MP_PLAYERS 65
+#define IDD_REVERT 66
+#define IDD_PORT 69
+#define IDD_MP_SETUP 70
+#define IDD_FILTER 71
+#define IDD_HINTC_EX 72
+#define IDD_SELECT_PROFILE 73
+#define IDD_CAMPAIGN_SELECT 74
+#define IDD_PROFILE 75
+#define IDD_PROFILE_NAME 76
+#define IDD_PROFILE_FACE 77
+#define IDD_PROFILE_VOICE 78
+#define IDD_PROFILE_CONTROLLER 79
+#define IDD_PROFILE_AUDIO 80
+#define IDD_PROFILE_VIDEO 81
+#define IDD_PROFILE_LIVE 82
+#define IDD_MP_TYPE 83
+#define IDD_MP_PASSCODE 84
+#define IDD_OPTIMATCH_FILTER 86
+#define IDD_QUICKMATCH 87
+#define IDD_FRIENDS 88
+#define IDD_FRIENDS_OPTIONS 89
+#define IDD_XWIZARD_TEMPLATE 90
+#define IDD_XWIZARD_INTEL 91
+#define IDD_XWIZARD_NAME 92
+#define IDD_XWIZARD_ISLAND 93
+#define IDD_XWIZARD_WEATHER 94
+#define IDD_XWIZARD_TIME 95
+#define IDD_XWIZARD_UNIT 96
+#define IDD_XWIZARD_MAP 97
+#define IDD_XWIZARD_UNIT_SELECT 98
+#define IDD_XWIZARD_UNIT_SELECT_CUSTOM 99
+#define IDD_XWIZARD_WAYPOINT 100
+#define IDD_DOWNLOAD_CONTENT 101
+#define IDD_DOWNLOAD_CONTENT_DETAILS 102
+#define IDD_XPLAYERS 103
+#define IDD_XPLAYERS_ACTIONS 104
+#define IDD_XPLAYERS_FEEDBACK 105
+#define IDD_GEAR 106
+#define IDD_EQUIP 555
+#define IDD_DOWNLOAD_CONTENT_INSTALL 108
+#define IDD_SERVER_SETTINGS 109
+#define IDD_SERVER_ADVANCED 110
+#define IDD_SERVER_SELECT_PLAYER 112
+#define IDD_DEDICATED_SERVER 114
+#define IDD_FRIEND_MISSIONS 115
+#define IDD_LIVE_STATS 116
+#define IDD_LIVE_STATS_BOARD 117
+#define IDD_NETWORK_CONDITIONS 118
+#define IDD_SEND_VOICE_MAIL 119
+#define IDD_RECEIVE_VOICE_MAIL 120
+#define IDD_SELECT_ISLAND_NEW 351
+
+#define IDD_EDIT_OBJECT 121
+#define IDD_MISSION_LOAD 122
+#define IDD_MISSION_SAVE 123
+
+#define IDD_EDIT_DIARY_RECORD 125
+
+#define IDD_SERVER_VOTED 126
+#define IDD_DEDICATED_SERVER_SETTINGS 127
+
+#define IDD_MISSION_EDITOR 128
+
+#define IDD_DIARY 129
+
+#define IDD_TEAM_SWITCH 130
+
+#define IDD_CONFIGURE_ACTION 131
+
+#define IDD_HOST_SETTINGS 132
+
+#define IDD_MINIMAP 133
+#define IDD_OVERLAY_CREATE 134
+#define IDD_OVERLAY_LOAD 135
+
+#define IDD_ESRB 136
+
+#define IDD_MISSION_EDITOR_REALTIME 137
+
+//TODO: Has to be checked by Pete!
+#define IDD_EDIT_BRIEFING 138
+#define IDD_LIVE 139
+
+#define IDD_LASE 141
+
+#define IDD_LAYER_LOAD 142
+
+#define IDD_CONTROLS 143
+#define IDD_INTERRUPT_REVERT 144
+
+#define IDD_PERFORMANCE 145
+#define IDD_XWIZARD_PARAMS 146
+#define IDD_XWIZARD_PARAMETER 147
+
+#define IDD_CONFIGURE_JOYSTICKS 148
+#define IDD_CAPTURE 149
+#define IDD_CUSTOMIZE_CONTROLLER 150
+#define IDD_GAMEOPTIONS 151
+
+//new editor dialog
+#define IDD_ARCADE_MODULES 153
+#define IDD_SELECT_SAVE 154
+#define IDD_DSINTERFACE 155
+#define IDD_ADDON_ACTIONS 156
+
+// PhysX debug window
+#define IDD_PHYSX_DEBUG 157
+
+// mod launcher dialog
+#define IDD_MOD_LAUNCHER 157
+#define IDD_NEW_MOD 158
+
+// joystick schemes mapping dialog
+#define IDD_JOYSTICK_SCHEMES 159
+
+//AV Terminal dialog - MUF
+#define IDD_AV_TERMINAL 160
+//Field Manual
+#define IDD_FIELD_MANUAL 162
+//Dialogue for controls scheme selection
+#define IDD_CONTROLS_SCHEME 163
+//Dialogue for choosing layout of mission editor. NOTE: 161-163 are already in use, see A3\Ui_f\hpp\defineResincl.inc
+#define IDD_EDITOR_LAYOUT 164
+//Dialogue for publishing mission on Steam.
+#define IDD_PUBLISH_MISSION 165
+//Dialogue for selecting tags for mission on Steam.
+#define IDD_PUBLISH_MISSION_TAGS 166
+//Dialogue for selecting file from the hard drive
+#define IDD_FILE_SELECT_DIALOG 167
+//Idd reserved for debriefing 168
+#define IDD_DLC_VEHICLEMSGBOX 169
+#define IDD_DLC_PURCHASENOTIFICATION 170
+#define IDD_BOOTCAMPMSGBOX 171
+#define IDD_COMMUNITY_GUIDE 172
+#define IDD_SLING_LOAD_ASSISTANT 173
+#define IDD_DLC_CONTENTBROWSER 174
+#define IDD_MP_SCORE_TABLE 175
+#define IDD_CAMPAIGN_MP 176
+#define IDD_MP_QUICK_PLAY 177
+#define IDD_MP_SERVER_SEARCH 178
+#define IDD_MP_SERVER_FOUND 179
+#define IDD_KEYMAPMSGBOX 180
+
+// MessageBoxes
+#define IDD_MSG_DELETEPLAYER 200
+#define IDD_MSG_DELETEGAME 201
+#define IDD_MSG_CLEARTEMPLATE 202
+#define IDD_MSG_EXITTEMPLATE 203
+#define IDD_MSG_LAUNCHGAME 204 // ADDED IN PATCH 1.04
+
+#define IDD_MSG_NEWACCOUNT 205
+
+#define IDD_MSG_FRIENDS_REMOVE 206
+#define IDD_MSG_FRIENDS_BLOCK 207
+#define IDD_MSG_FRIENDS_INVITE 208
+
+#define IDD_MSG_DELETEMISSION 209
+
+#define IDD_MSG_XONLINE_CONNECTION_FAILED 210
+#define IDD_MSG_XONLINE_UPDATE_REQUIRED 211
+#define IDD_MSG_XONLINE_SERVER_BUSY 212
+#define IDD_MSG_XONLINE_REQUIRED_MSG 213
+#define IDD_MSG_XONLINE_RECOMMENDED_MSG 214
+#define IDD_MSG_XONLINE_INVALID_USER 215
+#define IDD_MSG_XONLINE_WRONG_PASSCODE 216
+
+#define IDD_MSG_CANCEL_SUBSCRIPTION 217
+#define IDD_MSG_SUBSCRIBE 218
+#define IDD_MSG_PURCHASE 219
+#define IDD_MSG_INSTALL_ABORT 220
+#define IDD_MSG_INSTALL_RESULT 221
+
+#define IDD_MSG_DECLINE_INVITATION 222
+#define IDD_MSG_REVOKE_INVITATION 223
+#define IDD_MSG_BLOCK_REQUEST 224
+#define IDD_MSG_DECLINE_REQUEST 225
+#define IDD_MSG_CANCEL_REQUEST 226
+#define IDD_MSG_KICK_OFF 227
+#define IDD_MSG_TERMINATE_SESSION 228
+#define IDD_MSG_NETWORK_CONDITIONS 229
+
+#define IDD_MSG_STATS_NOT_UPLOADED 230
+
+#define IDD_MSG_LOAD_FAILED 231
+#define IDD_MSG_DELETESAVE 232
+
+#define IDD_MSG_DISK_FULL 233
+
+#define IDD_MSG_RESTART_MISSION 234
+#define IDD_MSG_SAVE_MISSION 235
+#define IDD_MSG_SIGN_OUT 236
+#define IDD_MSG_LOAD_MISSION 237
+#define IDD_MSG_NEGATIVE_FEEDBACK 238
+#define IDD_MSG_PENDING_INVITATION 239
+#define IDD_MSG_HOST_SESSION 240
+#define IDD_MSG_ROLES_LOST 241
+#define IDD_MSG_ACCEPT_INVITATION 242
+#define IDD_MSG_MP_PLAYER_COUNT 243
+#define IDD_MSG_GAME_JOIN 244
+#define IDD_MSG_EDITOR_WIZARD_NONAME_MISSION 245
+
+#define IDD_MSG_RESTART_NEEDED 246
+
+// new editor
+#define IDD_MSG_COMMIT_OVERLAY 247
+#define IDD_MSG_CLEAR_OVERLAY 248
+#define IDD_MSG_LOAD_OVERLAY 249
+#define IDD_MSG_EXIT_OVERLAY 250
+#define IDD_MSG_CREATE_OVERLAY 251
+#define IDD_MSG_CLOSE_OVERLAY 252
+#define IDD_MSG_LOAD_AAR 253
+#define IDD_MSG_CLEAR_MISSION 254
+#define IDD_MSG_RETRY_MISSION 255
+#define IDD_MSG_DELETE_DIARY_RECORD 256
+
+// XBOX 360 profile and save messages
+#define IDD_MSG_XBOX_NO_SIGN_IN 257
+#define IDD_MSG_XBOX_NO_STORAGE 258
+#define IDD_MSG_XBOX_STORAGE_CHANGED 259
+#define IDD_MSG_XBOX_SAVE_FAILED 260
+#define IDD_MSG_XBOX_NO_STORAGE_ON_INVITE 261
+
+#define IDD_OPTIONS_AUDIO_ADJUST_MIC 262
+
+//MUF-MessageBox for restarting mission editor during layout change
+#define IDD_MSG_RESTART_EDITOR 263
+
+#define IDD_PROGRESS_MESSAGE 264
+
+//Message box for confirming deleting published mission
+#define IDD_MSG_DELETE_STEAM_MISSION 265
+//Message box for confirming updating published mission
+#define IDD_MSG_UPDATE_STEAM_MISSION 266
+//Message box for confirming saving current mission before the publish dialog is opened
+#define IDD_MSG_SAVE_MISSION_BEFORE_PUBLISH 267
+//Message box for asking user to agree with Battleye licence.
+#define IDD_MSG_BATTLEYE_LICENCE 268
+#define IDD_MSG_UPNP_ACTIVATION 269
+//#define IDD_MSG_ACCOUNT_LOGIN_GUIDE 270 - Reserved
+
+// InGameUI
+#define IDD_UNITINFO 300
+#define IDD_HINT 301
+#define IDD_TASKHINT 302
+#define IDD_STANCEINFO 303
+#define IDD_AVCAMERA 304
+#define IDD_STAMINA_BAR 305
+
+//Custom Info
+#define IDD_CUSTOMINFO 310
+#define IDD_CUSTOMINFO_MINIMAP 311
+#define IDD_CUSTOMINFO_SLA 312
+#define IDD_CUSTOMINFO_CREW 313
+#define IDD_CUSTOMINFO_SENS 314
+#define IDD_CUSTOMINFO_FEEDUAV 315
+#define IDD_CUSTOMINFO_FEEDDRIVER 316
+#define IDD_CUSTOMINFO_FEEDPRIMARYGUNNER 317
+#define IDD_CUSTOMINFO_FEEDCOMMANDER 318
+#define IDD_CUSTOMINFO_FEEDMISSILE 319
+#define IDD_CUSTOMINFO_MINEDETECT 320
+
+
+// Futura ui
+#define IDD_FUTURAGEAR 602
+// FUTURA GEAR controls
+#define IDC_FG_PRIMARY 610
+#define IDC_FG_SECONDARY 611
+#define IDC_FG_HANDGUN 612
+
+// prefix 620 means slot items
+//---
+#define IDC_FG_MAP 6211
+#define IDC_FG_COMPASS 6212
+#define IDC_FG_WATCH 6213
+#define IDC_FG_RADIO 6214
+#define IDC_FG_GPS 6215
+
+#define IDC_FG_GOGGLES 6216
+#define IDC_FG_HMD 6217
+#define IDC_FG_BINOC 6238
+
+#define IDC_FG_BACKPACK2 6239
+#define IDC_FG_HEADGEAR 6240
+
+// prefix 630 means slot container items(uniform, vest, backpack)
+#define IDC_FG_UNIFORM_SLOT 6301
+#define IDC_FG_VEST_SLOT 6302
+#define IDC_FG_BACKPACK_SLOT 6303
+/// containers load
+#define IDC_FG_UNIFORM_LOAD 6304
+#define IDC_FG_VEST_LOAD 6305
+#define IDC_FG_BACKPACK_LOAD 6306
+#define IDC_FG_GROUND_LOAD 6307
+#define IDC_FG_TOTAL_LOAD 6308
+//---
+#define IDC_FG_MAGAZINES 618
+// primary
+#define IDC_FG_PW_MUZZLE 620
+#define IDC_FG_PW_OPTICS 621
+#define IDC_FG_PW_FLASHLIGHT 622
+#define IDC_FG_PW_MAGAZINE 623
+// secondary
+#define IDC_FG_SW_MUZZLE 624
+#define IDC_FG_SW_OPTICS 625
+#define IDC_FG_SW_FLASHLIGHT 626
+#define IDC_FG_SW_MAGAZINE 627
+// handgun
+#define IDC_FG_HG_MUZZLE 628
+#define IDC_FG_HG_OPTICS 629
+#define IDC_FG_HG_FLASHLIGHT 630
+#define IDC_FG_HG_MAGAZINE 631
+
+#define IDC_FG_GROUND_ITEMS 632
+#define IDC_FG_CHOSEN_CONTAINER 640
+#define IDC_FG_PW_UNDERBARREL 641
+#define IDC_FG_SW_UNDERBARREL 642
+#define IDC_FG_HG_UNDERBARREL 643
+#define IDC_FG_PW_MAGAZINE_GL 644
+// #define IDC_FG_BACKPACK_ITEMS 633
+// #define IDC_FG_ITEMS 619
+
+// new inventory
+
+// filter
+#define IDC_FG_GROUND_FILTER 6554
+
+// images which will painted over containers during DnD state
+#define IDC_FG_GROUND_MARKER 6385
+#define IDC_FG_CONTAINER_MARKER 6325
+#define IDC_FG_CHOSEN_MARKER 6405
+
+#define IDC_FG_VEST_CONTAINER 638
+#define IDC_FG_UNIFORM_CONTAINER 633
+#define IDC_FG_BACKPACK_CONTAINER 619
+
+#define IDC_FG_VEST_TAB 6381
+#define IDC_FG_VEST_TEXT 6382
+#define IDC_FG_UNIFORM_TAB 6331
+#define IDC_FG_UNIFORM_TEXT 6332
+#define IDC_FG_BACKPACK_TAB 6191
+#define IDC_FG_BACKPACK_TEXT 6192
+
+#define IDC_FG_CHOSEN_TAB 6401
+#define IDC_FG_CHOSEN_TEXT 6402
+#define IDC_FG_GROUND_TAB 6321
+#define IDC_FG_GROUND_TEXT 6322
+#define IDC_DLC_TEMPLATE_LOGO 100
+#define IDC_DLC_TEMPLATE_BACKGROUND 101
+///////////////
+
+/// weight info
+#define IDC_FG_GROUND_WEIGHT 634
+#define IDC_FG_BACKPACK_WEIGHT 635
+#define IDC_FG_ITEMS_WEIGHT 636
+
+/// player info
+#define IDC_FG_TOTAL_WEIGHT 637
+//////
+
+// Arcade Sites
+#define IDD_ARCADE_SITE 700
+
+#define IDC_AS_AZIMUT 701
+#define IDC_AS_AZIMUT_PICTURE 702
+
+// ---- combos
+#define IDC_AS_SIDE 703
+#define IDC_AS_FACTION 704
+#define IDC_AS_CLASS 705
+#define IDC_AS_SITETYPE 706
+#define IDC_AS_REPAIRABLE 707
+#define IDC_AS_FASTTRAVEL 708
+#define IDC_AS_STORAGE 709
+// ---- flags
+#define IDC_AS_FLGEQUIP 710
+#define IDC_AS_FLGFOOD 711
+#define IDC_AS_FLGARMORED 712
+#define IDC_AS_FLGFUEL 713
+#define IDC_AS_FLGWEAPON 714
+// ---- strings
+#define IDC_AS_NAME 715
+#define IDC_AS_DESC 716
+#define IDC_AS_INIT 717
+#define IDC_AS_CONDITION 718
+#define IDC_AS_RADIUS 719
+// ---- sliders
+#define IDC_AS_HEALTH 720
+#define IDC_AS_MOOD 721
+#define IDC_AS_PRESENCE 722
+
+#define IDC_AS_ARGUMENTS 733
+////////////////////////////////////////
+
+// Virtual keyboard
+#define IDC_VK_SHIFT 1001
+#define IDC_VK_CAPSLOCK 1002
+#define IDC_VK_SYMBOLS 1003
+#define IDC_VK_ACCENTS 1004
+#define IDC_VK_BACKSPACE 1005
+#define IDC_VK_LEFT 1006
+#define IDC_VK_RIGHT 1007
+#define IDC_VK_BASE 1010
+
+// Main display controls
+#define IDC_MAIN_GAME 101
+#define IDC_MAIN_OPTIONS 102
+#define IDC_MAIN_TRAINING 103
+#define IDC_MAIN_CUSTOM 104
+#define IDC_MAIN_MULTIPLAYER 105
+#define IDC_MAIN_QUIT 106
+#define IDC_MAIN_CREDITS 107
+#define IDC_MAIN_ARCADE 108
+#define IDC_MAIN_PLAYER 109
+#define IDC_MAIN_RANK 110
+#define IDC_MAIN_ISLAND 111
+#define IDC_MAIN_DATE 112
+#define IDC_MAIN_MISSION 113
+#define IDC_MAIN_CONTINUE 114
+#define IDC_MAIN_EDITOR 115
+#define IDC_MAIN_BOOK 116
+#define IDC_MAIN_SINGLE 117
+#define IDC_MAIN_VERSION 118
+#define IDC_MAIN_SINGLE_PROFILES 119
+#define IDC_MAIN_CAMPAIGN_PROFILES 120
+#define IDC_MAIN_MP_PROFILES 121
+#define IDC_MAIN_SETTINGS_PROFILES 122
+#define IDC_MAIN_SYSTEM_LINK 123
+#define IDC_MAIN_CUSTOM_PROFILES 124
+#define IDC_MAIN_SIGN_IN_STATUS 125
+#define IDC_MAIN_PLAYER_LABEL 126
+#define IDC_MAIN_PLAYER_NAME 127
+#define IDC_MAIN_CONTROLS 128
+#define IDC_MAIN_PLAYER_ID 129
+#define IDC_MAIN_PLAYER_COLOR 130
+#define IDC_MAIN_SERVICE_ID_LABEL 131
+#define IDC_MAIN_NICKNAME_LABEL 132
+#define IDC_MAIN_NICKNAME_BG 133
+#define IDC_MAIN_LOAD 134
+#define IDC_MAIN_SAVE 135
+#define IDC_MAIN_AAR 136
+#define IDC_MAIN_ACHIEVEMENTS 137
+#define IDC_MAIN_SINGLEPLAYER 138
+#define IDC_MAIN_MOD_LIST 139
+#define IDC_MAIN_MOD_LAUNCHER 140
+#define IDC_MAIN_MOD_ICONS 141
+#define IDC_SP_EDITOR 142
+#define IDC_MAIN_FIELD_MANUAL 143
+#define IDC_MAIN_DLC_ICONS 144
+#define IDC_MAIN_DLC_OWNED_ICONS 145
+#define IDC_MAIN_DLC_ICONS_BACK 146
+#define IDC_MAIN_MOD_ICONS_BACK 147
+#define IDC_MAIN_DLC_OWNED_ICONS_BACK 148
+#define IDC_MAIN_BOOTCAMP_CAMPAIGN 149
+#define IDC_MAIN_BOOTCAMP_SHOWCASES 150
+#define IDC_MAIN_BOOTCAMP_CHALLENGES 151
+#define IDC_MAIN_BOOTCAMP_VRTRAINING 152
+#define IDC_MAIN_QUICKPLAY 154
+#define IDC_MAIN_UNIT 155
+
+#define IDC_MAIN_CARDAS_CUDL 199 // muj vlastni cudl
+
+#define IDC_MAIN_VIDEOCONTROL 3335
+
+#define IDC_MAIN_TAB_LOGIN 9001
+#define IDC_MAIN_TAB_LIBRARY 9002
+#define IDC_MAIN_TAB_SINGLE 9003
+#define IDC_MAIN_TAB_MULTIPLAYER 9004
+#define IDC_MAIN_TAB_OPTIONS 9005
+#define IDC_MAIN_TAB_CONTROLS 9006
+#define IDC_MAIN_TAB_EDITOR 9007
+#define IDC_MAIN_TAB_QUIT 9008
+#define IDC_MAIN_TAB_AAR 9011
+
+#define IDC_BUILD_VERSION 9009
+#define IDC_BUILD_DATE 9010
+
+// Single player display controls
+#define IDC_SP_TRAINING 101
+//#define IDC_SP_EDITOR 102
+#define IDC_SP_MISSION 103
+#define IDC_SP_CAMPAIGN 104
+
+// Select profile display controls
+#define IDC_PROFILES_LIST 101
+#define IDC_PROFILES_HEAD 102
+#define IDC_PROFILES_TITLE 103
+#define IDC_PROFILES_CONTROLLER 104
+#define IDC_PROFILES_DIFFICULTY 105
+#define IDC_PROFILES_MISSION 106
+#define IDC_PROFILES_LIVE 107
+#define IDC_PROFILES_MISSION_TEXT 108
+#define IDC_PROFILES_SIGN_IN_STATUS 109
+#define IDC_PROFILES_EDIT 110
+#define IDC_PROFILES_DELETE 111
+
+// Edit profile display controls
+#define IDC_PROFILE_NAME 101
+#define IDC_PROFILE_FACE 102
+#define IDC_PROFILE_VOICE 103
+#define IDC_PROFILE_CONTROLLER 104
+#define IDC_PROFILE_AUDIO 105
+#define IDC_PROFILE_VIDEO 106
+#define IDC_PROFILE_HEAD 108
+#define IDC_PROFILE_SUM_NAME 109
+#define IDC_PROFILE_SUM_CONTROLLER 110
+#define IDC_PROFILE_SUM_LIVE 111
+#define IDC_PROFILE_VOICE_MASK 112
+#define IDC_PROFILE_SIGN_IN_STATUS 113
+#define IDC_PROFILE_CREDITS 114
+#define IDC_PROFILE_STORAGE_DEVICE 115
+
+// Edit profile name display controls
+#define IDC_PROFILE_NAME_PREVIEW 101
+
+// Edit profile face
+#define IDC_PROF_FACE_FACE 101
+#define IDC_PROF_FACE_GLASSES 102
+#define IDC_PROF_FACE_HEAD 103
+
+// Edit profile voice
+#define IDC_PROF_VOICE_SPEAKER 101
+#define IDC_PROF_VOICE_PITCH_TITLE 102
+#define IDC_PROF_VOICE_PITCH_VALUE 103
+#define IDC_PROF_VOICE_PITCH 104
+#define IDC_PROF_VOICE_MASK 105
+#define IDC_PROF_VOICE_THROUGH_SPEAKERS 106
+#define IDC_PROF_VOICE_HEAD 107
+#define IDC_PROF_VOICE_DEFAULT 108
+
+// Edit profile controller
+#define IDC_PROF_CONTR_VEHICLE 101
+#define IDC_PROF_CONTR_TYPE 102
+#define IDC_PROF_CONTR_IMAGE 103
+#define IDC_PROF_CONTR_SCHEME 104
+#define IDC_PROF_CONTR_SENSITIVITY 105
+#define IDC_PROF_CONTR_A 200
+#define IDC_PROF_CONTR_B 201
+#define IDC_PROF_CONTR_Y 202
+#define IDC_PROF_CONTR_X 203
+#define IDC_PROF_CONTR_WHITE 204
+#define IDC_PROF_CONTR_BLACK 205
+#define IDC_PROF_CONTR_LEFT 206
+#define IDC_PROF_CONTR_RIGHT 207
+#define IDC_PROF_CONTR_UP 208
+#define IDC_PROF_CONTR_DOWN 209
+#define IDC_PROF_CONTR_BACK 210
+#define IDC_PROF_CONTR_START 211
+#define IDC_PROF_CONTR_LEFT_THUMB 212
+#define IDC_PROF_CONTR_LEFT_THUMB_MOVE_X 213
+#define IDC_PROF_CONTR_LEFT_THUMB_MOVE_Y 214
+#define IDC_PROF_CONTR_RIGHT_THUMB 215
+#define IDC_PROF_CONTR_RIGHT_THUMB_MOVE_X 216
+#define IDC_PROF_CONTR_RIGHT_THUMB_MOVE_Y 217
+#define IDC_PROF_CONTR_LEFT_TRIGGER 218
+#define IDC_PROF_CONTR_RIGHT_TRIGGER 219
+#define IDC_PROF_CONTR_LEFT_THUMB_MOVE 220
+#define IDC_PROF_CONTR_RIGHT_THUMB_MOVE 221
+#define IDC_PROF_CONTR_DPAD 222
+#define IDC_PROF_CONTR_NEXT_SCHEME 223
+#define IDC_PROF_CONTR_PREV_SCHEME 224
+#define IDC_PROF_CONTR_Y_AXIS 225
+#define IDC_PROF_CONTR_VIBRATIONS 226
+
+// Controller buttons
+// #define IDC_CONTROLLER_BUTTONS 101
+
+// Edit profile audio options
+#define IDC_PROF_AUDIO_MUSIC_TITLE 101
+#define IDC_PROF_AUDIO_MUSIC_VALUE 102
+#define IDC_PROF_AUDIO_MUSIC 103
+#define IDC_PROF_AUDIO_RADIO_TITLE 104
+#define IDC_PROF_AUDIO_RADIO_VALUE 105
+#define IDC_PROF_AUDIO_RADIO 106
+#define IDC_PROF_AUDIO_EFFECT_TITLE 107
+#define IDC_PROF_AUDIO_EFFECT_VALUE 108
+#define IDC_PROF_AUDIO_EFFECT 109
+#define IDC_PROF_AUDIO_DEFAULT 110
+
+// Edit profile video options
+#define IDC_PROF_VIDEO_BRIGHT 101
+#define IDC_PROF_VIDEO_BRIGHT_TITLE 102
+#define IDC_PROF_VIDEO_BRIGHT_VALUE 103
+#define IDC_PROF_VIDEO_GAMMA 104
+#define IDC_PROF_VIDEO_GAMMA_TITLE 105
+#define IDC_PROF_VIDEO_GAMMA_VALUE 106
+#define IDC_PROF_VIDEO_SUBTITLES 107
+#define IDC_PROF_VIDEO_RADIO 108
+#define IDC_PROF_VIDEO_DEFAULT 109
+
+// Select profile an Xbox live account display controls
+#define IDC_PROFILE_LIVE_ACCOUNTS 101
+#define IDC_PROFILE_LIVE_CREATE 102
+
+// Select difficulty dialog
+#define IDC_DIFF_LIST 108
+#define IDC_DIFF_DESC 102
+
+// Single mission display controls
+#define IDC_SINGLE_MISSION 101
+#define IDC_SINGLE_OVERVIEW 102
+#define IDC_SINGLE_MISSION_PAD 103
+#define IDC_SINGLE_DIFF 104
+#define IDC_SINGLE_LOAD 105
+#define IDC_SINGLE_TITLE 106
+#define IDC_SINGLE_DELETE 107
+#define IDC_SINGLE_COPY 108
+#define IDC_SINGLE_EDIT 109
+#define IDC_SINGLE_NAME 110
+#define IDC_SINGLE_AUTHOR 111
+#define IDC_SINGLE_PICTURE 112
+#define IDC_SINGLE_DESCRIPTION 113
+#define IDC_SINGLE_LOADING_PICTURE 114
+#define IDC_SINGLE_SHOW_MISSION_WORKSHOP 115
+#define IDC_SINGLE_SHOW_GAME_WORKSHOP 116
+#define IDC_SINGLE_SHOW_GAME_OR_MISSION_WORKSHOP 117
+#define IDC_SINGLE_MISSION_SORT_COMBO 118
+#define IDC_SINGLE_MISSION_SORT_ORDER 119
+#define IDC_SINGLE_MISSION_BUY_DLC 120
+#define IDC_SINGLE_MISSION_DLCSTRIPE 121
+#define IDC_SINGLE_MISSION_DLCICON 122
+
+// Xbox style mission wizard
+#define IDC_XWIZ_TEMPLATE 101
+#define IDC_XWIZ_TEMPLATE_OVERVIEW 102
+
+#define IDC_XWIZ_NAME 101
+#define IDC_XWIZ_ISLAND 102
+#define IDC_XWIZ_WEATHER 103
+#define IDC_XWIZ_TIME 104
+#define IDC_XWIZ_SUM_NAME 105
+#define IDC_XWIZ_SUM_TIME 106
+#define IDC_XWIZ_SUM_TEMPLATE 107
+#define IDC_XWIZ_SUM_ISLAND 108
+#define IDC_XWIZ_SUM_WEATHER 109
+#define IDC_XWIZ_SUM_WEATHER_FORECAST 110
+#define IDC_XWIZ_UNIT 111
+#define IDC_XWIZ_MAP 112
+#define IDC_XWIZ_SUM_DATE 113
+#define IDC_XWIZ_PARAM 114
+#define IDC_XWIZ_SAVE 115
+
+#define IDC_XWIZ_UNITS 101
+#define IDC_XWIZ_UNITS_OVERVIEW 102
+
+#define IDC_XWIZ_PARAMS 101
+#define IDC_XWIZ_PARAMS_TITLES 102
+#define IDC_XWIZ_PARAMS_VALUES 103
+#define IDC_EDIT 104
+#define IDD_XWIZARD_PARAMETER_TITLE 105
+
+#define IDC_XWIZ_UNIT_SELECT 101
+#define IDC_XWIZ_UNIT_SELECT_TITLE 102
+
+#define IDC_XWIZ_UNIT_CLASS 101
+#define IDC_XWIZ_UNIT_TYPE 102
+#define IDC_XWIZ_UNIT_COUNT 103
+#define IDC_XWIZ_UNIT_SIDE 104
+#define IDC_XWIZ_UNIT_SELECT_CUSTOM_TITLE 105
+
+#define IDC_XWIZ_WP_TYPE 101
+#define IDC_XWIZ_WP_BEHAVIOUR 102
+#define IDC_XWIZ_WP_FORMATION 103
+#define IDC_XWIZ_WP_COMBAT_MODE 104
+
+#define IDC_XWIZ_ISLAND_LIST 101
+#define IDC_XWIZ_ISLAND_MAP 102
+#define IDC_XWIZ_ISLAND_SHOTS 103
+
+#define IDC_XWIZ_WEATHER_TITLE 101
+#define IDC_XWIZ_WEATHER_VALUE 102
+#define IDC_XWIZ_WEATHER_FORECAST_TITLE 103
+#define IDC_XWIZ_WEATHER_FORECAST_VALUE 104
+#define IDC_XWIZ_FOG_TITLE 105
+#define IDC_XWIZ_FOG_VALUE 106
+#define IDC_XWIZ_FOG_FORECAST_TITLE 107
+#define IDC_XWIZ_FOG_FORECAST_VALUE 108
+#define IDC_XWIZ_VIEW_DISTANCE_TITLE 109
+#define IDC_XWIZ_VIEW_DISTANCE_VALUE 110
+
+#define IDC_XWIZ_TIME_HOUR 101
+#define IDC_XWIZ_TIME_MINUTE 102
+#define IDC_XWIZ_TIME_DAY 103
+#define IDC_XWIZ_TIME_MONTH 104
+#define IDC_XWIZ_TIME_YEAR 105
+
+#define IDC_XWIZ_MAP_POINTS 101
+#define IDC_XWIZ_MAP_DELETE 102
+#define IDC_XWIZ_MAP_EDIT 103
+#define IDC_XWIZ_MAP_INSERT_WP 104
+#define IDC_XWIZ_MAP_NOTEPAD 105
+#define IDC_XWIZ_MAP_MOVE 106
+
+// Select campaign display
+#define IDC_CAMPAIGNS_LIST 101
+#define IDC_CAMPAIGNS_CAMPAIGN 102
+#define IDC_CAMPAIGNS_DESCRIPTION 103
+
+// Campaign display
+#define IDC_CAMPAIGN_HISTORY 101
+#define IDC_CAMPAIGN_REPLAY 102
+#define IDC_CAMPAIGN_DIFF 103
+#define IDC_CAMPAIGN_NAME 104
+#define IDC_CAMPAIGN_AUTHOR 105
+#define IDC_CAMPAIGN_PICTURE 106
+#define IDC_CAMPAIGN_DESCRIPTION 107
+#define IDC_CAMPAIGN_TEXT_ESTDEPLOY 108
+#define IDC_CAMPAIGN_RELEASEDATE 109
+#define IDC_CAMPAIGN_BUY_DLC 110
+#define IDC_CAMPAIGN_DLCSTRIPE 111
+#define IDC_CAMPAIGN_DLCICON 112
+
+// MP campaign display
+#define IDC_CAMPAIGN_MP_LIST 101
+#define IDC_CAMPAIGN_MP_TITLE 102
+#define IDC_CAMPAIGN_MP_NAME 103
+#define IDC_CAMPAIGN_MP_AUTHOR 104
+#define IDC_CAMPAIGN_MP_PICTURE 105
+#define IDC_CAMPAIGN_MP_DESCRIPTION 106
+#define IDC_CAMPAIGN_MP_PLAY 107
+#define IDC_CAMPAIGN_MP_HOST 108
+#define IDC_CAMPAIGN_MP_JOIN 109
+#define IDC_CAMPAIGN_MP_BUY_DLC 110
+
+// Revert display
+#define IDC_REVERT_BOOK 101
+#define IDC_REVERT_TITLE 102
+#define IDC_REVERT_QUESTION 103
+
+// Game display controls
+#define IDC_GAME_SELECT 301
+#define IDC_SIDE_NAME 101
+
+// Options display controls
+#define IDC_OPTIONS_VIDEO 301
+#define IDC_OPTIONS_AUDIO 302
+#define IDC_OPTIONS_CONFIGURE 303
+#define IDC_OPTIONS_DIFFICULTY 304
+#define IDC_OPTIONS_NOTEBOOK 305
+#define IDC_OPTIONS_CREDITS 306
+#define IDC_OPTIONS_GAMEOPTIONS 307
+
+#define IDC_OPTIONS_OBJECT_VISIBILITY_VALUE 308
+#define IDC_OPTIONS_OBJECT_VISIBILITY_SLIDER 309
+#define IDC_OPTIONS_VISIBILITY_TEXT 310
+#define IDC_OPTIONS_SHADOW_VISIBILITY_VALUE 311
+#define IDC_OPTIONS_SHADOW_VISIBILITY_SLIDER 312
+#define IDC_OPTIONS_SHADOW_VISIBILIT_TEXT 313
+#define IDC_OPTIONS_TRAFFIC_VISIBILITY_VALUE 314
+#define IDC_OPTIONS_TRAFFIC_VISIBILITY_SLIDER 315
+
+#define IDC_OPTIONS_PIP_VALUE 334
+#define IDC_OPTIONS_SW_VALUE 335
+#define IDC_OPTIONS_FXAA_VALUE 336
+#define IDC_OPTIONS_WATER_SS_REFLECTIONS_VALUE 337
+
+#define IDC_OPTIONS_QUALITY_VALUE 101
+#define IDC_OPTIONS_QUALITY_SLIDER 102
+#define IDC_OPTIONS_VISIBILITY_VALUE 103
+#define IDC_OPTIONS_VISIBILITY_SLIDER 104
+
+#define IDC_OPTIONS_DRAWDISTANCE_VALUE 1336
+#define IDC_OPTIONS_DRAWDISTANCE_SLIDER 1337
+
+#define IDC_OPTIONS_RATE_VALUE 105
+#define IDC_OPTIONS_RATE_SLIDER 106
+#define IDC_OPTIONS_TEXTURES_VALUE 107
+#define IDC_OPTIONS_TEXTURES_SLIDER 108
+#define IDC_OPTIONS_GAMMA_VALUE 109
+#define IDC_OPTIONS_GAMMA_SLIDER 110
+#define IDC_OPTIONS_BRIGHT_VALUE 111
+#define IDC_OPTIONS_BRIGHT_SLIDER 112
+#define IDC_OPTIONS_RESOLUTION 113
+#define IDC_OPTIONS_DISPLAY_MODE 1131
+#define IDC_OPTIONS_REFRESH 114
+#define IDC_OPTIONS_OBJSHADOWS 115
+//#define IDC_OPTIONS_VEHSHADOWS 116
+//#define IDC_OPTIONS_CLOUDLETS 117
+//#define IDC_OPTIONS_HWTL 118
+#define IDC_OPTIONS_BLOOD 119
+//#define IDC_OPTIONS_MULTITEXTURING 120
+#define IDC_OPTIONS_WBUFFER 121
+#define IDC_OPTIONS_BLOOD_TEXT 122
+#define IDC_OPTIONS_TERRAIN 123
+#define IDC_OPTIONS_LIFESTATE 199
+#define IDC_OPTIONS_TUTORIAL_HINTS 140
+
+#define IDC_OBJECTS_DETAIL 124
+#define IDC_TEXTURE_DETAIL 125
+#define IDC_QUALITY_PREFERENCE 126
+#define IDC_SHADING_DETAIL 127
+#define IDC_SHADOW_DETAIL 128
+
+#define IDC_OPTIONS_VIDEO_DEFAULT 129
+#define IDC_OPTIONS_VIDEO_AUTODETECT 1291
+
+#define IDC_ANISO_DETAIL 130
+#define IDC_HDR_DETAIL 131
+#define IDC_POSTPROCESS_EFFECTS 132
+#define IDC_FSAA_DETAIL 133
+#define IDC_ASPECT_RATIO 134
+#define IDC_ATOC_DETAIL 1300
+#define IDC_PPAA_DETAIL 1301
+
+#define IDC_OPTIONS_PP_SSAO 1310
+#define IDC_OPTIONS_PP_BLOOM_SLIDER 1311
+#define IDC_OPTIONS_PP_BLOOM_VALUE 1312
+#define IDC_OPTIONS_PP_ROTBLUR_SLIDER 1313
+#define IDC_OPTIONS_PP_ROTBLUR_VALUE 1314
+#define IDC_OPTIONS_PP_RADIALBLUR_SLIDER 1315
+#define IDC_OPTIONS_PP_RADIALBLUR_VALUE 1316
+#define IDC_OPTIONS_PP_DOF_SLIDER 1317
+#define IDC_OPTIONS_PP_DOF_VALUE 1318
+#define IDC_OPTIONS_PP_CAUSTICS 1319
+#define IDC_OPTIONS_PP_SHARPEN_SLIDER 1320
+#define IDC_OPTIONS_PP_SHARPEN_VALUE 1321
+#define IDC_OPTIONS_PP_COLOR_CORRECTIONS 1322
+#define IDC_OPTIONS_PP_BRIGHTNESS_SLIDER 1323
+#define IDC_OPTIONS_PP_BRIGHTNESS_VALUE 1324
+#define IDC_OPTIONS_PP_CONTRAST_SLIDER 1325
+#define IDC_OPTIONS_PP_CONTRAST_VALUE 1326
+#define IDC_OPTIONS_PP_SATURATION_SLIDER 1327
+#define IDC_OPTIONS_PP_SATURATION_VALUE 1328
+
+#define IDC_OPTIONS_VIDEO_FPS_TEXT 1400
+#define IDC_OPTIONS_VIDEO_PERF_WARNING 1401
+
+
+#define IDC_OPTIONS_LANGUAGE 135
+
+#define IDC_OPTIONS_IGUISIZE 136
+#define IDC_OPTIONS_IGUISIZE_LABEL 1014
+#define IDC_OPTIONS_IGUISIZE_TEXT 137
+#define IDC_OPTIONS_HEADBOB 138
+
+#define IDC_VRAM_VALUE 139
+
+#define IDC_VSYNC_VALUE 140
+#define IDC_OPTIONS_IMPERIALUNITS 141
+#define IDC_OPTIONS_VEHICLEFREELOOK 142
+#define IDC_OPTIONS_STREAM_FRIENDLY 143
+#define IDC_OPTIONS_ADAPTIVE_CROSSHAIR 144
+#define IDC_OPTIONS_INSTRUCTOR_FIGURE 145
+#define IDC_OPTIONS_ENABLE_RTD 146
+#define IDC_OPTIONS_ALLOW_FULL_RTD_HUD 147
+#define IDC_OPTIONS_ALLOW_ROUGH_LANDING_RTD 148
+#define IDC_OPTIONS_WIND_INFLUENCE_DYN_RTD 149
+#define IDC_OPTIONS_AUTO_TRIM_RTD 150
+#define IDC_OPTIONS_STRESS_DAMAGE_RTD 151
+
+#define IDC_PARTICLES_EFFECTS 143
+#define IDC_OPTIONS_DYNAMIC_LIGHTS 144
+
+#define IDC_OPTIONS_SLIDER_FILLRATE 1234
+#define IDC_OPTIONS_VALUE_FILLRATE 1236
+
+
+#define IDC_OPTIONS_MUSIC_VALUE 101
+#define IDC_OPTIONS_MUSIC_SLIDER 102
+#define IDC_OPTIONS_EFFECTS_VALUE 103
+#define IDC_OPTIONS_EFFECTS_SLIDER 104
+#define IDC_OPTIONS_VOICES_VALUE 105
+#define IDC_OPTIONS_VOICES_SLIDER 106
+#define IDC_OPTIONS_SAMPLING 107
+#define IDC_OPTIONS_HWACC 108
+#define IDC_OPTIONS_EAX 109
+#define IDC_OPTIONS_SINGLE_VOICE 110
+#define IDC_OPTIONS_AUDIO_DEFAULT 111
+#define IDC_OPTIONS_PLAYER_VOICE 112
+#define IDC_OPTIONS_VON_VALUE 113
+#define IDC_OPTIONS_VON_SLIDER 114
+#define IDC_OPTIONS_SAMPLES_VALUE 115
+#define IDC_OPTIONS_SAMPLES_SLIDER 116
+#define IDC_OPTIONS_MIC_SENS_SLIDER 117
+#define IDC_OPTIONS_MIC_ADJUST 118
+
+// microphone adjustment
+#define IDC_OPTIONS_MIC_PROGRESS_BAR 1001
+#define IDC_OPTIONS_MIC_PROGRESS 1002
+
+#define IDC_OPTIONS_SUBTITLES 102
+#define IDC_OPTIONS_RADIO 103
+
+#define IDC_DIFF_AI_LEVEL_TEXT 1510
+#define IDC_DIFF_AI_LEVEL 1511
+#define IDC_DIFF_AI_SKILL_LABEL 1512
+#define IDC_DIFF_AI_SKILL_SLIDER 1513
+#define IDC_DIFF_AI_SKILL_VALUE 1514
+#define IDC_DIFF_AI_PRECISION_LABEL 1515
+#define IDC_DIFF_AI_PRECISION_SLIDER 1516
+#define IDC_DIFF_AI_PRECISION_VALUE 1517
+#define IDC_DIFF_PICTURE 1518
+#define IDC_DIFF_DESCRIPTION 1519
+#define IDC_DIFF_OPTIONS_GROUP 1520
+#define IDC_DIFF_REDUCED_DAMAGE 1521
+#define IDC_DIFF_GROUP_INDICATORS 1522
+#define IDC_DIFF_FRIENDLY_TAG 1523
+#define IDC_DIFF_ENEMY_TAG 1524
+#define IDC_DIFF_MINES 1525
+#define IDC_DIFF_COMMANDS 1526
+#define IDC_DIFF_WAYPOINTS 1527
+#define IDC_DIFF_WEAPON_INFO 1528
+#define IDC_DIFF_STANCE_INDICATOR 1529
+#define IDC_DIFF_STAMINA_BAR 1530
+#define IDC_DIFF_CROSSHAIR 1531
+#define IDC_DIFF_VISION_AID 1532
+#define IDC_DIFF_THIRD_PERSON 1533
+#define IDC_DIFF_CAMERA_SHAKE 1534
+#define IDC_DIFF_SCORE_TABLE 1535
+#define IDC_DIFF_KILLED_BY 1536
+#define IDC_DIFF_VON_ID 1537
+#define IDC_DIFF_EXTENDED_MAP_FRIENDLY 1538
+#define IDC_DIFF_AUTO_REPORT 1539
+#define IDC_DIFF_MULTIPLE_SAVES 1540
+// #define IDC_DIFF_SQUAD_RADAR 1541
+#define IDC_DIFF_TACTICAL_PING 1542
+#define IDC_DIFF_EXTENDED_MAP_ENEMY 1543
+#define IDC_DIFF_EXTENDED_MAP_MINES 1544
+#define IDC_DIFF_MINIMAP_ALLOWED 1545
+#define IDC_DIFF_EXTENDED_MAP_PING 1546
+
+// Configure display controls
+#define IDC_CONFIG_DEFAULT 101
+#define IDC_CONFIG_KEYS 102
+#define IDC_CONFIG_XAXIS 103
+#define IDC_CONFIG_YAXIS 104
+#define IDC_CONFIG_YREVERSED 105
+#define IDC_CONFIG_JOYSTICK 106
+#define IDC_CONFIG_BUTTONS 107
+#define IDC_CONFIG_CONTROLS_PAGE 108
+#define IDC_CONFIG_FLOATING_ZONE 109
+#define IDC_CONFIG_MOUSE_FILTERING 110
+#define IDC_CONFIG_GEARBOX_MODE 112
+#define IDC_CONFIG_MOUSE_ACCELERATION 113
+#define IDC_CONFIG_KEY_PRESETS 114
+
+// dialog for selecting default controls preset
+#define IDC_CONFIG_DEFAULTCONTROLS_LIST 101
+
+// Multiplayer type display controls
+#define IDC_MP_TYPE_RANKED_MATCH 101
+#define IDC_MP_TYPE_PLAYER_MATCH 102
+#define IDC_MP_TYPE_SYSTEM_LINK 103
+#define IDC_MP_TYPE_FRIENDS 104
+#define IDC_MP_TYPE_DOWNLOAD 105
+#define IDC_MP_TYPE_INFO 106
+#define IDC_MP_TYPE_STATS 107
+#define IDC_MP_TYPE_SIGN_OUT 108
+#define IDC_MP_TYPE_DEDICATED_SERVER 109
+#define IDC_MP_TYPE_SERVER 110
+#define IDC_MP_TYPE_APPEAR_OFFLINE 111
+
+// Xbox Live display controls
+#define IDC_LIVE_QUICK_MATCH 101
+#define IDC_LIVE_CUSTOM_MATCH 102
+#define IDC_LIVE_CREATE_MATCH 103
+
+// Friends dialog
+#define IDC_FRIENDS_LIST 101
+#define IDC_FRIENDS_STATUS 102
+
+// Friends options dialog
+#define IDC_FRIENDS_PLAYER 101
+#define IDC_FRIENDS_GAME_INVITE 102
+#define IDC_FRIENDS_GAME_CANCEL 103
+#define IDC_FRIENDS_GAME_ACCEPT 104
+#define IDC_FRIENDS_GAME_DECLINE 105
+#define IDC_FRIENDS_GAME_JOIN 106
+#define IDC_FRIENDS_ACCEPT 107
+#define IDC_FRIENDS_DECLINE 108
+#define IDC_FRIENDS_STOP 109
+#define IDC_FRIENDS_CANCEL 110
+#define IDC_FRIENDS_REMOVE 111
+#define IDC_FRIENDS_VOICE 112
+#define IDC_FRIENDS_FEEDBACK 113
+#define IDC_FRIENDS_GAME_INVITE_VOICE 114
+#define IDC_FRIENDS_PLAY_MESSAGE 115
+#define IDC_FRIENDS_MISSIONS 152
+#define IDC_MULTI_BATTLEYE_FILTER 154
+#define IDC_MULTI_EXPANSIONS_FILTER 155
+
+// Send voice mail dialog
+#define IDC_SVM_TITLE 101
+#define IDC_SVM_PLAYER 102
+#define IDC_SVM_RECORD 103
+#define IDC_SVM_PLAY 104
+#define IDC_SVM_SEND 105
+#define IDC_SVM_PROGRESS 106
+#define IDC_SVM_TIME 107
+
+// Receive voice mail dialog
+#define IDC_RVM_TITLE 101
+#define IDC_RVM_PLAYER 102
+#define IDC_RVM_PLAY 103
+#define IDC_RVM_FEEDBACK 104
+#define IDC_RVM_PROGRESS 105
+#define IDC_RVM_TIME 106
+
+// Xbox players dialog
+#define IDC_XPLAYERS_LIST 101
+#define IDC_XPLAYERS_STATUS 102
+#define IDC_XPLAYERS_DISABLE_VOICE 103
+#define IDC_XPLAYERS_ENABLE_VOICE 104
+#define IDC_XPLAYERS_KICKOFF 105
+
+// Xbox players options dialog
+#define IDC_XPLAYERS_PLAYER 101
+#define IDC_XPLAYERS_ASK 102
+#define IDC_XPLAYERS_MUTE 103
+#define IDC_XPLAYERS_FEEDBACK 104
+#define IDC_XPLAYERS_CANCEL 105
+#define IDC_XPLAYERS_ASK_VOICE 107
+
+// Feedback dialog
+#define IDC_FEEDBACK_PLAYER 101
+#define IDC_FEEDBACK_DATE 102
+#define IDC_FEEDBACK_GREAT_SESSION 103
+#define IDC_FEEDBACK_GOOD_ATTITUDE 104
+#define IDC_FEEDBACK_BAD_NAME 105
+#define IDC_FEEDBACK_CURSING 106
+#define IDC_FEEDBACK_SCREAM 107
+#define IDC_FEEDBACK_CHEAT 108
+#define IDC_FEEDBACK_THREAT 109
+#define IDC_FEEDBACK_MSG_HARASSING 110
+#define IDC_FEEDBACK_MSG_OFFENSIVE 111
+#define IDC_FEEDBACK_MSG_SPAM 112
+
+// Download content display controls
+#define IDC_DOWNLOAD_CONTENT_LIST 101
+
+#define IDC_DOWNLOAD_CONTENT_TITLE 101
+#define IDC_DOWNLOAD_CONTENT_TERMS 102
+#define IDC_DOWNLOAD_CONTENT_PICTURE 103
+#define IDC_DOWNLOAD_CONTENT_SHOW_PRICE 104
+
+#define IDC_DOWNLOAD_CONTENT_PRICE_TITLE 101
+#define IDC_DOWNLOAD_CONTENT_PRICE 102
+#define IDC_DOWNLOAD_CONTENT_PRICE_QUESTION 103
+
+#define IDC_INSTALL_CONTENT_PROGRESS 101
+#define IDC_INSTALL_CONTENT_NAME 102
+#define IDC_INSTALL_CONTENT_TIME 103
+
+// Multiplayer passcode display controls
+#define IDC_MP_PASSCODE_FIRST 101
+
+// Multiplayer display controls
+#define IDC_MULTI_TITLE 101
+#define IDC_MULTI_SESSIONS 102
+//#define IDC_MULTI_REMOTE 103 //Renamed to IDC_MULTI_TAB_DIRECT_CONNECT
+//#define IDC_MULTI_NEW 104 //Renamed to IDC_MULTI_TAB_HOST_SERVER
+#define IDC_MULTI_JOIN 105
+#define IDC_MULTI_NOTEBOOK 106
+#define IDC_MULTI_PASSWORD 107
+#define IDC_MULTI_PORT 108
+#define IDC_MULTI_SERVER_ICON 111
+#define IDC_MULTI_SERVER_COLUMN 112
+#define IDC_MULTI_MISSION_ICON 113
+#define IDC_MULTI_MISSION_COLUMN 114
+#define IDC_MULTI_STATE_ICON 115
+#define IDC_MULTI_STATE_COLUMN 116
+#define IDC_MULTI_PLAYERS_ICON 117
+#define IDC_MULTI_PLAYERS_COLUMN 118
+#define IDC_MULTI_PING_ICON 119
+#define IDC_MULTI_PING_COLUMN 120
+#define IDC_MULTI_PROGRESS 121
+#define IDC_MULTI_INTERNET 122
+#define IDC_MULTI_REFRESH 123
+#define IDC_MULTI_FILTER 124
+#define IDC_MULTI_SERVER_FILTER 125
+#define IDC_MULTI_MISSION_FILTER 126
+#define IDC_MULTI_PLAYERS_FILTER 127
+#define IDC_MULTI_PING_FILTER 128
+#define IDC_MP_HOST 129
+#define IDC_MP_TYPE 130
+#define IDC_MP_MISSION 131
+#define IDC_MP_ISLAND 132
+#define IDC_MP_STATE 133
+#define IDC_MP_TIMELEFT 134
+#define IDC_MP_SLOTS_PUBLIC 135
+#define IDC_MP_SLOTS_PRIVATE 136
+#define IDC_MP_NO_SESSION 137
+#define IDC_MP_DIFFICULTY 138
+#define IDC_MP_LANGUAGE 139
+#define IDC_MULTI_GAMETYPE_ICON 140
+#define IDC_MULTI_GAMETYPE_COLUMN 141
+#define IDC_MP_PING 142
+#define IDC_MP_PASSWORD 143
+#define IDC_MP_PLATFORM 144
+#define IDC_MP_COUNTRY 145
+#define IDC_MP_VERSION 146
+#define IDC_MP_VERSION_REQUIRED 147
+#define IDC_MP_MODS 148
+#define IDC_MP_PLAYERS_ROW 149
+#define IDC_MULTI_PASSWORDED_FILTER 150
+#define IDC_MULTI_FULL_FILTER 151
+#define IDC_MULTI_TYPE_FILTER 152
+#define IDC_MP_NEXT_SESSION 153
+#define IDC_MULTI_BATTLEYE_FILTER 154
+#define IDC_MULTI_EXPANSIONS_FILTER 155
+#define IDC_MULTI_FAVORITE_COLUMN 156
+#define IDC_MULTI_FAVORITE_ICON 157
+#define IDC_MULTI_SERVER_COUNT 158
+#define IDC_MULTI_TAB_INTERNET 159
+#define IDC_MULTI_TAB_RECENT 160
+#define IDC_MULTI_TAB_LAN 161
+#define IDC_MULTI_TAB_FRIENDS 162
+#define IDC_MULTI_TAB_OFFICIAL 163 //Changed 164 to 163
+#define IDC_MULTI_TAB_QUICK_PLAY 164 //IDC_MULTI_QUICK_PLAY renamed to IDC_MULTI_TAB_OFFICIAL, changed to 164
+#define IDC_MULTI_TAB_SERVERS 165 //IDC_MULTI_SERVERS renamed to IDC_MULTI_TAB_SERVERS, changed to 165
+#define IDC_MULTI_TAB_DIRECT_CONNECT 166 //IDC_MULTI_REMOTE 103 renamed and changed to IDC_MULTI_TAB_DIRECT_CONNECT
+#define IDC_MULTI_TAB_HOST_SERVER 167 //IDC_MULTI_NEW 104 renamed and changed to IDC_MULTI_TAB_HOST_SERVER
+#define IDC_MULTI_LAUNCHER 168 //Launcher button
+#define IDC_MP_FILEPATCHING 169
+
+//MP Quick Play dialogue
+#define IDC_MP_QUICK_GAME_TYPE 110
+#define IDC_MP_QUICK_MAX_PING 111
+#define IDC_MP_QUICK_BEST_SERVER 112
+#define IDC_MP_QUICK_FIND_SERVER 113
+#define IDC_MP_QUICK_SHOW_SERVERS 114
+#define IDC_MP_QUICK_SHOW_SERVERS 114
+#define IDC_MP_QUICK_MODE_TITLE 115
+#define IDC_MP_QUICK_MODE_PICTURE 116
+#define IDC_MP_QUICK_MODE_DESCRIPTION 117
+#define IDC_MP_QUICK_MODE_BACKGROUND 118
+
+//Server Search dialogue
+#define IDC_MP_SERVER_SEARCH_STATUS 101
+#define IDC_MP_SERVER_SEARCH_PROGRESS 102
+
+//Server Found dialogue
+#define IDC_MP_SERVER_FOUND_COUNTDOWN 101
+#define IDC_MP_SERVER_FOUND_MISSION 102
+#define IDC_MP_SERVER_FOUND_GAME_TYPE 103
+#define IDC_MP_SERVER_FOUND_PLAYERS 104
+#define IDC_MP_SERVER_FOUND_BUTTON_NEXT 105
+#define IDC_MP_SERVER_FOUND_BUTTON_JOIN 106
+
+#define IDC_OPTIMATCH_FILTER_SPEED 101
+#define IDC_OPTIMATCH_FILTER_TYPE 102
+#define IDC_OPTIMATCH_FILTER_MIN_PLAYERS 103
+#define IDC_OPTIMATCH_FILTER_MAX_PLAYERS 104
+#define IDC_OPTIMATCH_FILTER_LANGUAGE 105
+#define IDC_OPTIMATCH_FILTER_DIFFICULTY 106
+
+#define IDC_PASSWORD 101
+
+#define IDC_IP_ADDRESS 101
+#define IDC_IP_PORT 102
+
+#define IDC_PORT_PORT 101
+
+#define IDC_FILTER_SERVER 101
+#define IDC_FILTER_MISSION 102
+#define IDC_FILTER_MAXPING 103
+#define IDC_FILTER_MINPLAYERS 104
+#define IDC_FILTER_MAXPLAYERS 105
+#define IDC_FILTER_FULL 106
+#define IDC_FILTER_PASSWORDED 107
+#define IDC_FILTER_DEFAULT 108
+#define IDC_FILTER_TYPE 109
+#define IDC_FILTER_BATTLEYE 110
+#define IDC_FILTER_EXPANSIONS 111
+#define IDC_FILTER_MONETIZED 112
+
+#define IDC_CLIENT_TEXT 101
+#define IDC_CLIENT_PLAYERS 102
+#define IDC_CLIENT_PROGRESS 103
+
+#define IDC_SERVER_ISLAND 101
+#define IDC_SERVER_MISSION 102
+#define IDC_SERVER_EDITOR 103
+#define IDC_SERVER_DIFF 104
+#define IDC_SERVER_PLAYERS 105
+#define IDC_SERVER_GAMETYPE 106
+#define IDC_SERVER_SLOTS 107
+#define IDC_SERVER_SLOTS_PRIVATE 108
+#define IDC_SERVER_SLOTS_PUBLIC 109
+#define IDC_SERVER_MIN_PLAYERS 110
+#define IDC_SERVER_MAX_PLAYERS 111
+#define IDC_SERVER_SLOTS_PRIVATE_TITLE 112
+#define IDC_SERVER_SLOTS_PRIVATE_TEXT 112
+#define IDC_SERVER_SLOTS_PUBLIC_TITLE 113
+#define IDC_SERVER_SLOTS_PUBLIC_TEXT 113
+#define IDC_SERVER_SLOTS_PUBLIC_VALUE 114
+#define IDC_SERVER_SLOTS_PRIVATE_VALUE 115
+#define IDC_SERVER_VOTED_MISSIONS 116
+#define IDC_SERVER_PLAYERS_TITLE 117
+#define IDC_SERVER_TIMEOUT 118
+#define IDC_SERVER_VOTED_DIFFICULTY 119
+#define IDC_SERVER_DELETE 120
+#define IDC_SERVER_COPY 121
+#define IDC_SERVER_EDIT 122
+#define IDC_SERVER_LOAD 123
+#define IDC_SERVER_PRIVATE_SLOTS_TITLE 124
+#define IDC_SERVER_PRIVATE_SLOTS_VALUE 125
+#define IDC_SERVER_PRIVATE_SLOTS 126
+#define IDC_SERVER_MAXIMUM_SLOTS_TITLE 127
+#define IDC_SERVER_MAXIMUM_SLOTS 128
+#define IDC_SERVER_MAXIMUM_SLOTS_VALUE 129
+#define IDC_SERVER_MI_OVERVIEW 130
+#define IDC_SERVER_MI_GAMETYPE 131
+#define IDC_SERVER_MI_MAX_PLAYERS 132
+#define IDC_SERVER_MI_RESPAWN 133
+#define IDC_SERVER_MI_MIN_PLAYERS 134
+#define IDC_SERVER_SHOW_MISSION_WORKSHOP 135
+#define IDC_SERVER_SHOW_GAME_WORKSHOP 136
+#define IDC_SERVER_MI_NAME 137
+#define IDC_SERVER_MI_AUTHOR 138
+#define IDC_SERVER_MI_PICTURE 139
+#define IDC_SERVER_MI_DESCRIPTION 140
+#define IDC_SERVER_LOADING_PICTURE 141
+#define IDC_SERVER_GAME_OR_MISSION_WORKSHOP 142
+#define IDC_SERVER_ISLAND_TITLE 143
+#define IDC_SERVER_MISSION_TITLE 144
+#define IDC_SERVER_DIFF_INDICATOR 145
+#define IDC_SERVER_PURCHASE_BUTTON 146
+
+
+#define IDC_REQUIRED_BATTLEYE 201
+
+// _VBS3
+#define IDC_AAR_SERVER 121
+#define IDC_AAR_SERVER_FILES 122
+#define IDC_AAR_DOWNLOADPROGRESS 123
+#define IDC_AAR_DOWNLOADSTART 124
+#define IDC_AAR_DOWNLOADSTOP 125
+
+// Host settings dialog
+#define IDC_HOST_NAME 101
+#define IDC_HOST_PASSWORD 102
+#define IDC_HOST_MAX_PLAYERS 103
+#define IDC_HOST_PRIVATE 104
+#define IDC_HOST_PORT 105
+#define IDC_HOST_PORT_WARNING 106
+#define IDC_HOST_UPNP 107
+
+#define IDC_DED_SERVER_SLOTS_PUBLIC 101
+#define IDC_DED_SERVER_SLOTS_PUBLIC_TITLE 102
+#define IDC_DED_SERVER_SLOTS_PUBLIC_VALUE 103
+#define IDC_DED_SERVER_SLOTS_PRIVATE 104
+#define IDC_DED_SERVER_SLOTS_PRIVATE_TITLE 105
+#define IDC_DED_SERVER_SLOTS_PRIVATE_VALUE 106
+
+#define IDC_WIZT_TEMPLATES 101
+#define IDC_WIZT_OVERVIEW 102
+#define IDC_WIZT_NAME 103
+
+#define IDC_WIZM_EDIT 101
+
+#define IDC_SRVSETUP_PLAYERS 101
+#define IDC_SRVSETUP_UNITS 102
+#define IDC_SRVSETUP_ISLAND 103
+#define IDC_SRVSETUP_NAME 104
+#define IDC_SRVSETUP_DESC 105
+#define IDC_SRVSETUP_ASSIGN 106
+#define IDC_SRVSETUP_UNASSIGN 107
+#define IDC_SRVSETUP_RANDOM 108
+#define IDC_SRVSETUP_PARAM1 109
+#define IDC_SRVSETUP_PARAM1_TEXT 110
+#define IDC_SRVSETUP_PARAM2 111
+#define IDC_SRVSETUP_PARAM2_TEXT 112
+
+#define IDC_SRVSIDE_NAME 101
+#define IDC_SRVSIDE_ISLAND 102
+#define IDC_SRVSIDE_POOL 103
+#define IDC_SRVSIDE_WEST 104
+#define IDC_SRVSIDE_EAST 105
+#define IDC_SRVSIDE_RESIST 106
+#define IDC_SRVSIDE_CIVIL 107
+#define IDC_SRVSIDE_WEST_TEXT 108
+#define IDC_SRVSIDE_EAST_TEXT 109
+#define IDC_SRVSIDE_RESIST_TEXT 110
+#define IDC_SRVSIDE_CIVIL_TEXT 111
+#define IDC_SRVSIDE_DEFAULT 112
+#define IDC_SRVSIDE_PARAM1 113
+#define IDC_SRVSIDE_PARAM1_TEXT 114
+#define IDC_SRVSIDE_PARAM2 115
+#define IDC_SRVSIDE_PARAM2_TEXT 116
+#define IDC_SRVSIDE_PLAYERS 117
+
+#define IDC_MPROLE_TITLE 101
+#define IDC_MPROLE_NAME 102
+#define IDC_MPROLE_ISLAND 103
+#define IDC_MPROLE_DESC 104
+#define IDC_MPROLE_POOL 105
+#define IDC_MPROLE_POOL_TEXT 106
+#define IDC_MPROLE_ROLES 107
+#define IDC_MPROLE_DEFAULT 108
+#define IDC_MPROLE_ENABLE 109
+#define IDC_MPROLE_SIDES 110
+#define IDC_MPROLE_ENABLE_ALL 111
+
+#define IDC_CLIENT_GAME 101
+
+#define IDC_CLIENTMAP_START1 101
+#define IDC_CLIENTMAP_START2 102
+
+#define IDC_CLIENT_READY_PLAYERS 120
+#define IDC_CLIENT_READY_PLAYERS_TITLE 121
+#define IDC_CLIENT_READY_TIMEOUT 122
+
+#define IDC_SERVER_READY_PLAYERS 120
+#define IDC_SERVER_READY_PLAYERS_TITLE 121
+
+#define IDC_MP_PLAYERS 101
+#define IDC_MP_PL 102
+#define IDC_MP_PL_NAME 103
+#define IDC_MP_PL_MAIL 104
+#define IDC_MP_PL_ICQ 105
+#define IDC_MP_PL_REMARK 106
+#define IDC_MP_SQ 107
+#define IDC_MP_SQ_NAME 108
+#define IDC_MP_SQ_ID 109
+#define IDC_MP_SQ_MAIL 110
+#define IDC_MP_SQ_WEB 111
+#define IDC_MP_SQ_PICTURE 112
+#define IDC_MP_SQ_TITLE 113
+#define IDC_MP_KICKOFF 114
+#define IDC_MP_BAN 115
+#define IDC_MP_PL_MISSION 116
+#define IDC_MP_PL_ISLAND 117
+#define IDC_MP_PL_TIME 118
+#define IDC_MP_PL_MINPING 119
+#define IDC_MP_PL_AVGPING 120
+#define IDC_MP_PL_MAXPING 121
+#define IDC_MP_PL_MINBAND 122
+#define IDC_MP_PL_AVGBAND 123
+#define IDC_MP_PL_MAXBAND 124
+#define IDC_MP_PL_DESYNC 125
+#define IDC_MP_PL_REST 126
+#define IDC_MP_MUTE 127
+
+#define IDC_CLIENT_WAIT_TITLE 130 // is used together with MP_PL
+
+#define IDC_MPSETUP_NAME 101
+#define IDC_MPSETUP_ISLAND 102
+#define IDC_MPSETUP_DESC 103
+#define IDC_MPSETUP_WEST 104
+#define IDC_MPSETUP_EAST 105
+#define IDC_MPSETUP_GUERRILA 106
+#define IDC_MPSETUP_CIVILIAN 107
+#define IDC_MPSETUP_ROLES_TITLE 108
+#define IDC_MPSETUP_ROLES 109
+#define IDC_MPSETUP_PARAM1_TITLE 110
+#define IDC_MPSETUP_PARAM1 111
+#define IDC_MPSETUP_PARAM2_TITLE 112
+#define IDC_MPSETUP_PARAM2 113
+#define IDC_MPSETUP_POOL 114
+#define IDC_MPSETUP_MESSAGE 115
+#define IDC_MPSETUP_KICK 116
+#define IDC_MPSETUP_ENABLE_ALL 117
+#define IDC_MPSETUP_LOCK 118
+#define IDC_MPSETUP_SIDE 119
+#define IDC_MPSETUP_POOL_TITLE 120
+#define IDC_MPSETUP_TIMEOUT 121
+#define IDC_MPSETUP_PLAYERS 122
+#define IDC_MPSETUP_FRIENDS 123
+#define IDC_MPSETUP_ADVANCED 124
+#define IDC_MPSETUP_GAMERCARD 125
+#define IDC_MPSETUP_PARTYGUI 126
+#define IDC_MPSETUP_ASSIGNROLE 127
+#define IDC_MPSETUP_PARAMS 128
+#define IDC_MPSETUP_DSINTERFACE 129
+#define IDC_MPSETUP_MISSION_WORKSHOP 130
+#define IDC_MPSETUP_LOGIC 131
+#define IDC_MPSETUP_VIRTUAL 132
+#define IDC_MPSETUP_PLAYERS_BUTTON 133
+#define IDC_MPSETUP_PLAYERS_SORT 134
+#define IDC_MPSETUP_PING_BUTTON 135
+#define IDC_MPSETUP_PING_SORT 136
+#define IDC_MPSETUP_MUTE_ALL 137
+
+#define IDC_MPSETUP_MSG_MESSAGE 101
+#define IDC_MPSETUP_MSG_PROGRESS 102
+#define IDC_MPSETUP_MSG_TIME 103
+
+#define IDC_PROGRESS_MSG_MESSAGE 101
+#define IDC_PROGRESS_MSG_PROGRESS 102
+#define IDC_PROGRESS_MSG_TIME 103
+
+#define IDC_SERVER_SETTINGS_PARAM1_TEXT 101
+#define IDC_SERVER_SETTINGS_PARAM1 102
+#define IDC_SERVER_SETTINGS_PARAM2_TEXT 103
+#define IDC_SERVER_SETTINGS_PARAM2 104
+#define IDC_SERVER_SETTINGS_AI 105
+#define IDC_SERVER_SETTINGS_ASSIGN 106
+
+#define IDC_SERVER_ADVANCED_ROLES 101
+#define IDC_SERVER_ADVANCED_DISABLE_ALL 102
+#define IDC_SERVER_ADVANCED_AUTOASSIGN 103
+
+#define IDC_SERVER_SELECT_PLAYERS 101
+
+// Main map display controls
+#define IDC_MAP_WATCH 101
+#define IDC_MAP_COMPASS 102
+#define IDC_MAP_WALKIE_TALKIE 103
+#define IDC_MAP_NOTEPAD 104
+#define IDC_MAP_WARRANT 105
+#define IDC_MAP_GPS 106
+#define IDC_MAP_TEXTURES 107
+#define IDC_MAP_BRIEFING_SHOW 108
+#define IDC_MAP_BRIEFING_PAGE 109
+#define IDC_MAP_PREV_MARKER 110
+#define IDC_MAP_NEXT_MARKER 111
+#define IDC_MAP_GEAR 112
+
+// Diary display controls
+#define IDC_DIARY 101
+#define IDC_DIARY_INDEX 102
+#define IDC_DIARY_PAGE 103
+#define IDC_DIARY_ADD 104
+
+// Select island display controls
+#define IDC_SELECT_ISLAND 101
+#define IDC_SELECT_ISLAND_NOTEBOOK 102
+#define IDC_SELECT_ISLAND_WIZARD 103
+#define IDC_SELECT_ISLAND_EDITOR 104
+#define IDC_SELECT_ISLAND_EDITOR_OLD 105
+//Redefined in Eden
+//IDC_SELECT_ISLAND_EDITOR_OLD 105
+//IDC_SELECT_ISLAND_3DEN 106
+#define IDC_SELECT_ISLAND_BUTTON_PURCHASE 107
+
+// Custom arcade display controls
+#define IDC_CUST_GAME 101
+#define IDC_CUST_PLAY 102
+#define IDC_CUST_EDIT 103
+#define IDC_CUST_DELETE 104
+#define IDC_CUST_EDIT_2 105
+
+#define IDC_MISSION_PARAMS_LABEL 101
+#define IDC_MISSION_PARAMS_COMBO 102
+
+#define IDC_ARCMAP_LOAD 101
+#define IDC_ARCMAP_SAVE 102
+#define IDC_ARCMAP_CLEAR 103
+#define IDC_ARCMAP_MODE 104
+#define IDC_ARCMAP_INTEL 105
+#define IDC_ARCMAP_MERGE 106
+#define IDC_ARCMAP_PREVIEW 107
+#define IDC_ARCMAP_CONTINUE 108
+#define IDC_ARCMAP_SECTION 109
+#define IDC_ARCMAP_IDS 111
+#define IDC_ARCMAP_TEXTURES 112
+#define IDC_ARCMAP_MISSION_NAME 113
+#define IDC_ARCMAP_MAP 114
+#define IDC_ARCMAP_BACKGROUND 115
+#define IDC_ARCMAP_LAYOUT 116
+#define IDC_ARCMAP_PUBLISH_MISSION 117
+
+#define IDC_ARCUNIT_TITLE 101
+#define IDC_ARCUNIT_SIDE 102
+#define IDC_ARCUNIT_VEHICLE 103
+#define IDC_ARCUNIT_RANK 104
+#define IDC_ARCUNIT_CTRL 105
+#define IDC_ARCUNIT_CLASS 107
+#define IDC_ARCUNIT_HEALTH 108
+#define IDC_ARCUNIT_FUEL 109
+#define IDC_ARCUNIT_AMMO 110
+#define IDC_ARCUNIT_AZIMUT 111
+#define IDC_ARCUNIT_SPECIAL 112
+#define IDC_ARCUNIT_AGE 113
+#define IDC_ARCUNIT_AZIMUT_PICTURE 114
+#define IDC_ARCUNIT_PLACE 115
+#define IDC_ARCUNIT_PRESENCE 116
+#define IDC_ARCUNIT_PRESENCE_COND 117
+#define IDC_ARCUNIT_TEXT 118
+#define IDC_ARCUNIT_LOCK 119
+#define IDC_ARCUNIT_INIT 120
+#define IDC_ARCUNIT_SKILL 121
+#define IDC_ARCUNIT_DESC 122
+#define IDC_ARCUNIT_FACTION 123
+#define IDC_ARCUNIT_ELEVATION 124
+#define IDC_ARCUNIT_EQUIP 125
+#define IDC_ARCUNIT_RADIUS 126
+#define IDC_ARCUNIT_ARGUMENTS 127
+#define IDC_ARCUNIT_CATEGORY 128
+#define IDC_ARCUNIT_SETTINGS 2301
+
+#define IDC_ARCGRP_SIDE 101
+#define IDC_ARCGRP_TYPE 102
+#define IDC_ARCGRP_NAME 103
+#define IDC_ARCGRP_AZIMUT 104
+#define IDC_ARCGRP_AZIMUT_PICTURE 105
+#define IDC_ARCGRP_FACTION 106
+#define IDC_ARCGRP_UNITS_LIST 107
+
+#define IDC_ARCWP_TITLE 101
+#define IDC_ARCWP_TYPE 102
+#define IDC_ARCWP_SEQ 103
+#define IDC_ARCWP_DESC 104
+#define IDC_ARCWP_SEMAPHORE 105
+#define IDC_ARCWP_FORM 106
+#define IDC_ARCWP_SPEED 107
+#define IDC_ARCWP_COMBAT 108
+#define IDC_ARCWP_PLACE 109
+#define IDC_ARCWP_EFFECTS 110
+#define IDC_ARCWP_TIMEOUT_MIN 111
+#define IDC_ARCWP_TIMEOUT_MAX 112
+#define IDC_ARCWP_TIMEOUT_MID 113
+#define IDC_ARCWP_HOUSEPOS 114
+#define IDC_ARCWP_HOUSEPOSTEXT 115
+#define IDC_ARCWP_EXPACTIV 116
+#define IDC_ARCWP_SHOW 117
+#define IDC_ARCWP_EXPCOND 118
+#define IDC_ARCWP_SCRIPT 119
+#define IDC_ARCWP_PREC 120
+#define IDC_ARCWP_HEIGHT 121
+#define IDC_ARCWP_HEIGHTTEXT 122
+#define IDC_ARCWP_SCRIPTTEXT 123
+#define IDC_ARCWP_CATEGORY 124
+
+#define IDC_ARCWP_ARGUMENTS 125
+#define IDC_ARCWP_ARGUMENTSTEXT 126
+#define IDC_ARCWP_NAME 127
+
+#define IDC_ARCEFF_SOUND 103
+#define IDC_ARCEFF_VOICE 104
+#define IDC_ARCEFF_SOUND_ENV 105
+#define IDC_ARCEFF_SOUND_DET 106
+#define IDC_ARCEFF_MUSIC 107
+#define IDC_ARCEFF_TITTYPE 108
+#define IDC_ARCEFF_TITEFF 109
+#define IDC_ARCEFF_TITTEXT 110
+#define IDC_ARCEFF_TITRES 111
+#define IDC_ARCEFF_TITOBJ 112
+//#define IDC_ARCEFF_PLAYERONLY 113
+#define IDC_ARCEFF_CONDITION 113
+#define IDC_ARCEFF_TEXT_TITTEXT 114
+
+#define IDC_ARCSENS_TITLE 101
+#define IDC_ARCSENS_A 102
+#define IDC_ARCSENS_B 103
+#define IDC_ARCSENS_ANGLE 104
+#define IDC_ARCSENS_ACTIV 105
+#define IDC_ARCSENS_PRESENCE 106
+#define IDC_ARCSENS_REPEATING 107
+#define IDC_ARCSENS_INTERRUPT 108
+#define IDC_ARCSENS_TIMEOUT_MIN 109
+#define IDC_ARCSENS_TIMEOUT_MAX 110
+#define IDC_ARCSENS_TIMEOUT_MID 111
+#define IDC_ARCSENS_TYPE 112
+#define IDC_ARCSENS_OBJECT 113
+#define IDC_ARCSENS_TEXT 114
+#define IDC_ARCSENS_AGE 115
+#define IDC_ARCSENS_EFFECTS 116
+#define IDC_ARCSENS_EXPCOND 117
+#define IDC_ARCSENS_EXPACTIV 118
+#define IDC_ARCSENS_EXPDESACTIV 119
+#define IDC_ARCSENS_RECT 120
+#define IDC_ARCSENS_NAME 121
+
+#define IDC_ARCMARK_TITLE 101
+#define IDC_ARCMARK_NAME 102
+#define IDC_ARCMARK_MARKER 103
+#define IDC_ARCMARK_TYPE 104
+#define IDC_ARCMARK_COLOR 105
+#define IDC_ARCMARK_A 106
+#define IDC_ARCMARK_B 107
+#define IDC_ARCMARK_ANGLE 108
+#define IDC_ARCMARK_TYPE_TEXT 109
+#define IDC_ARCMARK_FILL 110
+#define IDC_ARCMARK_TEXT 111
+
+#define IDC_INTEL_RESISTANCE 101
+#define IDC_INTEL_MONTH 102
+#define IDC_INTEL_DAY 103
+#define IDC_INTEL_HOUR 104
+#define IDC_INTEL_MINUTE 105
+#define IDC_INTEL_BRIEFING_NAME 106
+#define IDC_INTEL_BRIEFING_DESC 107
+#define IDC_INTEL_WEATHER 108
+#define IDC_INTEL_FOG 109
+#define IDC_INTEL_WEATHER_FORECAST 110
+#define IDC_INTEL_FOG_FORECAST 111
+#define IDC_INTEL_YEAR 112
+//added by MUF - new intel dialog--------------------------
+#define IDC_INTEL_WEATHER_TB 113
+#define IDC_INTEL_WEATHER_FORECAST_TB 114
+
+#define IDC_INTEL_FOG_CB 115
+#define IDC_INTEL_FOG_TB 116
+#define IDC_INTEL_FOG_FORECAST_TB 117
+
+#define IDC_INTEL_RAIN_CB 118
+#define IDC_INTEL_RAIN 119
+#define IDC_INTEL_RAIN_TB 120
+#define IDC_INTEL_RAIN_FORECAST 121
+#define IDC_INTEL_RAIN_FORECAST_TB 122
+
+#define IDC_INTEL_LIGHTN_CB 123
+#define IDC_INTEL_LIGHTN 124
+#define IDC_INTEL_LIGHTN_TB 125
+#define IDC_INTEL_LIGHTN_FORECAST 126
+#define IDC_INTEL_LIGHTN_FORECAST_TB 127
+
+#define IDC_INTEL_WAVES_CB 128
+#define IDC_INTEL_WAVES 129
+#define IDC_INTEL_WAVES_TB 130
+#define IDC_INTEL_WAVES_FORECAST 131
+#define IDC_INTEL_WAVES_FORECAST_TB 132
+
+#define IDC_INTEL_WIND_CB 133
+#define IDC_INTEL_STRENGTH 134
+#define IDC_INTEL_STRENGTH_TB 135
+#define IDC_INTEL_STRENGTH_FORECAST 136
+#define IDC_INTEL_STRENGTH_FORECAST_TB 137
+
+#define IDC_INTEL_GUSTS 138
+#define IDC_INTEL_GUSTS_TB 139
+#define IDC_INTEL_GUSTS_FORECAST 140
+#define IDC_INTEL_GUSTS_FORECAST_TB 141
+
+#define IDC_INTEL_WINDDIR 142
+#define IDC_INTEL_WINDDIR_TB 143
+#define IDC_INTEL_WINDDIR_FORECAST 144
+#define IDC_INTEL_WINDDIR_FORECAST_TB 145
+
+#define IDC_INTEL_CHNGTIME 146
+#define IDC_INTEL_CHNGTIME_HOUR_TB 147
+#define IDC_INTEL_CHNGTIME_MIN_TB 148
+
+#define IDC_INTEL_CHNGTIME_HLEFT 149
+#define IDC_INTEL_CHNGTIME_HMIDDLE 150
+#define IDC_INTEL_CHNGTIME_HRIGHT 151
+
+//added by MUF - new intel dialog--------------------------
+
+// Dialog for choosing Editor's layout
+#define IDC_LAYOUT_LIST 101
+#define IDC_LAYOUT_PICTURE 102
+
+// Chat
+#define IDC_CHANNEL 101
+#define IDC_CHANNEL_VOICE 102
+#define IDC_CHANNEL_MUTE_VON 103
+#define IDC_CHANNEL_MUTE_CHAT 104
+
+#define IDC_CHAT 101
+
+#define IDC_VOICE_CHAT 101
+
+// Save / load template
+#define IDC_TEMPL_NAME 101
+#define IDC_TEMPL_TITLE 102
+#define IDC_TEMPL_MODE 103
+#define IDC_TEMPL_ISLAND 104
+
+// publish / update to Steam workshop
+#define IDC_PUBLISH_STEAM_TITLE 101
+#define IDC_PUBLISH_STEAM_TAGS 102
+#define IDC_PUBLISH_STEAM_PICTURE 103
+#define IDC_PUBLISH_STEAM_DESCRIPTION 104
+#define IDC_PUBLISH_STEAM_MISSION_LIST 105
+#define IDC_PUBLISH_STEAM_VISIBILITY 106
+#define IDC_PUBLISH_STEAM_CHANGE_NOTES 107
+#define IDC_PUBLISH_STEAM_PREVIEW_FILE 108
+#define IDC_PUBLISH_CHECKBOX_LICENCE 109
+#define IDC_PUBLISH_TEXT_MISSION_SIZE 110
+#define IDC_PUBLISH_TEXT_QUOTA 111
+#define IDC_PUBLISH_BUTTON_PUBLISH 112
+#define IDC_PUBLISH_BUTTON_UPDATE 113
+#define IDC_PUBLISH_BUTTON_DELETE 114
+#define IDC_PUBLISH_BUTTON_EDIT_TAGS 115
+#define IDC_PUBLISH_BUTTON_WORKSHOP 116
+#define IDC_PUBLISH_BUTTON_WORKSHOP_LICENCE 117
+#define IDC_PUBLISH_BUTTON_SELECT_PREVIEW 118
+#define IDC_PUBLISH_BUTTON_DEFAULT_PREVIEW 119
+#define IDC_PUBLISH_STORAGE_SLIDER 120
+// group that is hidden when new mission is selected and shown when already uploaded mission is selected
+#define IDC_PUBLISH_STEAM_HIDE_NEW_MISSION 121
+// group that is shown when new mission is selected and hidden when already uploaded mission is selected
+#define IDC_PUBLISH_STEAM_SHOW_NEW_MISSION 122
+
+// publish / update to Steam workshop - tags dialog
+#define IDC_PUBLISH_STEAM_TAGS_AVAILABLE 101
+#define IDC_PUBLISH_STEAM_TAGS_SELECTED 102
+#define IDC_PUBLISH_STEAM_TAGS_ADD 103
+#define IDC_PUBLISH_STEAM_TAGS_REMOVE 104
+#define IDC_PUBLISH_STEAM_TAGS_NEXT 105
+#define IDC_PUBLISH_STEAM_TAGS_BACK 106
+#define IDC_PUBLISH_STEAM_TAGS_TITLE 107
+
+// select file dialog
+#define IDC_FILE_SELECT_PATH 101
+#define IDC_FILE_SELECT_DIR_TREE 102
+#define IDC_FILE_SELECT_FILE_LIST 103
+#define IDC_FILE_SELECT_PREVIEW 104
+
+
+//Login display
+#define IDC_LOGIN_USER_LIST 101
+#define IDC_LOGIN_EDIT 102
+#define IDC_LOGIN_NEW_USER 103
+#define IDC_LOGIN_DELETE 104
+#define IDC_LOGIN_NAME 105
+#define IDC_LOGIN_FACE 106
+#define IDC_LOGIN_SPEAKER 107
+#define IDC_LOGIN_PITCH 108
+#define IDC_LOGIN_HEAD 109
+#define IDC_LOGIN_GLASSES 110
+#define IDC_LOGIN_ID 111
+#define IDC_LOGIN_SQUAD 112
+#define IDC_LOGIN_SQUAD_TEXT 113
+#define IDC_LOGIN_DISCARD 114
+#define IDC_LOGIN_TAB_AVATAR 115
+#define IDC_LOGIN_TAB_UNIT 116
+#define IDC_LOGIN_UNIT_SELECT 117
+#define IDC_LOGIN_UNIT_LOGO 118
+#define IDC_LOGIN_UNIT_NAME 119
+#define IDC_LOGIN_UNIT_MOTTO 120
+#define IDC_LOGIN_UNIT_DESCRIPTION 121
+#define IDC_LOGIN_ID_TEXT 122
+#define IDC_LOGIN_REFRESH 123
+
+// Interrupt display
+#define IDC_INT_OPTIONS 101
+#define IDC_INT_LOAD 102
+#define IDC_INT_SAVE 103
+#define IDC_INT_ABORT 104
+#define IDC_INT_RETRY 105
+#define IDC_INT_TITLE 106
+#define IDC_INT_SETTINGS 107
+#define IDC_INT_FRIENDS 108
+#define IDC_INT_PLAYERS 109
+#define IDC_INT_APPEAR_OFFLINE 110
+#define IDC_INT_MISSION 111
+#define IDC_INT_SIGN_IN_STATUS 112
+#define IDC_INT_EDIT_MAP 113
+#define IDC_INT_EDIT_3D 114
+#define IDC_INT_EDIT_PREVIEW 115
+#define IDC_INT_EDIT_REALTIME 116
+#define IDC_INT_RESTART 117
+#define IDC_INT_DIARY 118
+#define IDC_INT_REVERT 119
+#define IDC_INT_MISSIONNAME 120
+#define IDC_INT_TRAFFIC_LIGHT 121
+#define IDC_INT_FIELD_MANUAL 122
+
+// Interrupt revert display
+#define IDC_INT_REVERT_TYPE 101
+
+// Select save display
+#define IDC_SELECT_SAVE_SLOTS 101
+
+// Mission end display
+#define IDC_ME_SUBTITLE 101
+#define IDC_ME_QUOTATION 102
+#define IDC_ME_AUTHOR 103
+#define IDC_ME_RETRY 104
+#define IDC_ME_LOAD 105
+#define IDC_ME_RESTART 106
+#define IDC_ME_TEAM_SWITCH 107
+
+// Get ready display
+#define IDC_GETREADY_NAME 101
+#define IDC_GETREADY_DESC 102
+#define IDC_GETREADY_PRIMARY 105
+#define IDC_GETREADY_SECONDARY 106
+#define IDC_GETREADY_PLAYER 107
+#define IDC_GETREADY_DATE 108
+#define IDC_GETREADY_MODE 110
+#define IDC_GETREADY_PRIMARY_TEXT 111
+#define IDC_GETREADY_SECONDARY_TEXT 112
+#define IDC_GETREADY_EDITMODE 113
+#define IDC_GETREADY_TITLE 114
+
+#define IDC_GEAR_UNIT 101
+#define IDC_GEAR_SKILL 102
+#define IDC_GEAR_VEHICLE 103
+#define IDC_GEAR_POOL 105
+#define IDC_GEAR_OVERVIEW 106
+#define IDC_GEAR_SLOT_PRIMARY 107
+#define IDC_GEAR_SLOT_SECONDARY 108
+#define IDC_GEAR_SLOT_ITEM1 109
+#define IDC_GEAR_SLOT_ITEM2 110
+#define IDC_GEAR_SLOT_ITEM3 111
+#define IDC_GEAR_SLOT_ITEM4 112
+#define IDC_GEAR_SLOT_ITEM5 113
+#define IDC_GEAR_SLOT_ITEM6 114
+#define IDC_GEAR_SLOT_ITEM7 115
+#define IDC_GEAR_SLOT_ITEM8 116
+#define IDC_GEAR_SLOT_ITEM9 117
+#define IDC_GEAR_SLOT_ITEM10 118
+#define IDC_GEAR_SLOT_ITEM11 119
+#define IDC_GEAR_SLOT_ITEM12 120
+#define IDC_GEAR_SLOT_HANDGUN 121
+#define IDC_GEAR_SLOT_HANGUN_ITEM1 122
+#define IDC_GEAR_SLOT_HANGUN_ITEM2 123
+#define IDC_GEAR_SLOT_HANGUN_ITEM3 124
+#define IDC_GEAR_SLOT_HANGUN_ITEM4 125
+#define IDC_GEAR_SLOT_HANGUN_ITEM5 126
+#define IDC_GEAR_SLOT_HANGUN_ITEM6 127
+#define IDC_GEAR_SLOT_HANGUN_ITEM7 128
+#define IDC_GEAR_SLOT_HANGUN_ITEM8 129
+#define IDC_GEAR_SLOT_SPECIAL1 130
+#define IDC_GEAR_SLOT_SPECIAL2 131
+#define IDC_GEAR_REARM 132
+#define IDC_GEAR_CONTINUE 133
+#define IDC_GEAR_SLOT_INVENTORY1 134
+#define IDC_GEAR_SLOT_INVENTORY2 135
+#define IDC_GEAR_SLOT_INVENTORY3 136
+#define IDC_GEAR_SLOT_INVENTORY4 137
+#define IDC_GEAR_SLOT_INVENTORY5 138
+#define IDC_GEAR_SLOT_INVENTORY6 139
+#define IDC_GEAR_SLOT_INVENTORY7 140
+#define IDC_GEAR_SLOT_INVENTORY8 141
+#define IDC_GEAR_SLOT_INVENTORY9 142
+#define IDC_GEAR_SLOT_INVENTORY10 143
+#define IDC_GEAR_SLOT_INVENTORY11 144
+#define IDC_GEAR_SLOT_INVENTORY12 145
+
+#define IDC_GEAR_ADD_ITEM 146
+#define IDC_GEAR_REMOVE_ITEM 147
+
+#define IDC_GEAR_FILTER 148
+#define IDC_GEAR_FILTER_ICON1 149
+#define IDC_GEAR_FILTER_ICON2 150
+#define IDC_GEAR_FILTER_ICON3 151
+#define IDC_GEAR_FILTER_ICON4 152
+#define IDC_GEAR_FILTER_ICON5 153
+#define IDC_GEAR_FILTER_ICON6 154
+
+#define IDC_GEAR_POOL_GROUP 155
+#define IDC_GEAR_SOURCE_NAME 156
+#define IDC_GEAR_OPEN_BAG 157
+#define IDC_GEAR_CLOSE_BAG 158
+#define IDC_GEAR_ADD_DEFAULT 255
+#define IDC_GEAR_CLEAR_ALL 256
+#define IDC_BAG_ITEMS_GROUP 159
+#define IDC_UNIT_ITEMS_GROUP 160
+
+#define IDC_GEAR_BAG_EMPTY 5000
+/*
+#define IDC_GEAR_BAG_EMPTY_SLOT1 5000
+#define IDC_GEAR_BAG_EMPTY_SLOT2 5001
+#define IDC_GEAR_BAG_EMPTY_SLOT3 5002
+.
+.
+.
+#define IDC_GEAR_BAG_EMPTY_SLOT499 5498
+#define IDC_GEAR_BAG_EMPTY_SLOT500 5499
+*/
+#define IDC_GEAR_BAG_FULL 5500
+
+// Debriefing
+/*
+#define IDC_DEBRIEFING_LEFT 101
+#define IDC_DEBRIEFING_RIGHT 102
+*/
+#define IDC_DEBRIEFING_STAT 103
+#define IDC_DEBRIEFING_RESTART 104
+#define IDC_DEBRIEFING_PAD2 105
+#define IDC_DEBRIEFING_PLAYERS_TITLE_BG 106
+#define IDC_DEBRIEFING_PLAYERS_TITLE 107
+#define IDC_DEBRIEFING_PLAYERS_BG 108
+#define IDC_DEBRIEFING_PLAYERS 109
+#define IDC_DEBRIEFING_TIMEOUT 110
+#define IDC_DEBRIEFING_RESULT 111
+#define IDC_DEBRIEFING_TITLE 112
+#define IDC_DEBRIEFING_DEBRIEFING 113
+#define IDC_DEBRIEFING_OBJECTIVES 114
+#define IDC_DEBRIEFING_INFO 115
+#define IDC_DEBRIEFING_SHOW_PLAYERS 116
+#define IDC_DEBRIEFING_SHOW_PAGE2 117
+#define IDC_DEBRIEFING_LIVE_STATS 118
+#define IDC_DEBRIEFING_PREV_PAGE 119
+#define IDC_DEBRIEFING_NEXT_PAGE 120
+#define IDC_DEBRIEFING_LOAD 121
+#define IDC_DEBRIEFING_TEXT_GROUP 122
+#define IDC_DEBRIEFING_OBJECTIVES_GROUP 123
+#define IDC_DEBRIEFING_STATS_GROUP 124
+#define IDC_DEBRIEFING_MISSION_WORKSHOP 125
+#define IDC_DEBRIEFING_READY 126
+#define IDC_DEBRIEFING_DISCONNECT 127
+
+// Debug display
+#define IDC_DEBUG_EXP 101
+#define IDC_DEBUG_APPLY 102
+#define IDC_DEBUG_LOG 103
+#define IDC_DEBUG_SEARCH 161
+#define IDC_DEBUG_SEARCH_BUTTON 162
+#define IDC_DEBUG_HISTORY 163
+
+#define IDC_DEBUG_EXP1 121
+#define IDC_DEBUG_EXP2 122
+#define IDC_DEBUG_EXP3 123
+#define IDC_DEBUG_EXP4 124
+
+#define IDC_DEBUG_RES1 141
+#define IDC_DEBUG_RES2 142
+#define IDC_DEBUG_RES3 143
+#define IDC_DEBUG_RES4 144
+
+#define IDC_DEBUG_CLEAR_LOG 151
+#define IDC_DEBUG_FILTER_EDIT 152
+
+// Debug PhysX Display
+#define IDC_PHYSX_DEBUG_DIAGMODE 101
+#define IDC_PHYSX_DEBUG_DIAGMODEDRAW 102
+
+#define IDC_PHYSX_DEBUG_TERRAIN 103
+#define IDC_PHYSX_DEBUG_STATIC 104
+#define IDC_PHYSX_DEBUG_KINEMATIC 105
+#define IDC_PHYSX_DEBUG_DYNAMIC 106
+
+#define IDC_PHYSX_DEBUG_CHECK_BUTTONS_START 109
+#define IDC_PHYSX_DEBUG_WORLD_AXES 110
+#define IDC_PHYSX_DEBUG_BODY_AXES 111
+#define IDC_PHYSX_DEBUG_BODY_MASS_AXES 112
+#define IDC_PHYSX_DEBUG_BODY_LIN_VELOCITY 113
+#define IDC_PHYSX_DEBUG_BODY_ANG_VELOCITY 114
+#define IDC_PHYSX_DEBUG_BODY_JOINT_GROUPS 115
+#define IDC_PHYSX_DEBUG_JOINT_LOCAL_AXES 116
+#define IDC_PHYSX_DEBUG_JOINT_WORLD_AXES 117
+#define IDC_PHYSX_DEBUG_JOINT_LIMITS 118
+#define IDC_PHYSX_DEBUG_CONTACT_POINT 119
+#define IDC_PHYSX_DEBUG_CONTACT_NORMAL 120
+#define IDC_PHYSX_DEBUG_CONTACT_ERROR 121
+#define IDC_PHYSX_DEBUG_CONTACT_FORCE 122
+#define IDC_PHYSX_DEBUG_ACTOR_AXES 123
+#define IDC_PHYSX_DEBUG_COLLISION_AABBS 124
+#define IDC_PHYSX_DEBUG_COLLISION_SHAPES 125
+#define IDC_PHYSX_DEBUG_COLLISION_AXES 126
+#define IDC_PHYSX_DEBUG_COLLISION_COMPOUNDS 127
+#define IDC_PHYSX_DEBUG_COLLISION_VNORMALS 128
+#define IDC_PHYSX_DEBUG_COLLISION_FNORMALS 129
+#define IDC_PHYSX_DEBUG_COLLISION_EDGES 130
+#define IDC_PHYSX_DEBUG_COLLISION_SPHERES 131
+#define IDC_PHYSX_DEBUG_COLLISION_STATIC 132
+#define IDC_PHYSX_DEBUG_COLLISION_DYNAMIC 133
+#define IDC_PHYSX_DEBUG_COLLISION_FREE 134
+#define IDC_PHYSX_DEBUG_COLLISION_CCD 135
+#define IDC_PHYSX_DEBUG_COLLISION_SKELETONS 136
+#define IDC_PHYSX_DEBUG_CHECK_BUTTONS_END 148
+
+#define IDC_PHYSX3_DEBUG_CHECK_BUTTONS_START 149
+#define IDC_PHYSX3_DEBUG_WORLD_AXES 150
+#define IDC_PHYSX3_DEBUG_BODY_AXES 151
+#define IDC_PHYSX3_DEBUG_BODY_MASS_AXES 152
+#define IDC_PHYSX3_DEBUG_BODY_LIN_VELOCITY 153
+#define IDC_PHYSX3_DEBUG_BODY_ANG_VELOCITY 154
+#define IDC_PHYSX3_DEBUG_BODY_JOINT_GROUPS 155
+#define IDC_PHYSX3_DEBUG_CONTACT_POINT 156
+#define IDC_PHYSX3_DEBUG_CONTACT_NORMAL 157
+#define IDC_PHYSX3_DEBUG_CONTACT_ERROR 158
+#define IDC_PHYSX3_DEBUG_CONTACT_FORCE 159
+#define IDC_PHYSX3_DEBUG_ACTOR_AXES 160
+#define IDC_PHYSX3_DEBUG_COLLISION_AABBS 161
+#define IDC_PHYSX3_DEBUG_COLLISION_SHAPES 162
+#define IDC_PHYSX3_DEBUG_COLLISION_AXES 163
+#define IDC_PHYSX3_DEBUG_COLLISION_COMPOUNDS 164
+#define IDC_PHYSX3_DEBUG_COLLISION_FNORMALS 165
+#define IDC_PHYSX3_DEBUG_COLLISION_EDGES 166
+#define IDC_PHYSX3_DEBUG_COLLISION_STATIC 167
+#define IDC_PHYSX3_DEBUG_COLLISION_DYNAMIC 168
+#define IDC_PHYSX3_DEBUG_COLLISION_PAIRS 169
+#define IDC_PHYSX3_DEBUG_JOINT_LOCAL_AXES 170
+#define IDC_PHYSX3_DEBUG_JOINT_LIMITS 171
+#define IDC_PHYSX3_DEBUG_PARTICLE_SYSTEM_POSITION 172
+#define IDC_PHYSX3_DEBUG_PARTICLE_SYSTEM_VELOCITY 173
+#define IDC_PHYSX3_DEBUG_PARTICLE_SYSTEM_COLLISION_NORMAL 174
+#define IDC_PHYSX3_DEBUG_PARTICLE_SYSTEM_BOUNDS 175
+#define IDC_PHYSX3_DEBUG_PARTICLE_SYSTEM_GRID 176
+#define IDC_PHYSX3_DEBUG_PARTICLE_SYSTEM_BROADPHASE_BOUNDS 177
+#define IDC_PHYSX3_DEBUG_PARTICLE_SYSTEM_MAX_MOTION_DISTANCE 178
+#define IDC_PHYSX3_DEBUG_CHECK_BUTTONS_END 188
+
+#define IDC_PHYSX_DEBUG_ALL 190
+#define IDC_PHYSX_DEBUG_NONE 191
+#define IDC_PHYSX_DEBUG_DIAGMODEPERF 192
+#define IDC_PHYSX_DEBUG_DIAGMODESTATS 193
+
+#define IDC_PHYSX_DEBUG_USECONVEXSHAPES 194
+#define IDC_PHYSX_DEBUG_USEROADWAYS 195
+#define IDC_PHYSX_DEBUG_USEONECAPSULE 196
+#define IDC_PHYSX_DEBUG_IMMEDIATEFETCH 197
+
+#define IDC_PHYSX_DEBUG_BASIC 198
+
+// DS interface display
+#define IDC_DSI_PLAYERLIST 101
+#define IDC_DSI_MISSONLIST 102
+
+// HintC display
+#define IDC_HINTC_BG 101
+#define IDC_HINTC_HINT 102
+#define IDC_HINTC_TITLE 103
+#define IDC_HINTC_CONTINUE 104
+#define IDC_HINTC_LINE1 105
+#define IDC_HINTC_LINE2 106
+
+// Insert marker display
+#define IDC_INSERT_MARKER 101
+#define IDC_INSERT_MARKER_PICTURE 102
+#define IDC_INSERT_MARKER_CHANNELS 103
+
+// InGameUI
+// - unit info
+#define IDC_IGUI_TIME 101
+#define IDC_IGUI_DATE 102
+#define IDC_IGUI_NAME 103
+#define IDC_IGUI_UNIT 104
+#define IDC_IGUI_VALUE_EXP 106
+#define IDC_IGUI_COMBAT_MODE 107
+#define IDC_IGUI_VALUE_HEALTH 109
+#define IDC_IGUI_HITZONES 111
+#define IDC_IGUI_VALUE_FUEL 113
+#define IDC_IGUI_CARGO_MAN 114
+#define IDC_IGUI_CARGO_FUEL 115
+#define IDC_IGUI_CARGO_REPAIR 116
+#define IDC_IGUI_CARGO_AMMO 117
+#define IDC_IGUI_WEAPON 118
+#define IDC_IGUI_AMMO 119
+#define IDC_IGUI_VEHICLE 120
+#define IDC_IGUI_SPEED 121
+#define IDC_IGUI_ALT 122
+#define IDC_IGUI_FORMATION 123
+#define IDC_IGUI_BG 124
+#define IDC_IGUI_COMMANDER 125
+#define IDC_IGUI_DRIVER 126
+#define IDC_IGUI_GUNNER 127
+
+#define IDC_IGUI_SPEED_FREEFALL 380
+#define IDC_IGUI_SPEED_VERTICAL_FREEFALL 381
+#define IDC_IGUI_ALT_FREEFALL 382
+
+#define IDC_IGUI_ANALOGUE_HORIZON 383
+#define IDC_IGUI_ANALOGUE_SPEED_LADDER 384
+#define IDC_IGUI_ANALOGUE_ALT_LADDER 385
+
+#define IDC_IGUI_OPTICS_GROUP 390
+#define IDC_IGUI_DRIVER_GROUP 391
+#define IDC_IGUI_DRIVER_OPTICS_GROUP 392
+#define IDC_IGUI_VEHICLE_PITCH 393
+
+
+//AV_Terminal
+#define IDC_IGUI_AVT_NAME 100
+#define IDC_IGUI_AVT_TAKE_CONTROL 101
+#define IDC_IGUI_AVT_STATUS 102
+#define IDC_IGUI_AVT_TARGET 103
+#define IDC_IGUI_AVT_POSITION 104
+#define IDC_IGUI_AVT_PIP1 105
+#define IDC_IGUI_AVT_PIP2 106
+#define IDC_IGUI_AVT_COUNT 107
+#define IDC_IGUI_AVT_EDITOR_MENU 108
+#define IDC_IGUI_AVT_FUEL 109
+#define IDC_IGUI_AVT_WEAPON 110
+#define IDC_IGUI_AVT_AMMO 111
+#define IDC_IGUI_AVT_WEAPON_SEC 112
+#define IDC_IGUI_AVT_AMMO_SEC 113
+#define IDC_IGUI_AVT_TAKE_CONTROL_DRIVER 114
+#define IDC_IGUI_AVT_TAKE_CONTROL_GUNNER 115
+#define IDC_IGUI_AVT_AUTONOMOUS 116
+#define IDC_IGUI_AVT_COMBO 117
+#define IDC_IGUI_AVT_ALLOW_LIGHTS 118
+
+//AV Camera
+#define IDC_IGUI_AVC_PIP_DRIVER 100
+#define IDC_IGUI_AVC_PIP_GUNNER 101
+#define IDC_IGUI_AVC_PIP_SINGLE_VIEW 102
+#define IDC_IGUI_AVC_PIP_SOURCE 103
+#define IDC_IGUI_AVC_PIP_HEADING 104
+#define IDC_IGUI_AVC_PIP_MODE 105
+
+//Sling Load Assistant
+#define IDC_SLA_MAP 100
+#define IDC_SLA_HDIST 101
+#define IDC_SLA_VDIST 102
+#define IDC_SLA_STATUS 103
+#define IDC_SLA_LIFT_PROGRESS 104
+#define IDC_SLA_HEIGHT_BAR 105
+#define IDC_SLA_MAX_ALT 106
+#define IDC_SLA_VIEWPORT 107
+
+//Sensors Display
+#define IDC_SENS_VIEWPORT 101
+#define IDC_SENS_CIRCLES 102
+#define IDC_SENS_VEHICLE 103
+#define IDC_SENS_RANGE 104
+#define IDC_SENS_RADARON 105
+#define IDC_SENS_RADAROFF 106
+#define IDC_SENS_TARGET 107
+#define IDC_SENS_TARGETRANGE 108
+#define IDC_SENS_TARGETSPEED 109
+#define IDC_SENS_TARGETALT 110
+#define IDC_SENS_HEADING 111
+
+//Mine detector Display
+#define IDC_MINEDETECT_VIEWPORT 101
+#define IDC_MINEDETECT_CIRCLES 102
+#define IDC_MINEDETECT_VEHICLE 103
+#define IDC_MINEDETECT_RANGE 104
+
+//Crew list
+#define IDC_CREW_VEHICLE 101
+#define IDC_CREW_LIST 102
+
+//MP Score Table
+#define IDC_MP_SCORE_TABLE_TITLE 101
+#define IDC_MP_SCORE_TABLE_PLAYERS_LIST 102
+#define IDC_MP_SCORE_TABLE_SIDES_LIST 103
+#define IDC_MP_SCORE_TABLE_LINE_TEMPLATE 104
+#define IDC_MP_SCORE_TABLE_LINE_BACK 105
+#define IDC_MP_SCORE_TABLE_ORDER 106
+#define IDC_MP_SCORE_TABLE_PLAYERSNAME 107
+#define IDC_MP_SCORE_TABLE_KILLS_INF 108
+#define IDC_MP_SCORE_TABLE_KILLS_SOFT 109
+#define IDC_MP_SCORE_TABLE_KILLS_ARMOR 110
+#define IDC_MP_SCORE_TABLE_KILLS_AIR 111
+#define IDC_MP_SCORE_TABLE_KILLED 112
+#define IDC_MP_SCORE_TABLE_KILLSTOTAL 113
+
+//Vehicle MessageBox
+#define IDC_VEHICLEMSGBOX_BACKGROUND 100
+#define IDC_VEHICLEMSGBOX_LOGO 101
+#define IDC_VEHICLEMSGBOX_TEXT 102
+#define IDC_VEHICLEMSGBOX_PURCHASE 103
+
+//Action Notification
+#define IDC_DLC_ACTION_NOTIFICATION_GROUP 11406
+#define IDC_DLC_ACTION_NOTIFICATION_LOGO 100
+#define IDC_DLC_ACTION_NOTIFICATION_TEXT 101
+#define IDC_DLC_ACTION_NOTIFICATION_TITLE 102
+
+//first aid icons
+#define IDC_IGUI_BLEEDING0 401
+#define IDC_IGUI_BLEEDING1 402
+#define IDC_IGUI_INJURED_HEAD0 403
+#define IDC_IGUI_INJURED_HEAD1 404
+#define IDC_IGUI_INJURED_HANDS0 405
+#define IDC_IGUI_INJURED_HANDS1 406
+#define IDC_IGUI_INJURED_HANDS2 407
+#define IDC_IGUI_INJURED_LEGS0 408
+#define IDC_IGUI_INJURED_LEGS1 409
+#define IDC_IGUI_INJURED_LEGS2 410
+#define IDC_IGUI_BODY 411
+#define IDC_IGUI_VALUE_OXYGEN 412
+#define IDC_IGUI_BURNING 413
+
+#define IDC_IGUI_ALT_WANTED 128
+#define IDC_IGUI_SPEED_WANTED 129
+#define IDC_IGUI_POSITION 130
+#define IDC_IGUI_OPTIC 131
+
+// _VBS3
+ #define IDC_IGUI_MAGAZINE 132
+ #define IDC_IGUI_OVR_STATUS 133
+ //TI
+ #define IDC_IGUI_TI_BACK 134
+ #define IDC_IGUI_TI_MODE 135
+ #define IDC_IGUI_TI_BRIGHTNESS_TXT 136
+ #define IDC_IGUI_TI_BRIGHTNESS 137
+ #define IDC_IGUI_TI_CONTRAST_TXT 138
+ #define IDC_IGUI_TI_CONTRAST 139
+ #define IDC_IGUI_TI_AUTO_CONTRAST 140
+
+ //LASE
+ #define IDC_IGLR_RANGE 141
+ #define IDC_IGLR_BG 142
+ #define IDC_IGLR_RANGE_NUM 143
+
+ //AVRS
+ #define IDC_IGUI_NICK 144
+ #define IDC_IGUI_NICK_VAL 145
+ #define IDC_IGUI_BANK 146
+ #define IDC_IGUI_BANK_VAL 147
+// !_VBS3
+#define IDC_IGUI_HEADING 148
+
+// !new arrowhead
+#define IDC_IGUI_WEAPON_MODE 149
+#define IDC_IGUI_WEAPON_GUNNER 150
+#define IDC_IGUI_COUNTER_MEASURES_AMMO 151
+#define IDC_IGUI_COUNTER_MEASURES_MODE 152
+
+#define IDC_IGUI_RADARRANGE 153
+#define IDC_IGUI_VALUE_RELOAD 154
+#define IDC_IGUI_WEAPON_AMMO 155
+
+// New Arma 3
+#define IDC_IGUI_STANCE_INDICATOR 188
+#define IDC_IGUI_GPS_PLAYER 189
+#define IDC_IGUI_SPEED2 190
+#define IDC_IGUI_ALT2 191
+#define IDC_IGUI_PILOT_OPTIC_ZOOM 192
+#define IDC_IGUI_STAMINA_BAR 193
+
+// weapon/turret info controls
+#define IDC_IGUI_WEAPON_DISTANCE 151
+#define IDC_IGUI_WEAPON_VISION_MODE 152
+#define IDC_IGUI_WEAPON_FLIR_MODE 153
+#define IDC_IGUI_WEAPON_FOV_MODE 154
+#define IDC_IGUI_WEAPON_COMPASS 155
+#define IDC_IGUI_WEAPON_HEADING 156
+#define IDC_IGUI_WEAPON_AUTOHOVER 157
+#define IDC_IGUI_WEAPON_LASER_MARKER_ON 158
+#define IDC_IGUI_WEAPON_BALL_ENABLED 159
+#define IDC_IGUI_WEAPON_JAVELIN_DAY 160
+#define IDC_IGUI_WEAPON_JAVELIN_FLTR 161
+#define IDC_IGUI_WEAPON_JAVELIN_NFOV 162
+#define IDC_IGUI_WEAPON_JAVELIN_WFOV 163
+#define IDC_IGUI_WEAPON_BALL_RANGE 164
+#define IDC_IGUI_WEAPON_BALISTIC_COMP 165
+#define IDC_IGUI_WEAPON_JAVELIN_SEEK 166
+#define IDC_IGUI_WEAPON_JAVELIN_MISSLE 167
+#define IDC_IGUI_WEAPON_ELEVATION 168
+#define IDC_IGUI_WEAPON_ELEVATION_TEXT 169
+#define IDC_IGUI_WEAPON_STATIC_ITEMS 170
+#define IDC_IGUI_WEAPON_GPS_PLAYER 171
+#define IDC_IGUI_WEAPON_GPS_TARGET 172
+#define IDC_IGUI_WEAPON_ARTI_DIST 173
+#define IDC_IGUI_WEAPON_ARTI_TIME 174
+#define IDC_IGUI_WEAPON_ARTI_ELEV 175
+#define IDC_IGUI_WEAPON_ARTI_ELEV_NEED 176
+#define IDC_IGUI_WEAPON_ARTI_OUT_RANGE 177
+#define IDC_IGUI_WEAPON_ARTI_AUTO_ELEV 178
+#define IDC_IGUI_WEAPON_VISION_MODE2 179
+#define IDC_IGUI_WEAPON_OPTICS_ZOOM 180
+#define IDC_IGUI_WEAPON_TARGET_UNIT 181
+#define IDC_IGUI_WEAPON_OPTICS_PITCH 182
+#define IDC_IGUI_WEAPON_DISTANCE2 183
+
+// unit info (to preserve order) - new A3
+#define IDC_IGUI_AMMOCOUNT 184
+#define IDC_IGUI_MAGCOUNT 185
+
+#define IDC_IGUI_DEPTH 186
+#define IDC_IGUI_WEAPON_MODE_TEXTURE 187
+#define IDC_IGUI_WEAPON_SPEED 188
+#define IDC_IGUI_WEAPON_ALT 189
+#define IDC_IGUI_WEAPON_TIME 190
+
+#define IDC_IGUI_WEAPON_CAM_TRACK_AREA 194
+#define IDC_IGUI_WEAPON_CAM_TRACK_TARGET 195
+
+#define IDC_IGUI_WEAPON_JAVELIN_ATTACK_FROM_TOP 196
+#define IDC_IGUI_WEAPON_JAVELIN_ATTACK_DIRECT 197
+
+#define IDC_IGUI_WEAPON_LASED_DISTANCE 198
+#define IDC_IGUI_WEAPON_LASED_SPEED 199
+#define IDC_IGUI_WEAPON_LASED_VALID 200
+#define IDC_IGUI_WEAPON_LASED_ERR_LEAD 201
+#define IDC_IGUI_WEAPON_LASED_ERR_ELEV 202
+#define IDC_IGUI_WEAPON_LASED_ERR_OBJECT 203
+#define IDC_IGUI_WEAPON_LASER_ZEROING_DELAY 204
+
+#define IDC_IGUI_THROTTLE 205
+#define IDC_IGUI_VEHICLE_DIRECTION 206
+#define IDC_IGUI_VEHICLE_DIRECTION2 207
+
+
+
+
+
+// helicopter unit info
+#define IDC_IGUI_GMETER 501
+#define IDC_IGUI_RADARALTIMETER 505
+#define IDC_IGUI_RADARALTIMETER_BAR 506
+#define IDC_IGUI_RADARALTIMETER_VALUE 507
+#define IDC_IGUI_TORQUE 510
+#define IDC_IGUI_WINDINDICATOR 515
+#define IDC_IGUI_WINDINDICATOR_TEXT 516
+#define IDC_IGUI_WINDINDICATOR_IMAGE 517
+#define IDC_IGUI_STABILITYINDICATOR 520
+#define IDC_IGUI_STABILITYINDICATOR_AXIS 521
+#define IDC_IGUI_STABILITYINDICATOR_OFFSET 522
+#define IDC_IGUI_COLLECTIVE 525
+#define IDC_IGUI_AIRSPEEDINDICATOR 530
+#define IDC_IGUI_AIRSPEEDINDICATOR_AXIS 531
+#define IDC_IGUI_AIRSPEEDINDICATOR_VALUE 532
+#define IDC_IGUI_ALTIMETER 535
+#define IDC_IGUI_ALTIMETER_AXIS 536
+#define IDC_IGUI_ALTIMETER_VALUE 537
+#define IDC_IGUI_ATTITUDEINDICATOR 540
+#define IDC_IGUI_ATTITUDEINDICATOR_LITE 541
+#define IDC_IGUI_TRIMINDICATOR 545
+#define IDC_IGUI_AUTOHOVERNDICATOR 546
+#define IDC_IGUI_HELIHUD_MISCELLANEOUS 550
+
+// helicopter Analogue unit info
+#define IDC_IGUI_ANALOGUE_SPEED 601
+#define IDC_IGUI_ANALOGUE_SPEED_NEEDLE 602
+#define IDC_IGUI_ANALOGUE_SPEED_MIN 603
+#define IDC_IGUI_ANALOGUE_SPEED_MAX 604
+#define IDC_IGUI_ANALOGUE_SPEED_TEXT 605
+#define IDC_IGUI_ANALOGUE_SPEED_IMPERIAL 606
+#define IDC_IGUI_ANALOGUE_SPEED_METRIC 607
+
+#define IDC_IGUI_ANALOGUE_ALTITUDE 611
+#define IDC_IGUI_ANALOGUE_ALTITUDE_NEEDLE 612
+#define IDC_IGUI_ANALOGUE_ALTITUDE_MIN 613
+#define IDC_IGUI_ANALOGUE_ALTITUDE_MAX 614
+#define IDC_IGUI_ANALOGUE_ALTITUDE_TEXT 615
+#define IDC_IGUI_ANALOGUE_ALTITUDE_IMPERIAL 616
+#define IDC_IGUI_ANALOGUE_ALTITUDE_METRIC 617
+
+#define IDC_IGUI_ANALOGUE_ATTITUDE 621
+#define IDC_IGUI_ANALOGUE_ATTITUDE_HORIZON 622
+#define IDC_IGUI_ANALOGUE_ATTITUDE_VALUE 623
+
+#define IDC_IGUI_ANALOGUE_COMPASS 631
+#define IDC_IGUI_ANALOGUE_COMPASS_DIR 632
+#define IDC_IGUI_ANALOGUE_COMPASS_WIND 633
+#define IDC_IGUI_ANALOGUE_COMPASS_WAYPOINT 634
+#define IDC_IGUI_ANALOGUE_COMPASS_MIN 635
+#define IDC_IGUI_ANALOGUE_COMPASS_MAX 636
+#define IDC_IGUI_ANALOGUE_COMPASS_TEXT 637
+#define IDC_IGUI_ANALOGUE_COMPASS_WIND_TEXT 638
+
+#define IDC_IGUI_ANALOGUE_STABILITY 641
+#define IDC_IGUI_ANALOGUE_STABILITY_SPEED 642
+#define IDC_IGUI_ANALOGUE_STABILITY_TEXT 643
+#define IDC_IGUI_ANALOGUE_STABILITY_VSPEED_NEEDLE 644
+#define IDC_IGUI_ANALOGUE_STABILITY_COLLECTIVE 645
+#define IDC_IGUI_ANALOGUE_STABILITY_VSPEED 646
+#define IDC_IGUI_ANALOGUE_STABILITY_IMPERIAL 647
+#define IDC_IGUI_ANALOGUE_STABILITY_METRIC 648
+
+//damage
+#define IDC_IGUI_DAMAGE_GROUP 660
+#define IDC_IGUI_DAMAGE_ENGINESRPM 662
+#define IDC_IGUI_DAMAGE_ENGINESDAMAGE 663
+#define IDC_IGUI_DAMAGE_TORQUE 664
+#define IDC_IGUI_DAMAGE_ELECTRICITY 665
+#define IDC_IGUI_DAMAGE_FUEL 666
+#define IDC_IGUI_DAMAGE_HYDRAULICS 667
+#define IDC_IGUI_DAMAGE_MAINROTOR 668
+#define IDC_IGUI_DAMAGE_TAILROTOR 669
+#define IDC_IGUI_DAMAGE_AUTOHOVER 670
+#define IDC_IGUI_DAMAGE_INSTALLATIONS 671
+#define IDC_IGUI_DAMAGE_HULL 672
+#define IDC_IGUI_DAMAGE_WHEELBRAKE 673
+#define IDC_IGUI_DAMAGE_ROTORBRAKE 674
+#define IDC_IGUI_DAMAGE_WINCH 675
+#define IDC_IGUI_DAMAGE_GEAR 676
+
+// - hint
+#define IDC_IGHINT_BG 101
+#define IDC_IGHINT_HINT 102
+
+// - task hint
+#define IDC_IGTASKHINT_BG 103
+#define IDC_IGTASKHINT_HINT 104
+
+// - load mission progress bar
+#define IDC_LOAD_MISSION_NAME 101
+#define IDC_LOAD_MISSION_DATE 102
+#define IDC_PROGRESS_TIME 103
+#define IDC_PROGRESS_PROGRESS 104
+#define IDC_LOAD_MISSION_PICTURE 105
+#define IDC_LOAD_MISSION_TEXT 106
+
+// - dedicated server dialog
+#define IDC_DS_REPORT 101
+#define IDC_DS_PLAYERS 102
+#define IDC_DS_FRIENDS 103
+
+// - friend's missions dialog
+#define IDC_FRIEND_MISSIONS_LIST 101
+
+// - live statistics dialogs
+#define IDC_LIVE_STATS_BOARDS 101
+
+#define IDC_LIVE_STATS_LIST 101
+#define IDC_LIVE_STATS_COUNT 102
+#define IDC_LIVE_STATS_TITLE 103
+#define IDC_LIVE_STATS_PLAYER 104
+#define IDC_LIVE_STATS_BEGIN 105
+#define IDC_LIVE_STATS_END 106
+#define IDC_LIVE_STATS_PREV 107
+#define IDC_LIVE_STATS_NEXT 108
+#define IDC_LIVE_STATS_FRIENDS 109
+#define IDC_LIVE_STATS_GAMER_CARD 110
+
+#define IDC_RECEIVING_TEXT 101
+#define IDC_RECEIVING_TIME 102
+
+#define IDC_MSG_BOX_MESSAGE 101
+
+#define IDC_EDITOR_OBJECTS 201
+#define IDC_EDITOR_ATTRIBUTES 202
+#define IDC_EDITOR_BACKGROUND 203
+#define IDC_EDITOR_MENU 204
+#define IDC_EDITOR_SAVE 205
+#define IDC_EDITOR_LOAD 206
+#define IDC_EDITOR_RESTART 207
+#define IDC_EDITOR_PREVIEW 208
+#define IDC_EDITOR_MAP 209
+#define IDC_EDITOR_CLEAR 210
+#define IDC_EDITOR_TYPE_LIST 211
+
+// editor menu system
+#define IDC_EDITOR_FILE 212
+#define IDC_EDITOR_VIEW 213
+#define IDC_EDITOR_USER 214
+#define IDC_EDITOR_MENU_FILE 216
+#define IDC_EDITOR_MENU_VIEW 217
+#define IDC_EDITOR_MENU_USER 218
+
+#define IDC_EDITOR_CONTROLS_HELP 220
+#define IDC_EDITOR_LOAD_AAR 221
+
+#define IDC_EDITOR_ADDOBJ_TYPES 222
+#define IDC_EDITOR_ADDOBJ_CATEGORIES 223
+#define IDC_EDITOR_ADDOBJ_LISTING 224
+
+#define IDC_MINI_MAP 225
+
+// editor tree filtering
+#define IDC_EDITOR_OBJECTS_FILTER 236
+#define IDC_EDITOR_TREE_EXPAND_ALL 237
+#define IDC_EDITOR_TREE_EXPAND_ALL_BACK 238
+#define IDC_EDITOR_TREE_COLLAPSE_ALL 239
+#define IDC_EDITOR_TREE_COLLAPSE_ALL_BACK 240
+
+#define IDC_EDIT_OBJECT_CONTROLS 101
+#define IDC_EDIT_OBJECT_TOGGLE_BUTTON 102
+
+#define IDC_NEW_OBJECT_TYPE 101
+#define IDC_NEW_OBJECT_PARENT 102
+
+#define IDC_MISSION_LOAD_ISLAND 101
+#define IDC_MISSION_LOAD_MISSION 102
+
+#define IDC_MISSION_SAVE_MISSION 101
+#define IDC_MISSION_SAVE_TITLE 102
+#define IDC_MISSION_SAVE_DESCRIPTION 103
+#define IDC_MISSION_SAVE_PLACEMENT 104
+
+#define IDC_OVERLAY_CREATE_NAME 101
+#define IDC_OVERLAY_LOAD_NAME 101
+#define IDC_OVERLAY_LOAD_MISSION 102
+
+#define IDC_EDIT_DIARY_RECORD 101
+#define IDC_EDIT_DIARY_TITLE 102
+
+#define IDC_LOAD_AAR_NAME 101
+
+#define IDC_EDITOR_EB_PLAN 101
+#define IDC_EDITOR_EB_NOTES 102
+#define IDC_EDITOR_EB_SIDE 103
+#define IDC_EDITOR_EB_OBJECTIVES 104
+#define IDC_EDITOR_EB_NEW_OBJECTIVE 105
+#define IDC_EDITOR_EB_ADD_OBJECTIVE 106
+#define IDC_EDITOR_EB_DEL_OBJECTIVE 107
+
+// - team switch display
+
+#define IDC_TEAM_SWITCH_ROLES 101
+
+// - configure action display
+
+#define IDC_CONFIGURE_ACTION_TITLE 101
+#define IDC_CONFIGURE_ACTION_KEYS 102
+#define IDC_CONFIGURE_ACTION_SPECIAL 103
+#define IDC_CONFIGURE_ACTION_DELETE 104
+#define IDC_CONFIGURE_ACTION_DEFAULT 105
+#define IDC_CONFIGURE_ACTION_CLEAR 106
+#define IDC_CONFIGURE_ACTION_CANCEL 107
+#define IDC_CONFIGURE_ACTION_PREV 108
+#define IDC_CONFIGURE_ACTION_NEXT 109
+
+// - controls display
+#define IDC_CONTROLS_TYPE 101
+#define IDC_CONTROLS_CONFIGURE 102
+
+// - miniMap display
+
+#define IDC_MINIMAP 101
+#define IDC_MINIMAP_VIEWPORT 102
+#define IDC_MINIMAP_GRID 197
+#define IDC_MINIMAP_HEADING 198
+#define IDC_MINIMAP_TIME 199
+
+
+// - scripting help display
+#define IDC_SCRITING_HELP 101
+#define IDC_SCRITING_HELP_BACK 102
+#define IDC_SCRITING_HELP_FORWARD 103
+#define IDC_SCRITING_HELP_EXAMPLE 104
+
+// - performance display
+#define IDC_PERF_INDEX 101
+#define IDC_PERF_ENABLE 102
+#define IDC_PERF_GRAPH 103
+#define IDC_PERF_GRAPH_TITLE 104
+#define IDC_PERF_MAXTIME 105
+
+// - capture display
+#define IDC_CAPTURE_INDEX 101
+#define IDC_CAPTURE_TIMELINES 102
+#define IDC_CAPTURE_ZOOMIN 103
+#define IDC_CAPTURE_ZOOMOUT 104
+#define IDC_CAPTURE_EXPORT 105
+#define IDC_CAPTURE_INFO 106
+#define IDC_CAPTURE_EXPORT_ALL 107
+#define IDC_CAPTURE_IMPORT_ALL 108
+#define IDC_CAPTURE_PREVIOUS_DATA 109
+#define IDC_CAPTURE_AVERAGES 110
+#define IDC_CAPTURE_SAVE_ARCHIVE 111
+#define IDC_CAPTURE_SEARCH 112
+
+
+// - joysticks configuration display
+#define IDC_CONTROLLER_CUSTOMIZE 101
+#define IDC_CONTROLLER_ENABLE 102
+#define IDC_CONTROLLER_XINPUT_LIST 103
+#define IDC_CONTROLLER_LIST 104
+#define IDC_CONTROLLER_REFRESH 105
+
+// - customize controllers
+#define IDC_CUSTOMIZE_CTRL_SENSITIVITIES 101
+#define IDC_CUSTOMIZE_CTRL_UNMAP 102
+#define IDC_CUSTOMIZE_CTRL_DEFAULT 103
+#define IDC_CUSTOMIZE_CTRL_TITLE 104
+#define IDC_CUSTOMIZE_CTRL_DEFAULT_BINDING 105
+#define IDC_CUSTOMIZE_CTRL_ADVANCED 106
+#define IDC_SENSITIVITY_SLIDER 120
+#define IDC_DEADZONE_SLIDER 220
+#define IDC_CUSTOMIZE_CTRL_ACTIVE_AXIS_ICON 320
+#define IDC_CUSTOMIZE_CTRL_STEEPNESS 420
+#define IDC_CUSTOMIZE_CTRL_VALUE 520
+
+// - joystick schemes
+#define IDC_JOY_SCHEMES_TITLE 101
+#define IDC_JOY_SCHEMES_LIST 102
+#define IDC_JOY_SCHEMES_MAP 103
+
+// - helper IDC for DisplayCampaignLoadLight
+#define IDC_MP_CAMPAIGN_RESTART 150
+#define IDC_MP_CAMPAIGN_REPLAY 151
+#define IDC_MP_CAMPAIGN_LOAD 152
+
+// - addon actions display
+#define IDC_ADDON_ACTIONS 101
+#define IDC_ADDON_ACTIONS_NEW_MOD 102
+
+// - mod launcher
+#define IDC_MOD_LAUNCHER_MODS 101
+#define IDC_MOD_LAUNCHER_PICTURE 102
+#define IDC_MOD_LAUNCHER_UP 103
+#define IDC_MOD_LAUNCHER_DOWN 104
+#define IDC_MOD_LAUNCHER_DISABLE 105
+#define IDC_MOD_LAUNCHER_ACTION 106
+#define IDC_MOD_LAUNCHER_PURCHASE 107
+#define IDC_MOD_LAUNCHER_DESCRIPTION 108
+
+// - create new mod
+#define IDC_MOD_NAME 101
+#define IDC_MOD_DIR 102
+
+
+//A3 credits
+#define ONBUTTONCLICK_START_CREDITS "0 = _this spawn (uinamespace getvariable 'bis_fnc_credits');"
+
+
+// Hitzone types
+#define HZ_AIRPLANE_HULL 0
+#define HZ_AIRPLANE_ENG 22
+#define HZ_AIRPLANE_FUEL 23
+#define HZ_AIRPLANE_GEAR 24
+#define HZ_AIRPLANE_WINGS 25
+#define HZ_AIRPLANE_INST 26
+
+#define HZ_HELICOPTER_HULL 1
+#define HZ_HELICOPTER_ENG 2
+#define HZ_HELICOPTER_INST 3
+#define HZ_HELICOPTER_ATRQ 4
+#define HZ_HELICOPTER_MROT 5
+#define HZ_HELICOPTER_WINCH 6
+
+#define HZ_CAR_HULL 7
+#define HZ_CAR_ENG 8
+#define HZ_CAR_FUEL 9
+#define HZ_CAR_WHL 10
+
+#define HZ_MOTORCYCLE_HULL 11
+#define HZ_MOTORCYCLE_ENG 12
+#define HZ_MOTORCYCLE_FUEL 13
+#define HZ_MOTORCYCLE_WHL 14
+
+#define HZ_TANK_HULL 15
+#define HZ_TANK_ENG 16
+#define HZ_TANK_GUN 17
+#define HZ_TANK_LTR 18
+#define HZ_TANK_RTR 19
+#define HZ_TANK_TRRT 20
+
+#define HZ_VEH_GUN HZ_TANK_GUN
+#define HZ_VEH_TRRT HZ_TANK_TRRT
+
+#define HZ_SHIP_ENG 21
+
+#define HZ_VEH_TOTAL 27
+
+#define HZ_TANK_CMDGUN 28
+#define HZ_TANK_CMDTRRT 29
+#define HZ_VEH_CMDGUN HZ_TANK_CMDGUN
+#define HZ_VEH_CMDTRRT HZ_TANK_CMDTRRT
+
+#define HZ_VEH_TRRT_TOTAL 30
+#define HZ_VEH_CMDTRRT_TOTAL 31
+
+#define HZ_TANK_BOTH_TRACKS 32
diff --git a/include/a3/ui_f/hpp/defineResinclDesign.inc b/include/a3/ui_f/hpp/defineResinclDesign.inc
new file mode 100644
index 0000000000..0c669371e9
--- /dev/null
+++ b/include/a3/ui_f/hpp/defineResinclDesign.inc
@@ -0,0 +1,1063 @@
+#define IDC_SEARCH 645
+#define IDC_SEARCH_BUTTON 646
+
+//--- RscDisplayMain
+#define IDC_MAIN_GAMEMODES 201
+#define IDC_MAIN_MP_SCENARIOS 202
+#define IDC_MAIN_ARSENAL 203
+#define IDC_MAIN_COMMUNITYGUIDES 204
+#define IDC_MAIN_PROFILE 205
+#define IDC_MAIN_CAMPAIGN_MP 206
+
+#define IDC_MAIN_MOUSEAREA 999
+#define IDC_MAIN_BACKGROUND_PICTURE 998
+#define IDC_MAIN_BACKGROUND_BLACK 997
+
+#define IDC_MAIN_GROUP_SINGLEPLAYER 1001
+#define IDC_MAIN_GROUP_MULTIPLAYER 1002
+#define IDC_MAIN_GROUP_TUTORIALS 1003
+#define IDC_MAIN_GROUP_OPTIONS 1004
+#define IDC_MAIN_GROUP_SESSION 1005
+
+#define IDC_MAIN_TITLE_SINGLEPLAYER 1011
+#define IDC_MAIN_TITLE_MULTIPLAYER 1012
+#define IDC_MAIN_TITLE_TUTORIALS 1013
+#define IDC_MAIN_TITLE_OPTIONS 1014
+#define IDC_MAIN_TITLE_SESSION 1015
+
+#define IDC_MAIN_TITLEICON_SINGLEPLAYER 1111
+#define IDC_MAIN_TITLEICON_MULTIPLAYER 1112
+#define IDC_MAIN_TITLEICON_TUTORIALS 1113
+#define IDC_MAIN_TITLEICON_OPTIONS 1114
+#define IDC_MAIN_TITLEICON_SESSION 1115
+
+#define IDC_MAIN_SPOTLIGHT_GROUP_1 1020
+#define IDC_MAIN_SPOTLIGHT_GROUP_2 1021
+#define IDC_MAIN_SPOTLIGHT_GROUP_3 1022
+#define IDC_MAIN_SPOTLIGHT_PICTURE 1023
+#define IDC_MAIN_SPOTLIGHT_VIDEO 1024
+#define IDC_MAIN_SPOTLIGHT_HOVER 1025
+#define IDC_MAIN_SPOTLIGHT_BUTTON 1026
+#define IDC_MAIN_SPOTLIGHT_ACTION 1027
+#define IDC_MAIN_SPOTLIGHT_TEXT 1028
+#define IDC_MAIN_SPOTLIGHT_TEXTBCG 1029
+
+#define IDC_MAIN_SPOTLIGHT_PREV 1060
+#define IDC_MAIN_SPOTLIGHT_NEXT 1061
+
+#define IDC_MAIN_INFO_MODS 1030
+#define IDC_MAIN_INFO_DLCS 1031
+#define IDC_MAIN_INFO_DLCSOWNED 10311
+#define IDC_MAIN_INFO_NEWS 1032
+#define IDC_MAIN_INFO_VERSION 1033
+
+#define IDC_MAIN_INFO_BACKGROUND 1034
+#define IDC_MAIN_INFO_BACKGROUND_ICON 1035
+#define IDC_MAIN_INFO_ICON 1036
+#define IDC_MAIN_INFO_BUTTON 1037
+#define IDC_MAIN_INFO_BUTTON_DEV 1038
+#define IDC_MAIN_INFO_NOTIFICATION 1039
+
+#define IDC_MAIN_VERSION_DEV 1050
+
+#define BARCOLOR 0, 0, 0, 0.75
+#define INFO_BACKGROUND_COLOR BARCOLOR
+#define INFO_ICON_COLOR 1, 1, 1, 0.5
+
+//--- RscDisplayDebug
+#define IDC_RSCDISPLAYDEBUG_DESIGNHTML 11735
+#define IDC_RSCDISPLAYDEBUG_TEXTEXPRESSION 11736
+#define IDC_RSCDISPLAYDEBUG_TEXTVAR1 11737
+#define IDC_RSCDISPLAYDEBUG_TEXTVAR2 11738
+#define IDC_RSCDISPLAYDEBUG_TEXTVAR3 11739
+#define IDC_RSCDISPLAYDEBUG_TEXTVAR4 11740
+#define IDC_RSCDISPLAYDEBUG_TEXTWATCH 11741
+#define IDC_RSCDISPLAYDEBUG_DIAGTEXT 11747
+#define IDC_RSCDISPLAYDEBUG_DRAWTEXT 11748
+#define IDC_RSCDISPLAYDEBUG_CA_TITLE 11838
+#define IDC_RSCDISPLAYDEBUG_CA_PLAYER 12145
+#define IDC_RSCDISPLAYDEBUG_CA_VERSION 12146
+#define IDC_RSCDISPLAYDEBUG_DIAGLIST 12236
+#define IDC_RSCDISPLAYDEBUG_DIAGLIST_SEARCH 12238
+#define IDC_RSCDISPLAYDEBUG_DRAWLIST 12237
+#define IDC_RSCDISPLAYDEBUG_DIAGFRAME 12535
+#define IDC_RSCDISPLAYDEBUG_DRAWFRAME 12536
+#define IDC_RSCDISPLAYDEBUG_FRAMELOG 12537
+#define IDC_RSCDISPLAYDEBUG_G_EXPRESSION 13035
+#define IDC_RSCDISPLAYDEBUG_G_DIAG 13036
+#define IDC_RSCDISPLAYDEBUG_G_DESIGN 13037
+#define IDC_RSCDISPLAYDEBUG_G_WATCH 13038
+#define IDC_RSCDISPLAYDEBUG_G_DRAW 13039
+#define IDC_RSCDISPLAYDEBUG_DIAGBUTTON 13138
+#define IDC_RSCDISPLAYDEBUG_DRAWBUTTON 13139
+#define IDC_RSCDISPLAYDEBUG_DEBUGFLOW 13140
+#define IDC_RSCDISPLAYDEBUG_DEBUGANIM 13141
+#define IDC_RSCDISPLAYDEBUG_B_CAMERANEW 13142
+#define IDC_RSCDISPLAYDEBUG_CREATEJIRAISSUE 13143
+#define IDC_RSCDISPLAYDEBUG_DEBUGGUI 13144
+#define IDC_RSCDISPLAYDEBUG_DEBUGFUNCTIONS 13145
+#define IDC_RSCDISPLAYDEBUG_DEBUGCONFIG 13154
+#define IDC_RSCDISPLAYDEBUG_B_CAMERA 13155
+#define IDC_RSCDISPLAYDEBUG_BUTTONSCRIPT1 13157
+#define IDC_RSCDISPLAYDEBUG_BUTTONSCRIPT2 13158
+#define IDC_RSCDISPLAYDEBUG_BUTTONSCRIPT3 13159
+#define IDC_RSCDISPLAYDEBUG_BUTTONSCRIPT4 13160
+#define IDC_RSCDISPLAYDEBUG_BUTTONSCRIPT5 13161
+#define IDC_RSCDISPLAYDEBUG_BUTTONSCRIPT6 13163
+#define IDC_RSCDISPLAYDEBUG_DEBUGCAPTURE 13164
+
+//--- RscDisplayAnimViewer
+#define IDC_RSCDISPLAYANIMVIEWER_TITLE 1000
+#define IDC_RSCDISPLAYANIMVIEWER_BACKGROUND 1001
+#define IDC_RSCDISPLAYANIMVIEWER_TEXTACTION 1002
+#define IDC_RSCDISPLAYANIMVIEWER_TEXTPOSE 1003
+#define IDC_RSCDISPLAYANIMVIEWER_TEXTMOVEMENT 1004
+#define IDC_RSCDISPLAYANIMVIEWER_TEXTSTANCE 1005
+#define IDC_RSCDISPLAYANIMVIEWER_TEXTITEM 1006
+#define IDC_RSCDISPLAYANIMVIEWER_DESCRIPTION 1100
+#define IDC_RSCDISPLAYANIMVIEWER_MISC 1500
+#define IDC_RSCDISPLAYANIMVIEWER_ACTION 2100
+#define IDC_RSCDISPLAYANIMVIEWER_POSE 2101
+#define IDC_RSCDISPLAYANIMVIEWER_MOVEMENT 2102
+#define IDC_RSCDISPLAYANIMVIEWER_STANCE 2103
+#define IDC_RSCDISPLAYANIMVIEWER_ITEM 2104
+#define IDC_RSCDISPLAYANIMVIEWER_SOLDIER 2106
+#define IDC_RSCDISPLAYANIMVIEWER_BUTTONCLOSE 2700
+
+#define IDC_RSCDISPLAYANIMVIEWER_MOUSEAREA 999
+#define IDC_RSCDISPLAYANIMVIEWER 1320
+
+//--- RscDisplayFunctionsViewer
+#define IDC_RSCDISPLAYFUNCTIONSVIEWER_TITLEBACKGROUND 1000
+#define IDC_RSCDISPLAYFUNCTIONSVIEWER_BACKGROUNDLEFT 1001
+#define IDC_RSCDISPLAYFUNCTIONSVIEWER_BACKGROUNDRIGHT 1002
+#define IDC_RSCDISPLAYFUNCTIONSVIEWER_BACKGROUNDMETA 1003
+#define IDC_RSCDISPLAYFUNCTIONSVIEWER_TITLETEXT 1004
+#define IDC_RSCDISPLAYFUNCTIONSVIEWER_AUTHOR 1005
+#define IDC_RSCDISPLAYFUNCTIONSVIEWER_CODESTRUCTURED 1100
+#define IDC_RSCDISPLAYFUNCTIONSVIEWER_TITLEICON 1200
+#define IDC_RSCDISPLAYFUNCTIONSVIEWER_CODE 1400
+#define IDC_RSCDISPLAYFUNCTIONSVIEWER_NAME 1401
+#define IDC_RSCDISPLAYFUNCTIONSVIEWER_FUNCTIONS 1500
+#define IDC_RSCDISPLAYFUNCTIONSVIEWER_SOURCES 2100
+#define IDC_RSCDISPLAYFUNCTIONSVIEWER_TAGS 2101
+#define IDC_RSCDISPLAYFUNCTIONSVIEWER_CATEGORIES 2102
+#define IDC_RSCDISPLAYFUNCTIONSVIEWER_PREVIEW 2300
+#define IDC_RSCDISPLAYFUNCTIONSVIEWER_BUTTONRECOMPILE_ALL 2400
+#define IDC_RSCDISPLAYFUNCTIONSVIEWER_BUTTONRECOMPILE_SELECTED 2401
+#define IDC_RSCDISPLAYFUNCTIONSVIEWER_BUTTONCLOSE 2700
+
+#define IDC_RSCDISPLAYFUNCTIONSVIEWER 1321
+
+//--- Loading
+#define IDC_LOADING_MAPBACKTOP 1000
+#define IDC_LOADING_MAPNAME 1001
+#define IDC_LOADING_MAPAUTHOR 1002
+#define IDC_LOADING_MAPBACKBOTTOM 1003
+#define IDC_LOADING_MISSIONBACKGROUNDTOP 1005
+#define IDC_LOADING_MISSIONNAME 1006
+#define IDC_LOADING_MISSIONAUTHOR 1007
+#define IDC_LOADING_PROGRESSMAP 1008
+#define IDC_LOADING_DISCLAIMERNAME 1009
+#define IDC_LOADING_MISSIONPICTUREBACK 1010
+#define IDC_LOADING_MISSIONGAMETYPE 1012
+#define IDC_LOADING_PROGRESSMISSION 1013
+#define IDC_LOADING_MISSIONDESCRIPTION 1100
+#define IDC_LOADING_DISCLAIMERDESCRIPTION 1101
+#define IDC_LOADING_MAPDESCRIPTION 1102
+#define IDC_LOADING_MISSION 2300
+#define IDC_LOADING_DISCLAIMER 2301
+//--- Loading - DLC part
+#define IDC_LOADING_DLCNAME 3207
+#define IDC_LOADING_DLCAUTHOR 3208
+#define IDC_LOADING_DLCPICTUREBACK 3209
+#define IDC_LOADING_DLCDESCRIPTION 3296
+#define IDC_LOADING_DLCPICTURE 3393
+#define IDC_LOADING_DLCSTRIPE 3395
+#define IDC_LOADING_DLCICON 3396
+
+#define IDC_LOADING_MAP 999
+
+//--- LoadingStart
+#define IDC_LOADINGSTART_BLACK 1000
+#define IDC_LOADINGSTART_LOGO 1200
+#define IDC_LOADINGSTART_NOISE 1201
+#define IDC_LOADINGSTART_LOADINGSTART 2310
+
+//--- RscDisplayDebriefing
+#define IDC_RSCDISPLAYDEBRIEFING_LISTGROUP 21903 //Defined manually
+#define IDC_RSCDISPLAYDEBRIEFING_LOACTEMPLATE 21904
+#define IDC_RSCDISPLAYDEBRIEFING_TIMEBACKGROUND 20594
+#define IDC_RSCDISPLAYDEBRIEFING_MAINBACKGROUND 20595
+#define IDC_RSCDISPLAYDEBRIEFING_RATINGBACKGROUND 20596
+#define IDC_RSCDISPLAYDEBRIEFING_PLAYERNAME 20599
+#define IDC_RSCDISPLAYDEBRIEFING_TITLE 20600
+#define IDC_RSCDISPLAYDEBRIEFING_SUBTITLE 20601
+#define IDC_RSCDISPLAYDEBRIEFING_OBJECTIVESBACKGROUND 20602
+#define IDC_RSCDISPLAYDEBRIEFING_STATBACKGROUND 20603
+#define IDC_RSCDISPLAYDEBRIEFING_DESCRIPTIONBACKGROUND 20604
+#define IDC_RSCDISPLAYDEBRIEFING_LOADSBACKGROUND 20605
+#define IDC_RSCDISPLAYDEBRIEFING_RATINGTEXT 20606
+#define IDC_RSCDISPLAYDEBRIEFING_RATING 20607
+#define IDC_RSCDISPLAYDEBRIEFING_RATINGBEST 20608
+#define IDC_RSCDISPLAYDEBRIEFING_TIMETEXT 20609
+#define IDC_RSCDISPLAYDEBRIEFING_TIME 20610
+#define IDC_RSCDISPLAYDEBRIEFING_TIMEBEST 20611
+#define IDC_RSCDISPLAYDEBRIEFING_LOADSTEXT 20612
+#define IDC_RSCDISPLAYDEBRIEFING_LOADS 20613
+#define IDC_RSCDISPLAYDEBRIEFING_LOADSBEST 20614
+#define IDC_RSCDISPLAYDEBRIEFING_DLCOVERVIEWBACKGROUND 20615
+#define IDC_RSCDISPLAYDEBRIEFING_DLCOVERVIEWTEXT 20616
+#define IDC_RSCDISPLAYDEBRIEFING_DLCCOUNTDOWN 20617
+#define IDC_RSCDISPLAYDEBRIEFING_TABSBACKGROUND 20618
+#define IDC_RSCDISPLAYDEBRIEFING_DLCBAR 20619
+#define IDC_RSCDISPLAYDEBRIEFING_DESCRIPTIONTEXT 20693
+#define IDC_RSCDISPLAYDEBRIEFING_CUSTOMTEXT 20694
+#define IDC_RSCDISPLAYDEBRIEFING_SIDE1 20696
+#define IDC_RSCDISPLAYDEBRIEFING_SIDE2 20697
+#define IDC_RSCDISPLAYDEBRIEFING_SIDE3 20698
+#define IDC_RSCDISPLAYDEBRIEFING_SIDE4 20699
+#define IDC_RSCDISPLAYDEBRIEFING_SIDE5 20700
+#define IDC_RSCDISPLAYDEBRIEFING_PICTURE 20793
+#define IDC_RSCDISPLAYDEBRIEFING_MISSIONPICTURE 20794
+#define IDC_RSCDISPLAYDEBRIEFING_DLCOVERVIEWPICTURE 20795
+#define IDC_RSCDISPLAYDEBRIEFING_DLCLOCKICON 20798
+#define IDC_RSCDISPLAYDEBRIEFING_SECTION 21093
+#define IDC_RSCDISPLAYDEBRIEFING_SUMMARY 21893
+#define IDC_RSCDISPLAYDEBRIEFING_DESCRIPTION 21894
+#define IDC_RSCDISPLAYDEBRIEFING_OBJECTIVES 21895
+#define IDC_RSCDISPLAYDEBRIEFING_STAT 21896
+#define IDC_RSCDISPLAYDEBRIEFING_CUSTOM 21897
+#define IDC_RSCDISPLAYDEBRIEFING_DATA 21898
+#define IDC_RSCDISPLAYDEBRIEFING_SIDES 21899
+#define IDC_RSCDISPLAYDEBRIEFING_DLCGENERALGROUP 21900
+#define IDC_RSCDISPLAYDEBRIEFING_LOAC 21901
+#define IDC_RSCDISPLAYDEBRIEFING_DLCBUTTONALLASSETS 21995
+#define IDC_RSCDISPLAYDEBRIEFING_DLCBUTTONKARTS 21996
+#define IDC_RSCDISPLAYDEBRIEFING_DLCBUTTONHELI 21997
+#define IDC_RSCDISPLAYDEBRIEFING_DLCBUTTONMARKSMEN 21998
+#define IDC_RSCDISPLAYDEBRIEFING_DLCBUTTONAPEX 22000
+
+//--- RscDisplayDebriefing - DLC item template
+#define IDC_RSCDISPLAYDEBRIEFING_ITEMBACKGROUND 20623
+#define IDC_RSCDISPLAYDEBRIEFING_ITEMBACKGROUNDBLACK 20624
+#define IDC_RSCDISPLAYDEBRIEFING_ITEMNAME 20625
+#define IDC_RSCDISPLAYDEBRIEFING_ITEMTEXTSESSIONTIME 20626
+#define IDC_RSCDISPLAYDEBRIEFING_ITEMSESSIONTIME 20627
+#define IDC_RSCDISPLAYDEBRIEFING_ITEMTEXTTOTALTIME 20628
+#define IDC_RSCDISPLAYDEBRIEFING_ITEMTOTALTIME 20629
+#define IDC_RSCDISPLAYDEBRIEFING_ITEMDESCRIPTION 20630
+#define IDC_RSCDISPLAYDEBRIEFING_ITEMPICTURE 20796
+#define IDC_RSCDISPLAYDEBRIEFING_ITEMDLCLOGO 20797
+#define IDC_RSCDISPLAYDEBRIEFING_RSCDISPLAYDEBRIEFING_ITEMTEMPLATE 21902
+#define IDC_RSCDISPLAYDEBRIEFING_BUTTONPURCHASE 21999
+
+//--- RscDisplayDebriefing_LOACTemplate
+#define IDC_RSCDISPLAYDEBRIEFING_LOACTEMPLATE_BACKGROUND 52605
+#define IDC_RSCDISPLAYDEBRIEFING_LOACTEMPLATE_TITLE 52705
+#define IDC_RSCDISPLAYDEBRIEFING_LOACTEMPLATE_TEXT 52706
+#define IDC_RSCDISPLAYDEBRIEFING_LOACTEMPLATE_PICTURE 52805
+#define IDC_RSCDISPLAYDEBRIEFING_LOACTEMPLATE_TEXTGROUP 53905
+
+
+//--- RscDebugConsole
+#define IDC_RSCDEBUGCONSOLE_TITLE 11884
+#define IDC_RSCDEBUGCONSOLE_EXPRESSIONBACKGROUND 11885
+#define IDC_RSCDEBUGCONSOLE_WATCHBACKGROUND 11886
+#define IDC_RSCDEBUGCONSOLE_WATCHOUTPUTBACKGROUND1 11887
+#define IDC_RSCDEBUGCONSOLE_WATCHOUTPUTBACKGROUND2 11888
+#define IDC_RSCDEBUGCONSOLE_WATCHOUTPUTBACKGROUND3 11889
+#define IDC_RSCDEBUGCONSOLE_WATCHOUTPUTBACKGROUND4 11890
+#define IDC_RSCDEBUGCONSOLE_LINK 11891
+#define IDC_RSCDEBUGCONSOLE_EXPRESSIONTEXT 11892
+#define IDC_RSCDEBUGCONSOLE_WATCHTEXT 11893
+#define IDC_RSCDEBUGCONSOLE_EXPRESSION 12284
+#define IDC_RSCDEBUGCONSOLE_WATCHINPUT1 12285
+#define IDC_RSCDEBUGCONSOLE_WATCHOUTPUT1 12286
+#define IDC_RSCDEBUGCONSOLE_WATCHINPUT2 12287
+#define IDC_RSCDEBUGCONSOLE_WATCHOUTPUT2 12288
+#define IDC_RSCDEBUGCONSOLE_WATCHINPUT3 12289
+#define IDC_RSCDEBUGCONSOLE_WATCHOUTPUT3 12290
+#define IDC_RSCDEBUGCONSOLE_WATCHINPUT4 12291
+#define IDC_RSCDEBUGCONSOLE_WATCHOUTPUT4 12293
+#define IDC_RSCDEBUGCONSOLE_RSCDEBUGCONSOLE 13184
+#define IDC_RSCDEBUGCONSOLE_BUTTONCODEPERFORMANCE 13284
+#define IDC_RSCDEBUGCONSOLE_BUTTONEXECUTEALL 13285
+#define IDC_RSCDEBUGCONSOLE_BUTTONEXECUTESERVER 13286
+#define IDC_RSCDEBUGCONSOLE_BUTTONSPECTATORCAMERA 13287
+#define IDC_RSCDEBUGCONSOLE_BUTTONSPLENDIDCAMERA 13288
+#define IDC_RSCDEBUGCONSOLE_BUTTONFUNCTIONS 13289
+#define IDC_RSCDEBUGCONSOLE_BUTTONCONFIG 13290
+#define IDC_RSCDEBUGCONSOLE_BUTTONANIMATIONS 13291
+#define IDC_RSCDEBUGCONSOLE_BUTTONGUI 13292
+#define IDC_RSCDEBUGCONSOLE_BUTTONEXECUTELOCAL 13484
+#define IDC_RSCDEBUGCONSOLE_EXPRESSIONOUTPUT 13190
+#define IDC_RSCDEBUGCONSOLE_EXPRESSIONOUTPUTBACKGROUND 13191
+
+
+
+//--- RscDisplayOptionsLayout
+#define IDC_RSCDISPLAYOPTIONSLAYOUT_TITLE 1000
+#define IDC_RSCDISPLAYOPTIONSLAYOUT_BACKGROUND 1001
+#define IDC_RSCDISPLAYOPTIONSLAYOUT_TAGSTEXT 1002
+#define IDC_RSCDISPLAYOPTIONSLAYOUT_PRESETSLABEL 1003
+#define IDC_RSCDISPLAYOPTIONSLAYOUT_MOUSEAREA 1004
+#define IDC_RSCDISPLAYOPTIONSLAYOUT_CENTERW 1005
+#define IDC_RSCDISPLAYOPTIONSLAYOUT_CENTERH 1006
+#define IDC_RSCDISPLAYOPTIONSLAYOUT_TOOLTIP 1100
+#define IDC_RSCDISPLAYOPTIONSLAYOUT_TAGS 2100
+#define IDC_RSCDISPLAYOPTIONSLAYOUT_PRESETS 2101
+#define IDC_RSCDISPLAYOPTIONSLAYOUT_BUTTONSAVE 2400
+#define IDC_RSCDISPLAYOPTIONSLAYOUT_BUTTONOK 2600
+#define IDC_RSCDISPLAYOPTIONSLAYOUT_BUTTONCANCEL 2700
+
+//--- RscDisplayRespawn
+#define IDC_RSCDISPLAYRESPAWN_TITLE 1000
+#define IDC_RSCDISPLAYRESPAWN_LISTBACKGROUND 1001
+#define IDC_RSCDISPLAYRESPAWN_SECTION 1002
+#define IDC_RSCDISPLAYRESPAWN_BLACK 1003
+#define IDC_RSCDISPLAYRESPAWN_CONTENTBACKGROUND 1004
+#define IDC_RSCDISPLAYRESPAWN_BLACKCONTENT 1005
+#define IDC_RSCDISPLAYRESPAWN_PLAYERSNAME 1006
+#define IDC_RSCDISPLAYRESPAWN_CONTENT 1100
+#define IDC_RSCDISPLAYRESPAWN_LIST 1500
+#define IDC_RSCDISPLAYRESPAWN_CONTENTGROUP 2300
+#define IDC_RSCDISPLAYRESPAWN_BUTTONOK 2600
+#define IDC_RSCDISPLAYRESPAWN_BUTTONCANCEL 2700
+
+#define IDC_RSCDISPLAYRESPAWN_MAP 1050
+
+//--- RscDisplaySelectIsland
+#define IDC_RSCDISPLAYSELECTISLAND_TITLE 1000
+#define IDC_RSCDISPLAYSELECTISLAND_NAME 1002
+#define IDC_RSCDISPLAYSELECTISLAND_AUTHOR 1003
+#define IDC_RSCDISPLAYSELECTISLAND_NAMEBACKGROUND 1004
+#define IDC_RSCDISPLAYSELECTISLAND_ISLANDPANORAMA 1200
+#define IDC_RSCDISPLAYSELECTISLAND_INTERLACING 1201
+#define IDC_RSCDISPLAYSELECTISLAND_CLOUD1 1202
+#define IDC_RSCDISPLAYSELECTISLAND_CLOUD2 1203
+#define IDC_RSCDISPLAYSELECTISLAND_CLOUD3 1204
+#define IDC_RSCDISPLAYSELECTISLAND_CLOUD4 1205
+#define IDC_RSCDISPLAYSELECTISLAND_ISLANDGROUP 2300
+#define IDC_RSCDISPLAYSELECTISLAND_BUTTONCONTINUE 2600
+#define IDC_RSCDISPLAYSELECTISLAND_BUTTONCANCEL 2700
+
+//--- RscSpectator
+#define IDC_RSCSPECTATOR_PLAYERNAMEBACKGROUND 1000
+#define IDC_RSCSPECTATOR_PLAYERGROUP 1001
+#define IDC_RSCSPECTATOR_PLAYERNAME 1002
+#define IDC_RSCSPECTATOR_PLAYERDESCRIPTION 1100
+#define IDC_RSCSPECTATOR_PLAYERICON 1200
+#define IDC_RSCSPECTATOR_PLAYER 2300
+
+//--- RscMissionEnd
+#define IDC_RSCMISSIONEND_TITLE 8942
+#define IDC_RSCMISSIONEND_SUBTITLE 8943
+#define IDC_RSCMISSIONEND_SIDE1 9045
+#define IDC_RSCMISSIONEND_SIDE2 9046
+#define IDC_RSCMISSIONEND_SIDE3 9047
+#define IDC_RSCMISSIONEND_SIDE4 9048
+#define IDC_RSCMISSIONEND_SIDE5 9049
+#define IDC_RSCMISSIONEND_PICTURE 9142
+#define IDC_RSCMISSIONEND_SIDES 10248
+
+//--- RscNotification
+#define IDC_RSCNOTIFICATION_TITLE 12135
+#define IDC_RSCNOTIFICATION_PICTUREBACKGROUND 12136
+#define IDC_RSCNOTIFICATION_SCORE 12137
+#define IDC_RSCNOTIFICATION_DESCRIPTIONBACKGROUND 12138
+#define IDC_RSCNOTIFICATION_DESCRIPTION 12235
+#define IDC_RSCNOTIFICATION_PICTURE 12335
+#define IDC_RSCNOTIFICATION_NOTIFICATION 13435
+
+#define IDC_RSCNOTIFICATION_NOTIFICATIONAREA 312
+
+//--- RscCommMenuItems
+#define IDC_RSCCOMMMENUITEMS_SLOT1BACKGROUND 1000
+#define IDC_RSCCOMMMENUITEMS_SLOT2BACKGROUND 1001
+#define IDC_RSCCOMMMENUITEMS_SLOT3BACKGROUND 1002
+#define IDC_RSCCOMMMENUITEMS_SLOT4BACKGROUND 1003
+#define IDC_RSCCOMMMENUITEMS_SLOT5BACKGROUND 1004
+#define IDC_RSCCOMMMENUITEMS_SLOT6BACKGROUND 1005
+#define IDC_RSCCOMMMENUITEMS_SLOT7BACKGROUND 1006
+#define IDC_RSCCOMMMENUITEMS_SLOT8BACKGROUND 1007
+#define IDC_RSCCOMMMENUITEMS_SLOT9BACKGROUND 1008
+#define IDC_RSCCOMMMENUITEMS_SLOT0BACKGROUND 1009
+#define IDC_RSCCOMMMENUITEMS_SLOT1TEXT 1010
+#define IDC_RSCCOMMMENUITEMS_SLOT1 1200
+#define IDC_RSCCOMMMENUITEMS_SLOT2 1201
+#define IDC_RSCCOMMMENUITEMS_SLOT3 1202
+#define IDC_RSCCOMMMENUITEMS_SLOT4 1203
+#define IDC_RSCCOMMMENUITEMS_SLOT5 1204
+#define IDC_RSCCOMMMENUITEMS_SLOT6 1205
+#define IDC_RSCCOMMMENUITEMS_SLOT7 1206
+#define IDC_RSCCOMMMENUITEMS_SLOT8 1207
+#define IDC_RSCCOMMMENUITEMS_SLOT9 1208
+#define IDC_RSCCOMMMENUITEMS_SLOT0 1209
+#define IDC_RSCCOMMMENUITEMS_SLOT2TEXT 1210
+#define IDC_RSCCOMMMENUITEMS_SLOT3TEXT 1211
+#define IDC_RSCCOMMMENUITEMS_SLOT4TEXT 1212
+#define IDC_RSCCOMMMENUITEMS_SLOT5TEXT 1213
+#define IDC_RSCCOMMMENUITEMS_SLOT6TEXT 1214
+#define IDC_RSCCOMMMENUITEMS_SLOT7TEXT 1215
+#define IDC_RSCCOMMMENUITEMS_SLOT8TEXT 1216
+#define IDC_RSCCOMMMENUITEMS_SLOT9TEXT 1217
+#define IDC_RSCCOMMMENUITEMS_SLOT0TEXT 1218
+#define IDC_RSCCOMMMENUITEMS_RSCCOMMMENUITEMS 2300
+
+//--- RscRespawnCounter
+#define IDC_RSCRESPAWNCOUNTER_MPTABLE 1000
+#define IDC_RSCRESPAWNCOUNTER_TITLE 1001
+#define IDC_RSCRESPAWNCOUNTER_TITLEBACKGROUND 1002
+#define IDC_RSCRESPAWNCOUNTER_PLAYERRESPAWNTIME 1003
+#define IDC_RSCRESPAWNCOUNTER_DESCRIPTION 1100
+
+//--- RscFiringDrillTime
+#define IDC_RSCFIRINGDRILLTIME_CURRENTBACKGROUND 1100
+#define IDC_RSCFIRINGDRILLTIME_BEST 1101
+#define IDC_RSCFIRINGDRILLTIME_PREVIOUS 1102
+#define IDC_RSCFIRINGDRILLTIME_BONUS 1103
+#define IDC_RSCFIRINGDRILLTIME_CURRENT 1104
+#define IDC_RSCFIRINGDRILLTIME_PENALTY 1105
+#define IDC_RSCFIRINGDRILLTIME_TIME 2300
+
+//--- RscFiringDrillCheckpoint
+#define IDC_RSCFIRINGDRILLCHECKPOINT_CHECKPOINTBACKGROUND 1000
+#define IDC_RSCFIRINGDRILLCHECKPOINT_TARGETBACKGROUND 1001
+#define IDC_RSCFIRINGDRILLCHECKPOINT_STANCEBACKGROUND 1002
+#define IDC_RSCFIRINGDRILLCHECKPOINT_WEAPONBACKGROUND 1003
+#define IDC_RSCFIRINGDRILLCHECKPOINT_CHECKPOINTTEXT 1004
+#define IDC_RSCFIRINGDRILLCHECKPOINT_TARGETTEXTTOTAL 1005
+#define IDC_RSCFIRINGDRILLCHECKPOINT_TARGETTEXTCURRENT 1006
+#define IDC_RSCFIRINGDRILLCHECKPOINT_CHECKPOINTPICTURE 1200
+#define IDC_RSCFIRINGDRILLCHECKPOINT_STANCEPICTURE 1201
+#define IDC_RSCFIRINGDRILLCHECKPOINT_WEAPONPICTURE 1202
+#define IDC_RSCFIRINGDRILLCHECKPOINT_TARGETPICTURE 1203
+#define IDC_RSCFIRINGDRILLCHECKPOINT_CHECKPOINT 2300
+
+//--- RscAdvancedHint
+#define IDC_RSCADVANCEDHINT_TITLE 11657
+#define IDC_RSCADVANCEDHINT_HINT 11757
+#define IDC_RSCADVANCEDHINT_HINTGROUP 12957
+
+//--- RscSectorCapture
+#define IDC_RSCSECTORCAPTURE_WEST 1001
+#define IDC_RSCSECTORCAPTURE_EAST 1002
+#define IDC_RSCSECTORCAPTURE_GUER 1003
+#define IDC_RSCSECTORCAPTURE_CIV 1004
+#define IDC_RSCSECTORCAPTURE_NAME 1005
+#define IDC_RSCSECTORCAPTURE_BACKGROUND 1200
+#define IDC_RSCSECTORCAPTURE_SECTORCAPTURE 2300
+
+//--- RscMissionStatus
+#define IDC_RSCMISSIONSTATUS_BARBRIDGE 13983
+#define IDC_RSCMISSIONSTATUS_BARWEST 13984
+#define IDC_RSCMISSIONSTATUS_BAREAST 13985
+#define IDC_RSCMISSIONSTATUS_BARGUER 13986
+#define IDC_RSCMISSIONSTATUS_BARCIV 13987
+#define IDC_RSCMISSIONSTATUS_BARUNKNOWN 13988
+#define IDC_RSCMISSIONSTATUS_SLOT1BACKGROUND 13989
+#define IDC_RSCMISSIONSTATUS_SLOT1PROGRESS 13990
+#define IDC_RSCMISSIONSTATUS_SLOT2BACKGROUND 13991
+#define IDC_RSCMISSIONSTATUS_SLOT2PROGRESS 13992
+#define IDC_RSCMISSIONSTATUS_SLOT3BACKGROUND 13993
+#define IDC_RSCMISSIONSTATUS_SLOT3PROGRESS 13994
+#define IDC_RSCMISSIONSTATUS_SLOT4BACKGROUND 13995
+#define IDC_RSCMISSIONSTATUS_SLOT4PROGRESS 13996
+#define IDC_RSCMISSIONSTATUS_SLOT5BACKGROUND 13997
+#define IDC_RSCMISSIONSTATUS_SLOT5PROGRESS 13998
+#define IDC_RSCMISSIONSTATUS_SLOT6BACKGROUND 13999
+#define IDC_RSCMISSIONSTATUS_SLOT6PROGRESS 14000
+#define IDC_RSCMISSIONSTATUS_SLOT7BACKGROUND 14001
+#define IDC_RSCMISSIONSTATUS_SLOT7PROGRESS 14002
+#define IDC_RSCMISSIONSTATUS_SLOT8BACKGROUND 14003
+#define IDC_RSCMISSIONSTATUS_SLOT8PROGRESS 14004
+#define IDC_RSCMISSIONSTATUS_SLOT9BACKGROUND 14005
+#define IDC_RSCMISSIONSTATUS_SLOT9PROGRESS 14006
+#define IDC_RSCMISSIONSTATUS_SLOT0BACKGROUND 14007
+#define IDC_RSCMISSIONSTATUS_SLOT0PROGRESS 14008
+#define IDC_RSCMISSIONSTATUS_SLOT1TEXT 14093
+#define IDC_RSCMISSIONSTATUS_SLOT2TEXT 14094
+#define IDC_RSCMISSIONSTATUS_SLOT3TEXT 14095
+#define IDC_RSCMISSIONSTATUS_SLOT4TEXT 14096
+#define IDC_RSCMISSIONSTATUS_SLOT5TEXT 14097
+#define IDC_RSCMISSIONSTATUS_SLOT6TEXT 14098
+#define IDC_RSCMISSIONSTATUS_SLOT7TEXT 14099
+#define IDC_RSCMISSIONSTATUS_SLOT8TEXT 14100
+#define IDC_RSCMISSIONSTATUS_SLOT9TEXT 14101
+#define IDC_RSCMISSIONSTATUS_SLOT0TEXT 14102
+#define IDC_RSCMISSIONSTATUS_SLOT1 14183
+#define IDC_RSCMISSIONSTATUS_SLOT2 14184
+#define IDC_RSCMISSIONSTATUS_SLOT3 14185
+#define IDC_RSCMISSIONSTATUS_SLOT4 14186
+#define IDC_RSCMISSIONSTATUS_SLOT5 14187
+#define IDC_RSCMISSIONSTATUS_SLOT6 14188
+#define IDC_RSCMISSIONSTATUS_SLOT7 14189
+#define IDC_RSCMISSIONSTATUS_SLOT8 14190
+#define IDC_RSCMISSIONSTATUS_SLOT9 14191
+#define IDC_RSCMISSIONSTATUS_SLOT0 14192
+#define IDC_RSCMISSIONSTATUS_RSCMISSIONSTATUS 15283
+
+//--- RscFeedback
+#define IDC_RSCFEEDBACK_RSCFEEDBACK 6455
+
+//--- RscDisplayCommunityGuide
+#define IDC_RSCDISPLAYCOMMUNITYGUIDE_TITLE 29956
+#define IDC_RSCDISPLAYCOMMUNITYGUIDE_PLAYERSNAME 29957
+#define IDC_RSCDISPLAYCOMMUNITYGUIDE_BRIEFINGNAME 29958
+#define IDC_RSCDISPLAYCOMMUNITYGUIDE_AUTHOR 29959
+#define IDC_RSCDISPLAYCOMMUNITYGUIDE_OVERVIEWTEXT 30056
+#define IDC_RSCDISPLAYCOMMUNITYGUIDE_OVERVIEWPICTURE 30156
+#define IDC_RSCDISPLAYCOMMUNITYGUIDE_GUIDELIST 30456
+#define IDC_RSCDISPLAYCOMMUNITYGUIDE_OVERVIEWCONTROLSGROUP 31256
+#define IDC_RSCDISPLAYCOMMUNITYGUIDE_BUTTONPLAY 31556
+#define IDC_RSCDISPLAYCOMMUNITYGUIDE_BUTTONCANCEL 31656
+
+//--- RscDisplayArsenal
+#define IDC_RSCDISPLAYARSENAL_MOUSEAREA 899
+#define IDC_RSCDISPLAYARSENAL_MOUSEBLOCK 898
+#define IDC_RSCDISPLAYARSENAL_TABS 1800
+#define IDC_RSCDISPLAYARSENAL_FRAMELEFT 1801
+#define IDC_RSCDISPLAYARSENAL_FRAMERIGHT 1802
+#define IDC_RSCDISPLAYARSENAL_LINEICON 1803
+#define IDC_RSCDISPLAYARSENAL_LINETABLEFT 1804
+#define IDC_RSCDISPLAYARSENAL_LINETABLEFTSELECTED 1805
+#define IDC_RSCDISPLAYARSENAL_LINETABRIGHT 1806
+#define IDC_RSCDISPLAYARSENAL_ICON 900
+#define IDC_RSCDISPLAYARSENAL_ICONBACKGROUND 830
+#define IDC_RSCDISPLAYARSENAL_TAB 930
+#define IDC_RSCDISPLAYARSENAL_LIST 960
+#define IDC_RSCDISPLAYARSENAL_SORT 800
+#define IDC_RSCDISPLAYARSENAL_LISTDISABLED 860
+#define IDC_RSCDISPLAYARSENAL_LOAD 990
+#define IDC_RSCDISPLAYARSENAL_LOADCARGO 991
+#define IDC_RSCDISPLAYARSENAL_ARROWLEFT 992
+#define IDC_RSCDISPLAYARSENAL_ARROWRIGHT 993
+#define IDC_RSCDISPLAYARSENAL_BACKGROUNDLEFT 994
+#define IDC_RSCDISPLAYARSENAL_BACKGROUNDRIGHT 995
+#define IDC_RSCDISPLAYARSENAL_MESSAGE 996
+
+#define IDC_RSCDISPLAYARSENAL_TAB_PRIMARYWEAPON 0
+#define IDC_RSCDISPLAYARSENAL_TAB_SECONDARYWEAPON 1
+#define IDC_RSCDISPLAYARSENAL_TAB_HANDGUN 2
+#define IDC_RSCDISPLAYARSENAL_TAB_UNIFORM 3
+#define IDC_RSCDISPLAYARSENAL_TAB_VEST 4
+#define IDC_RSCDISPLAYARSENAL_TAB_BACKPACK 5
+#define IDC_RSCDISPLAYARSENAL_TAB_HEADGEAR 6
+#define IDC_RSCDISPLAYARSENAL_TAB_GOGGLES 7
+#define IDC_RSCDISPLAYARSENAL_TAB_NVGS 8
+#define IDC_RSCDISPLAYARSENAL_TAB_BINOCULARS 9
+#define IDC_RSCDISPLAYARSENAL_TAB_MAP 10
+#define IDC_RSCDISPLAYARSENAL_TAB_GPS 11
+#define IDC_RSCDISPLAYARSENAL_TAB_RADIO 12
+#define IDC_RSCDISPLAYARSENAL_TAB_COMPASS 13
+#define IDC_RSCDISPLAYARSENAL_TAB_WATCH 14
+#define IDC_RSCDISPLAYARSENAL_TAB_FACE 15
+#define IDC_RSCDISPLAYARSENAL_TAB_VOICE 16
+#define IDC_RSCDISPLAYARSENAL_TAB_INSIGNIA 17
+#define IDC_RSCDISPLAYARSENAL_TAB_ITEMOPTIC 18
+#define IDC_RSCDISPLAYARSENAL_TAB_ITEMACC 19
+#define IDC_RSCDISPLAYARSENAL_TAB_ITEMMUZZLE 20
+#define IDC_RSCDISPLAYARSENAL_TAB_ITEMBIPOD 25
+#define IDC_RSCDISPLAYARSENAL_TAB_CARGOMAG 21
+#define IDC_RSCDISPLAYARSENAL_TAB_CARGOTHROW 22
+#define IDC_RSCDISPLAYARSENAL_TAB_CARGOPUT 23
+#define IDC_RSCDISPLAYARSENAL_TAB_CARGOMISC 24
+#define IDC_RSCDISPLAYARSENAL_TAB_CARGOMAGALL 26
+
+#define IDC_RSCDISPLAYARSENAL_WEAPON_WEAPONBACKGROUND 29489
+#define IDC_RSCDISPLAYARSENAL_WEAPON_WEAPONTEXT 29589
+#define IDC_RSCDISPLAYARSENAL_WEAPON_WEAPON 30789
+
+#define IDC_RSCDISPLAYARSENAL_INFO_INFOBACKGROUND 24515
+#define IDC_RSCDISPLAYARSENAL_INFO_INFONAME 24516
+#define IDC_RSCDISPLAYARSENAL_INFO_INFOAUTHOR 24517
+#define IDC_RSCDISPLAYARSENAL_INFO_DLCBACKGROUND 24518
+#define IDC_RSCDISPLAYARSENAL_INFO_DLCICON 24715
+#define IDC_RSCDISPLAYARSENAL_INFO_INFO 25815
+
+#define IDC_RSCDISPLAYARSENAL_STATS_STATSBACKGROUND 27347
+#define IDC_RSCDISPLAYARSENAL_STATS_STAT1 27348
+#define IDC_RSCDISPLAYARSENAL_STATS_STAT2 27349
+#define IDC_RSCDISPLAYARSENAL_STATS_STAT3 27350
+#define IDC_RSCDISPLAYARSENAL_STATS_STAT4 27351
+#define IDC_RSCDISPLAYARSENAL_STATS_STAT5 27352
+#define IDC_RSCDISPLAYARSENAL_STATS_STATTEXT1 27353
+#define IDC_RSCDISPLAYARSENAL_STATS_STATTEXT2 27354
+#define IDC_RSCDISPLAYARSENAL_STATS_STATTEXT3 27355
+#define IDC_RSCDISPLAYARSENAL_STATS_STATTEXT4 27356
+#define IDC_RSCDISPLAYARSENAL_STATS_STATTEXT5 27357
+#define IDC_RSCDISPLAYARSENAL_STATS_STATS 28644
+
+#define IDC_RSCDISPLAYARSENAL_CONTROLSBAR_CONTROLBAR 44046
+#define IDC_RSCDISPLAYARSENAL_CONTROLSBAR_BUTTONSAVE 44146
+#define IDC_RSCDISPLAYARSENAL_CONTROLSBAR_BUTTONLOAD 44147
+#define IDC_RSCDISPLAYARSENAL_CONTROLSBAR_BUTTONEXPORT 44148
+#define IDC_RSCDISPLAYARSENAL_CONTROLSBAR_BUTTONIMPORT 44149
+#define IDC_RSCDISPLAYARSENAL_CONTROLSBAR_BUTTONRANDOM 44150
+#define IDC_RSCDISPLAYARSENAL_CONTROLSBAR_BUTTONINTERFACE 44151
+#define IDC_RSCDISPLAYARSENAL_CONTROLSBAR_BUTTONOK 44346
+#define IDC_RSCDISPLAYARSENAL_CONTROLSBAR_BUTTONTRY 44347
+#define IDC_RSCDISPLAYARSENAL_CONTROLSBAR_BUTTONCLOSE 44448
+
+#define IDC_RSCDISPLAYARSENAL_TEMPLATE_TITLE 34619
+#define IDC_RSCDISPLAYARSENAL_TEMPLATE_COLUMN1 34620
+#define IDC_RSCDISPLAYARSENAL_TEMPLATE_TEXTNAME 34621
+#define IDC_RSCDISPLAYARSENAL_TEMPLATE_MAINBACKGROUND 34622
+#define IDC_RSCDISPLAYARSENAL_TEMPLATE_COLUMN2 34623
+#define IDC_RSCDISPLAYARSENAL_TEMPLATE_COLUMN3 34624
+#define IDC_RSCDISPLAYARSENAL_TEMPLATE_COLUMN4 34625
+#define IDC_RSCDISPLAYARSENAL_TEMPLATE_COLUMN5 34626
+#define IDC_RSCDISPLAYARSENAL_TEMPLATE_EDITNAME 35020
+#define IDC_RSCDISPLAYARSENAL_TEMPLATE_VALUENAME 35119
+#define IDC_RSCDISPLAYARSENAL_TEMPLATE_TEMPLATE 35919
+#define IDC_RSCDISPLAYARSENAL_TEMPLATE_BUTTONOK 36019
+#define IDC_RSCDISPLAYARSENAL_TEMPLATE_BUTTONCANCEL 36020
+#define IDC_RSCDISPLAYARSENAL_TEMPLATE_BUTTONDELETE 36021
+
+#define IDC_RSCDISPLAYARSENAL_SPACE_SPACEARSENALBACKGROUND 26603
+#define IDC_RSCDISPLAYARSENAL_SPACE_SPACEGARAGEBACKGROUND 26604
+#define IDC_RSCDISPLAYARSENAL_SPACE_SPACEARSENAL 26803
+#define IDC_RSCDISPLAYARSENAL_SPACE_SPACEGARAGE 26804
+#define IDC_RSCDISPLAYARSENAL_SPACE_SPACE 27903
+
+//--- RscDisplayGarage
+#define IDC_RSCDISPLAYGARAGE_TAB_CAR 0
+#define IDC_RSCDISPLAYGARAGE_TAB_ARMOR 1
+#define IDC_RSCDISPLAYGARAGE_TAB_HELI 2
+#define IDC_RSCDISPLAYGARAGE_TAB_PLANE 3
+#define IDC_RSCDISPLAYGARAGE_TAB_NAVAL 4
+#define IDC_RSCDISPLAYGARAGE_TAB_STATIC 5
+
+#define IDC_RSCDISPLAYGARAGE_TAB_SUBCREW 18 //--- Match he numbers with Arsenal right panel IDCs
+#define IDC_RSCDISPLAYGARAGE_TAB_SUBANIMATION 19
+#define IDC_RSCDISPLAYGARAGE_TAB_SUBTEXTURE 20
+
+#define IDC_RSCDISPLAYGARAGE3DEN_TAB_SUBANIMATION 0
+#define IDC_RSCDISPLAYGARAGE3DEN_TAB_SUBTEXTURE 1
+
+//--- RscDisplayCreateJIRAIssue
+#define IDC_RSCDISPLAYCREATEJIRAISSUE_BACKGROUND 29997
+#define IDC_RSCDISPLAYCREATEJIRAISSUE_SCREENSHOTPATHTITLE 29998
+#define IDC_RSCDISPLAYCREATEJIRAISSUE_TITLE 30097
+#define IDC_RSCDISPLAYCREATEJIRAISSUE_BUTTONMISSION 30098
+#define IDC_RSCDISPLAYCREATEJIRAISSUE_BUTTONMAP 30099
+#define IDC_RSCDISPLAYCREATEJIRAISSUE_BUTTONOBJECT 30100
+#define IDC_RSCDISPLAYCREATEJIRAISSUE_BUTTONEMPTY 30101
+#define IDC_RSCDISPLAYCREATEJIRAISSUE_SCREENSHOTPATH 30397
+#define IDC_RSCDISPLAYCREATEJIRAISSUE_BUTTONCANCEL 31697
+
+//--- RscDisplayDLCContentBrowser - main display
+#define IDC_RSCDISPLAYDLCCONTENTBROWSER_TITLEBACKGROUND 37179
+#define IDC_RSCDISPLAYDLCCONTENTBROWSER_MAINBACKGROUND 37180
+#define IDC_RSCDISPLAYDLCCONTENTBROWSER_TITLE 37099
+#define IDC_RSCDISPLAYDLCCONTENTBROWSER_PLAYERSNAME 37100
+#define IDC_RSCDISPLAYDLCCONTENTBROWSER_BUTTONCANCEL 38799 //MUF - todo - was exported, but not added to config
+#define IDC_RSCDISPLAYDLCCONTENTBROWSER_LISTGROUP 38400
+//--- RscDisplayDLCContentBrowser - General
+#define IDC_RSCDISPLAYDLCCONTENTBROWSER_OVERVIEWBACKGROUND 37101
+#define IDC_RSCDISPLAYDLCCONTENTBROWSER_OVERVIEWTEXT 37102
+#define IDC_RSCDISPLAYDLCCONTENTBROWSER_TABSBACKGROUND 37106
+#define IDC_RSCDISPLAYDLCCONTENTBROWSER_OVERVIEWDLCNAME 37137
+#define IDC_RSCDISPLAYDLCCONTENTBROWSER_OVERVIEWPICTURE 37299
+#define IDC_RSCDISPLAYDLCCONTENTBROWSER_GENERALGROUP 38399
+#define IDC_RSCDISPLAYDLCCONTENTBROWSER_BUTTONASSETS 38499
+#define IDC_RSCDISPLAYDLCCONTENTBROWSER_BUTTONSINGLEPLAYER 38500
+#define IDC_RSCDISPLAYDLCCONTENTBROWSER_BUTTONMULTIPLAYER 38501
+#define IDC_RSCDISPLAYDLCCONTENTBROWSER_BUTTONFEATURES 38502
+#define IDC_RSCDISPLAYDLCCONTENTBROWSER_BUTTONPURCHASE 38503
+//--- RscDisplayDLCContentBrowser - item template
+#define IDC_RSCDISPLAYDLCCONTENTBROWSER_ITEMBACKGROUND 37129
+#define IDC_RSCDISPLAYDLCCONTENTBROWSER_ITEMBACKGROUNDBLACK 37130
+#define IDC_RSCDISPLAYDLCCONTENTBROWSER_ITEMNAME 37131
+#define IDC_RSCDISPLAYDLCCONTENTBROWSER_ITEMTEXTSESSIONTIME 37132
+#define IDC_RSCDISPLAYDLCCONTENTBROWSER_ITEMSESSIONTIME 37133
+#define IDC_RSCDISPLAYDLCCONTENTBROWSER_ITEMTEXTTOTALTIME 37134
+#define IDC_RSCDISPLAYDLCCONTENTBROWSER_ITEMTOTALTIME 37135
+#define IDC_RSCDISPLAYDLCCONTENTBROWSER_ITEMDESCRIPTION 37136
+#define IDC_RSCDISPLAYDLCCONTENTBROWSER_ITEMPICTURE 37300
+#define IDC_RSCDISPLAYDLCCONTENTBROWSER_ITEMPREMIUMICON 37311
+#define IDC_RSCDISPLAYDLCCONTENTBROWSER_RSCDISPLAYDLCCONTENTBROWSER_ITEMTEMPLATE 38401
+#define IDC_RSCDISPLAYDLCCONTENTBROWSER_BUTTONTRY 38504
+//--- RscDisplayDLCContentBrowser - dlc selection group
+#define IDC_RSCDISPLAYDLCCONTENTBROWSER_KARTSPURCHASED 37103
+#define IDC_RSCDISPLAYDLCCONTENTBROWSER_HELIPURCHASED 37104
+#define IDC_RSCDISPLAYDLCCONTENTBROWSER_MARKSMENPURCHASED 37105
+#define IDC_RSCDISPLAYDLCCONTENTBROWSER_KARTSBACKGROUND 37108
+#define IDC_RSCDISPLAYDLCCONTENTBROWSER_KARTSNAME 37109
+#define IDC_RSCDISPLAYDLCCONTENTBROWSER_HELIBACKGROUND 37110
+#define IDC_RSCDISPLAYDLCCONTENTBROWSER_HELINAME 37111
+#define IDC_RSCDISPLAYDLCCONTENTBROWSER_MARKSMENBACKGROUND 37112
+#define IDC_RSCDISPLAYDLCCONTENTBROWSER_MARKSMENNAME 37113
+#define IDC_RSCDISPLAYDLCCONTENTBROWSER_BUNDLEBACKGROUND 37114
+#define IDC_RSCDISPLAYDLCCONTENTBROWSER_BUNDLENAME 37115
+#define IDC_RSCDISPLAYDLCCONTENTBROWSER_KARTSLOGO 37301
+#define IDC_RSCDISPLAYDLCCONTENTBROWSER_HELILOGO 37302
+#define IDC_RSCDISPLAYDLCCONTENTBROWSER_MARKSMENLOGO 37303
+#define IDC_RSCDISPLAYDLCCONTENTBROWSER_BUNDLELOGO 37304
+#define IDC_RSCDISPLAYDLCCONTENTBROWSER_KARTSOVERLAY 37305
+#define IDC_RSCDISPLAYDLCCONTENTBROWSER_HELIOVERLAY 37306
+#define IDC_RSCDISPLAYDLCCONTENTBROWSER_MARKSMENOVERLAY 37307
+#define IDC_RSCDISPLAYDLCCONTENTBROWSER_BUNDLEOVERLAY 37308
+#define IDC_RSCDISPLAYDLCCONTENTBROWSER_DLCSELECTIONGROUP 38402
+#define IDC_RSCDISPLAYDLCCONTENTBROWSER_APEXBACKGROUND 37116
+#define IDC_RSCDISPLAYDLCCONTENTBROWSER_APEXNAME 37117
+#define IDC_RSCDISPLAYDLCCONTENTBROWSER_APEXPURCHASED 37118
+#define IDC_RSCDISPLAYDLCCONTENTBROWSER_APEXLOGO 37309
+#define IDC_RSCDISPLAYDLCCONTENTBROWSER_APEXOVERLAY 37310
+
+
+//--- GroundSupport_ProcedureVisualization
+#define IDC_GROUNDSUPPORT_PROCEDUREVISUALIZATION_PROGRESS 68374
+#define IDC_GROUNDSUPPORT_PROCEDUREVISUALIZATION_TEXT 68375
+
+//--- RscDisplaySelectIsland
+#define IDC_RSCDISPLAYSELECTISLAND_TITLE 24691
+#define IDC_RSCDISPLAYSELECTISLAND_NAME 24693
+#define IDC_RSCDISPLAYSELECTISLAND_AUTHOR 24694
+#define IDC_RSCDISPLAYSELECTISLAND_NAMEBACKGROUND 24695
+#define IDC_RSCDISPLAYSELECTISLAND_ISLANDPANORAMA 24891
+#define IDC_RSCDISPLAYSELECTISLAND_INTERLACING 24892
+#define IDC_RSCDISPLAYSELECTISLAND_CLOUD1 24893
+#define IDC_RSCDISPLAYSELECTISLAND_CLOUD2 24894
+#define IDC_RSCDISPLAYSELECTISLAND_CLOUD3 24895
+#define IDC_RSCDISPLAYSELECTISLAND_CLOUD4 24896
+#define IDC_RSCDISPLAYSELECTISLAND_ISLANDGROUP 25991
+#define IDC_RSCDISPLAYSELECTISLAND_BUTTONCONTINUE3D 26091
+#define IDC_RSCDISPLAYSELECTISLAND_BUTTONCONTINUE 26291
+#define IDC_RSCDISPLAYSELECTISLAND_BUTTONCANCEL 26391
+
+//--- RscDisplayPurchaseNotification
+#define IDC_RSCDISPLAYPURCHASENOTIFICATION_TITLE 46662
+#define IDC_RSCDISPLAYPURCHASENOTIFICATION_TEXT 46663
+#define IDC_RSCDISPLAYPURCHASENOTIFICATION_DLCLIST 46762
+#define IDC_RSCDISPLAYPURCHASENOTIFICATION_PNPICTURE 46862
+#define IDC_RSCDISPLAYPURCHASENOTIFICATION_PNCONTROLSGROUP 47962
+#define IDC_RSCDISPLAYPURCHASENOTIFICATION_BUTTONOK 48262
+
+//--- RscDiary
+#define IDC_TASKTOOLTIP 47060
+#define IDC_TASKTOOLTIP_BACKGROUND 47061
+#define IDC_TASKTOOLTIP_TITLE 47062
+#define IDC_TASKTOOLTIP_SUBTITLE 47063
+#define IDC_TASKTOOLTIP_BUTTON 47064
+#define IDC_TASKTOOLTIP_ASSIGNEDICON 47065
+#define IDC_TASKTOOLTIP_ASSIGNEDCOUNTER 47066
+
+//--- RscRespawnControlsGroup
+#define IDC_RSCRESPAWNCONTROLS_RESPAWNCONTROLSGROUP 88800
+#define IDC_RSCRESPAWNCONTROLS_LOCBACKGROUND 88802
+#define IDC_RSCRESPAWNCONTROLS_ROLEBACKGROUND 88803
+#define IDC_RSCRESPAWNCONTROLS_GEARBACKGROUND 88804
+#define IDC_RSCRESPAWNCONTROLS_HEADERBACKGROUND 88801
+#define IDC_RSCRESPAWNCONTROLS_BUTTONSPECTATE 88811
+#define IDC_RSCRESPAWNCONTROLS_LOCLIST 88808
+#define IDC_RSCRESPAWNCONTROLS_ROLELIST 88809
+#define IDC_RSCRESPAWNCONTROLS_COUNTERTEXT 88826
+#define IDC_RSCRESPAWNCONTROLS_COUNTER 88806
+#define IDC_RSCRESPAWNCONTROLS_AUTORESPAWN 88830
+#define IDC_RSCRESPAWNCONTROLS_TEAMTEXT 88827
+#define IDC_RSCRESPAWNCONTROLS_TEAM 88805
+#define IDC_RSCRESPAWNCONTROLS_TICKETSTEXT 88828
+#define IDC_RSCRESPAWNCONTROLS_TICKETS 88807
+#define IDC_RSCRESPAWNCONTROLS_HEADERRESPAWNBUTTON 88829
+#define IDC_RSCRESPAWNCONTROLS_WARNING 88831
+#define IDC_RSCRESPAWNCONTROLS_COMBOLOADOUT 88813
+#define IDC_RSCRESPAWNCONTROLS_BUTTONDETAILS 88814
+#define IDC_RSCRESPAWNCONTROLS_BACKGROUNDPRIMARYWEAPON 88822
+#define IDC_RSCRESPAWNCONTROLS_BACKGROUNDSECONDARYWEAPON 88823
+#define IDC_RSCRESPAWNCONTROLS_BACKGROUNDOPTICS 88824
+#define IDC_RSCRESPAWNCONTROLS_BACKGROUNDITEM 88825
+#define IDC_RSCRESPAWNCONTROLS_PICTUREPRIMARYWEAPON 88815
+#define IDC_RSCRESPAWNCONTROLS_PICTURESECONDARYWEAPON 88816
+#define IDC_RSCRESPAWNCONTROLS_PICTUREOPTICS 88817
+#define IDC_RSCRESPAWNCONTROLS_PICTUREITEM 88818
+#define IDC_RSCRESPAWNCONTROLS_LOCTITLE 88819
+#define IDC_RSCRESPAWNCONTROLS_ROLETITLE 88820
+#define IDC_RSCRESPAWNCONTROLS_GEARTITLE 88821
+#define IDC_RSCRESPAWNCONTROLS_LOCDISABLED 88832
+#define IDC_RSCRESPAWNCONTROLS_ROLEDISABLED 88833
+#define IDC_RSCRESPAWNCONTROLS_LOADOUTDISABLED 88834
+
+#define IDC_RSCRESPAWNCONTROLS_RESPAWNDETAILSCONTROLSGROUP 88850
+#define IDC_RSCRESPAWNCONTROLS_BACKGROUNDDETAILS 88851
+#define IDC_RSCRESPAWNCONTROLS_DETAILSTITLE 88852
+#define IDC_RSCRESPAWNCONTROLS_BUTTONDETAILSCLOSE 88853
+
+#define IDC_RSCRESPAWNCONTROLS_RESPAWNDETAILSLISTCONTROLSGROUP 88860
+#define IDC_RSCRESPAWNCONTROLS_DETAILSLIST 88861
+
+#define IDC_RSCRESPAWNCONTROLS_OVERHEADERBACKGROUND 88870
+#define IDC_RSCRESPAWNCONTROLS_OVERHEADERLEFT 88871
+#define IDC_RSCRESPAWNCONTROLS_OVERHEADERRIGHT 88872
+
+#define IDC_RSCRESPAWNCONTROLS_REVIVEINFO 88874
+#define IDC_RSCRESPAWNCONTROLS_REVIVEINFO_TITLE 88875
+#define IDC_RSCRESPAWNCONTROLS_REVIVEINFO_OPTION 88876
+
+#define IDC_RSCRESPAWNCONTROLS_RESPAWNINFO 88877
+#define IDC_RSCRESPAWNCONTROLS_RESPAWNINFO_TITLE 88878
+#define IDC_RSCRESPAWNCONTROLS_RESPAWNINFO_OPTION 88879
+
+//--- RscRevive
+#define IDC_RSCREVIVE_REVIVEPROGRESSBACKGROUND 4817
+#define IDC_RSCREVIVE_REVIVEPROGRESS 4818
+#define IDC_RSCREVIVE_REVIVEKEYPROGRESS 4819
+#define IDC_RSCREVIVE_REVIVEBAR 4820
+#define IDC_RSCREVIVE_REVIVETEXT 4917
+#define IDC_RSCREVIVE_REVIVECOUNTDOWN 4918
+#define IDC_RSCREVIVE_REVIVEINFO 4919
+#define IDC_RSCREVIVE_REVIVEKEYBACKGROUND 4920
+#define IDC_RSCREVIVE_REVIVEKEY 4921
+#define IDC_RSCREVIVE_REVIVEMEDIKIT 5017
+#define IDC_RSCREVIVE_REVIVEMEDIKITPROGRESS 5018
+#define IDC_RSCREVIVE_REVIVEDEATH 5019
+#define IDC_RSCREVIVE_REVIVERESPAWN 6117
+#define IDC_RSCREVIVE_REVIVETEXT2 6118
+
+//--- DynamicGroups
+#define IDC_DYNAMICGROUPS_HEADER 9377
+#define IDC_DYNAMICGROUPS_BACKGROUNDMANAGE 9379
+#define IDC_DYNAMICGROUPS_TEXTPLAYERNAME 9380
+#define IDC_DYNAMICGROUPS_BACKGROUNDGROUPNAME 9381
+#define IDC_DYNAMICGROUPS_BACKGROUNDPLAYERS 9382
+#define IDC_DYNAMICGROUPS_TEXTPLAYERSIDE 9383
+#define IDC_DYNAMICGROUPS_TEXTPLAYERCOUNT 9384
+#define IDC_DYNAMICGROUPS_TEXTPLAYERSCORE 9386
+#define IDC_DYNAMICGROUPS_TEXTPLAYERNAMEFILL 9387
+#define IDC_DYNAMICGROUPS_TEXTPLAYERSIDEFILL 9388
+#define IDC_DYNAMICGROUPS_TEXTPLAYERSCOREFILL 9389
+#define IDC_DYNAMICGROUPS_TEXTPRIVATE 9390
+#define IDC_DYNAMICGROUPS_GROUPICON 9577
+#define IDC_DYNAMICGROUPS_PICTURESIDE 9578
+#define IDC_DYNAMICGROUPS_EDITGROUPNAME 9777
+#define IDC_DYNAMICGROUPS_LISTBOXGROUPS 9877
+#define IDC_DYNAMICGROUPS_LISTBOXMANAGE 9878
+#define IDC_DYNAMICGROUPS_LISTBOXPLAYERS 9880
+#define IDC_DYNAMICGROUPS_BUTTONJOIN 9977
+#define IDC_DYNAMICGROUPS_BUTTONCREATELEAVEKICK 9978
+#define IDC_DYNAMICGROUPS_BUTTONPROMOTEDISBAND 9979
+#define IDC_DYNAMICGROUPS_BUTTONINVITE 9980
+#define IDC_DYNAMICGROUPS_TABBUTTONGROUPS 9981
+#define IDC_DYNAMICGROUPS_TABBUTTONPLAYERS 9983
+#define IDC_DYNAMICGROUPS_SECTIONMANAGE 10677
+#define IDC_DYNAMICGROUPS_SECTIONGROUPS 10679
+#define IDC_DYNAMICGROUPS_CHECKBOXPRIVATE 11177
+
+//--- RscHvtPhase
+#define IDC_RSCHVTPHASE_PERSISTENT 6610
+#define IDC_RSCHVTPHASE_DYNAMIC 6611
+#define IDC_RSCHVTPHASE_DOWNLOADTITLE 6612
+#define IDC_RSCHVTPHASE_DOWNLOADCONTENT 6613
+#define IDC_RSCHVTPHASE_MULTIPLIER 6614
+#define IDC_RSCHVTPHASE_RANGEBACKGROUND 6615
+#define IDC_RSCHVTPHASE_TIMER 6616
+#define IDC_RSCHVTPHASE_PROGRESSBAR 6620
+#define IDC_RSCHVTPHASE_DOWNLOADSPEED 6621
+#define IDC_RSCHVTPHASE_RANGE 6810
+#define IDC_RSCHVTPHASE_CARRIERPICTURE 6811
+#define IDC_RSCHVTPHASE_DOWNLOAD 7910
+
+//--- RscPhaseRules
+#define IDC_RSCPHASERULES_PHASE1NUMBER 9131
+#define IDC_RSCPHASERULES_PHASE1TEXT 9132
+#define IDC_RSCPHASERULES_PHASE2TEXT 9133
+#define IDC_RSCPHASERULES_PHASE2NUMBER 9134
+#define IDC_RSCPHASERULES_PHASE3TEXT 9135
+#define IDC_RSCPHASERULES_PHASE3NUMBER 9136
+#define IDC_RSCPHASERULES_PHASE1INFO 9137
+#define IDC_RSCPHASERULES_PHASE2INFO 9138
+#define IDC_RSCPHASERULES_PHASE3INFO 9139
+#define IDC_RSCPHASERULES_PHASERULES 10431
+
+//--- RscDisplayEGSpectator
+#define IDD_RSCDISPLAYEGSPECTATOR 60492
+#define IDC_RSCDISPLAYEGSPECTATOR_GAMETIMETEXT 42609
+#define IDC_RSCDISPLAYEGSPECTATOR_GAMEPHASETEXT 48610
+#define IDC_RSCDISPLAYEGSPECTATOR_SIDEBBACKGROUND 42611
+#define IDC_RSCDISPLAYEGSPECTATOR_SIDEATASK 42612
+#define IDC_RSCDISPLAYEGSPECTATOR_SIDEABACKGROUND 42613
+#define IDC_RSCDISPLAYEGSPECTATOR_SIDEBTASK 42614
+#define IDC_RSCDISPLAYEGSPECTATOR_SIDEACOLORBACKGROUND 42615
+#define IDC_RSCDISPLAYEGSPECTATOR_SIDEBCOLORBACKGROUND 42616
+#define IDC_RSCDISPLAYEGSPECTATOR_SIDEACOLOR 42617
+#define IDC_RSCDISPLAYEGSPECTATOR_SIDEBCOLOR 42618
+#define IDC_RSCDISPLAYEGSPECTATOR_SIDEAPROGRESSGROUP 48909
+#define IDC_RSCDISPLAYEGSPECTATOR_SIDEBPROGRESSGROUP 43910
+#define IDC_RSCDISPLAYEGSPECTATOR_MOUSEHANDLER 42989
+#define IDC_RSCDISPLAYEGSPECTATOR_TABS 43609
+#define IDC_RSCDISPLAYEGSPECTATOR_LIST 43109
+#define IDC_RSCDISPLAYEGSPECTATOR_LISTGROUP 43909
+#define IDC_RSCDISPLAYEGSPECTATOR_CAMERATYPESBACKGROUND 52610
+#define IDC_RSCDISPLAYEGSPECTATOR_FREE 52809
+#define IDC_RSCDISPLAYEGSPECTATOR_FOLLOW 52810
+#define IDC_RSCDISPLAYEGSPECTATOR_FPS 52811
+#define IDC_RSCDISPLAYEGSPECTATOR_CAMERATYPESGROUP 52909
+#define IDC_RSCDISPLAYEGSPECTATOR_MAP 62609
+#define IDC_RSCDISPLAYEGSPECTATOR_MAPHEADER 62610
+#define IDC_RSCDISPLAYEGSPECTATOR_MAPFOOTER 62611
+#define IDC_RSCDISPLAYEGSPECTATOR_MAPTITLE 62612
+#define IDC_RSCDISPLAYEGSPECTATOR_SPECTATORSCOUNT 62613
+#define IDC_RSCDISPLAYEGSPECTATOR_SPECTATORSICON 62809
+#define IDC_RSCDISPLAYEGSPECTATOR_MAPGROUP 63909
+#define IDC_RSCDISPLAYEGSPECTATOR_HELPBACKGROUND 72812
+#define IDC_RSCDISPLAYEGSPECTATOR_HELP 73189
+#define IDC_RSCDISPLAYEGSPECTATOR_UPPERBACKGROUND 82609
+#define IDC_RSCDISPLAYEGSPECTATOR_NAME 82610
+#define IDC_RSCDISPLAYEGSPECTATOR_LOWERLEFTBACKGROUND 82611
+#define IDC_RSCDISPLAYEGSPECTATOR_LOWERRIGHTBACKGROUND 82612
+#define IDC_RSCDISPLAYEGSPECTATOR_AVATARBACKGROUND 82613
+#define IDC_RSCDISPLAYEGSPECTATOR_KILLS_COUNT 82614
+#define IDC_RSCDISPLAYEGSPECTATOR_LANDKILLS_COUNT 82615
+#define IDC_RSCDISPLAYEGSPECTATOR_ARMOREDKILLS_COUNT 82616
+#define IDC_RSCDISPLAYEGSPECTATOR_AIRKILLS_COUNT 82617
+#define IDC_RSCDISPLAYEGSPECTATOR_DEATHS_COUNT 82618
+#define IDC_RSCDISPLAYEGSPECTATOR_TOTAL_COUNT 82619
+#define IDC_RSCDISPLAYEGSPECTATOR_AVATAR 82809
+#define IDC_RSCDISPLAYEGSPECTATOR_UNITTYPE 82810
+#define IDC_RSCDISPLAYEGSPECTATOR_KILLS 82811
+#define IDC_RSCDISPLAYEGSPECTATOR_LANDKILLS 82812
+#define IDC_RSCDISPLAYEGSPECTATOR_ARMOREDKILLS 82813
+#define IDC_RSCDISPLAYEGSPECTATOR_AIRKILLS 82814
+#define IDC_RSCDISPLAYEGSPECTATOR_DEATHS 82815
+#define IDC_RSCDISPLAYEGSPECTATOR_TOTAL 82816
+#define IDC_RSCDISPLAYEGSPECTATOR_WEAPONPICTURE 82817
+#define IDC_RSCDISPLAYEGSPECTATOR_VEHICLETYPE 82818
+#define IDC_RSCDISPLAYEGSPECTATOR_FOCUSINFO 83909
+
+//--- RscEGProgress
+#define IDC_RSCEGPROGRESS_DOWNLOADICONBACKGROUND 9170
+#define IDC_RSCEGPROGRESS_OBJECTIVELETTER 9171
+#define IDC_RSCEGPROGRESS_ACTIVITYBACKGROUND 9172
+#define IDC_RSCEGPROGRESS_PROGRESSBARBACKGROUND 9173
+#define IDC_RSCEGPROGRESS_TITLE 9174
+#define IDC_RSCEGPROGRESS_PROGRESSBAR 9180
+#define IDC_RSCEGPROGRESS_OBJECTIVEBACKGROUND 9370
+#define IDC_RSCEGPROGRESS_ACTIVITY 9372
+#define IDC_RSCEGPROGRESS_DOWNLOADICON 9374
+#define IDC_RSCEGPROGRESS_OBJECTIVEBACKGROUNDCOLOURED 9375
+#define IDC_RSCEGPROGRESS_DOWNLOAD 9376
+
+//--- RscDisplayQuickPlay
+#define IDC_RSCDISPLAYQUICKPLAY_TITLE 18702
+#define IDC_RSCDISPLAYQUICKPLAY_PLAYERSNAME 18703
+#define IDC_RSCDISPLAYQUICKPLAY_MODTEXT 18704
+#define IDC_RSCDISPLAYQUICKPLAY_CONTENTBACKGROUND 18705
+#define IDC_RSCDISPLAYQUICKPLAY_MAXPINGTEXT 18706
+#define IDC_RSCDISPLAYQUICKPLAY_BESTMATCHTEXT 18707
+#define IDC_RSCDISPLAYQUICKPLAY_MODBACKGROUND 18708
+#define IDC_RSCDISPLAYQUICKPLAY_GAMETYPEDESCRIPTION 18713
+#define IDC_RSCDISPLAYQUICKPLAY_GAMETYPETITLEBACKGROUND 18714
+#define IDC_RSCDISPLAYQUICKPLAY_GAMETYPETITLE 18715
+#define IDC_RSCDISPLAYQUICKPLAY_GAMETYPEOVERVIEW 18903
+#define IDC_RSCDISPLAYQUICKPLAY_GAMETYPEDESCRIPTIONBACKGROUND 18904
+#define IDC_RSCDISPLAYQUICKPLAY_MODICON 18905
+#define IDC_RSCDISPLAYQUICKPLAY_CONTENT 20002
+#define IDC_RSCDISPLAYQUICKPLAY_BUTTONBACK 20402
+
+//--- RscDisplayCampaignLobby (Scripted campaign lobby)
+#define IDD_CAMPAIGN_LOBBY 50000
+#define IDC_CAMPAIGN_LOBBY_BACKGROUND_FULL_GROUP 51000
+#define IDC_CAMPAIGN_LOBBY_BACKGROUND_GROUP 51100
+#define IDC_CAMPAIGN_LOBBY_BACKGROUND_LOADING_GROUP 51200
+#define IDC_CAMPAIGN_LOBBY_BACKGROUND_BORDER_GROUP 51300
+#define IDC_CAMPAIGN_LOBBY_TABLET_GROUP 52000
+#define IDC_CAMPAIGN_LOBBY_TABLET_BUTTON_GROUP 52100
+#define IDC_CAMPAIGN_LOBBY_TABLET_BUTTON_SEARCH_GROUP 52200
+#define IDC_CAMPAIGN_LOBBY_TABLET_BUTTON_SETTINGS_GROUP 52300
+#define IDC_CAMPAIGN_LOBBY_TABLET_BUTTON_RESPAWN_GROUP 52400
+#define IDC_CAMPAIGN_LOBBY_TABLET_BUTTON_REVIVE_GROUP 52500
+#define IDC_CAMPAIGN_LOBBY_TABLET_MILITARY_GROUP 52600
+#define IDC_CAMPAIGN_LOBBY_MAIN_GROUP 53000
+#define IDC_CAMPAIGN_LOBBY_CTRG_TREE_GROUP 53100
+#define IDC_CAMPAIGN_LOBBY_CTRG_TREE_HEADER_GROUP 53200
+#define IDC_CAMPAIGN_LOBBY_CTRG_TREE_STRUCTURE_GROUP 53300
+#define IDC_CAMPAIGN_LOBBY_CTRG_TREE_OPTION_CORE_GROUP 53400
+#define IDC_CAMPAIGN_LOBBY_CTRG_TREE_OPTION_GROUP 53500
+#define IDC_CAMPAIGN_LOBBY_LOGIN_GROUP 54100
+#define IDC_CAMPAIGN_LOBBY_ACCESS_KEY_GROUP 54200
+#define IDC_CAMPAIGN_LOBBY_MISSION_GROUP 54300
+#define IDC_CAMPAIGN_LOBBY_MISSION_VIDEO_GROUP 54400
+#define IDC_CAMPAIGN_LOBBY_MISSION_INTEL_GROUP 54500
+#define IDC_CAMPAIGN_LOBBY_MISSION_OVERLAY_GROUP 54600
+#define IDC_CAMPAIGN_LOBBY_MISSION_PLAYER_CORE_GROUP 55000
+#define IDC_CAMPAIGN_LOBBY_MISSION_PLAYER_GROUP 55100
+#define IDC_CAMPAIGN_LOBBY_PROGRESS_GROUP 56000
+#define IDC_CAMPAIGN_LOBBY_OVERLAY_GROUP 57000
+
+// RscDisplayDLCContentBrowser
+#define IDC_RSCDISPLAYDLCCONTENTBROWSER_DLC_PICTUREBACKGROUND 2000
+#define IDC_RSCDISPLAYDLCCONTENTBROWSER_DLC_PICTURE 2001
+#define IDC_RSCDISPLAYDLCCONTENTBROWSER_DLC_VIDEOGROUP 2002
+#define IDC_RSCDISPLAYDLCCONTENTBROWSER_DLC_VIDEO 2003
+#define IDC_RSCDISPLAYDLCCONTENTBROWSER_DLC_ICON 2004
+#define IDC_RSCDISPLAYDLCCONTENTBROWSER_DLC_LINEL 2005
+#define IDC_RSCDISPLAYDLCCONTENTBROWSER_DLC_LINER 2006
+#define IDC_RSCDISPLAYDLCCONTENTBROWSER_DLC_LINET 2007
+#define IDC_RSCDISPLAYDLCCONTENTBROWSER_DLC_LINEB 2008
+#define IDC_RSCDISPLAYDLCCONTENTBROWSER_DLC_BUTTON 2009
+#define IDC_RSCDISPLAYDLCCONTENTBROWSER_DLC_TITLE 2010
+#define IDC_RSCDISPLAYDLCCONTENTBROWSER_DLC_HOVER 2011
+
+#define IDC_RSCDISPLAYDLCCONTENTBROWSER_MOUSEAREA 999
+#define IDC_RSCDISPLAYDLCCONTENTBROWSER_DLCGROUP 1001
+#define IDC_RSCDISPLAYDLCCONTENTBROWSER_DLCBACKGROUND 1002
+#define IDC_RSCDISPLAYDLCCONTENTBROWSER_BUTTONBACKGROUND 1003
+
+//--- RscDisplayDLCPreview_List
+#define IDC_RSCDISPLAYDLCPREVIEW_LIST_BACKGROUND 31263
+#define IDC_RSCDISPLAYDLCPREVIEW_LIST_INFOTITLE 31264
+#define IDC_RSCDISPLAYDLCPREVIEW_LIST_BACKGROUNDBOTTOM 31266
+#define IDC_RSCDISPLAYDLCPREVIEW_LIST_INFO 31363
+#define IDC_RSCDISPLAYDLCPREVIEW_LIST_INFOSTATS 31364
+#define IDC_RSCDISPLAYDLCPREVIEW_LIST_PICTUREANIM 31463
+#define IDC_RSCDISPLAYDLCPREVIEW_LIST_PICTURE 31464
+#define IDC_RSCDISPLAYDLCPREVIEW_LIST_BROWSEPREV 31465
+#define IDC_RSCDISPLAYDLCPREVIEW_LIST_BROWSENEXT 31466
+#define IDC_RSCDISPLAYDLCPREVIEW_LIST_PICTUREANIMOVERLAY 31467
+#define IDC_RSCDISPLAYDLCPREVIEW_LIST_PICTUREOVERLAY 31468
+#define IDC_RSCDISPLAYDLCPREVIEW_LIST_PICTUREANIMOVERLAYICON 31469
+#define IDC_RSCDISPLAYDLCPREVIEW_LIST_PICTUREOVERLAYICON 31470
+#define IDC_RSCDISPLAYDLCPREVIEW_LIST_PICTUREBACKGROUND 31471
+#define IDC_RSCDISPLAYDLCPREVIEW_LIST_PICTUREANIMBACKGROUND 31472
+#define IDC_RSCDISPLAYDLCPREVIEW_LIST_PICTUREGROUP 32563
+#define IDC_RSCDISPLAYDLCPREVIEW_LIST_PICTURELISTGROUP 32564
+#define IDC_RSCDISPLAYDLCPREVIEW_LIST_INFOGROUP 32565
+#define IDC_RSCDISPLAYDLCPREVIEW_LIST_BUTTONTRY 32663
+#define IDC_RSCDISPLAYDLCPREVIEW_LIST_BUTTONPURCHASE 32664
+
+//--- RscDisplayDLCPreview_ListItem
+#define IDC_RSCDISPLAYDLCPREVIEW_LISTITEM_SELECT 41883
+#define IDC_RSCDISPLAYDLCPREVIEW_LISTITEM_HOVER 41884
+#define IDC_RSCDISPLAYDLCPREVIEW_LISTITEM_PICTURE 42083
+#define IDC_RSCDISPLAYDLCPREVIEW_LISTITEM_SESSIONNOTIFICATION 42084
+#define IDC_RSCDISPLAYDLCPREVIEW_LISTITEM_BACKGROUND 42085
+#define IDC_RSCDISPLAYDLCPREVIEW_LISTITEM_BUTTON 42483
+#define IDC_RSCDISPLAYDLCPREVIEW_LISTITEM_RSCDISPLAYDLCPREVIEW_LISTITEM 43183
+
+//--- RscDisplayDLCPreview
+#define IDC_RSCDISPLAYDLCPREVIEW_BACKGROUND 1001
+#define IDC_RSCDISPLAYDLCPREVIEW_LOGO 1002
+#define IDC_RSCDISPLAYDLCPREVIEW_OVERVIEW 1003
+#define IDC_RSCDISPLAYDLCPREVIEW_PREVIEWGROUP 1004
+#define IDC_RSCDISPLAYDLCPREVIEW_PREVIEWBACKGROUND 1005
+#define IDC_RSCDISPLAYDLCPREVIEW_BUTTONBACKGROUND 1006
+#define IDC_RSCDISPLAYDLCPREVIEW_BUTTONPURCHASE 1007
+#define IDC_RSCDISPLAYDLCPREVIEW_AUTHOR 1008
+#define IDC_RSCDISPLAYDLCPREVIEW_LISTGROUP 1009
+#define IDC_RSCDISPLAYDLCPREVIEW_BOHEMIA 1010
+
+//--- RscDisplayTimeline
+#define IDD_RSCDISPLAYTIMELINE 15000
+
+//--- RscDisplayTimeline
+#define IDC_RSCDISPLAYTIMELINE_BACKGROUND 16985
+#define IDC_RSCDISPLAYTIMELINE_TEXTTIME 17085
+#define IDC_RSCDISPLAYTIMELINE_TEXTPLAYRATE 17086
+#define IDC_RSCDISPLAYTIMELINE_BUTTONPLAYFORWARD 17585
+#define IDC_RSCDISPLAYTIMELINE_BUTTONPLAYBACKWARD 17586
+#define IDC_RSCDISPLAYTIMELINE_BUTTONPAUSE 17587
+#define IDC_RSCDISPLAYTIMELINE_BUTTONDECREASEPLAYRATE 17588
+#define IDC_RSCDISPLAYTIMELINE_BUTTONINCREASEPLAYRATE 17589
+#define IDC_RSCDISPLAYTIMELINE_LIST 18085
+#define IDC_RSCDISPLAYTIMELINE_TIMELINECONTROLS 18285
diff --git a/include/x/cba/addons/main/$PBOPREFIX$ b/include/x/cba/addons/main/$PBOPREFIX$
new file mode 100644
index 0000000000..835b0c9a07
--- /dev/null
+++ b/include/x/cba/addons/main/$PBOPREFIX$
@@ -0,0 +1 @@
+x\cba\addons\main
\ No newline at end of file
diff --git a/tools/cba/addons/main/script_macros_common.hpp b/include/x/cba/addons/main/script_macros_common.hpp
similarity index 93%
rename from tools/cba/addons/main/script_macros_common.hpp
rename to include/x/cba/addons/main/script_macros_common.hpp
index a847909490..4efb3c7128 100644
--- a/tools/cba/addons/main/script_macros_common.hpp
+++ b/include/x/cba/addons/main/script_macros_common.hpp
@@ -354,6 +354,27 @@ Author:
------------------------------------------- */
#define MESSAGE_WITH_TITLE(TITLE,MESSAGE) LOG_SYS_FILELINENUMBERS(TITLE,MESSAGE)
+/* -------------------------------------------
+Macro: RETDEF()
+ If a variable is undefined, return the default value. Otherwise, return the
+ variable itself.
+
+Parameters:
+ VARIABLE - the variable to check
+ DEFAULT_VALUE - the default value to use if variable is undefined
+
+Example:
+ (begin example)
+ // _var is undefined
+ hintSilent format ["_var=%1", RETDEF(_var,5)]; // "_var=5"
+ _var = 7;
+ hintSilent format ["_var=%1", RETDEF(_var,5)]; // "_var=7"
+ (end example)
+Author:
+ 654wak654
+------------------------------------------- */
+#define RETDEF(VARIABLE,DEFAULT_VALUE) (if (isNil {VARIABLE}) then [{DEFAULT_VALUE}, {VARIABLE}])
+
/* -------------------------------------------
Macro: RETNIL()
If a variable is undefined, return the value nil. Otherwise, return the
@@ -365,13 +386,13 @@ Parameters:
Example:
(begin example)
// _var is undefined
- hintSilent format ["_var=%1", RETNIL(_var) ]; // "_var=any"
+ hintSilent format ["_var=%1", RETNIL(_var)]; // "_var=any"
(end example)
Author:
Alef (see CBA issue #8514)
------------------------------------------- */
-#define RETNIL(VARIABLE) if (isNil{VARIABLE}) then {nil} else {VARIABLE}
+#define RETNIL(VARIABLE) RETDEF(VARIABLE,nil)
/* -------------------------------------------
Macros: TRACE_n()
@@ -457,8 +478,8 @@ Group: General
// *************************************
// Internal Functions
-#define DOUBLES(var1,var2) ##var1##_##var2
-#define TRIPLES(var1,var2,var3) ##var1##_##var2##_##var3
+#define DOUBLES(var1,var2) var1##_##var2
+#define TRIPLES(var1,var2,var3) var1##_##var2##_##var3
#define QUOTE(var1) #var1
#ifdef MODULAR
@@ -712,29 +733,29 @@ Examples:
Author:
Sickboy
------------------------------------------- */
-#define ISNILS(VARIABLE,DEFAULT_VALUE) if (isNil #VARIABLE) then { ##VARIABLE = ##DEFAULT_VALUE }
+#define ISNILS(VARIABLE,DEFAULT_VALUE) if (isNil #VARIABLE) then { VARIABLE = DEFAULT_VALUE }
#define ISNILS2(var1,var2,var3,var4) ISNILS(TRIPLES(var1,var2,var3),var4)
#define ISNILS3(var1,var2,var3) ISNILS(DOUBLES(var1,var2),var3)
#define ISNIL(var1,var2) ISNILS2(PREFIX,COMPONENT,var1,var2)
#define ISNILMAIN(var1,var2) ISNILS3(PREFIX,var1,var2)
-#define CREATELOGICS(var1,var2) ##var1##_##var2## = ([sideLogic] call CBA_fnc_getSharedGroup) createUnit ["LOGIC", [0, 0, 0], [], 0, "NONE"]
-#define CREATELOGICLOCALS(var1,var2) ##var1##_##var2## = "LOGIC" createVehicleLocal [0, 0, 0]
-#define CREATELOGICGLOBALS(var1,var2) ##var1##_##var2## = ([sideLogic] call CBA_fnc_getSharedGroup) createUnit ["LOGIC", [0, 0, 0], [], 0, "NONE"]; publicVariable QUOTE(DOUBLES(var1,var2))
-#define CREATELOGICGLOBALTESTS(var1,var2) ##var1##_##var2## = ([sideLogic] call CBA_fnc_getSharedGroup) createUnit [QUOTE(DOUBLES(ADDON,logic)), [0, 0, 0], [], 0, "NONE"]
+#define CREATELOGICS(var1,var2) var1##_##var2 = ([sideLogic] call CBA_fnc_getSharedGroup) createUnit ["LOGIC", [0, 0, 0], [], 0, "NONE"]
+#define CREATELOGICLOCALS(var1,var2) var1##_##var2 = "LOGIC" createVehicleLocal [0, 0, 0]
+#define CREATELOGICGLOBALS(var1,var2) var1##_##var2 = ([sideLogic] call CBA_fnc_getSharedGroup) createUnit ["LOGIC", [0, 0, 0], [], 0, "NONE"]; publicVariable QUOTE(DOUBLES(var1,var2))
+#define CREATELOGICGLOBALTESTS(var1,var2) var1##_##var2 = ([sideLogic] call CBA_fnc_getSharedGroup) createUnit [QUOTE(DOUBLES(ADDON,logic)), [0, 0, 0], [], 0, "NONE"]
-#define GETVARS(var1,var2,var3) (##var1##_##var2 getVariable #var3)
+#define GETVARS(var1,var2,var3) (var1##_##var2 getVariable #var3)
#define GETVARMAINS(var1,var2) GETVARS(var1,MAINLOGIC,var2)
#ifndef PATHTO_SYS
- #define PATHTO_SYS(var1,var2,var3) \MAINPREFIX\##var1\SUBPREFIX\##var2\##var3.sqf
+ #define PATHTO_SYS(var1,var2,var3) \MAINPREFIX\var1\SUBPREFIX\var2\var3.sqf
#endif
#ifndef PATHTOF_SYS
- #define PATHTOF_SYS(var1,var2,var3) \MAINPREFIX\##var1\SUBPREFIX\##var2\##var3
+ #define PATHTOF_SYS(var1,var2,var3) \MAINPREFIX\var1\SUBPREFIX\var2\var3
#endif
#ifndef PATHTOF2_SYS
- #define PATHTOF2_SYS(var1,var2,var3) MAINPREFIX\##var1\SUBPREFIX\##var2\##var3
+ #define PATHTOF2_SYS(var1,var2,var3) MAINPREFIX\var1\SUBPREFIX\var2\var3
#endif
#define PATHTO_R(var1) PATHTOF2_SYS(PREFIX,COMPONENT_C,var1)
@@ -760,9 +781,9 @@ Author:
#define COMPILE_FILE_SYS(var1,var2,var3) COMPILE_FILE2_SYS('PATHTO_SYS(var1,var2,var3)')
#define COMPILE_FILE_CFG_SYS(var1,var2,var3) COMPILE_FILE2_CFG_SYS('PATHTO_SYS(var1,var2,var3)')
-#define SETVARS(var1,var2) ##var1##_##var2 setVariable
+#define SETVARS(var1,var2) var1##_##var2 setVariable
#define SETVARMAINS(var1) SETVARS(var1,MAINLOGIC)
-#define GVARMAINS(var1,var2) ##var1##_##var2##
+#define GVARMAINS(var1,var2) var1##_##var2
#define CFGSETTINGSS(var1,var2) configFile >> "CfgSettings" >> #var1 >> #var2
//#define SETGVARS(var1,var2,var3) ##var1##_##var2##_##var3 =
//#define SETGVARMAINS(var1,var2) ##var1##_##var2 =
@@ -773,9 +794,9 @@ Author:
// #define PREP_SYS2(var1,var2,var3,var4) ##var1##_##var2##_fnc_##var4 = { ##var1##_##var2##_fnc_##var4 = COMPILE_FILE_SYS(var1,var3,DOUBLES(fnc,var4)); if (isNil "_this") then { call ##var1##_##var2##_fnc_##var4 } else { _this call ##var1##_##var2##_fnc_##var4 } }
// Compile-Once, at Macro. As opposed to Compile-Once, on first use.
-#define PREPMAIN_SYS(var1,var2,var3) ##var1##_fnc_##var3 = COMPILE_FILE_SYS(var1,var2,DOUBLES(fnc,var3))
-#define PREP_SYS(var1,var2,var3) ##var1##_##var2##_fnc_##var3 = COMPILE_FILE_SYS(var1,var2,DOUBLES(fnc,var3))
-#define PREP_SYS2(var1,var2,var3,var4) ##var1##_##var2##_fnc_##var4 = COMPILE_FILE_SYS(var1,var3,DOUBLES(fnc,var4))
+#define PREPMAIN_SYS(var1,var2,var3) var1##_fnc_##var3 = COMPILE_FILE_SYS(var1,var2,DOUBLES(fnc,var3))
+#define PREP_SYS(var1,var2,var3) var1##_##var2##_fnc_##var3 = COMPILE_FILE_SYS(var1,var2,DOUBLES(fnc,var3))
+#define PREP_SYS2(var1,var2,var3,var4) var1##_##var2##_fnc_##var4 = COMPILE_FILE_SYS(var1,var3,DOUBLES(fnc,var4))
#define LSTR(var1) TRIPLES(ADDON,STR,var1)
@@ -867,7 +888,7 @@ Author:
#define GETVAR(var1) GETVARS(PREFIX,COMPONENT,var1)
#define SETVAR SETVARS(PREFIX,COMPONENT)
#define SETVARMAIN SETVARMAINS(PREFIX)
-#define IFCOUNT(var1,var2,var3) if (count ##var1 > ##var2) then { ##var3 = ##var1 select ##var2 };
+#define IFCOUNT(var1,var2,var3) if (count var1 > var2) then { var3 = var1 select var2 };
//#define PREP(var1) PREP_SYS(PREFIX,COMPONENT_F,var1)
@@ -1039,7 +1060,7 @@ Parameters:
Author:
Spooner
------------------------------------------- */
-#define IS_META_SYS(VAR,TYPE) (if (isNil {VAR}) then { false } else { (VAR) isEqualType TYPE })
+#define IS_META_SYS(VAR,TYPE) (if (isNil {VAR}) then {false} else {(VAR) isEqualType TYPE})
#define IS_ARRAY(VAR) IS_META_SYS(VAR,[])
#define IS_BOOL(VAR) IS_META_SYS(VAR,false)
#define IS_CODE(VAR) IS_META_SYS(VAR,{})
@@ -1057,10 +1078,10 @@ Author:
#define IS_BOOLEAN(VAR) IS_BOOL(VAR)
#define IS_FUNCTION(VAR) IS_CODE(VAR)
-#define IS_INTEGER(VAR) if ( IS_SCALAR(VAR) ) then { (floor(VAR) == (VAR)) } else { false }
+#define IS_INTEGER(VAR) (if (IS_SCALAR(VAR)) then {floor (VAR) == (VAR)} else {false})
#define IS_NUMBER(VAR) IS_SCALAR(VAR)
-#define FLOAT_TO_STRING(num) (str parseNumber (str (_this%_this) + str floor abs _this) + "." + (str (abs _this-floor abs _this) select [2]) + "0")
+#define FLOAT_TO_STRING(num) (if (_this == 0) then {"0"} else {str parseNumber (str (_this % _this) + str floor abs _this) + "." + (str (abs _this - floor abs _this) select [2]) + "0"})
/* -------------------------------------------
Macro: SCRIPT()
@@ -1173,6 +1194,9 @@ Author:
#define ELSTRING(var1,var2) QUOTE(TRIPLES(STR,DOUBLES(PREFIX,var1),var2))
#define CSTRING(var1) QUOTE(TRIPLES($STR,ADDON,var1))
#define ECSTRING(var1,var2) QUOTE(TRIPLES($STR,DOUBLES(PREFIX,var1),var2))
+
+ #define LLSTRING(var1) localize QUOTE(TRIPLES(STR,ADDON,var1))
+ #define LELSTRING(var1,var2) localize QUOTE(TRIPLES(STR,DOUBLES(PREFIX,var1),var2))
#endif
@@ -1683,7 +1707,8 @@ Example:
Author:
commy2
------------------------------------------- */
-#define IS_ADMIN serverCommandAvailable "#kick"
+#define IS_ADMIN_SYS(x) x##kick
+#define IS_ADMIN serverCommandAvailable 'IS_ADMIN_SYS(#)'
/* -------------------------------------------
Macro: IS_ADMIN_LOGGED
@@ -1703,4 +1728,38 @@ Example:
Author:
commy2
------------------------------------------- */
-#define IS_ADMIN_LOGGED serverCommandAvailable "#shutdown"
+#define IS_ADMIN_LOGGED_SYS(x) x##shutdown
+#define IS_ADMIN_LOGGED serverCommandAvailable 'IS_ADMIN_LOGGED_SYS(#)'
+
+/* -------------------------------------------
+Macro: FILE_EXISTS
+ Check if a file exists on machines with interface
+
+ Reports "false" if the file does not exist and throws an error in RPT.
+
+Parameters:
+ FILE - Path to the file
+
+Example:
+ (begin example)
+ // print "true" if file exists
+ systemChat str FILE_EXISTS("\A3\ui_f\data\igui\cfg\cursors\weapon_ca.paa");
+ (end)
+
+Author:
+ commy2
+------------------------------------------- */
+#define FILE_EXISTS(FILE) (call {\
+ private _return = false;\
+ isNil {\
+ private _control = (uiNamespace getVariable ["RscDisplayMain", displayNull]) ctrlCreate ["RscHTML", -1];\
+ if (isNull _control) then {\
+ _return = loadFile (FILE) != "";\
+ } else {\
+ _control htmlLoad (FILE);\
+ _return = ctrlHTMLLoaded _control;\
+ ctrlDelete _control;\
+ };\
+ };\
+ _return\
+})
diff --git a/include/x/cba/addons/xeh/$PBOPREFIX$ b/include/x/cba/addons/xeh/$PBOPREFIX$
new file mode 100644
index 0000000000..45339387f4
--- /dev/null
+++ b/include/x/cba/addons/xeh/$PBOPREFIX$
@@ -0,0 +1 @@
+x\cba\addons\xeh
\ No newline at end of file
diff --git a/include/x/cba/addons/xeh/script_xeh.hpp b/include/x/cba/addons/xeh/script_xeh.hpp
new file mode 100644
index 0000000000..6fe7465203
--- /dev/null
+++ b/include/x/cba/addons/xeh/script_xeh.hpp
@@ -0,0 +1,110 @@
+/*
+ Header: script_xeh.hpp
+
+ Description:
+ Used internally.
+*/
+/////////////////////////////////////////////////////////////////////////////////
+// MACRO: EXTENDED_EVENTHANDLERS
+// Add all XEH event handlers
+/////////////////////////////////////////////////////////////////////////////////
+
+#define EXTENDED_EVENTHANDLERS init = "call cba_xeh_fnc_init"; \
+fired = "call cba_xeh_fnc_fired"; \
+animChanged = "call cba_xeh_fnc_animChanged"; \
+animDone = "call cba_xeh_fnc_animDone"; \
+animStateChanged = "call cba_xeh_fnc_animStateChanged"; \
+containerClosed = "call cba_xeh_fnc_containerClosed"; \
+containerOpened = "call cba_xeh_fnc_containerOpened"; \
+controlsShifted = "call cba_xeh_fnc_controlsShifted"; \
+dammaged = "call cba_xeh_fnc_dammaged"; \
+engine = "call cba_xeh_fnc_engine"; \
+epeContact = "call cba_xeh_fnc_epeContact"; \
+epeContactEnd = "call cba_xeh_fnc_epeContactEnd"; \
+epeContactStart = "call cba_xeh_fnc_epeContactStart"; \
+explosion = "call cba_xeh_fnc_explosion"; \
+firedNear = "call cba_xeh_fnc_firedNear"; \
+fuel = "call cba_xeh_fnc_cba_xeh_fuel"; \
+gear = "call cba_xeh_fnc_gear"; \
+getIn = "call cba_xeh_fnc_getIn"; \
+getInMan = "call cba_xeh_fnc_getInMan"; \
+getOut = "call cba_xeh_fnc_getOut"; \
+getOutMan = "call cba_xeh_fnc_getOutMan"; \
+handleHeal = "call cba_xeh_fnc_handleHeal"; \
+hit = "call cba_xeh_fnc_hit"; \
+hitPart = "call cba_xeh_fnc_hitPart"; \
+incomingMissile = "call cba_xeh_fnc_incomingMissile"; \
+inventoryClosed = "call cba_xeh_fnc_inventoryClosed"; \
+inventoryOpened = "call cba_xeh_fnc_inventoryOpened"; \
+killed = "call cba_xeh_fnc_killed"; \
+landedTouchDown = "call cba_xeh_fnc_landedTouchDown"; \
+landedStopped = "call cba_xeh_fnc_landedStopped"; \
+local = "call cba_xeh_fnc_local"; \
+respawn = "call cba_xeh_fnc_respawn"; \
+put = "call cba_xeh_fnc_put"; \
+take = "call cba_xeh_fnc_take"; \
+seatSwitched = "call cba_xeh_fnc_seatSwitched"; \
+seatSwitchedMan = "call cba_xeh_fnc_seatSwitchedMan"; \
+soundPlayed = "call cba_xeh_fnc_soundPlayed"; \
+weaponAssembled = "call cba_xeh_fnc_weaponAssembled"; \
+weaponDisassembled = "call cba_xeh_fnc_weaponDisassembled"; \
+weaponDeployed = "call cba_xeh_fnc_weaponDeployed"; \
+weaponRested = "call cba_xeh_fnc_weaponRested"; \
+reloaded = "call cba_xeh_fnc_reloaded"; \
+firedMan = "call cba_xeh_fnc_firedMan"; \
+turnIn = "call cba_xeh_fnc_turnIn"; \
+turnOut = "call cba_xeh_fnc_turnOut"; \
+deleted = "call cba_xeh_fnc_deleted";
+
+/*
+ MACRO: DELETE_EVENTHANDLERS
+
+ Removes all event handlers.
+*/
+
+#define DELETE_EVENTHANDLERS init = ""; \
+fired = ""; \
+animChanged = ""; \
+animDone = ""; \
+animStateChanged = ""; \
+containerClosed = ""; \
+containerOpened = ""; \
+controlsShifted = ""; \
+dammaged = ""; \
+engine = ""; \
+epeContact = ""; \
+epeContactEnd = ""; \
+epeContactStart = ""; \
+explosion = ""; \
+firedNear = ""; \
+fuel = ""; \
+gear = ""; \
+getIn = ""; \
+getInMan = ""; \
+getOut = ""; \
+getOutMan = ""; \
+handleHeal = ""; \
+hit = ""; \
+hitPart = ""; \
+incomingMissile = ""; \
+inventoryClosed = ""; \
+inventoryOpened = ""; \
+killed = ""; \
+landedTouchDown = ""; \
+landedStopped = ""; \
+local = ""; \
+respawn = ""; \
+put = ""; \
+take = ""; \
+seatSwitched = ""; \
+seatSwitchedMan = ""; \
+soundPlayed = ""; \
+weaponAssembled = ""; \
+weaponDisassembled = ""; \
+weaponDeployed = ""; \
+weaponRested = ""; \
+reloaded = ""; \
+firedMan = ""; \
+turnIn = ""; \
+turnOut = ""; \
+deleted = "";
diff --git a/mod.cpp b/mod.cpp
index b23f34ab79..23815ce82e 100644
--- a/mod.cpp
+++ b/mod.cpp
@@ -1,8 +1,8 @@
-name = "Advanced Combat Environment 3.12.3";
+name = "Advanced Combat Environment 0.0.0";
picture = "logo_ace3_ca.paa";
actionName = "GitHub";
action = "https://github.com/acemod/ACE3";
-description = "ACE3 - Version 3.12.3";
+description = "ACE3 - Version 0.0.0";
logo = "logo_ace3_ca.paa";
logoOver = "logo_ace3_ca.paa";
tooltip = "ACE3";
diff --git a/optionals/compat_adr_97/$PBOPREFIX$ b/optionals/compat_adr_97/$PBOPREFIX$
deleted file mode 100644
index 55c01af3d5..0000000000
--- a/optionals/compat_adr_97/$PBOPREFIX$
+++ /dev/null
@@ -1 +0,0 @@
-z\ace\addons\compat_adr_90
\ No newline at end of file
diff --git a/optionals/compat_adr_97/CfgAmmo.hpp b/optionals/compat_adr_97/CfgAmmo.hpp
deleted file mode 100644
index 32d4deb076..0000000000
--- a/optionals/compat_adr_97/CfgAmmo.hpp
+++ /dev/null
@@ -1,14 +0,0 @@
-class CfgAmmo {
- class BulletBase;
- class B_570x28_Ball: BulletBase {
- ACE_caliber = 5.7;
- ACE_bulletLength = 21.6; // http://blog.thejustnation.org/2011/04/5-7x28mm-ammo-review/
- ACE_bulletMass = 2; // based on the SS190
- ACE_ballisticCoefficients[] = {0.177}; //http://m.delphiforums.com/autogun/messages/5267/7
- ACE_velocityBoundaries[] = {};
- ACE_standardAtmosphere = "ASM"; // 50/50 chance to get it right
- ACE_dragModel = 7;
- ACE_muzzleVelocities[] = {716,776};
- ACE_barrelLengths[] = {264,407};
- };
-};
diff --git a/optionals/compat_adr_97/CfgMagazines.hpp b/optionals/compat_adr_97/CfgMagazines.hpp
deleted file mode 100644
index fe88f128fd..0000000000
--- a/optionals/compat_adr_97/CfgMagazines.hpp
+++ /dev/null
@@ -1,7 +0,0 @@
-class CfgMagazines {
- class CA_Magazine;
- class 50Rnd_570x28_SMG_03: CA_Magazine {
- displayName = CSTRING(P90_Mag_Name);
- descriptionShort = CSTRING(P90_Mag_DescriptionShort);
- };
-};
\ No newline at end of file
diff --git a/optionals/compat_adr_97/CfgWeapons.hpp b/optionals/compat_adr_97/CfgWeapons.hpp
deleted file mode 100644
index 5756ed0394..0000000000
--- a/optionals/compat_adr_97/CfgWeapons.hpp
+++ /dev/null
@@ -1,67 +0,0 @@
-class CfgWeapons {
-
- class Rifle_Base_F;
- class SMG_03_TR_BASE: Rifle_Base_F {
- ACE_barrelTwist = 228.6; // 1:9 inch twist
- ACE_barrelLength = 407;
- ACE_twistDirection = 1;
- modes[]= {
- "Single"
- };
- };
- class SMG_03_TR_black: SMG_03_TR_BASE{
- displayName = CSTRING(PS90_TR_Black_Name);
- };
- class SMG_03_TR_khaki: SMG_03_TR_black {
- displayName = CSTRING(PS90_TR_Khaki_Name);
- };
- class SMG_03_TR_camo: SMG_03_TR_black {
- displayName = CSTRING(PS90_TR_Camo_Name);
- };
- class SMG_03_TR_hex: SMG_03_TR_BASE {
- displayName = CSTRING(PS90_TR_Hex_Name);
- };
- class SMG_03_black: SMG_03_TR_BASE {
- displayName = CSTRING(PS90_Black_Name);
- };
- class SMG_03_khaki: SMG_03_black {
- displayName = CSTRING(PS90_Khaki_Name);
- };
- class SMG_03_camo: SMG_03_black {
- displayName = CSTRING(PS90_Camo_Name);
- };
- class SMG_03_hex: SMG_03_black {
- displayName = CSTRING(PS90_Hex_Name);
- };
- class SMG_03C_BASE: SMG_03_TR_BASE {
- ACE_barrelLength = 264;
- modes[]= {
- "Single",
- "FullAuto"
- };
- };
- class SMG_03C_TR_black: SMG_03C_BASE {
- displayName = CSTRING(P90_TR_Black_Name);
- };
- class SMG_03C_TR_khaki: SMG_03C_TR_black {
- displayName = CSTRING(P90_TR_Khaki_Name);
- };
- class SMG_03C_TR_camo: SMG_03C_TR_black {
- displayName = CSTRING(P90_TR_Camo_Name);
- };
- class SMG_03C_TR_hex: SMG_03C_TR_black {
- displayName = CSTRING(P90_TR_Hex_Name);
- };
- class SMG_03C_black: SMG_03C_Base {
- displayName = CSTRING(P90_Black_Name);
- };
- class SMG_03C_khaki: SMG_03C_black {
- displayName = CSTRING(P90_Khaki_Name);
- };
- class SMG_03C_camo: SMG_03C_black {
- displayName = CSTRING(P90_Camo_Name);
- };
- class SMG_03C_hex: SMG_03C_black {
- displayName = CSTRING(P90_Hex_Name);
- };
-};
diff --git a/optionals/compat_adr_97/meta.cpp b/optionals/compat_adr_97/meta.cpp
deleted file mode 100644
index 8ec81b90ab..0000000000
--- a/optionals/compat_adr_97/meta.cpp
+++ /dev/null
@@ -1,2 +0,0 @@
-protocol = 1;
-publishedid = 773136286;
diff --git a/optionals/compat_adr_97/script_component.hpp b/optionals/compat_adr_97/script_component.hpp
deleted file mode 100644
index 200b189b42..0000000000
--- a/optionals/compat_adr_97/script_component.hpp
+++ /dev/null
@@ -1,6 +0,0 @@
-#define COMPONENT compat_adr_97
-#define COMPONENT_BEAUTIFIED ADR-97 Compatibility
-
-#include "\z\ace\addons\main\script_mod.hpp"
-
-#include "\z\ace\addons\main\script_macros.hpp"
diff --git a/optionals/compat_adr_97/stringtable.xml b/optionals/compat_adr_97/stringtable.xml
deleted file mode 100644
index 698aafaacb..0000000000
--- a/optionals/compat_adr_97/stringtable.xml
+++ /dev/null
@@ -1,293 +0,0 @@
-
-
-
-
- P90 TR (Black)
- P90 TR (Černá)
- P90 TR (Noir)
- P90 TR (Negro)
- P90 TR (Чёрный)
- P90 TR (czarny)
- P90 TR (Schwarz)
- P90 TR (Nero)
- P90 TR (Fekete)
- P90 TR (Preto)
- P90 TR (ブラック)
- P90 TR (黑色)
- P90 TR (黑色)
- P90 TR (Black)
-
-
- P90 TR (Khaki)
- P90 TR (Khaki)
- P90 TR (Kaki)
- P90 TR (Caqui)
- P90 TR (Хаки)
- P90 TR (khaki)
- P90 TR (Khaki)
- P90 TR (Khaki)
- P90 TR (Khaki)
- P90 TR (Caqui)
- P90 TR (カーキ)
- P90 TR (沙色)
- P90 TR (沙色)
- P90 TR (Khaki)
-
-
- P90 TR (Camo)
- P90 TR (Kamufláž)
- P90 TR (Camo)
- P90 TR (Camuflaje)
- P90 TR (Камо)
- P90 TR (kamuflaż)
- P90 TR (Camo)
- P90 TR (Camo)
- P90 TR (Terepmintás)
- P90 TR (Camuflagem)
- P90 TR (カモフラージュ)
- P90 TR (迷彩)
- P90 TR (迷彩)
- P90 TR (Camo)
-
-
- P90 TR (Hex)
- P90 TR (Hex)
- P90 TR (Hex)
- P90 TR (Hex)
- P90 TR (Гекс)
- P90 TR (Hex)
- P90 TR (hex)
- P90 TR (Hex)
- P90 TR (Hex)
- P90 TR (Hex)
- P90 TR (ヘックス)
- P90 TR (數位蜂巢迷彩)
- P90 TR (数位蜂巢迷彩)
- P90 TR (Hex)
-
-
- P90 (Black)
- P90 (Černá)
- P90 (Noir)
- P90 (Negro)
- P90 (Чёрный)
- P90 (czarny)
- P90 (Schwarz)
- P90 (Nero)
- P90 (Fekete)
- P90 (Preto)
- P90 (ブラック)
- P90 (黑色)
- P90 (黑色)
- P90 (Black)
-
-
- P90 (Khaki)
- P90 (Khaki)
- P90 (Kaki)
- P90 (Caqui)
- P90 (Хаки)
- P90 (khaki)
- P90 (Khaki)
- P90 (Khaki)
- P90 (Khaki)
- P90 (Caqui)
- P90 (カーキ)
- P90 (沙色)
- P90 (沙色)
- P90 (Khaki)
-
-
- P90 (Camo)
- P90 (Kamufláž)
- P90 (Camo)
- P90 (Camuflaje)
- P90 (Камо)
- P90 (kamuflaż)
- P90 (Camo)
- P90 (Camo)
- P90 (Terepmintás)
- P90 (Camuflagem)
- P90 (カモフラージュ)
- P90 (迷彩)
- P90 (迷彩)
- P90 (Camo)
-
-
- P90 (Hex)
- P90 (Hex)
- P90 (Hex)
- P90 (Hex)
- P90 (Гекс)
- P90 (Hex)
- P90 (hex)
- P90 (Hex)
- P90 (Hex)
- P90 (Hex)
- P90 (ヘックス)
- P90 (數位蜂巢迷彩)
- P90 (数位蜂巢迷彩)
- P90 (Hex)
-
-
- PS90 TR (Black)
- PS90 TR (Černá)
- PS90 TR (Noir)
- PS90 TR (Negro)
- PS90 TR (Чёрный)
- PS90 TR (czarny)
- PS90 TR (Schwarz)
- PS90 TR (Nero)
- PS90 TR (Fekete)
- PS90 TR (Preto)
- PS90 TR (ブラック)
- PS90 TR (黑色)
- PS90 TR (黑色)
- PS90 TR (Black)
-
-
- PS90 TR (Khaki)
- PS90 TR (Khaki)
- PS90 TR (Kaki)
- PS90 TR (Caqui)
- PS90 TR (Хаки)
- PS90 TR (khaki)
- PS90 TR (Khaki)
- PS90 TR (Khaki)
- PS90 TR (Khaki)
- PS90 TR (Caqui)
- PS90 TR (カーキ)
- PS90 TR (沙色)
- PS90 TR (沙色)
- PS90 TR (Khaki)
-
-
- PS90 TR (Camo)
- PS90 TR (Kamufláž)
- PS90 TR (Camo)
- PS90 TR (Camuflaje)
- PS90 TR (Камо)
- PS90 TR (kamuflaż)
- PS90 TR (Camo)
- PS90 TR (Camo)
- PS90 TR (Terepmintás)
- PS90 TR (Camuflagem)
- PS90 TR (カモフラージュ)
- PS90 TR (迷彩)
- PS90 TR (迷彩)
- PS90 TR (Camo)
-
-
- PS90 TR (Hex)
- PS90 TR (Hex)
- PS90 TR (Hex)
- PS90 TR (Hex)
- PS90 TR (Гекс)
- PS90 TR (Hex)
- PS90 TR (hex)
- PS90 TR (Hex)
- PS90 TR (Hex)
- PS90 TR (Hex)
- PS90 TR (ヘックス)
- PS90 TR (數位蜂巢迷彩)
- PS90 TR (数位蜂巢迷彩)
- PS90 TR (Hex)
-
-
- PS90 (Black)
- PS90 (Černá)
- PS90 (Noir)
- PS90 (Negro)
- PS90 (Чёрный)
- PS90 (czarny)
- PS90 (Schwarz)
- PS90 (Nero)
- PS90 (Fekete)
- PS90 (Preto)
- PS90 (ブラック)
- PS90 (黑色)
- PS90 (黑色)
- PS90 (Black)
-
-
- PS90 (Khaki)
- PS90 (Khaki)
- PS90 (Kaki)
- PS90 (Caqui)
- PS90 (Хаки)
- PS90 (khaki)
- PS90 (Khaki)
- PS90 (Khaki)
- PS90 (Khaki)
- PS90 (Caqui)
- PS90 (カーキ)
- PS90 (沙色)
- PS90 (沙色)
- PS90 (Khaki)
-
-
- PS90 (Camo)
- PS90 (Kamufláž)
- PS90 (Camo)
- PS90 (Camuflaje)
- PS90 (Камо)
- PS90 (kamuflaż)
- PS90 (Camo)
- PS90 (Camo)
- PS90 (Terepmintás)
- PS90 (Camuflagem)
- PS90 (カモフラージュ)
- PS90 (迷彩)
- PS90 (迷彩)
- PS90 (Camo)
-
-
- PS90 (Hex)
- PS90 (Hex)
- PS90 (Hex)
- PS90 (Hex)
- PS90 (Гекс)
- PS90 (Hex)
- PS90 (hex)
- PS90 (Hex)
- PS90 (Hex)
- PS90 (Hex)
- PS90 (ヘックス)
- PS90 (數位蜂巢迷彩)
- PS90 (数位蜂巢迷彩)
- PS90 (Hex)
-
-
- 5.7mm 50Rnd Mag
- 5,7mm 50-as Tár
- 5,7mm 50-Patronen-Magazin
- Cargador de 50 balas SD de 5,7mm
- Ch. 5,7mm 50Cps
- Magazynek 5,7mm 50rd
- 5.7mm 50náb. Zásobník
- Carregador de 50 projéteis de 5.7mm
- Caricatore 5.7mm 50Rnd
- Магазин из 50-ти 5,7 мм
- 5.7mm 50 発入り弾倉
- 5.7mm 50發 彈匣
- 5.7mm 50发 弹匣
- 5.7mm 50Rnd Mag
-
-
- Caliber: 5.7mm<br />Rounds: 50<br />Used in: P90
- Kaliber: 5,7mm<br />Patronen: 50<br />Eingesetzt von: P90
- Kaliber: 5,7mm<br />Pociski: 50<br />Używany w: P90
- Calibre : 5,7mm<br />Cartouches : 50<br />Utilisé avec : P90
- Calibre: 5.7mm<br />Balas: 50<br />Se usa en: P90
- Калибр: 5,7 мм<br />Патронов: 50<br />Используются с: P90
- Calibro: 5.7mm<br />Munizioni: 50<br />In uso su: P90
- Ráže: 5.7mm<br />Nábojů: 50<br />Použití u: P90
- Calibre: 5.7mm<br />Cartuchos: 50<br />Usado em: P90
- Kaliber: 5,7mm<br />Lövedékek: 50<br />Használható: P90
- 口径: 5.7mm<br />装弾数: 50<br />次で使用: P90
- 口徑: 5.7mm<br />發數: 50<br />使用於: P90
- 口径: 5.7mm<br />发数: 50<br />使用于: P90
- 구경: 5.7mm<br />장탄수: 50<br />사용됨: P90
-
-
-
diff --git a/optionals/compat_r3f/CfgAmmo.hpp b/optionals/compat_r3f/CfgAmmo.hpp
index a708d34e2d..1145e9ab0f 100644
--- a/optionals/compat_r3f/CfgAmmo.hpp
+++ b/optionals/compat_r3f/CfgAmmo.hpp
@@ -2,6 +2,7 @@ class CfgAmmo {
class Default;
class BulletBase;
class R3F_9x19_Ball: BulletBase { // https://github.com/acemod/ACE3/blob/master/addons/ballistics/CfgAmmo.hpp#L370
+ hit = 6; // R3F default value 13, BI default value 5
typicalSpeed = 350; // R3F config
airFriction = -0.00201185; // ACE3 value, default -0.001413
ACE_caliber = 9.017;
diff --git a/optionals/compat_r3f/CfgMagazines.hpp b/optionals/compat_r3f/CfgMagazines.hpp
index 82247aa887..3a36eadfed 100644
--- a/optionals/compat_r3f/CfgMagazines.hpp
+++ b/optionals/compat_r3f/CfgMagazines.hpp
@@ -1,7 +1,7 @@
class CfgMagazines {
class CA_magazine;
class R3F_securite_mag: CA_magazine {
- scope = 0; // default 2
+ scope = 1; // Game Update 1.84: "Tweaked: Magazines can now be hidden in Virtual Arsenal by setting their scope to 1", R3F default value 2
};
class R3F_15Rnd_9x19_PAMAS: CA_magazine {
initSpeed = 350; // R3F config
@@ -9,6 +9,9 @@ class CfgMagazines {
class R3F_15Rnd_9x19_HKUSP: CA_magazine {
initSpeed = 350; // R3F config
};
+ class R3F_17Rnd_9x19_G17: CA_magazine {
+ initSpeed = 350; // R3F config
+ };
class R3F_30Rnd_9x19_MP5: CA_magazine {
initSpeed = 400; // R3F config
};
diff --git a/optionals/compat_r3f/CfgWeapons.hpp b/optionals/compat_r3f/CfgWeapons.hpp
index 97fcb6c23e..e25f959009 100644
--- a/optionals/compat_r3f/CfgWeapons.hpp
+++ b/optionals/compat_r3f/CfgWeapons.hpp
@@ -23,10 +23,10 @@ class CfgWeapons {
class R3F_Famas_F1_M203: R3F_Famas_F1 {
muzzles[] = {"this","Lance_Grenades"};
};
- class R3F_Famas_surb: R3F_Famas_F1 {
+ class R3F_Famas_surb: R3F_Famas_F1 { // R3F FAMAS Surbaissé, should be FAMAS Valorisé : http://narval34.free.fr/fiche_tech_famas.pdf
ACE_RailHeightAboveBore = 5.08219;
- ACE_barrelTwist = 228.6; // 1:9"
- ACE_barrelLength = 450.0; // Beretta barrel
+ ACE_barrelTwist = 228.6; // 1:9" FAMAS Surbaissé, should be 1:7" FAMAS Valorisé
+ ACE_barrelLength = 450.0; // 3D model with Beretta barrel : FAMAS Valorisé
};
class R3F_Famas_surb_M203: R3F_Famas_surb {
muzzles[] = {"this","Lance_Grenades"};
@@ -230,12 +230,27 @@ class CfgWeapons {
ACE_barrelLength = 125.0;
muzzles[] = {"this"};
initSpeed = -1.0; // default 410
+ class Single: Mode_SemiAuto {
+ dispersion=0.0025; // 8.59 MOA (a square of 6.25/6.25cm at 25 meters), R3F default value 0.025 (85.94 MOA)
+ };
};
class R3F_HKUSP: Pistol_Base_F {
ACE_barrelTwist = 250.0;
ACE_barrelLength = 121.0;
muzzles[] = {"this"};
initSpeed = -1.0; // default 410
+ class Single: Mode_SemiAuto {
+ dispersion=0.002; // 6.88 MOA (a square of 5/5cm at 25 meters), R3F default value 0.02 (68.75 MOA)
+ };
+ };
+ class R3F_G17: Pistol_Base_F {
+ ACE_barrelTwist = 250.0;
+ ACE_barrelLength = 114.0;
+ muzzles[] = {"this"};
+ initSpeed = -1.0; // default 410
+ class Single: Mode_SemiAuto {
+ dispersion=0.0029; // R3F default value, 9.97 MOA (a square of 7.25/7.25cm at 25 meters)
+ };
};
class ItemCore;
class InventoryOpticsItem_Base_F;
@@ -265,6 +280,31 @@ class CfgWeapons {
};
class R3F_FELIN_FRF2: ItemCore {
ACE_ScopeHeightAboveRail = 4.28091;
+ class ItemInfo: InventoryOpticsItem_Base_F {
+ class OpticsModes {
+ class Felin {};
+ class Oeilleton: Felin {
+ opticsID=2;
+ opticsDisplayName="";
+ useModelOptics=0;
+ opticsPPEffects[]={};
+ opticsFlare=0;
+ opticsDisablePeripherialVision=0;
+ opticsZoomMin=0.25;
+ opticsZoomMax=1.25;
+ opticsZoomInit=0.75;
+ memoryPointCamera="eye_Oeilleton";
+ visionMode[]={};
+ discretefov[]={};
+ discreteDistance[]={200};
+ discreteDistanceInitIndex=0;
+ distanceZoomMin=200;
+ distanceZoomMax=200;
+ discreteInitIndex=0;
+ cameraDir="";
+ };
+ };
+ };
};
class R3F_J8: ItemCore { // http://www.scrome.com/assets/templates/flexibility/pdf/Scrome_Marksman_Scope_LTE_Datasheet_GB.pdf
ACE_ScopeHeightAboveRail = 4.474; // Inaccurate BDC reticle, designed to work with the vanilla ballistic and R3F values.
@@ -492,6 +532,6 @@ class ACE_ATragMX_Presets {
};
class R3F_HK417L {
// Profile Name, Muzzle Velocity, Zero Range, Scope Base Angle, AirFriction, Bore Height, Scope Unit, Scope Click Unit, Scope Click Number, Maximum Elevation, Dialed Elevation, Dialed Windage, Mass, Bullet Diameter, Rifle Twist, BC, Drag Model, Atmosphere Model, Muzzle Velocity vs. Temperature Interpolation, C1 Ballistic Coefficient vs. Distance Interpolation
- preset[] = {"R3F HK417L M80", 820, 100, 0.0884448, -0.00103711, 7.62, 0, 2, 10, 120, 0, 0, 9.461, 7.82, 27.94, 0.398, 1, "ICAO", {{-15, 801},{0, 808},{10, 815},{15, 820},{25, 834},{30, 843},{35, 854}}, {{0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}}};
+ preset[] = {"R3F HK417L M80", 820, 100, 0.0884448, -0.00103711, 7.62, 0, 2, 10, 120, 0, 0, 9.461, 7.82, 27.94, 0.398, 1, "ICAO", {{-15, 801},{0, 808},{10, 815},{15, 820},{25, 834},{30, 843},{35, 854}}, {{200, 0.398}, {400, 0.398}, {600, 0.398}, {800, 0.39}, {1000, 0.383}, {1200, 0.379}, {1400, 0.378}}};
};
};
diff --git a/optionals/compat_r3f/config.cpp b/optionals/compat_r3f/config.cpp
index c1263172d5..90218d7f04 100644
--- a/optionals/compat_r3f/config.cpp
+++ b/optionals/compat_r3f/config.cpp
@@ -6,7 +6,7 @@ class CfgPatches {
units[] = {};
weapons[] = {};
requiredVersion = REQUIRED_VERSION;
- requiredAddons[] = {"r3f_armes_c", "r3f_armes", "r3f_acc"};
+ requiredAddons[] = {"r3f_armes_c", "R3F_G17_addons", "r3f_acc"};
author = ECSTRING(common,ACETeam);
authors[] = {"Ruthberg"};
url = ECSTRING(main,URL);
diff --git a/optionals/compat_rh_acc/CfgWeapons.hpp b/optionals/compat_rh_acc/CfgWeapons.hpp
index df63559f06..001506ce8d 100644
--- a/optionals/compat_rh_acc/CfgWeapons.hpp
+++ b/optionals/compat_rh_acc/CfgWeapons.hpp
@@ -158,18 +158,4 @@ class CfgWeapons {
};
};
};
-
- /* Flashlights */
- class InventoryFlashLightItem_Base_F;
-
- class RH_SFM952V: ItemCore {
- class ItemInfo: InventoryFlashLightItem_Base_F {
- class FlashLight {
- ACE_Flashlight_Colour = "white";
- ACE_Flashlight_Beam = QPATHTOEF(map,UI\Flashlight_beam_white_ca.paa);
- ACE_Flashlight_Size = 2.75;
- ACE_Flashlight_Sound = 1;
- };
- };
- };
};
diff --git a/optionals/compat_rhs_afrf3/CfgWeapons.hpp b/optionals/compat_rhs_afrf3/CfgWeapons.hpp
index 742841484d..f09d1cc787 100644
--- a/optionals/compat_rhs_afrf3/CfgWeapons.hpp
+++ b/optionals/compat_rhs_afrf3/CfgWeapons.hpp
@@ -64,6 +64,7 @@ class CfgWeapons {
ACE_barrelLength = 657.86;
};
class rhs_weap_pkm: rhs_weap_pkp {
+ ACE_Overheating_allowSwapBarrel = 1;
ACE_barrelTwist = 240.03;
ACE_barrelLength = 645.16;
};
diff --git a/optionals/compat_rhs_gref3/CfgWeapons.hpp b/optionals/compat_rhs_gref3/CfgWeapons.hpp
index f7408af2ba..d851d598e0 100644
--- a/optionals/compat_rhs_gref3/CfgWeapons.hpp
+++ b/optionals/compat_rhs_gref3/CfgWeapons.hpp
@@ -74,6 +74,7 @@ class CfgWeapons {
};
class Rifle_Long_Base_F;
class rhs_weap_m84: Rifle_Long_Base_F {
+ ACE_Overheating_allowSwapBarrel = 1;
ACE_barrelTwist=240;
ACE_barrelLength=658;
};
diff --git a/optionals/compat_rhs_usf3/CfgAmmo.hpp b/optionals/compat_rhs_usf3/CfgAmmo.hpp
index cb1ba9ded1..ee2540e234 100644
--- a/optionals/compat_rhs_usf3/CfgAmmo.hpp
+++ b/optionals/compat_rhs_usf3/CfgAmmo.hpp
@@ -243,6 +243,7 @@ class CfgAmmo {
// Attack profile type selection
defaultAttackProfile = "JAV_TOP";
attackProfiles[] = { "JAV_TOP", "JAV_DIR" };
+ useModeForAttackProfile = 1;
};
};
diff --git a/optionals/compat_rhs_usf3/CfgMagazineWells.hpp b/optionals/compat_rhs_usf3/CfgMagazineWells.hpp
deleted file mode 100644
index 6be0ec603f..0000000000
--- a/optionals/compat_rhs_usf3/CfgMagazineWells.hpp
+++ /dev/null
@@ -1,5 +0,0 @@
-class CfgMagazineWells {
- class UGL_40x36 { // rhsusf\addons\rhsusf_c_weapons\cfgMagazineWells.hpp
- ADDON[] = {"ACE_HuntIR_M203"};
- };
-};
diff --git a/optionals/compat_rhs_usf3/CfgWeapons.hpp b/optionals/compat_rhs_usf3/CfgWeapons.hpp
index 190cbadd35..b9029d5c55 100644
--- a/optionals/compat_rhs_usf3/CfgWeapons.hpp
+++ b/optionals/compat_rhs_usf3/CfgWeapons.hpp
@@ -7,7 +7,7 @@ class CfgWeapons {
EGVAR(nightvision,bluRadius) = 0.13;
};
class rhsusf_ANPVS_15: rhsusf_ANPVS_14 { // Binocular (same as base)
- modelOptics = "";
+ modelOptics = "";
EGVAR(nightvision,border) = QPATHTOEF(nightvision,data\nvg_mask_binos_4096.paa);
EGVAR(nightvision,bluRadius) = 0.15;
};
@@ -70,18 +70,19 @@ class CfgWeapons {
ACE_barrelTwist = 177.8;
ACE_barrelLength = 508.0;
};
- class rhs_weap_lmg_minimi_railed; // Rifle_Base_F - scope = private;
+ class rhs_weap_saw_base: Rifle_Base_F { // Base class for all Minimi
+ ACE_Overheating_allowSwapBarrel = 1;
+ };
+ class rhs_weap_lmg_minimi_railed;
class rhs_weap_m249_pip_S: rhs_weap_lmg_minimi_railed {
ACE_RailHeightAboveBore = 4.11044;
ACE_barrelLength = 348;
ACE_barrelTwist = 177.8;
- ACE_Overheating_allowSwapBarrel = 1;
};
class rhs_weap_m249_pip_L: rhs_weap_lmg_minimi_railed {
ACE_RailHeightAboveBore = 4.34899;
ACE_barrelLength = 464.8;
ACE_barrelTwist = 177.8;
- ACE_Overheating_allowSwapBarrel = 1;
};
class rhs_weap_m240_base; // Rifle_Long_Base_F
class rhs_weap_m240B: rhs_weap_m240_base {
@@ -219,6 +220,13 @@ class CfgWeapons {
canLock = 0;
lockingTargetSound[] = {"",0,1};
lockedTargetSound[] = {"",0,1};
+ class Single;
+ class Cruise: Single {
+ EGVAR(missileGuidance,attackProfile) = "JAV_DIR";
+ };
+ class TopDown: Single {
+ EGVAR(missileGuidance,attackProfile) = "JAV_TOP";
+ };
};
class Launcher_Base_F;
@@ -233,11 +241,18 @@ class CfgWeapons {
ace_overpressure_damage = 0.75;
};
+ #define HEARING_PROTECTION_OPEN EGVAR(hearing,protection) = 0; EGVAR(hearing,lowerVolume) = 0;
#define HEARING_PROTECTION_VICCREW EGVAR(hearing,protection) = 0.85; EGVAR(hearing,lowerVolume) = 0.6;
#define HEARING_PROTECTION_EARMUFF EGVAR(hearing,protection) = 0.75; EGVAR(hearing,lowerVolume) = 0.5;
#define HEARING_PROTECTION_PELTOR EGVAR(hearing,protection) = 0.75; EGVAR(hearing,lowerVolume) = 0;
// Fast Helmets
class rhsusf_opscore_01;
+ class rhsusf_ihadss: rhsusf_opscore_01 {
+ HEARING_PROTECTION_PELTOR
+ };
+ class rhsusf_opscore_ut_pelt_nsw: rhsusf_opscore_01 {
+ HEARING_PROTECTION_PELTOR
+ };
class rhsusf_opscore_aor1_pelt: rhsusf_opscore_01 {
HEARING_PROTECTION_PELTOR
};
@@ -287,6 +302,9 @@ class CfgWeapons {
HEARING_PROTECTION_PELTOR
};
class rhsusf_opscore_cover;
+ class rhsusf_opscore_mc_cover_pelt_nsw: rhsusf_opscore_cover {
+ HEARING_PROTECTION_PELTOR
+ };
class rhsusf_opscore_mc_cover_pelt: rhsusf_opscore_cover {
HEARING_PROTECTION_PELTOR
};
@@ -372,7 +390,9 @@ class CfgWeapons {
class rhsusf_mich_bare_norotos_alt_semi: rhsusf_mich_bare_norotos_semi {
HEARING_PROTECTION_PELTOR
};
- class rhsusf_mich_bare_norotos_arc_semi;
+ class rhsusf_mich_bare_norotos_arc_semi: rhsusf_mich_bare_norotos_alt_semi {
+ HEARING_PROTECTION_OPEN
+ };
class rhsusf_mich_bare_norotos_arc_alt_semi: rhsusf_mich_bare_norotos_arc_semi {
HEARING_PROTECTION_PELTOR
};
diff --git a/optionals/compat_rhs_usf3/config.cpp b/optionals/compat_rhs_usf3/config.cpp
index 59aaa625bd..5847a2ac40 100644
--- a/optionals/compat_rhs_usf3/config.cpp
+++ b/optionals/compat_rhs_usf3/config.cpp
@@ -17,7 +17,6 @@ class CfgPatches {
#include "CfgAmmo.hpp"
#include "CfgEventHandlers.hpp"
#include "CfgMagazines.hpp"
-#include "CfgMagazineWells.hpp"
#include "CfgWeapons.hpp"
#include "CfgVehicles.hpp"
#include "CfgGlasses.hpp"
diff --git a/optionals/compat_rksl_pm_ii/CfgWeapons.hpp b/optionals/compat_rksl_pm_ii/CfgWeapons.hpp
index 705d6b10e2..dcf9fe569b 100644
--- a/optionals/compat_rksl_pm_ii/CfgWeapons.hpp
+++ b/optionals/compat_rksl_pm_ii/CfgWeapons.hpp
@@ -3,13 +3,13 @@ class CfgWeapons {
class ItemCore;
class InventoryOpticsItem_Base_F;
- class RKSL_optic_PMII_312 : ItemCore {
+ class RKSL_optic_PMII_312: ItemCore {
ACE_ScopeHeightAboveRail = 4.2235;
- ACE_ScopeAdjust_Vertical[] = { -4, 30 };
+ ACE_ScopeAdjust_Vertical[] = { -1, 12 };
ACE_ScopeAdjust_Horizontal[] = { -6, 6 };
ACE_ScopeAdjust_VerticalIncrement = 0.1;
ACE_ScopeAdjust_HorizontalIncrement = 0.1;
- class ItemInfo : InventoryOpticsItem_Base_F {
+ class ItemInfo: InventoryOpticsItem_Base_F {
class OpticsModes {
class Snip {
discreteDistance[] = { 100 };
@@ -19,13 +19,29 @@ class CfgWeapons {
};
};
- class RKSL_optic_PMII_312_sunshade : ItemCore {
+ class RKSL_optic_PMII_312_sunshade: ItemCore {
ACE_ScopeHeightAboveRail = 4.2235;
- ACE_ScopeAdjust_Vertical[] = { -4, 30 };
+ ACE_ScopeAdjust_Vertical[] = { -1, 12 };
ACE_ScopeAdjust_Horizontal[] = { -6, 6 };
ACE_ScopeAdjust_VerticalIncrement = 0.1;
ACE_ScopeAdjust_HorizontalIncrement = 0.1;
- class ItemInfo : InventoryOpticsItem_Base_F {
+ class ItemInfo: InventoryOpticsItem_Base_F {
+ class OpticsModes {
+ class Snip {
+ discreteDistance[] = { 100 };
+ discreteDistanceInitIndex = 0;
+ };
+ };
+ };
+ };
+
+ class RKSL_optic_PMII_525: ItemCore {
+ ACE_ScopeHeightAboveRail = 4.2235;
+ ACE_ScopeAdjust_Vertical[] = { 0, 26 };
+ ACE_ScopeAdjust_Horizontal[] = { -6, 6 };
+ ACE_ScopeAdjust_VerticalIncrement = 0.1;
+ ACE_ScopeAdjust_HorizontalIncrement = 0.1;
+ class ItemInfo: InventoryOpticsItem_Base_F {
class OpticsModes {
class Snip {
discreteDistance[] = { 100 };
diff --git a/optionals/compat_rksl_pm_ii/config.cpp b/optionals/compat_rksl_pm_ii/config.cpp
index 8cb36802b1..1242f7d0a6 100644
--- a/optionals/compat_rksl_pm_ii/config.cpp
+++ b/optionals/compat_rksl_pm_ii/config.cpp
@@ -6,9 +6,9 @@ class CfgPatches {
units[] = {};
weapons[] = {};
requiredVersion = REQUIRED_VERSION;
- requiredAddons[] = {"RKSL_PMII"};
+ requiredAddons[] = {"RKSL_PMII", "RKSL_PMII_525"};
author = ECSTRING(common,ACETeam);
- authors[] = {"Ruthberg"};
+ authors[] = {"Ruthberg", "Dedmen"};
url = ECSTRING(main,URL);
VERSION_CONFIG;
};
diff --git a/optionals/nouniformrestrictions/CfgVehicles.hpp b/optionals/nouniformrestrictions/CfgVehicles.hpp
index 8d10f3f65f..e39640b995 100644
--- a/optionals/nouniformrestrictions/CfgVehicles.hpp
+++ b/optionals/nouniformrestrictions/CfgVehicles.hpp
@@ -20,6 +20,7 @@ class CfgVehicles {
class O_Soldier_diver_base_F;
class I_G_Sharpshooter_F;
class B_Soldier_F;
+ class I_C_Soldier_Para_2_F;
class I_G_Soldier_LAT2_F;
class I_crew_F;
@@ -245,9 +246,21 @@ class CfgVehicles {
class O_G_Sharpshooter_F: I_G_Sharpshooter_F {
modelSides[] = {6};
};
+ class B_Captain_Pettka_F: B_Soldier_02_f {
+ modelSides[] = {6};
+ };
+ class B_Captain_Jay_F: B_Soldier_02_f {
+ modelSides[] = {6};
+ };
+ class I_Captain_Hladas_F: I_officer_F {
+ modelSides[] = {6};
+ };
class Underwear_F: B_Soldier_F {
modelSides[] = {6};
};
+ class B_G_Captain_Ivan_F: I_C_Soldier_Para_2_F {
+ modelSides[] = {6};
+ };
class C_man_sport_1_F: C_man_1 {
modelSides[] = {6};
};
@@ -276,3 +289,4 @@ class CfgVehicles {
modelSides[] = {6};
};
};
+
diff --git a/optionals/particles/script_component.hpp b/optionals/particles/script_component.hpp
index 82729c42da..53a4988a8d 100644
--- a/optionals/particles/script_component.hpp
+++ b/optionals/particles/script_component.hpp
@@ -43,14 +43,13 @@
interval = 1; \
}; \
}
-#define MERGE(var1,var2) ##var1####var2
-#define EFFECT_AFTER_WATER(color) class ACE_SmokeAfterWater##color##: ACE_SmokeAfterWaterWhite { \
+#define EFFECT_AFTER_WATER(color) class ACE_SmokeAfterWater##color: ACE_SmokeAfterWaterWhite { \
class SmokeAfterWater: SmokeAfterWater { \
- type = QUOTE(MERGE(ACE_SmokeAfterWater,color)); \
+ type = QUOTE(ACE_SmokeAfterWater##color); \
}; \
}
#define CLOUDLET_UNDERWATER(color) class SmokeShell##color##UW; \
class SmokeShell##color##2UW: SmokeShell##color##UW { \
- postEffects = QUOTE(MERGE(ACE_SmokeAfterWater,color)); \
+ postEffects = QUOTE(ACE_SmokeAfterWater##color); \
}
diff --git a/optionals/tracers/CfgAmmo.hpp b/optionals/tracers/CfgAmmo.hpp
index a432be3286..c74d6ac708 100644
--- a/optionals/tracers/CfgAmmo.hpp
+++ b/optionals/tracers/CfgAmmo.hpp
@@ -5,21 +5,36 @@ class CfgAmmo {
class SubmunitionBullet;
//No idea
- class B_56x15_dual: BulletBase {model = PATHTOF(ace_TracerRed2.p3d);}; //Replaces \A3\Weapons_f\Data\bullettracer\tracer_white
+ class B_56x15_dual: BulletBase {model = PATHTOF(ace_TracerWhite2.p3d);}; //Replaces \A3\Weapons_f\Data\bullettracer\tracer_white
//Pistol
- class B_9x21_Ball: BulletBase {model = PATHTOF(ace_TracerRed2.p3d);}; //Replaces \A3\Weapons_f\Data\bullettracer\tracer_white
+ class B_9x21_Ball: BulletBase {model = PATHTOF(ace_TracerWhite2.p3d);}; //Replaces \A3\Weapons_f\Data\bullettracer\tracer_white
class B_9x21_Ball_Tracer_Green: B_9x21_Ball {model = PATHTOF(ace_TracerGreen2.p3d);}; //Replaces \A3\Weapons_f\Data\bullettracer\tracer_green
+ class B_9x21_Ball_Tracer_Red: B_9x21_Ball_Tracer_Green {model = PATHTOF(ace_TracerRed2.p3d);}; //Replaces \A3\Weapons_f\Data\bullettracer\tracer_red
+ class B_9x21_Ball_Tracer_Yellow: B_9x21_Ball_Tracer_Green {model = PATHTOF(ace_TracerYellow2.p3d);}; //Replaces \A3\Weapons_f\Data\bullettracer\tracer_yellow
+ class Sub_F_Signal_Green: B_9x21_Ball {model = PATHTOF(ace_TracerGreen2.p3d);}; //Replaces \A3\Weapons_f\Data\bullettracer\tracer_green
+ class Sub_F_Signal_Red: Sub_F_Signal_Green {model = PATHTOF(ace_TracerRed2.p3d);}; //Replaces \A3\Weapons_f\Data\bullettracer\tracer_red
class B_45ACP_Ball: BulletBase {model = PATHTOF(ace_TracerRed2.p3d);}; //Replaces \A3\Weapons_f\Data\bullettracer\tracer_red
class B_45ACP_Ball_Green: B_45ACP_Ball {model = PATHTOF(ace_TracerGreen2.p3d);}; //Replaces \A3\Weapons_f\Data\bullettracer\tracer_green
class B_45ACP_Ball_Yellow: B_45ACP_Ball {model = PATHTOF(ace_TracerYellow2.p3d);}; //Replaces \A3\Weapons_f\Data\bullettracer\tracer_yellow
//Assault rifle
+
+ class B_50BW_Ball_F: BulletBase {model = PATHTOF(ace_TracerGreen2.p3d);};
+
+ class B_545x39_Ball_F: BulletBase {model = PATHTOF(ace_TracerYellow2.p3d);}; //Replaces \A3\Weapons_f\Data\bullettracer\tracer_yellow
+ class B_545x39_Ball_Green_F: B_545x39_Ball_F {model = PATHTOF(ace_TracerGreen2.p3d);}; //Replaces \A3\Weapons_f\Data\bullettracer\tracer_yellow
+
class B_556x45_Ball: BulletBase {model = PATHTOF(ace_TracerYellow2.p3d);}; //Replaces \A3\Weapons_f\Data\bullettracer\tracer_yellow
class B_556x45_Ball_Tracer_Red: B_556x45_Ball {model = PATHTOF(ace_TracerRed2.p3d);}; //Replaces \A3\Weapons_f\Data\bullettracer\tracer_red
class B_556x45_Ball_Tracer_Green: B_556x45_Ball {model = PATHTOF(ace_TracerGreen2.p3d);}; //Replaces \A3\Weapons_f\Data\bullettracer\tracer_green
class B_556x45_Ball_Tracer_Yellow: B_556x45_Ball {model = PATHTOF(ace_TracerYellow2.p3d);}; //Replaces \A3\Weapons_f\Data\bullettracer\tracer_yellow
+ // class B_556x45_Ball_Tracer_White: B_556x45_Ball {model = PATHTOF(ace_TracerWhite2.p3d);}; //New class for testing
+
+ class B_580x42_Ball_F: BulletBase {model = PATHTOF(ace_TracerGreen2.p3d);};
+ class ACE_580x42_Ball_Tracer_Red: B_580x42_Ball_F {model = PATHTOF(ace_TracerRed2.p3d);};
+ class ACE_580x42_Ball_Tracer_Yellow: B_580x42_Ball_F {model = PATHTOF(ace_TracerYellow2.p3d);};
class B_65x39_Caseless: BulletBase {model = PATHTOF(ace_TracerRed2.p3d);}; //Replaces \A3\Weapons_f\Data\bullettracer\tracer_red
class B_65x39_Caseless_green: B_65x39_Caseless {model = PATHTOF(ace_TracerGreen2.p3d);}; //Replaces \A3\Weapons_f\Data\bullettracer\tracer_green
@@ -34,8 +49,11 @@ class CfgAmmo {
class B_65x39_Minigun_Caseless_Yellow_splash: B_65x39_Minigun_Caseless_Red_splash {model = PATHTOF(ace_TracerYellow2.p3d);}; //Replaces \A3\Weapons_f\Data\bullettracer\tracer_yellow
class B_65x39_Minigun_Caseless_Green_splash: B_65x39_Minigun_Caseless_Red_splash {model = PATHTOF(ace_TracerGreen2.p3d);}; //Replaces \A3\Weapons_f\Data\bullettracer\tracer_green
+ class B_762x39_Ball_F: BulletBase {model = PATHTOF(ace_TracerYellow2.p3d);}; //Replaces \A3\Weapons_f\Data\bullettracer\tracer_yellow
+ class B_762x39_Ball_Green_F: B_762x39_Ball_F {model = PATHTOF(ace_TracerGreen2.p3d);}; //Replaces \A3\Weapons_f\Data\bullettracer\tracer_yellow
+
//Battle rifle
- class B_762x51_Ball: BulletBase {model = PATHTOF(ace_TracerRed2.p3d);}; //Replaces \A3\Weapons_f\Data\bullettracer\tracer_white
+ class B_762x51_Ball: BulletBase {model = PATHTOF(ace_TracerWhite2.p3d);}; //Replaces \A3\Weapons_f\Data\bullettracer\tracer_white
class B_762x51_Tracer_Red: B_762x51_Ball {model = PATHTOF(ace_TracerRed2.p3d);}; //Replaces \A3\Weapons_f\Data\bullettracer\tracer_red
class B_762x51_Tracer_Green: B_762x51_Ball {model = PATHTOF(ace_TracerGreen2.p3d);}; //Replaces \A3\Weapons_f\Data\bullettracer\tracer_green
class B_762x51_Tracer_Yellow: B_762x51_Ball {model = PATHTOF(ace_TracerYellow2.p3d);}; //Replaces \A3\Weapons_f\Data\bullettracer\tracer_yellow
@@ -52,7 +70,7 @@ class CfgAmmo {
class B_762x54_Tracer_Yellow: B_762x54_Ball {model = PATHTOF(ace_TracerYellow2.p3d);}; //Replaces \A3\Weapons_f\Data\bullettracer\tracer_yellow
//Sniper rifle
- class B_127x99_Ball: BulletBase {model = PATHTOF(ace_TracerRed2.p3d);}; //Replaces \A3\Weapons_f\Data\bullettracer\tracer_white
+ class B_127x99_Ball: BulletBase {model = PATHTOF(ace_TracerWhite2.p3d);}; //Replaces \A3\Weapons_f\Data\bullettracer\tracer_white
class B_127x99_Ball_Tracer_Red: B_127x99_Ball {model = PATHTOF(ace_TracerRed2.p3d);}; //Replaces \A3\Weapons_f\Data\bullettracer\tracer_red
class B_127x99_Ball_Tracer_Green: B_127x99_Ball {model = PATHTOF(ace_TracerGreen2.p3d);}; //Replaces \A3\Weapons_f\Data\bullettracer\tracer_green
class B_127x99_Ball_Tracer_Yellow: B_127x99_Ball {model = PATHTOF(ace_TracerYellow2.p3d);}; //Replaces \A3\Weapons_f\Data\bullettracer\tracer_yellow
@@ -70,13 +88,17 @@ class CfgAmmo {
class B_338_Ball: BulletBase {model = PATHTOF(ace_TracerRed2.p3d);}; //Replaces \A3\Weapons_f\Data\bullettracer\tracer_red
class B_338_NM_Ball: BulletBase {model = PATHTOF(ace_TracerRed2.p3d);}; //Replaces \A3\Weapons_f\Data\bullettracer\tracer_red
+ class ACE_338_NM_Ball_red : B_338_NM_Ball {model = PATHTOF(ace_TracerRed2.p3d);};
+ class ACE_338_NM_Ball_yellow : B_338_NM_Ball {model = PATHTOF(ace_TracerYellow2.p3d);};
class B_127x54_Ball: BulletBase {model = PATHTOF(ace_TracerGreen2.p3d);}; //Replaces \A3\Weapons_f\Data\bullettracer\tracer_green
class B_93x64_Ball: BulletBase {model = PATHTOF(ace_TracerGreen2.p3d);}; //Replaces \A3\Weapons_f\Data\bullettracer\tracer_green
+ class ACE_93x64_Ball_tracer_red : B_93x64_Ball {model = PATHTOF(ace_TracerRed2.p3d);};
+ class ACE_93x64_Ball_tracer_yellow : B_93x64_Ball {model = PATHTOF(ace_TracerYellow2.p3d);};
//Autocannon
- class B_19mm_HE: BulletBase {model = PATHTOF(ace_TracerRed2.p3d);}; //Replaces \A3\Weapons_f\Data\bullettracer\tracer_white
+ class B_19mm_HE: BulletBase {model = PATHTOF(ace_TracerWhite2.p3d);}; //Replaces \A3\Weapons_f\Data\bullettracer\tracer_white
class B_30mm_HE;
class B_30mm_HE_Tracer_Red: B_30mm_HE {model = PATHTOF(ace_TracerRed2.p3d);}; //Replaces \A3\Weapons_f\Data\bullettracer\tracer_red
@@ -96,9 +118,9 @@ class CfgAmmo {
class B_20mm: BulletBase {model = PATHTOF(ace_TracerRed2.p3d);}; //Replaces \A3\Weapons_f\Data\bullettracer\tracer_red
class B_20mm_Tracer_Red: B_20mm {model = PATHTOF(ace_TracerRed2.p3d);}; //Replaces \A3\Weapons_f\Data\bullettracer\tracer_red
- class B_25mm: BulletBase {model = PATHTOF(ace_TracerRed2.p3d);}; //Replaces \A3\Weapons_f\Data\bullettracer\tracer_white
+ class B_25mm: BulletBase {model = PATHTOF(ace_TracerWhite2.p3d);}; //Replaces \A3\Weapons_f\Data\bullettracer\tracer_white
- class B_30mm_AP: BulletBase {model = PATHTOF(ace_TracerRed2.p3d);}; //Replaces \A3\Weapons_f\Data\bullettracer\tracer_white
+ class B_30mm_AP: BulletBase {model = PATHTOF(ace_TracerWhite2.p3d);}; //Replaces \A3\Weapons_f\Data\bullettracer\tracer_white
class B_30mm_AP_Tracer_Red: B_30mm_AP {model = PATHTOF(ace_TracerRed2.p3d);}; //Replaces \A3\Weapons_f\Data\bullettracer\tracer_red
class B_30mm_AP_Tracer_Green: B_30mm_AP {model = PATHTOF(ace_TracerGreen2.p3d);}; //Replaces \A3\Weapons_f\Data\bullettracer\tracer_green
class B_30mm_AP_Tracer_Yellow: B_30mm_AP {model = PATHTOF(ace_TracerYellow2.p3d);}; //Replaces \A3\Weapons_f\Data\bullettracer\tracer_yellow
@@ -113,7 +135,7 @@ class CfgAmmo {
class B_40mm_APFSDS_Tracer_Green: B_40mm_APFSDS {model = PATHTOF(ace_TracerGreen2.p3d);}; //Replaces \A3\Weapons_f\Data\bullettracer\tracer_green
class B_40mm_APFSDS_Tracer_Yellow: B_40mm_APFSDS {model = PATHTOF(ace_TracerYellow2.p3d);}; //Replaces \A3\Weapons_f\Data\bullettracer\tracer_yellow
- class B_35mm_AA: BulletBase {model = PATHTOF(ace_TracerRed2.p3d);}; //Replaces \A3\Weapons_f\Data\bullettracer\tracer_white
+ class B_35mm_AA: BulletBase {model = PATHTOF(ace_TracerWhite2.p3d);}; //Replaces \A3\Weapons_f\Data\bullettracer\tracer_white
class B_35mm_AA_Tracer_Red: B_35mm_AA {model = PATHTOF(ace_TracerRed2.p3d);}; //Replaces \A3\Weapons_f\Data\bullettracer\tracer_red
class B_35mm_AA_Tracer_Green: B_35mm_AA {model = PATHTOF(ace_TracerGreen2.p3d);}; //Replaces \A3\Weapons_f\Data\bullettracer\tracer_green
class B_35mm_AA_Tracer_Yellow: B_35mm_AA {model = PATHTOF(ace_TracerYellow2.p3d);}; //Replaces \A3\Weapons_f\Data\bullettracer\tracer_yellow
@@ -122,12 +144,12 @@ class CfgAmmo {
class Cannon_30mm_HE_Plane_CAS_02_F: Gatling_30mm_HE_Plane_CAS_01_F {model = PATHTOF(ace_TracerGreen2.p3d);}; //Replaces \A3\Weapons_f\Data\bullettracer\tracer_green.p3d
//Cannon
- class Sh_120mm_HE: ShellBase {model = PATHTOF(ace_shell_tracer_red.p3d);}; //Replaces \A3\Weapons_f\Data\bullettracer\shell_tracer_white
+ class Sh_120mm_HE: ShellBase {model = PATHTOF(ace_shell_tracer_white.p3d);}; //Replaces \A3\Weapons_f\Data\bullettracer\shell_tracer_white
class Sh_120mm_HE_Tracer_Red: Sh_120mm_HE {model = PATHTOF(ace_shell_tracer_red.p3d);}; //Replaces \A3\Weapons_f\Data\bullettracer\shell_tracer_red
class Sh_120mm_HE_Tracer_Green: Sh_120mm_HE {model = PATHTOF(ace_shell_tracer_green.p3d);}; //Replaces \A3\Weapons_f\Data\bullettracer\shell_tracer_green
class Sh_120mm_HE_Tracer_Yellow: Sh_120mm_HE {model = PATHTOF(ace_shell_tracer_yellow.p3d);}; //Replaces \A3\Weapons_f\Data\bullettracer\shell_tracer_yellow
- class Sh_120mm_APFSDS: ShellBase {model = PATHTOF(ace_shell_tracer_red.p3d);}; //Replaces \A3\Weapons_f\Data\bullettracer\shell_tracer_white
+ class Sh_120mm_APFSDS: ShellBase {model = PATHTOF(ace_shell_tracer_white.p3d);}; //Replaces \A3\Weapons_f\Data\bullettracer\shell_tracer_white
class Sh_120mm_APFSDS_Tracer_Red: Sh_120mm_APFSDS {model = PATHTOF(ace_shell_tracer_red.p3d);}; //Replaces \A3\Weapons_f\Data\bullettracer\shell_tracer_red
class Sh_120mm_APFSDS_Tracer_Green: Sh_120mm_APFSDS {model = PATHTOF(ace_shell_tracer_green.p3d);}; //Replaces \A3\Weapons_f\Data\bullettracer\shell_tracer_green
class Sh_120mm_APFSDS_Tracer_Yellow: Sh_120mm_APFSDS {model = PATHTOF(ace_shell_tracer_yellow.p3d);}; //Replaces \A3\Weapons_f\Data\bullettracer\shell_tracer_yellow
@@ -156,4 +178,4 @@ class CfgAmmo {
class Sh_105mm_HEAT_MP_T_Red: Sh_105mm_HEAT_MP {model = PATHTOF(ace_shell_tracer_red.p3d);}; //Replaces \A3\Weapons_f\Data\bullettracer\shell_tracer_red
class Sh_105mm_HEAT_MP_T_Green: Sh_105mm_HEAT_MP {model = PATHTOF(ace_shell_tracer_green.p3d);}; //Replaces \A3\Weapons_f\Data\bullettracer\shell_tracer_green
class Sh_105mm_HEAT_MP_T_Yellow: Sh_105mm_HEAT_MP {model = PATHTOF(ace_shell_tracer_yellow.p3d);}; //Replaces \A3\Weapons_f\Data\bullettracer\shell_tracer_yellow
-};
\ No newline at end of file
+};
diff --git a/optionals/tracers/CfgMagazineWells.hpp b/optionals/tracers/CfgMagazineWells.hpp
new file mode 100644
index 0000000000..4d0b0d5788
--- /dev/null
+++ b/optionals/tracers/CfgMagazineWells.hpp
@@ -0,0 +1,156 @@
+class CfgMagazineWells {
+ class STANAG_556x45_Large {
+ ADDON[] = {
+ "ACE_150Rnd_556x45_Drum_green",
+ "ACE_150Rnd_556x45_Drum_yellow",
+ "ACE_150Rnd_556x45_Drum_tracer_green",
+ "ACE_150Rnd_556x45_Drum_tracer_yellow"
+ };
+ };
+ class CBA_556x45_STANAG_2D_XL {
+ ADDON[] = {
+ "ACE_150Rnd_556x45_Drum_green",
+ "ACE_150Rnd_556x45_Drum_yellow",
+ "ACE_150Rnd_556x45_Drum_tracer_green",
+ "ACE_150Rnd_556x45_Drum_tracer_yellow"
+ };
+ };
+ class M249_556x45 {
+ ADDON[] = {
+ "ACE_200Rnd_556x45_Box_green",
+ "ACE_200Rnd_556x45_Box_tracer_green"
+ };
+ };
+ class CBA_556x45_MINIMI {
+ ADDON[] = {
+ "ACE_200Rnd_556x45_Box_green",
+ "ACE_200Rnd_556x45_Box_tracer_green"
+ };
+ };
+ class CTAR_580x42 {
+ ADDON[] = {
+ "ACE_30Rnd_580x42_Mag_red",
+ "ACE_30Rnd_580x42_Mag_yellow",
+ "ACE_30Rnd_580x42_Mag_tracer_red",
+ "ACE_30Rnd_580x42_Mag_tracer_yellow"
+ };
+ };
+ class CBA_580x42_TYPE95 {
+ ADDON[] = {
+ "ACE_30Rnd_580x42_Mag_red",
+ "ACE_30Rnd_580x42_Mag_yellow",
+ "ACE_30Rnd_580x42_Mag_tracer_red",
+ "ACE_30Rnd_580x42_Mag_tracer_yellow"
+ };
+ };
+ class CTAR_580x42_Large {
+ ADDON[] = {
+ "ACE_100Rnd_580x42_Drum_red",
+ "ACE_100Rnd_580x42_Drum_yellow",
+ "ACE_100Rnd_580x42_Drum_tracer_red",
+ "ACE_100Rnd_580x42_Drum_tracer_yellow"
+ };
+ };
+ class CBA_580x42_TYPE95_XL {
+ ADDON[] = {
+ "ACE_100Rnd_580x42_Drum_red",
+ "ACE_100Rnd_580x42_Drum_yellow",
+ "ACE_100Rnd_580x42_Drum_tracer_red",
+ "ACE_100Rnd_580x42_Drum_tracer_yellow"
+ };
+ };
+ class MX_65x39 {
+ ADDON[] = {
+ "ACE_30Rnd_65x39_mx_green",
+ "ACE_30Rnd_65x39_mx_yellow",
+ "ACE_30Rnd_65x39_mx_tracer_green",
+ "ACE_30Rnd_65x39_mx_tracer_yellow"
+ };
+ };
+ class CBA_65x39_MX {
+ ADDON[] = {
+ "ACE_30Rnd_65x39_mx_green",
+ "ACE_30Rnd_65x39_mx_yellow",
+ "ACE_30Rnd_65x39_mx_tracer_green",
+ "ACE_30Rnd_65x39_mx_tracer_yellow"
+ };
+ };
+ class CBA_65x39_MX_XL {
+ ADDON[] = {
+ "ACE_100Rnd_65x39_mx_green",
+ "ACE_100Rnd_65x39_mx_yellow",
+ "ACE_100Rnd_65x39_mx_tracer_green",
+ "ACE_100Rnd_65x39_mx_tracer_yellow"
+ };
+ };
+ class Katiba_65x39 {
+ ADDON[] = {
+ "ACE_30Rnd_65x39_katiba_red",
+ "ACE_30Rnd_65x39_katiba_yellow",
+ "ACE_30Rnd_65x39_katiba_tracer_red",
+ "ACE_30Rnd_65x39_katiba_tracer_yellow"
+ };
+ };
+ class CBA_65x39_Katiba {
+ ADDON[] = {
+ "ACE_30Rnd_65x39_katiba_red",
+ "ACE_30Rnd_65x39_katiba_yellow",
+ "ACE_30Rnd_65x39_katiba_tracer_red",
+ "ACE_30Rnd_65x39_katiba_tracer_yellow"
+ };
+ };
+ class Mk200_65x39 {
+ ADDON[] = {
+ "ACE_200Rnd_65x39_cased_Box_green",
+ "ACE_200Rnd_65x39_cased_Box_red",
+ "ACE_200Rnd_65x39_cased_Box_tracer_green",
+ "ACE_200Rnd_65x39_cased_Box_tracer_red"
+ };
+ };
+ class CBA_65x39_Mk200 {
+ ADDON[] = {
+ "ACE_200Rnd_65x39_cased_Box_green",
+ "ACE_200Rnd_65x39_cased_Box_red",
+ "ACE_200Rnd_65x39_cased_Box_tracer_green",
+ "ACE_200Rnd_65x39_cased_Box_tracer_red"
+ };
+ };
+ class CBA_762x51_HK417 {
+ ADDON[] = {
+ "ACE_20Rnd_762x51_Mag_tracer_green",
+ "ACE_20Rnd_762x51_Mag_tracer_yellow"
+ };
+ };
+ class CBA_762x51_M14 {
+ ADDON[] = {
+ "ACE_20Rnd_762x51_Mag_Tracer_green",
+ "ACE_20Rnd_762x51_Mag_Tracer_yellow"
+ };
+ };
+ class CBA_762x51_G3 {
+ ADDON[] = {
+ "ACE_20Rnd_762x51_Mag_Tracer_green",
+ "ACE_20Rnd_762x51_Mag_Tracer_yellow"
+ };
+ };
+ class CBA_762x54R_LINKS {
+ ADDON[] = {
+ "ACE_150Rnd_762x54_Box_red",
+ "ACE_150Rnd_762x54_Box_yellow",
+ "ACE_150Rnd_762x54_Box_tracer_red",
+ "ACE_150Rnd_762x54_Box_tracer_yellow"
+ };
+ };
+ class CBA_93x64_LINKS {
+ ADDON[] = {
+ "ACE_150Rnd_93x64_Mag_red",
+ "ACE_150Rnd_93x64_Mag_yellow"
+ };
+ };
+ class CBA_338NM_LINKS {
+ ADDON[] = {
+ "ACE_130Rnd_338_Mag_green",
+ "ACE_130Rnd_338_Mag_yellow"
+ };
+ };
+};
diff --git a/optionals/tracers/CfgMagazines.hpp b/optionals/tracers/CfgMagazines.hpp
new file mode 100644
index 0000000000..a8d822696e
--- /dev/null
+++ b/optionals/tracers/CfgMagazines.hpp
@@ -0,0 +1,245 @@
+#define STRINGS(magazine) author = ECSTRING(common,ACETeam); displayName = CSTRING(magazine)
+
+class CfgMagazines {
+
+ // 5.56mm
+ class 150Rnd_556x45_Drum_Mag_F;
+ class ACE_150Rnd_556x45_Drum_green : 150Rnd_556x45_Drum_Mag_F {
+ ammo = "B_556x45_Ball_tracer_green";
+ STRINGS(150Rnd_556x45_Drum_green);
+ };
+ class ACE_150Rnd_556x45_Drum_yellow : 150Rnd_556x45_Drum_Mag_F {
+ ammo = "B_556x45_Ball_tracer_yellow";
+ STRINGS(150Rnd_556x45_Drum_yellow);
+ };
+
+ class 150Rnd_556x45_Drum_Mag_tracer_F;
+ class ACE_150Rnd_556x45_Drum_tracer_green : 150Rnd_556x45_Drum_Mag_tracer_F {
+ ammo = "B_556x45_Ball_tracer_green";
+ STRINGS(150Rnd_556x45_Drum_tracer_green);
+ descriptionShort = CSTRING(150Rnd_556x45_Drum_tracer_green_description);
+ };
+ class ACE_150Rnd_556x45_Drum_tracer_yellow : 150Rnd_556x45_Drum_Mag_tracer_F {
+ ammo = "B_556x45_Ball_tracer_yellow";
+ STRINGS(150Rnd_556x45_Drum_tracer_yellow);
+ descriptionShort = CSTRING(150Rnd_556x45_Drum_tracer_green_description);
+ };
+
+ class 200Rnd_556x45_Box_F;
+ class ACE_200Rnd_556x45_Box_green : 200Rnd_556x45_Box_F {
+ ammo = "B_556x45_Ball_tracer_green";
+ STRINGS(200Rnd_556x45_Box_green);
+ };
+ class 200Rnd_556x45_Box_tracer_F;
+ class ACE_200Rnd_556x45_Box_tracer_green : 200Rnd_556x45_Box_tracer_F {
+ ammo = "B_556x45_Ball_tracer_green";
+ STRINGS(200Rnd_556x45_Box_tracer_green);
+ descriptionShort = CSTRING(200Rnd_556x45_Box_tracer_green_description);
+ };
+
+ // 5.8mm
+ class 30Rnd_580x42_Mag_F;
+ class ACE_30Rnd_580x42_Mag_red : 30Rnd_580x42_Mag_F {
+ ammo = "ACE_580x42_Ball_tracer_red";
+ STRINGS(30Rnd_580x42_Mag_red);
+ };
+ class ACE_30Rnd_580x42_Mag_yellow : 30Rnd_580x42_Mag_F {
+ ammo = "ACE_580x42_Ball_tracer_yellow";
+ STRINGS(30Rnd_580x42_Mag_yellow);
+ };
+
+ class 30Rnd_580x42_Mag_tracer_F;
+ class ACE_30Rnd_580x42_Mag_tracer_red : 30Rnd_580x42_Mag_tracer_F {
+ ammo = "ACE_580x42_Ball_tracer_red";
+ STRINGS(30Rnd_580x42_Mag_tracer_red);
+ descriptionShort = CSTRING(30Rnd_580x42_Mag_tracer_red_description);
+ };
+ class ACE_30Rnd_580x42_Mag_tracer_yellow : 30Rnd_580x42_Mag_tracer_F {
+ ammo = "ACE_580x42_Ball_tracer_yellow";
+ STRINGS(30Rnd_580x42_Mag_tracer_yellow);
+ descriptionShort = CSTRING(30Rnd_580x42_Mag_tracer_yellow_description);
+ };
+
+ class 100Rnd_580x42_Mag_F;
+ class ACE_100Rnd_580x42_Drum_red : 100Rnd_580x42_Mag_F {
+ ammo = "ACE_580x42_Ball_tracer_red";
+ STRINGS(100Rnd_580x42_Drum_red);
+ };
+ class ACE_100Rnd_580x42_Drum_yellow : 100Rnd_580x42_Mag_F {
+ ammo = "ACE_580x42_Ball_tracer_yellow";
+ STRINGS(100Rnd_580x42_Drum_yellow);
+ };
+
+ class 100Rnd_580x42_Mag_tracer_F;
+ class ACE_100Rnd_580x42_Drum_tracer_red : 100Rnd_580x42_Mag_tracer_F {
+ ammo = "ACE_580x42_Ball_tracer_red";
+ STRINGS(100Rnd_580x42_Drum_tracer_red);
+ descriptionShort = CSTRING(100Rnd_580x42_Drum_tracer_red_description);
+ };
+ class ACE_100Rnd_580x42_Drum_tracer_yellow : 100Rnd_580x42_Mag_tracer_F {
+ ammo = "ACE_580x42_Ball_tracer_yellow";
+ STRINGS(100Rnd_580x42_Drum_tracer_yellow);
+ descriptionShort = CSTRING(100Rnd_580x42_Drum_tracer_yellow_description);
+ };
+
+ // 6.5mm Caseless MX
+ class 30Rnd_65x39_caseless_mag;
+ class ACE_30Rnd_65x39_mx_green : 30Rnd_65x39_caseless_mag {
+ ammo = "B_65x39_Caseless_green";
+ STRINGS(30Rnd_65x39_mx_green);
+ descriptionShort = CSTRING(30Rnd_65x39_mx_green_description);
+ };
+ class ACE_30Rnd_65x39_mx_yellow : 30Rnd_65x39_caseless_mag {
+ ammo = "B_65x39_Caseless_yellow";
+ STRINGS(30Rnd_65x39_mx_yellow);
+ descriptionShort = CSTRING(30Rnd_65x39_mx_yellow_description);
+ };
+
+ class 30Rnd_65x39_caseless_mag_tracer;
+ class ACE_30Rnd_65x39_mx_tracer_green : 30Rnd_65x39_caseless_mag_tracer {
+ ammo = "B_65x39_Caseless_green";
+ picture = "a3\weapons_f\Data\UI\m_30stanag_caseless_green_CA.paa";
+ STRINGS(30Rnd_65x39_mx_tracer_green);
+ descriptionShort = CSTRING(30Rnd_65x39_mx_tracer_green_description);
+ };
+ class ACE_30Rnd_65x39_mx_tracer_yellow : 30Rnd_65x39_caseless_mag_tracer {
+ ammo = "B_65x39_Caseless_yellow";
+ picture = "a3\weapons_f\Data\UI\m_30stanag_caseless_yellow_CA.paa";
+ STRINGS(30Rnd_65x39_mx_tracer_yellow);
+ descriptionShort = CSTRING(30Rnd_65x39_mx_tracer_yellow_description);
+ };
+
+ class 100Rnd_65x39_caseless_mag;
+ class ACE_100Rnd_65x39_mx_green : 100Rnd_65x39_caseless_mag {
+ ammo = "B_65x39_Caseless_green";
+ STRINGS(100Rnd_65x39_mx_green);
+ };
+ class ACE_100Rnd_65x39_mx_yellow : 100Rnd_65x39_caseless_mag {
+ ammo = "B_65x39_Caseless_yellow";
+ STRINGS(100Rnd_65x39_mx_yellow);
+ };
+
+ class 100Rnd_65x39_caseless_mag_tracer;
+ class ACE_100Rnd_65x39_mx_tracer_green : 100Rnd_65x39_caseless_mag_tracer {
+ ammo = "B_65x39_Caseless_green";
+ picture = "a3\weapons_f\Data\UI\M_100Rnd_65x39_green_CA.paa";
+ STRINGS(100Rnd_65x39_mx_tracer_green);
+ descriptionShort = CSTRING(100Rnd_65x39_mx_tracer_green_description);
+ };
+ class ACE_100Rnd_65x39_mx_tracer_yellow : 100Rnd_65x39_caseless_mag_tracer {
+ ammo = "B_65x39_Caseless_yellow";
+ picture = "a3\weapons_f\Data\UI\M_100Rnd_65x39_yellow_CA.paa";
+ STRINGS(100Rnd_65x39_mx_tracer_yellow);
+ descriptionShort = CSTRING(100Rnd_65x39_mx_tracer_yellow_description);
+ };
+
+ // 6.5mm Caseless Katiba
+ class 30Rnd_65x39_caseless_green;
+ class ACE_30Rnd_65x39_katiba_red : 30Rnd_65x39_caseless_green {
+ ammo = "B_65x39_Caseless";
+ STRINGS(30Rnd_65x39_katiba_red);
+ };
+ class ACE_30Rnd_65x39_katiba_yellow : 30Rnd_65x39_caseless_green {
+ ammo = "B_65x39_Caseless_yellow";
+ STRINGS(30Rnd_65x39_katiba_yellow);
+ };
+
+ class 30Rnd_65x39_caseless_green_mag_Tracer;
+ class ACE_30Rnd_65x39_katiba_tracer_red : 30Rnd_65x39_caseless_green_mag_Tracer {
+ ammo = "B_65x39_Caseless";
+ picture = "a3\weapons_f\Data\UI\m_20stanag_red_CA.paa";
+ STRINGS(30Rnd_65x39_katiba_tracer_red);
+ descriptionShort = CSTRING(30Rnd_65x39_katiba_tracer_red_description);
+ };
+ class ACE_30Rnd_65x39_katiba_tracer_yellow : 30Rnd_65x39_caseless_green_mag_Tracer {
+ ammo = "B_65x39_Caseless_yellow";
+ picture = "a3\weapons_f\Data\UI\m_20stanag_yellow_CA.paa";
+ STRINGS(30Rnd_65x39_katiba_tracer_yellow);
+ descriptionShort = CSTRING(30Rnd_65x39_katiba_tracer_yellow_description);
+ };
+
+ // 6.5mm Cased
+ class 200Rnd_65x39_cased_Box;
+ class ACE_200Rnd_65x39_cased_Box_green : 200Rnd_65x39_cased_Box {
+ ammo = "B_65x39_Case_green";
+ STRINGS(200Rnd_65x39_cased_Box_green);
+ descriptionShort = CSTRING(200Rnd_65x39_cased_Box_green_description);
+ };
+ class ACE_200Rnd_65x39_cased_Box_red : 200Rnd_65x39_cased_Box {
+ ammo = "B_65x39_Case";
+ STRINGS(200Rnd_65x39_cased_Box_red);
+ descriptionShort = CSTRING(200Rnd_65x39_cased_Box_red_description);
+ };
+
+ class 200Rnd_65x39_cased_Box_tracer;
+ class ACE_200Rnd_65x39_cased_Box_tracer_green : 200Rnd_65x39_cased_Box_tracer {
+ ammo = "B_65x39_Case_green";
+ picture = "a3\weapons_f\Data\UI\M_200Rnd_65x39_green_CA.paa";
+ STRINGS(200Rnd_65x39_cased_Box_tracer_green);
+ descriptionShort = CSTRING(200Rnd_65x39_cased_Box_tracer_green_description);
+ };
+ class ACE_200Rnd_65x39_cased_Box_tracer_red : 200Rnd_65x39_cased_Box_tracer {
+ ammo = "B_65x39_Case";
+ picture = "a3\weapons_f\Data\UI\M_200Rnd_65x39_red_CA.paa";
+ STRINGS(200Rnd_65x39_cased_Box_tracer_red);
+ descriptionShort = CSTRING(200Rnd_65x39_cased_Box_tracer_red_description);
+ };
+
+ // 7.62x51 (NATO)
+ class ACE_20Rnd_762x51_Mag_tracer;
+ class ACE_20Rnd_762x51_Mag_tracer_green : ACE_20Rnd_762x51_Mag_tracer {
+ ammo = "B_762x51_tracer_green";
+ STRINGS(20Rnd_762x51_Mag_tracer_green);
+ descriptionShort = CSTRING(20Rnd_762x51_Mag_tracer_green_description);
+ };
+ class ACE_20Rnd_762x51_Mag_tracer_yellow : ACE_20Rnd_762x51_Mag_tracer {
+ ammo = "B_762x51_tracer_yellow";
+ STRINGS(20Rnd_762x51_Mag_tracer_yellow);
+ descriptionShort = CSTRING(20Rnd_762x51_Mag_tracer_green_description);
+ };
+
+ // 7.62x54 (Russian)
+ class 150Rnd_762x54_Box;
+ class ACE_150Rnd_762x54_Box_red : 150Rnd_762x54_Box {
+ ammo = "B_762x54_tracer_red";
+ STRINGS(150Rnd_762x54_Box_red);
+ };
+ class ACE_150Rnd_762x54_Box_yellow : 150Rnd_762x54_Box {
+ ammo = "B_762x54_tracer_yellow";
+ STRINGS(150Rnd_762x54_Box_yellow);
+ };
+
+ class 150Rnd_762x54_Box_tracer;
+ class ACE_150Rnd_762x54_Box_tracer_red : 150Rnd_762x54_Box_tracer {
+ ammo = "B_762x54_tracer_red";
+ STRINGS(150Rnd_762x54_Box_tracer_red);
+ descriptionShort = CSTRING(150Rnd_762x54_Box_tracer_red_description);
+ };
+ class ACE_150Rnd_762x54_Box_tracer_yellow : 150Rnd_762x54_Box_tracer {
+ ammo = "B_762x54_tracer_yellow";
+ STRINGS(150Rnd_762x54_Box_tracer_yellow);
+ descriptionShort = CSTRING(150Rnd_762x54_Box_tracer_yellow_description);
+ };
+
+ // 9.3x64
+ class 150Rnd_93x64_Mag;
+ class ACE_150Rnd_93x64_Mag_red : 150Rnd_93x64_Mag {
+ ammo = "ACE_93x64_tracer_red";
+ STRINGS(150Rnd_93x64_Mag_red);
+ };
+ class ACE_150Rnd_93x64_Mag_yellow : 150Rnd_93x64_Mag {
+ ammo = "ACE_93x64_tracer_yellow";
+ STRINGS(150Rnd_93x64_Mag_yellow);
+ };
+
+ // .338 NM
+ class 130Rnd_338_Mag;
+ class ACE_130Rnd_338_Mag_green : 130Rnd_338_Mag {
+ ammo = "ACE_338_NM_tracer_green";
+ STRINGS(130Rnd_338_Mag_green);
+ };
+ class ACE_130Rnd_338_Mag_yellow : 130Rnd_338_Mag {
+ ammo = "ACE_338_NM_tracer_yellow";
+ STRINGS(130Rnd_338_Mag_yellow);
+ };
+};
diff --git a/optionals/tracers/ace_TracerWhite2.p3d b/optionals/tracers/ace_TracerWhite2.p3d
new file mode 100644
index 0000000000..40b6df46ee
Binary files /dev/null and b/optionals/tracers/ace_TracerWhite2.p3d differ
diff --git a/optionals/tracers/ace_shell_tracer_green.p3d b/optionals/tracers/ace_shell_tracer_green.p3d
index 64963617d7..ff103a7d3b 100644
Binary files a/optionals/tracers/ace_shell_tracer_green.p3d and b/optionals/tracers/ace_shell_tracer_green.p3d differ
diff --git a/optionals/tracers/ace_shell_tracer_red.p3d b/optionals/tracers/ace_shell_tracer_red.p3d
index 622427ca63..72c546d549 100644
Binary files a/optionals/tracers/ace_shell_tracer_red.p3d and b/optionals/tracers/ace_shell_tracer_red.p3d differ
diff --git a/optionals/tracers/ace_shell_tracer_white.p3d b/optionals/tracers/ace_shell_tracer_white.p3d
new file mode 100644
index 0000000000..77f1ae8163
Binary files /dev/null and b/optionals/tracers/ace_shell_tracer_white.p3d differ
diff --git a/optionals/tracers/ace_shell_tracer_yellow.p3d b/optionals/tracers/ace_shell_tracer_yellow.p3d
index 3d2de95cf9..8805194838 100644
Binary files a/optionals/tracers/ace_shell_tracer_yellow.p3d and b/optionals/tracers/ace_shell_tracer_yellow.p3d differ
diff --git a/optionals/tracers/config.cpp b/optionals/tracers/config.cpp
index 8b44cec0d3..79e7f3364d 100644
--- a/optionals/tracers/config.cpp
+++ b/optionals/tracers/config.cpp
@@ -15,3 +15,5 @@ class CfgPatches {
};
#include "CfgAmmo.hpp"
+#include "CfgMagazines.hpp"
+#include "CfgMagazineWells.hpp"
diff --git a/optionals/tracers/data/TracerWhite.paa b/optionals/tracers/data/TracerWhite.paa
new file mode 100644
index 0000000000..7388bd20a2
Binary files /dev/null and b/optionals/tracers/data/TracerWhite.paa differ
diff --git a/optionals/tracers/data/SLX_GreenTracer_Material.rvmat b/optionals/tracers/data/slx_greentracer_material.rvmat
similarity index 77%
rename from optionals/tracers/data/SLX_GreenTracer_Material.rvmat
rename to optionals/tracers/data/slx_greentracer_material.rvmat
index 55cd8f6295..f5de615298 100644
--- a/optionals/tracers/data/SLX_GreenTracer_Material.rvmat
+++ b/optionals/tracers/data/slx_greentracer_material.rvmat
@@ -1,8 +1,8 @@
ambient[] = {0.2, 0.8, 0.1, 1};
diffuse[] = {0.2, 0.8, 0.1, 1};
forcedDiffuse[] = {0.2, 0.8, 0.1, 1};
-emmisive[] = {0.2, 0.8, 0.1, 1};
-specular[] = {0.0, 0.0, 0.0, 0.0};
+emmisive[] = {100, 400, 100, 1};
+specular[] = {0, 0, 0, 0};
specularPower = 0.0;
renderFlags[] = {"NoZWrite", "NoAlphaWrite", "AddBlend"};
PixelShaderID = "Normal";
diff --git a/optionals/tracers/data/SLX_RedTracer_Material.rvmat b/optionals/tracers/data/slx_redtracer_material.rvmat
similarity index 77%
rename from optionals/tracers/data/SLX_RedTracer_Material.rvmat
rename to optionals/tracers/data/slx_redtracer_material.rvmat
index a4b990f2d7..7bc0b7c298 100644
--- a/optionals/tracers/data/SLX_RedTracer_Material.rvmat
+++ b/optionals/tracers/data/slx_redtracer_material.rvmat
@@ -1,8 +1,8 @@
ambient[] = {0.8, 0.1, 0.1, 1};
diffuse[] = {0.8, 0.1, 0.1, 1};
forcedDiffuse[] = {0.8, 0.1, 0.1, 1};
-emmisive[] = {0.8, 0.1, 0.1, 1};
-specular[] = {0.0, 0.0, 0.0, 0.0};
+emmisive[] = {1000, 100, 10, 1};
+specular[] = {0, 0, 0, 0};
specularPower = 0.0;
renderFlags[] = {"NoZWrite", "NoAlphaWrite", "AddBlend"};
PixelShaderID = "Normal";
diff --git a/optionals/tracers/data/slx_whitetracer_material.rvmat b/optionals/tracers/data/slx_whitetracer_material.rvmat
new file mode 100644
index 0000000000..8f2318885c
--- /dev/null
+++ b/optionals/tracers/data/slx_whitetracer_material.rvmat
@@ -0,0 +1,9 @@
+ambient[] = {1, 0.98, 0.98, 1};
+diffuse[] = {1, 0.98, 0.98, 1};
+forcedDiffuse[] = {1, 0.98, 0.98, 1};
+emmisive[] = {250, 250, 400, 1};
+specular[] = {0, 0, 0, 0};
+specularPower = 0.0;
+renderFlags[] = {"NoZWrite", "NoAlphaWrite", "AddBlend"};
+PixelShaderID = "Normal";
+VertexShaderID = "Basic";
diff --git a/optionals/tracers/data/SLX_YellowTracer_Material.rvmat b/optionals/tracers/data/slx_yellowtracer_material.rvmat
similarity index 77%
rename from optionals/tracers/data/SLX_YellowTracer_Material.rvmat
rename to optionals/tracers/data/slx_yellowtracer_material.rvmat
index e139bd9aa8..fa810aab32 100644
--- a/optionals/tracers/data/SLX_YellowTracer_Material.rvmat
+++ b/optionals/tracers/data/slx_yellowtracer_material.rvmat
@@ -1,8 +1,8 @@
ambient[] = {1, 0.98, 0.137, 1};
diffuse[] = {1, 0.98, 0.137, 1};
forcedDiffuse[] = {1, 0.98, 0.137, 1};
-emmisive[] = {1, 0.98, 0.137, 1};
-specular[] = {0.0, 0.0, 0.0, 0.0};
+emmisive[] = {500, 500, 0, 1};
+specular[] = {0, 0, 0, 0};
specularPower = 0.0;
renderFlags[] = {"NoZWrite", "NoAlphaWrite", "AddBlend"};
PixelShaderID = "Normal";
diff --git a/optionals/tracers/data/tracer_green.rvmat b/optionals/tracers/data/tracer_green.rvmat
index dc6daa6143..dd352adb2a 100644
--- a/optionals/tracers/data/tracer_green.rvmat
+++ b/optionals/tracers/data/tracer_green.rvmat
@@ -1,18 +1,9 @@
-////////////////////////////////////////////////////////////////////
-//Produced from mikero's Dos Tools using dll 3.17
-//http://dev-heaven.net/projects/list_files/mikero-pbodll
-////////////////////////////////////////////////////////////////////
-
-#define _ARMA_
-
-//Class weapons : Data\bullettracer\Data\tracer_green.rvmat{
-ambient[] = {1.0,1.0,1.0,3.25};
-diffuse[] = {1.0,1.0,1.0,1.0};
-forcedDiffuse[] = {0.0,0.0,0.0,0.0};
-emmisive[] = {1.0,1.0,1.0,1.0};
-specular[] = {0.0,0.0,0.0,1.0};
+ambient[] = {1,1,1,3.25};
+diffuse[] = {1,1,1,1};
+forcedDiffuse[] = {0,0,0,0};
+emmisive[] = {100, 400, 100, 1};
+specular[] = {0,0,0,1};
specularPower = 1.0;
-renderFlags[] = {"NoZWrite","AddBlend"};
+renderFlags[] = {"NoZWrite", "NoAlphaWrite", "AddBlend"};
PixelShaderID = "Normal";
VertexShaderID = "Basic";
-//};
diff --git a/optionals/tracers/data/tracer_green1_ca.paa b/optionals/tracers/data/tracer_green1_ca.paa
index a8960e69f8..1a1f48e62d 100644
Binary files a/optionals/tracers/data/tracer_green1_ca.paa and b/optionals/tracers/data/tracer_green1_ca.paa differ
diff --git a/optionals/tracers/data/tracer_red.rvmat b/optionals/tracers/data/tracer_red.rvmat
index f5565e39b2..ff5f3fcd2d 100644
--- a/optionals/tracers/data/tracer_red.rvmat
+++ b/optionals/tracers/data/tracer_red.rvmat
@@ -1,18 +1,9 @@
-////////////////////////////////////////////////////////////////////
-//Produced from mikero's Dos Tools using dll 3.17
-//http://dev-heaven.net/projects/list_files/mikero-pbodll
-////////////////////////////////////////////////////////////////////
-
-#define _ARMA_
-
-//Class weapons : Data\bullettracer\Data\tracer_red.rvmat{
-ambient[] = {1.0,1.0,1.0,3.25};
-diffuse[] = {1.0,1.0,1.0,1.0};
-forcedDiffuse[] = {0.0,0.0,0.0,0.0};
-emmisive[] = {1.0,1.0,1.0,1.0};
-specular[] = {0.0,0.0,0.0,1.0};
+ambient[] = {1,1,1,3.25};
+diffuse[] = {1,1,1,1};
+forcedDiffuse[] = {0,0,0,0};
+emmisive[] = {1000, 100, 10, 1};
+specular[] = {0,0,0,1};
specularPower = 1.0;
-renderFlags[] = {"NoZWrite","AddBlend"};
+renderFlags[] = {"NoZWrite", "NoAlphaWrite", "AddBlend"};
PixelShaderID = "Normal";
VertexShaderID = "Basic";
-//};
diff --git a/optionals/tracers/data/tracer_red1_ca.paa b/optionals/tracers/data/tracer_red1_ca.paa
index 171325cc55..4f32204dfb 100644
Binary files a/optionals/tracers/data/tracer_red1_ca.paa and b/optionals/tracers/data/tracer_red1_ca.paa differ
diff --git a/optionals/tracers/data/tracer_white.rvmat b/optionals/tracers/data/tracer_white.rvmat
new file mode 100644
index 0000000000..bed8419b18
--- /dev/null
+++ b/optionals/tracers/data/tracer_white.rvmat
@@ -0,0 +1,9 @@
+ambient[] = {1,1,1,3.25};
+diffuse[] = {1,1,1,1};
+forcedDiffuse[] = {0,0,0,0};
+emmisive[] = {250, 250, 400, 1};
+specular[] = {0,0,0,1};
+specularPower = 1.0;
+renderFlags[] = {"NoZWrite", "NoAlphaWrite", "AddBlend"};
+PixelShaderID = "Normal";
+VertexShaderID = "Basic";
diff --git a/optionals/tracers/data/tracer_white1_ca.paa b/optionals/tracers/data/tracer_white1_ca.paa
new file mode 100644
index 0000000000..aa96373a4c
Binary files /dev/null and b/optionals/tracers/data/tracer_white1_ca.paa differ
diff --git a/optionals/tracers/data/tracer_yellow.rvmat b/optionals/tracers/data/tracer_yellow.rvmat
index 757791f1b9..112d055311 100644
--- a/optionals/tracers/data/tracer_yellow.rvmat
+++ b/optionals/tracers/data/tracer_yellow.rvmat
@@ -1,18 +1,9 @@
-////////////////////////////////////////////////////////////////////
-//Produced from mikero's Dos Tools using dll 3.17
-//http://dev-heaven.net/projects/list_files/mikero-pbodll
-////////////////////////////////////////////////////////////////////
-
-#define _ARMA_
-
-//Class weapons : Data\bullettracer\Data\tracer_yellow.rvmat{
-ambient[] = {1.0,1.0,1.0,3.25};
-diffuse[] = {1.0,1.0,1.0,1.0};
-forcedDiffuse[] = {0.0,0.0,0.0,0.0};
-emmisive[] = {1.0,1.0,1.0,1.0};
-specular[] = {0.0,0.0,0.0,1.0};
+ambient[] = {1,1,1,3.25};
+diffuse[] = {1,1,1,1};
+forcedDiffuse[] = {0,0,0,0};
+emmisive[] = {500, 500, 0, 1};
+specular[] = {0,0,0,1};
specularPower = 1.0;
-renderFlags[] = {"NoZWrite","AddBlend"};
+renderFlags[] = {"NoZWrite", "NoAlphaWrite", "AddBlend"};
PixelShaderID = "Normal";
VertexShaderID = "Basic";
-//};
diff --git a/optionals/tracers/data/tracer_yellow1_ca.paa b/optionals/tracers/data/tracer_yellow1_ca.paa
index f895ffe6e3..237e5b08f6 100644
Binary files a/optionals/tracers/data/tracer_yellow1_ca.paa and b/optionals/tracers/data/tracer_yellow1_ca.paa differ
diff --git a/optionals/tracers/model.cfg b/optionals/tracers/model.cfg
index 296d783338..089b4a417e 100644
--- a/optionals/tracers/model.cfg
+++ b/optionals/tracers/model.cfg
@@ -27,18 +27,25 @@ class CfgModels {
class ACE_Tracer_Default: ACE_Tracer { // BWC
skeletonName = "ACE_Tracer_Skeleton_Default";
};
- // Bullet tracers
- class ace_TracerRed2: ACE_Tracer_Default {};
- class ace_TracerGreen2: ACE_Tracer_Default {};
- class ace_TracerYellow2: ACE_Tracer_Default {};
-
- // Bullet tracers, alternative
- class tracer_green_2: ACE_Tracer {};
- class tracer_red_2: ACE_Tracer {};
- class tracer_yellow_2: ACE_Tracer {};
+
+ class ace_40mm_tracer_red: Default {};
+
// Shell Tracers
class ace_shell_tracer_green: ACE_Tracer {};
class ace_shell_tracer_red: ACE_Tracer {};
+ class ace_shell_tracer_white: ACE_Tracer {};
class ace_shell_tracer_yellow: ACE_Tracer {};
+
+ // Bullet tracers
+ class ace_TracerGreen2: ACE_Tracer_Default {};
+ class ace_TracerRed2: ACE_Tracer_Default {};
+ class ace_TracerWhite2: ACE_Tracer_Default {};
+ class ace_TracerYellow2: ACE_Tracer_Default {};
+
+
+ // Bullet tracers, alternative
+ class tracer_green_2: ACE_Tracer {};
+ class tracer_red_2: ACE_Tracer {};
+ class tracer_yellow_2: ACE_Tracer {};
};
diff --git a/optionals/tracers/stringtable.xml b/optionals/tracers/stringtable.xml
new file mode 100644
index 0000000000..acaaa60081
--- /dev/null
+++ b/optionals/tracers/stringtable.xml
@@ -0,0 +1,259 @@
+
+
+
+
+
+ 5.56 mm 150Rnd Reload Tracer (Green) Mag
+ 150 Schuss 5,56 mm Nachlade-Leuchtspur (Grün) Magazin
+
+
+ 5.56 mm 150Rnd Reload Tracer (Yellow) Mag
+ 150 Schuss 5,56 mm Nachlade-Leuchtspur (Gelb) Magazin
+
+
+ 5.56 mm 150Rnd Tracer (Green) Mag
+ 150 Schuss 5,56 mm Leuchtspur (Grün) Magazin
+
+
+ Caliber: 5.56x45 mm Tracer - Green<br />Rounds: 150<br />Used in: SPAR-16S
+ Kaliber: 5,56x45 mm Leuchtspur - grün<br />Schuss: 150<br />Verwendet in: SPAR-16S
+
+
+ 5.56 mm 150Rnd Tracer (Yellow) Mag
+ 150 Schuss 5,56 mm Leuchtspur (Gelb) Magazin
+
+
+ Caliber: 5.56x45 mm Tracer - Yellow<br />Rounds: 150<br />Used in: SPAR-16S
+ Kaliber: 5,56x45 mm Leuchtspur - gelb<br />Schuss: 150<br />Verwendet in: SPAR-16S
+
+
+ 5.56 mm 200Rnd Reload Tracer (Green) Box
+ 200 Schuss 5,56 mm Nachlade-Leuchtspur (Grün) Kasten
+
+
+ 5.56 mm 200Rnd Tracer (Green) Box
+ 200 Schuss 5,56 mm Nachlade-Leuchtspur (Grün) Kasten
+
+
+ Caliber: 5.56x45 mm Tracer - Green<br />Rounds: 200<br />Used in: LIM-85
+ Kaliber: 5,56x45 mm Leuchtspur - grün<br />Schuss: 200<br />Verwendet in: LIM-85
+
+
+ 5.8 mm 30Rnd Reload Tracer (Red) Mag
+ 30 Schuss 5,8 mm Nachlade-Leuchtspur (Rot) Magazin
+
+
+ 5.8 mm 30Rnd Reload Tracer (Yellow) Mag
+ 30 Schuss 5,8 mm Nachlade-Leuchtspur (Gelb) Magazin
+
+
+ 5.8 mm 30Rnd Tracer (Red) Mag
+ 30 Schuss 5,8 mm Leuchtspur (Rot) Magazin
+
+
+ Caliber: 5.8x42 mm Tracer - Red<br />Rounds: 30<br />Used in: CAR-95, CAR-95 GL
+ Kaliber: 5,8x42 mm Leuchtspur - rot<br />Schuss: 30<br />Verwendet in: CAR-95, CAR-95 GL
+
+
+ 5.8 mm 30Rnd Tracer (Yellow) Mag
+ 30 Schuss 5,8 mm Leuchtspur (Gelb) Magazin
+
+
+ Caliber: 5.8x42 mm Tracer - Yellow<br />Rounds: 30<br />Used in: CAR-95, CAR-95 GL
+ Kaliber: 5,8x42 mm Leuchtspur - gelb<br />Schuss: 30<br />Verwendet in: CAR-95, CAR-95 GL
+
+
+ 5.8 mm 100Rnd Reload Tracer (Red) Mag
+ 100 Schuss 5,8 mm Nachlade-Leuchtspur (Rot) Magazin
+
+
+ 5.8 mm 100Rnd Reload Tracer (Yellow) Mag
+ 100 Schuss 5,8 mm Nachlade-Leuchtspur (Gelb) Magazin
+
+
+ 5.8 mm 100Rnd Tracer (Red) Mag
+ 100 Schuss 5,8 mm Leuchtspur (Rot) Magazin
+
+
+ Caliber: 5.8x42 mm Tracer - Red<br />Rounds: 100<br />Used in: CAR-95-1
+ Kaliber: 5,8x42 mm Leuchtspur - rot<br />Schuss: 100<br />Verwendet in: CAR-95-1
+
+
+ 5.8 mm 100Rnd Tracer (Yellow) Mag
+ 100 Schuss 5,8 mm Leuchtspur (Gelb) Magazin
+
+
+ Caliber: 5.8x42 mm Tracer - Yellow<br />Rounds: 100<br />Used in: CAR-95-1
+ Kaliber: 5,8x42 mm Leuchtspur - gelb<br />Schuss: 100<br />Verwendet in: CAR-95-1
+
+
+ 6.5mm 30Rnd Reload Tracer (Green) Mag
+ 30 Schuss 6.5mm Nachlade-Leuchtspur (Grün) Magazin
+
+
+ Caliber: 6.5x39 mm Tracer - Green<br />Rounds: 30<br />Used in: MX/C/M/SW/3GL
+ Kaliber: 6.5x39 mm Nachlade-Leuchtspur - Grün<br />Patronen: 30<br />Verwendet in: MX/C/M/SW/3GL
+
+
+ 6.5mm 30Rnd Reload Tracer (Yellow) Mag
+ 30 Schuss 6.5mm Nachlade-Leuchtspur (Gelb) Magazin
+
+
+ Caliber: 6.5x39 mm Tracer - Yellow<br />Rounds: 30<br />Used in: MX/C/M/SW/3GL
+ Kaliber: 6.5x39 mm Nachlade-Leuchtspur - Gelb<br />Patronen: 30<br />Verwendet in: MX/C/M/SW/3GL
+
+
+ 6.5mm 30Rnd Tracer (Green) Mag
+ 30 Schuss 6.5mm Leuchtspur (Grün) Magazin
+
+
+ Caliber: 6.5x39 mm Tracer - Green<br />Rounds: 30<br />Used in: MX/C/M/SW/3GL
+ Kaliber: 6.5x39 mm Leuchtspur - Grün<br />Patronen: 30<br />Verwendet in: MX/C/M/SW/3GL
+
+
+ 6.5mm 30Rnd Tracer (Yellow) Mag
+ 30 Schuss 6.5mm Leuchtspur (Gelb) Magazin
+
+
+ Caliber: 6.5x39 mm Tracer - Yellow<br />Rounds: 30<br />Used in: MX/C/M/SW/3GL
+ Kaliber: 6.5x39 mm Leuchtspur - Gelb<br />Patronen: 30<br />Verwendet in: MX/C/M/SW/3GL
+
+
+ 6.5mm 100Rnd Mixed Mag (Green)
+ 100 Schuss 6.5mm Magazin gemischt (grün)
+
+
+ 6.5mm 100Rnd Mixed Mag (Yellow)
+ 100 Schuss 6.5mm Magazin gemischt (gelb)
+
+
+ 6.5mm 100Rnd Mag Tracer (Green)
+ 100 Schuss 6.5mm Magazin Leuchtspur (Grün)
+
+
+ Caliber: 6.5x39 mm Tracer - Green<br />Rounds: 100<br />Used in: MX SW
+ Kaliber: 6.5x39 mm Leuchtspur - Grün<br />Patronen: 100<br />Verwendet in: MX SW
+
+
+ 6.5mm 100Rnd Mag Tracer (Yellow)
+ 100 Schuss 6.5mm Magazin Leuchtspur (Gelb)
+
+
+ Caliber: 6.5x39 mm Tracer - Yellow<br />Rounds: 100<br />Used in: MX SW
+ Kaliber: 6.5x39 mm Leuchtspur - Gelb<br />Patronen: 100<br />Verwendet in: MX SW
+
+
+ 6.5mm 30Rnd Reload Tracer (Red) Mag
+ 30 Schuss 6.5mm Nachlade-Leuchtspur (Rot) Magazin
+
+
+ 6.5mm 30Rnd Reload Tracer (Yellow) Mag
+ 30 Schuss 6.5mm Nachlade-Leuchtspur (Gelb) Magazin
+
+
+ 6.5mm 30Rnd Tracer (Red) Mag
+ 30 Schuss 6.5mm Leuchtspur (Rot) Magazin
+
+
+ Caliber: 6.5x39 mm Tracer (Red) - Caseless<br />Rounds: 30<br />Used in: Katiba, Type 115
+ Kaliber: 6,5x39mm Leuchtspur (Rot) ‒ hülsenlos<br />Patronen: 30<br />Eingesetzt von: Katiba, Typ 115
+
+
+ 6.5mm 30Rnd Tracer (Yellow) Mag
+ 30 Schuss 6.5mm Leuchtspur (Gelb) Magazin
+
+
+ Caliber: 6.5x39 mm Tracer (Yellow) - Caseless<br />Rounds: 30<br />Used in: Katiba, Type 115
+ Kaliber: 6,5x39mm Leuchtspur (Rot) ‒ hülsenlos<br />Patronen: 30<br />Eingesetzt von: Katiba, Typ 115
+
+
+ 6.5 mm 200Rnd Belt Case Mixed (Green)
+ 6,5 mm 200-Schuss-Gurtkiste Gemischt (grün)
+
+
+ Caliber: 6.5x39 mm Mixed - Green<br />Rounds: 200<br />Used in: Mk200
+ Kaliber: 6.5x39 mm Gemischt - Grün<br />Patronen: 200<br />Verwendet in: Mk200
+
+
+ 6.5 mm 200Rnd Belt Case Mixed (Red)
+ 6,5 mm 200-Schuss-Gurtkiste Gemischt (grün)
+
+
+ Caliber: 6.5x39 mm Mixed - Red<br />Rounds: 200<br />Used in: Mk200
+ Kaliber: 6.5x39 mm Mixed - Rot<br />Patronen: 200<br />Verwendet in: Mk200
+
+
+ 6.5 mm 200Rnd Belt Case Tracer (Green)
+ 6,5 mm 200-Schuss-Gurtkiste Leuchtspur (grün)
+
+
+ Caliber: 6.5x39 mm Tracer - Green<br />Rounds: 200<br />Used in: Mk200
+ Kaliber: 6.5x39 mm Leuchtspur - Grün<br />Patronen: 200<br />Verwendet in: Mk200
+
+
+ 6.5 mm 200Rnd Belt Case Tracer (Red)
+ 6,5 mm 200-Schuss-Gurtkiste Leuchtspur (rot)
+
+
+ Caliber: 6.5x39 mm Tracer - Red<br />Rounds: 200<br />Used in: Mk200
+ Kaliber: 6.5x39 mm Leuchtspur - Rot<br />Patronen: 200<br />Verwendet in: Mk200
+
+
+ 7.62 mm 20Rnd Tracer (Green) Mag
+ 7,62 mm 20-Schuss-Magazin Leuchtspur (Grün)
+
+
+ Caliber: 7.62x51 mm NATO Tracer - Green<br />Rounds: 20<br />Used in: Mk18 ABR, Mk-I EMR, Mk14, SPAR-17
+ Kaliber: 7,62x51 mm NATO Leuchtspur - grün<br />Patronen: 20<br />Eingesetzt von: Mk18 ABR, Mk-I EMR, Mk14, SPAR-17
+
+
+ 7.62 mm 20Rnd Tracer (Yellow) Mag
+ 7,62 mm 20-Schuss-Magazin Leuchtspur (Gelb)
+
+
+ Caliber: 7.62x51 mm NATO Tracer - Yellow<br />Rounds: 20<br />Used in: Mk18 ABR, Mk-I EMR, Mk14, SPAR-17
+ Kaliber: 7,62x51 mm NATO Leuchtspur - gelb<br />Patronen: 20<br />Eingesetzt von: Mk18 ABR, Mk-I EMR, Mk14, SPAR-17
+
+
+ 7.62mm 150Rnd Box Mixed (Red)
+ 7.62mm 150 Schuss Kiste Gemischt (rot)
+
+
+ 7.62mm 150Rnd Box Mixed (Yellow)
+ 7.62mm 150 Schuss Kiste Gemischt (gelb)
+
+
+ 7.62mm 150Rnd Box Tracer (Red)
+ 7.62mm 150 Schuss Kiste Leuchtspur (rot)
+
+
+ Caliber: 7.62x54 mm Tracer - Red<br />Rounds: 150<br />Used in: Zafir
+ Kaliber: 7.62x54 mm Leuchtspur - Rot<br />Patronen: 150<br />Verwendet in: Zafir
+
+
+ 7.62mm 150Rnd Box Tracer (Yellow)
+ 7.62mm 150 Schuss Kiste Leuchtspur (Rot)
+
+
+ Caliber: 7.62x54 mm Tracer - Yellow<br />Rounds: 150<br />Used in: Zafir
+ Kaliber: 7.62x54 mm Leuchtspur - Gelb<br />Patronen: 150<br />Verwendet in: Zafir
+
+
+ 9.3mm 150Rnd Belt Mixed (Yellow)
+ 9.3mm 150 Schuss Gurt gemischt (Gelb)
+
+
+ 9.3mm 150Rnd Belt Mixed (Red)
+ 9.3mm 150 Schuss Gurt gemischt (Rot)
+
+
+ .338 NM 130Rnd Belt Mixed (Yellow)
+ .338 NM 130 Schuss Gurt gemischt (gelb)
+
+
+ .338 NM 130Rnd Belt Mixed (Green)
+ .338 NM 130 Schuss Gurt gemischt (grün)
+
+
+
+
diff --git a/tools/cba/addons/xeh/script_xeh.hpp b/tools/cba/addons/xeh/script_xeh.hpp
deleted file mode 100644
index ef62f1df53..0000000000
--- a/tools/cba/addons/xeh/script_xeh.hpp
+++ /dev/null
@@ -1,102 +0,0 @@
-/*
- Header: script_xeh.hpp
-
- Description:
- Used internally.
-*/
-/////////////////////////////////////////////////////////////////////////////////
-// MACRO: EXTENDED_EVENTHANDLERS
-// Add all XEH event handlers
-/////////////////////////////////////////////////////////////////////////////////
-
-#define EXTENDED_EVENTHANDLERS init = "(_this select 0) call CBA_fnc_initEvents; (_this select 0) call CBA_fnc_init"; \
-fired = "{_this call _x} forEach ((_this select 0) getVariable ""cba_xeh_fired"")"; \
-animChanged = "{_this call _x} forEach ((_this select 0) getVariable ""cba_xeh_animChanged"")"; \
-animDone = "{_this call _x} forEach ((_this select 0) getVariable ""cba_xeh_animDone"")"; \
-animStateChanged = "{_this call _x} forEach ((_this select 0) getVariable ""cba_xeh_animStateChanged"")"; \
-containerClosed = "{_this call _x} forEach ((_this select 0) getVariable ""cba_xeh_containerClosed"")"; \
-containerOpened = "{_this call _x} forEach ((_this select 0) getVariable ""cba_xeh_containerOpened"")"; \
-controlsShifted = "{_this call _x} forEach ((_this select 0) getVariable ""cba_xeh_controlsShifted"")"; \
-dammaged = "{_this call _x} forEach ((_this select 0) getVariable ""cba_xeh_dammaged"")"; \
-engine = "{_this call _x} forEach ((_this select 0) getVariable ""cba_xeh_engine"")"; \
-epeContact = "{_this call _x} forEach ((_this select 0) getVariable ""cba_xeh_epeContact"")"; \
-epeContactEnd = "{_this call _x} forEach ((_this select 0) getVariable ""cba_xeh_epeContactEnd"")"; \
-epeContactStart = "{_this call _x} forEach ((_this select 0) getVariable ""cba_xeh_epeContactStart"")"; \
-explosion = "{_this call _x} forEach ((_this select 0) getVariable ""cba_xeh_explosion"")"; \
-firedNear = "{_this call _x} forEach ((_this select 0) getVariable ""cba_xeh_firedNear"")"; \
-fuel = "{_this call _x} forEach ((_this select 0) getVariable ""cba_xeh_cba_xeh_fuel"")"; \
-gear = "{_this call _x} forEach ((_this select 0) getVariable ""cba_xeh_gear"")"; \
-getIn = "{_this call _x} forEach ((_this select 0) getVariable ""cba_xeh_getIn"")"; \
-getInMan = "{_this call _x} forEach ((_this select 0) getVariable ""cba_xeh_getInMan"")"; \
-getOut = "{_this call _x} forEach ((_this select 0) getVariable ""cba_xeh_getOut"")"; \
-getOutMan = "{_this call _x} forEach ((_this select 0) getVariable ""cba_xeh_getOutMan"")"; \
-handleHeal = "{_this call _x} forEach ((_this select 0) getVariable ""cba_xeh_handleHeal"")"; \
-hit = "{_this call _x} forEach ((_this select 0) getVariable ""cba_xeh_hit"")"; \
-hitPart = "{_this call _x} forEach ((_this select 0 select 0) getVariable ""cba_xeh_hitPart"")"; \
-incomingMissile = "{_this call _x} forEach ((_this select 0) getVariable ""cba_xeh_incomingMissile"")"; \
-inventoryClosed = "{_this call _x} forEach ((_this select 0) getVariable ""cba_xeh_inventoryClosed"")"; \
-inventoryOpened = "{_this call _x} forEach ((_this select 0) getVariable ""cba_xeh_inventoryOpened"")"; \
-killed = "{_this call _x} forEach ((_this select 0) getVariable ""cba_xeh_killed"")"; \
-landedTouchDown = "{_this call _x} forEach ((_this select 0) getVariable ""cba_xeh_landedTouchDown"")"; \
-landedStopped = "{_this call _x} forEach ((_this select 0) getVariable ""cba_xeh_landedStopped"")"; \
-local = "{_this call _x} forEach ((_this select 0) getVariable ""cba_xeh_local"")"; \
-respawn = "{_this call _x} forEach ((_this select 0) getVariable ""cba_xeh_respawn"")"; \
-put = "{_this call _x} forEach ((_this select 0) getVariable ""cba_xeh_put"")"; \
-take = "{_this call _x} forEach ((_this select 0) getVariable ""cba_xeh_take"")"; \
-seatSwitched = "{_this call _x} forEach ((_this select 0) getVariable ""cba_xeh_seatSwitched"")"; \
-seatSwitchedMan = "{_this call _x} forEach ((_this select 0) getVariable ""cba_xeh_seatSwitchedMan"")"; \
-soundPlayed = "{_this call _x} forEach ((_this select 0) getVariable ""cba_xeh_soundPlayed"")"; \
-weaponAssembled = "{_this call _x} forEach ((_this select 0) getVariable ""cba_xeh_weaponAssembled"")"; \
-weaponDisassembled = "{_this call _x} forEach ((_this select 0) getVariable ""cba_xeh_weaponDisassembled"")"; \
-weaponDeployed = "{_this call _x} forEach ((_this select 0) getVariable ""cba_xeh_weaponDeployed"")"; \
-weaponRested = "{_this call _x} forEach ((_this select 0) getVariable ""cba_xeh_weaponRested"")"; \
-reloaded = "{_this call _x} forEach ((_this select 0) getVariable ""cba_xeh_reloaded"")";
-
-
-/*
- MACRO: DELETE_EVENTHANDLERS
-
- Removes all event handlers.
-*/
-
-#define DELETE_EVENTHANDLERS init = ""; \
-fired = ""; \
-animChanged = ""; \
-animDone = ""; \
-animStateChanged = ""; \
-containerClosed = ""; \
-containerOpened = ""; \
-controlsShifted = ""; \
-dammaged = ""; \
-engine = ""; \
-epeContact = ""; \
-epeContactEnd = ""; \
-epeContactStart = ""; \
-explosion = ""; \
-firedNear = ""; \
-fuel = ""; \
-gear = ""; \
-getIn = ""; \
-getInMan = ""; \
-getOut = ""; \
-getOutMan = ""; \
-handleHeal = ""; \
-hit = ""; \
-hitPart = ""; \
-incomingMissile = ""; \
-inventoryClosed = ""; \
-inventoryOpened = ""; \
-killed = ""; \
-landedTouchDown = ""; \
-landedStopped = ""; \
-local = ""; \
-respawn = ""; \
-put = ""; \
-take = ""; \
-seatSwitched = ""; \
-soundPlayed = ""; \
-weaponAssembled = ""; \
-weaponDisassembled = ""; \
-weaponDeployed = ""; \
-weaponRested = ""; \
-reloaded = "";
diff --git a/tools/event_rename.py b/tools/event_rename.py
deleted file mode 100644
index 99dd261a02..0000000000
--- a/tools/event_rename.py
+++ /dev/null
@@ -1,115 +0,0 @@
-import os
-import sys
-import re
-
-un_capitalize = lambda s: s[:1].lower() + s[1:] if s else ''
-
-def add_to_config(old, new):
- with open(add_to_config.file, "r+") as file:
- contents = file.read()
-
- events_class = re.search(r"class\s+ACE_newEvents\s+{\n",contents,re.I)
-
- if events_class:
- newline_index = events_class.end()
- insert = " {0} = \"{1}\";\n".format(old,new)
- else:
- newline_index = len(contents)
- insert = "\nclass ACE_newEvents {{\n {0} = \"{1}\";\n}};".format(old,new)
-
- contents = contents[:newline_index] + insert + contents[newline_index:]
-
- file.seek(0)
- file.write(contents)
- file.truncate()
-
-def event_replace(match):
- event = un_capitalize(match.group(1))
- add_to_config(match.group(1), "ace_" + event)
-
- return "[\"ace_{0}\", {1}] call CBA_fnc_{2}".format(event,match.group(2),match.group(3))
-
-def process_directory(dir, config=""):
- if not config:
- config = os.path.join(dir,"config.cpp")
- if os.path.isfile(config):
- add_to_config.file = config
-
- for p in os.listdir(dir):
- path = os.path.join(dir, p)
- if os.path.isdir(path):
- process_directory(path, config)
- continue
-
- ext = os.path.splitext(path)[1]
- if ext not in [".sqf",".hpp",".cpp"]:
- continue
-
- with open(path, "r+") as file:
- contents = file.read()
-
- # Simple single-line substitutions
- find = r"\[\s*\"(?!ace_)(\w+)\"\s*,\s*(.+?)\s*\]\s+call\s+CBA_fnc_((add|remove|local|global|target|server)Event(Handler)?)"
- contents, subbed = re.subn(find,event_replace,contents,0,re.I)
-
- # Handle multi-line code blocks
- for match in re.finditer(r"\[\s*\"(?!ace_)(\w+)\"\s*,\s*({.+?})\s*\]\s+call\s*CBA_fnc_(add|remove)EventHandler",contents,re.I|re.S):
- pair = 0
- for i, c in enumerate(contents[match.start(2):]):
- if c == "{":
- pair += 1
- elif c == "}":
- pair -= 1
- if pair == 0:
- pair = i
- break
- if re.match(r"\s*\]\s+call\s+CBA_fnc_(add|remove)EventHandler",contents[pair+match.start(2)+1:],re.I):
- event = un_capitalize(match.group(1))
- add_to_config(match.group(1), "ace_" + event)
-
- contents = contents[:match.start(1)] + "ace_" + event + contents[match.end(1):]
- subbed += 1
-
- # Handle multi-line argument arrays
- for match in re.finditer(r"\[\s*\"(?!ace_)(\w+)\"\s*,\s*(\[.+?\])\s*\]\s+call\s*CBA_fnc_(local|global|server)Event",contents,re.I|re.S):
- pair = 0
- for i, c in enumerate(contents[match.start(2):]):
- if c == "[":
- pair += 1
- elif c == "]":
- pair -= 1
- if pair == 0:
- pair = i
- break
- if re.match(r"\s*\]\s+call\s+CBA_fnc_(local|global|server)Event",contents[pair+match.start(2)+1:],re.I):
- event = un_capitalize(match.group(1))
- add_to_config(match.group(1), "ace_" + event)
-
- contents = contents[:match.start(1)] + "ace_" + event + contents[match.end(1):]
- subbed += 1
-
- if subbed > 0:
- print("Making {0} substitutions: {1}".format(subbed,path))
-
- file.seek(0)
- file.write(contents)
- file.truncate()
-
-def main():
- scriptpath = os.path.realpath(sys.argv[0])
- projectpath = os.path.dirname(os.path.dirname(scriptpath))
- addonspath = os.path.join(projectpath, "addons")
-
- os.chdir(addonspath)
-
- for p in os.listdir(addonspath):
- path = os.path.join(addonspath, p)
- if not os.path.isdir(path):
- continue
- if p[0] == ".":
- continue
-
- process_directory(path)
-
-if __name__ == "__main__":
- sys.exit(main())
diff --git a/tools/make.ps1 b/tools/make.ps1
new file mode 100644
index 0000000000..2aac0f2c9f
--- /dev/null
+++ b/tools/make.ps1
@@ -0,0 +1,130 @@
+$projectRoot = Split-Path -Parent $PSScriptRoot
+$releasePage = "https://github.com/KoffeinFlummi/armake/releases"
+$downloadPage = "https://github.com/KoffeinFlummi/armake/releases/download/v{0}/armake_v{0}.zip"
+$armake = "$projectRoot\tools\armake.exe"
+[Net.ServicePointManager]::SecurityProtocol = [Net.SecurityProtocolType]::Tls12
+
+
+function Compare-VersionNewerThan {
+ param(
+ [Parameter(Mandatory=$True)]
+ $version1,
+
+ [Parameter(Mandatory=$True)]
+ $version2
+ )
+
+ $version1 = $version1.Split(".") | % {[int] $_}
+ $version2 = $version2.Split(".") | % {[int] $_}
+
+ $newer = $False
+ for ($i = 0; $i -lt $version1.Length; $i++) {
+ if ($version1[$i] -gt $version2[$i]) {
+ $newer = $True
+ break
+ }
+ }
+
+ $newer
+}
+
+
+function Get-InstalledArmakeVersion {
+ if (Test-Path $armake) {
+ $version = & $armake --version
+ $version = $version.Substring(1)
+ } else {
+ $version = "0.0.0"
+ }
+
+ $version
+}
+
+
+function Get-LatestArmakeVersion {
+ $client = New-Object Net.WebClient
+ $content = $client.DownloadString($releasePage)
+ $client.dispose()
+
+ $match = $content -match ""
+ if (!$match) {
+ Write-Error "Failed to find valid armake download link."
+ $version = "0.0.0"
+ } else {
+ $version = $matches[1]
+ }
+
+ $version
+}
+
+
+function Update-Armake {
+ param(
+ [Parameter(Mandatory=$True)]
+ $url
+ )
+
+ New-Item "$PSScriptRoot\temp" -ItemType "directory" -Force | Out-Null
+
+ Write-Output "Downloading armake..."
+ $client = New-Object Net.WebClient
+ $client.DownloadFile($url, "$PSScriptRoot\temp\armake.zip")
+ $client.dispose()
+
+ Write-Output "Download complete, unpacking..."
+ Expand-Archive "$PSScriptRoot\temp\armake.zip" "$PSScriptRoot\temp\armake"
+ Remove-Item "$PSScriptRoot\temp\armake.zip"
+
+ if ([Environment]::Is64BitProcess) {
+ $binary = Get-ChildItem -Path "$PSScriptRoot\temp\armake" -Include "*.exe" -Recurse | Where-Object {$_.Name -match ".*w64.exe"}
+ } else {
+ $binary = Get-ChildItem -Path "$PSScriptRoot\temp\armake" -Include "*.exe" -Recurse | Where-Object {$_.Name -match ".*w64.exe"}
+ }
+ Move-Item $binary.FullName $armake -Force
+
+ Remove-Item "$PSScriptRoot\temp" -Recurse -Force
+}
+
+
+function Build-Directory {
+ param(
+ [Parameter(Mandatory=$True)]
+ $directory
+ )
+
+ $component = $directory.Name
+ $fullPath = $directory.FullName
+ $parent = $directory.Parent
+ $binPath = "$projectRoot\@ace\$parent\ace_$component.pbo"
+
+ Write-Output " PBO $component"
+ & $armake build -i "$projectRoot\include" -w unquoted-string -w redefinition-wo-undef -f $fullPath $binPath
+
+ if ($LastExitCode -ne 0) {
+ Write-Error "Failed to build $component."
+ }
+}
+
+
+function Main {
+ $installed = Get-InstalledArmakeVersion
+ $latest = Get-LatestArmakeVersion
+
+ if (Compare-VersionNewerThan $latest $installed) {
+ Write-Output "Found newer version of armake:" " Installed: $installed" " Latest: $latest"
+ Update-Armake ($downloadPage -f $latest)
+ Write-Output "Update complete, armake up-to-date."
+ }
+
+ $orgLocation = Get-Location
+ Set-Location -Path $projectRoot
+ foreach ($folder in "addons", "optionals") {
+ New-Item "$projectRoot\@ace\$folder" -ItemType "directory" -Force | Out-Null
+ foreach ($component in Get-ChildItem -Directory "$PSScriptRoot\..\$folder") {
+ Build-Directory $component
+ }
+ }
+ Set-Location $orgLocation
+}
+
+Main
diff --git a/tools/publish.py b/tools/publish.py
index bd4f4f8389..62317dedc8 100644
--- a/tools/publish.py
+++ b/tools/publish.py
@@ -98,7 +98,6 @@ def main(argv):
#RHS Compat USA - http://steamcommunity.com/sharedfiles/filedetails/?id=773125288
-
publishFolder(os.path.join(ace_optionals_dir,"@ace_compat_rhs_usf3"), "773125288", changelog_path)
#RHS Compat Russians - http://steamcommunity.com/sharedfiles/filedetails/?id=773131200
@@ -107,9 +106,6 @@ def main(argv):
#RHS Compat GREF - http://steamcommunity.com/sharedfiles/filedetails/?id=884966711
publishFolder(os.path.join(ace_optionals_dir,"@ace_compat_rhs_gref3"), "884966711", changelog_path)
- #ADR97 (p90)- http://steamcommunity.com/sharedfiles/filedetails/?id=773136286
- publishFolder(os.path.join(ace_optionals_dir,"@ace_compat_adr_97"), "773136286", changelog_path)
-
if __name__ == "__main__":
diff --git a/tools/setup.py b/tools/setup.py
index af1b224cbb..2991985e7b 100644
--- a/tools/setup.py
+++ b/tools/setup.py
@@ -96,10 +96,10 @@ def main():
return -1
try:
- shutil.copytree(os.path.join(projectpath, "tools", "cba"), CBA)
+ shutil.copytree(os.path.join(projectpath, "include", "x", "cba"), CBA)
except:
raise
- print("Something went wrong while copying CBA includes. Please copy tools\\cba to {} manually.".format(CBA))
+ print("Something went wrong while copying CBA includes. Please copy include\\x\\cba to {} manually.".format(CBA))
return 7
print("# CBA includes copied successfully to {}.".format(CBA))
diff --git a/tools/sqf_validator.py b/tools/sqf_validator.py
index c45f0f94f2..6686004ac4 100644
--- a/tools/sqf_validator.py
+++ b/tools/sqf_validator.py
@@ -48,6 +48,7 @@ def check_sqf_syntax(filepath):
lastIsCurlyBrace = False
checkForSemicolon = False
+ onlyWhitespace = True
# Extra information so we know what line we find errors at
lineNumber = 1
@@ -61,6 +62,7 @@ def check_sqf_syntax(filepath):
checkForSemicolon = not re.search('findIf', content, re.IGNORECASE)
if c == '\n': # Keeping track of our line numbers
+ onlyWhitespace = True # reset so we can see if # is for a preprocessor command
lineNumber += 1 # so we can print accurate line number information when we detect a possible error
if (isInString): # while we are in a string, we can ignore everything else, except the end of the string
if (c == inStringType):
@@ -84,7 +86,7 @@ def check_sqf_syntax(filepath):
if (c == '"' or c == "'"):
isInString = True
inStringType = c
- elif (c == '#'):
+ elif (c == '#' and onlyWhitespace):
ignoreTillEndOfLine = True
elif (c == '/'):
checkIfInComment = True
@@ -114,6 +116,9 @@ def check_sqf_syntax(filepath):
print("ERROR: Tab detected at {0} Line number: {1}".format(filepath,lineNumber))
bad_count_file += 1
+ if (c not in [' ', '\t', '\n']):
+ onlyWhitespace = False
+
if (checkForSemicolon):
if (c not in [' ', '\t', '\n', '/']): # keep reading until no white space or comments
checkForSemicolon = False