add description fields to frontmatter header

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bux578 2015-05-15 09:45:15 +02:00
parent 08b6e556c2
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94 changed files with 98 additions and 3 deletions

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layout: wiki layout: wiki
title: ACE3 Config Entries title: ACE3 Config Entries
description: A list of all ACE3 config entries.
group: development group: development
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title: ACE3 Events System title: ACE3 Events System
description: Event handlers in ACE3 are implemented through our event system. They should be used to trigger or allow triggering of specific functionality.
group: development group: development
parent: wiki parent: wiki
order: 3 order: 3

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title: Arma 3 Issues title: Arma 3 Issues
description: Keeping track of Arma 3 issues that need to be fixed. If you want to support us and help raise Bohemia's awareness of those issues, please upvote them.
group: development group: development
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order: 6 order: 6

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title: Arma 3 Scheduler And Our Practices title: Arma 3 Scheduler And Our Practices
description:
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title: Coding Guidelines title: Coding Guidelines
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group: development group: development
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title: Extension Guidelines title: Extension Guidelines
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group: development group: development
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title: How to translate ACE3 title: How to translate ACE3
description: This page describes in short how you can help translating ACE3 into your language.
group: development group: development
parent: wiki parent: wiki
order: 20 order: 20

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title: Merging Pull Requests title: Merging Pull Requests
description:
group: development group: development
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title: Modularity And PBO Structure title: Modularity And PBO Structure
description:
group: development group: development
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title: Setting Up The Development Environment title: Setting Up The Development Environment
description: This page describes how you can setup your development environment for ACE3, allowing you to properly build ACE and utilize file patching.
group: development group: development
parent: wiki parent: wiki
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title: Advanced Ballistics title: Advanced Ballistics
description: The advanced ballistics module improves internal- and external ballistics.
group: feature group: feature
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title: AI (Artifical Intelligence) title: AI (Artifical Intelligence)
description:
group: feature group: feature
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title: Aircraft title: Aircraft
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title: APL title: APL
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title: ATragMX title: ATragMX
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title: Attach title: Attach
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title: Backpacks title: Backpacks
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title: Ballistics title: Ballistics
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title: Captives title: Captives
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title: Common title: Common
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title: Explosives title: Explosives
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title: FCS (Fire Control System) title: FCS (Fire Control System)
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title: Flash Suppressors title: Flash Suppressors
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title: Frag title: Frag
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title: G-Forces title: G-Forces
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title: Hearing title: Hearing
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title: Hit Reactions title: Hit Reactions
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title: Interact Menu title: Interact Menu
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title: Interaction title: Interaction
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title: Inventory title: Inventory
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title: Javelin title: Javelin
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title: Kestrel 4500 title: Kestrel 4500
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title: Laser title: Laser
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title: Laser Self-Designate title: Laser Self-Designate
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title: Laser Pointer title: Laser Pointer
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title: Logistics - UAV Battery title: Logistics - UAV Battery
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title: Logistics - Wirecutter title: Logistics - Wirecutter
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title: Magazine Repack title: Magazine Repack
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title: Main title: Main
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title: Map title: Map
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title: Map Tools title: Map Tools
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title: Markers title: Markers
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title: Medical System title: Medical System
description: ACE provide users with a more realistic medical system and comes in both a basic and advanced version. Both versions have overlap but each have their own unique characteristics.
group: feature group: feature
order: 4 order: 4
parent: wiki parent: wiki

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title: MicroDAGR title: MicroDAGR
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title: Missile Guidance title: Missile Guidance
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title: Small Arms title: Small Arms
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title: Switch Units title: Switch Units
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title: Test Missions title: Test Missions
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title: Thermals title: Thermals
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title: Vector title: Vector
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title: Vehicle Lock title: Vehicle Lock
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title: Vehicles title: Vehicles
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title: Weapon Select title: Weapon Select
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title: Weather title: Weather
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title: Wind Deflection title: Wind Deflection
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layout: wiki layout: wiki
title: Advanced Missile Guidance title: Advanced Missile Guidance
description: The ACE3 Advanced Missile Guidance Framework provides a setup of configuration settings, functions and a execution framework for addon makers to integrate with the missile guidance and targeting mechanisms of ACE3.
group: framework group: framework
order: 5 order: 5
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## 1. Overview ## 1. Overview
The ACE Advanced Missile Guidance Framework provides a setup of configuration settings, functions and a execution framework for addon makers to integrate with the missile guidance and targeting mechanisms of ACE. It also provides for mod makers to create their own custom guidance methods within the framework. The ACE3 Advanced Missile Guidance Framework provides a setup of configuration settings, functions and a execution framework for addon makers to integrate with the missile guidance and targeting mechanisms of ACE3. It also provides for mod makers to create their own custom guidance methods within the framework.
The framework provides all the functionality needed for guidance; from laser locking, target specification and selection, to handling the fired events and tracking and steering the vehicle based on provided parameters. This way, all that needs to be defined in addons is the appropriate CfgAmmo entries for the missile. The framework provides all the functionality needed for guidance; from laser locking, target specification and selection, to handling the fired events and tracking and steering the vehicle based on provided parameters. This way, all that needs to be defined in addons is the appropriate CfgAmmo entries for the missile.

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title: Carry and Drag System title: Carry and Drag System
description:
group: framework group: framework
order: 5 order: 5
parent: wiki parent: wiki

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layout: wiki layout: wiki
title: Fragmentation Configuration title: Fragmentation Configuration
description: The fragmentation system (ace_frag) in ACE3 is a significant improvement over the fragmentation system in ACE2.
group: framework group: framework
parent: wiki parent: wiki
order: 7 order: 7
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The fragmentation system (sys_frag) in ACE3 is a significant improvement over the fragmentation system in ACE2. Previously the system relied on fuzzy math from the values of `indirectHit` and `indirectHitRange` in CfgAmmo to calculate roughly the velocity and range of fragmentation. This had some serious drawbacks, especially in the case of smaller explosives such as hand grenades and 40mm grenades where casualty production was lower than desired. The fragmentation system (ace_frag) in ACE3 is a significant improvement over the fragmentation system in ACE2. Previously the system relied on fuzzy math from the values of `indirectHit` and `indirectHitRange` in CfgAmmo to calculate roughly the velocity and range of fragmentation. This had some serious drawbacks, especially in the case of smaller explosives such as hand grenades and 40mm grenades where casualty production was lower than desired.
In ACE3 the system has moved away from what "feels" right to actual explosive engineering equations, primarily the [Gurney equations](http://en.wikipedia.org/wiki/Gurney_equations). This allows us to get close to the actual fragmentation velocities that would be produced by an explosive configuration similar to type of ammo we are simulating. In ACE3 the system has moved away from what "feels" right to actual explosive engineering equations, primarily the [Gurney equations](http://en.wikipedia.org/wiki/Gurney_equations). This allows us to get close to the actual fragmentation velocities that would be produced by an explosive configuration similar to type of ammo we are simulating.

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layout: wiki layout: wiki
title: Settings Framework title: Settings Framework
description: ACE3 contains an extensive settings framework that allows you to tweak the modification without having to mess around with deleting pbos.
group: framework group: framework
order: 5 order: 5
parent: wiki parent: wiki
--- ---
ACE contains an extensive settings framework that allows you to tweak the modification without having to mess around with deleting pbos. These settings are all handled server side and broadcasted to the clients connecting to that server. This ensures that everyone playing on the server will have a uniform experience. ACE3 contains an extensive settings framework that allows you to tweak the modification without having to mess around with deleting pbos. These settings are all handled server side and broadcasted to the clients connecting to that server. This ensures that everyone playing on the server will have a uniform experience.
Part of this settings framework are global settings and client settings. Both use the same underlaying framework, with the difference that client settings can be adjusted by clients, where global settings can not. Part of this settings framework are global settings and client settings. Both use the same underlaying framework, with the difference that client settings can be adjusted by clients, where global settings can not.

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layout: wiki layout: wiki
title: Mission tools title: Mission tools
description: A short description of ACE3's mission tools that help mission makers to provide awesome missions
group: missionmaker group: missionmaker
order: 10 order: 10
parent: wiki parent: wiki

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layout: wiki layout: wiki
title: Modules title: Modules
description: A list of all modules in ACE3 and all the settings that can be tweaked by them
group: missionmaker group: missionmaker
order: 5 order: 5
parent: wiki parent: wiki

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layout: wiki layout: wiki
title: Getting started title: Getting started
description: Downloaded ACE3 and have no idea where to start? This page serves as a document to help new players get started with things like the medical system, or how to adjust your scope.
group: user group: user
order: 0 order: 0
parent: wiki parent: wiki

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layout: wiki layout: wiki
title: How to make a feature request title: How to make a feature request
description: ACE3 requires a special procedure to make feature requests. Because due to our current work load, in the period of weeks prior and posterior to the first release, new feature requests are under embargo.
group: user group: user
order: 11 order: 11
parent: wiki parent: wiki

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layout: wiki layout: wiki
title: How to report an issue title: How to report an issue
description: If you've found an issue with ACE3 please read this entry before reporting it.
group: user group: user
order: 10 order: 10
parent: wiki parent: wiki

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layout: wiki layout: wiki
title: Promotional Material title: Promotional Material
description: Promotional materials like logos and color values.
group: user group: user
order: 20 order: 20
parent: wiki parent: wiki

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layout: wiki layout: wiki
title: Shortcuts title: Shortcuts
description: A list containing all default shortcuts in ACE3
group: user group: user
order: 5 order: 5
parent: wiki parent: wiki