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Bypassed interaction menu subactions distance bug
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@ -1,5 +1,3 @@
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#define REFUEL_ACTION_DISTANCE 4.5
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#define MACRO_REFUEL_ACTIONS \
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class ACE_Actions: ACE_Actions { \
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class ACE_MainActions: ACE_MainActions { \
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@ -20,7 +18,7 @@
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}; \
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class GVAR(Return) { \
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displayName = CSTRING(Return); \
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condition = QUOTE([ARR_1(_player)] call FUNC(canConnectNozzle)); \
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condition = QUOTE([ARR_2(_player,_target)] call FUNC(canConnectNozzle)); \
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statement = QUOTE([ARR_2(_player,_target)] call DFUNC(returnNozzle)); \
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exceptions[] = {"isNotInside"}; \
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icon = PATHTOF(ui\icon_refuel_interact.paa); \
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@ -64,7 +62,7 @@
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class GVAR(TurnOff) { \
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displayName = CSTRING(TurnOff); \
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condition = QUOTE([ARR_2(_player,_target)] call FUNC(canTurnOff)); \
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statement = QUOTE([ARR_2(_player,_target)] call DFUNC(turnOff)); \
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statement = QUOTE([_target] call DFUNC(turnOff)); \
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exceptions[] = {"isNotInside"}; \
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icon = PATHTOF(ui\icon_refuel_interact.paa); \
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}; \
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@ -17,9 +17,9 @@
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#include "script_component.hpp"
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private ["_nozzle"];
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params ["_unit"];
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params ["_unit", "_target"];
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_nozzle = _unit getVariable QGVAR(nozzle);
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if (isNil "_nozzle") exitWith {false};
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if (isNil "_nozzle" || {(_target distance _unit) > REFUEL_ACTION_DISTANCE}) exitWith {false};
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true
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@ -17,7 +17,7 @@
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private ["_fuel"];
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params ["_unit", "_target"];
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if (isNull _unit || {!(_unit isKindOf "CAManBase")} || {!local _unit} || { (_target distance _unit) > 7}) exitWith {false};
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if (isNull _unit || {!(_unit isKindOf "CAManBase")} || {!local _unit} || {(_target distance _unit) > REFUEL_ACTION_DISTANCE}) exitWith {false};
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_fuel = [_unit, _target] call FUNC(getFuel);
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if (_fuel > 0 || {_fuel == -1}) exitWith {true};
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@ -16,7 +16,6 @@
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*/
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#include "script_component.hpp"
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private ["_nozzle", "_fueling"];
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params ["_unit", "_nozzleHolder"];
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if (isNull _unit || {!(_unit isKindOf "CAManBase")} || {!local _unit} || {(_nozzleHolder distance _unit) > REFUEL_ACTION_DISTANCE}) exitWith {false};
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@ -1,26 +1,20 @@
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/*
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* Author: GitHawk
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* Check if a unit can turn off a fuel nozzle
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* Turn off a fuel nozzle
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*
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* Arguments:
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* 0: The unit <OBJECT>
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* 1: The object holding the nozzle <OBJECT>
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* 0: The object holding the nozzle <OBJECT>
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*
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* Return Value:
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* Can turn off <BOOL>
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* None
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*
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* Example:
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* [player, nozzle] call ace_refuel_fnc_canTurnOff
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* [player, nozzle] call ace_refuel_fnc_turnOff
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*
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* Public: No
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*/
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#include "script_component.hpp"
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params ["_unit", "_nozzleHolder"];
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params ["_nozzleHolder"];
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if (isNull _unit || {!(_unit isKindOf "CAManBase")} || {!local _unit} || { (_nozzleHolder distance _unit) > REFUEL_ACTION_DISTANCE}) exitWith {false};
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_nozzle = _nozzleHolder getVariable QGVAR(nozzle);
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_nozzle setVariable [QGVAR(fueling), 0];
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true
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(_nozzleHolder getVariable QGVAR(nozzle)) setVariable [QGVAR(fueling), 0];
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@ -1,3 +1 @@
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#include "\z\ace\addons\refuel\script_component.hpp"
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#define REFUEL_ACTION_DISTANCE 4.5
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@ -10,3 +10,6 @@
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#endif
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#include "\z\ace\addons\main\script_macros.hpp"
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#define REFUEL_ACTION_DISTANCE 4.5
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