From 2af3d9e7699804af2207ddf26fd9f628655c308c Mon Sep 17 00:00:00 2001 From: VKing Date: Mon, 18 Jan 2016 16:16:53 +0100 Subject: [PATCH] Don't show adjustment or click sound if the adjustment doesn't happen --- addons/scopes/functions/fnc_applyScopeAdjustment.sqf | 1 + 1 file changed, 1 insertion(+) diff --git a/addons/scopes/functions/fnc_applyScopeAdjustment.sqf b/addons/scopes/functions/fnc_applyScopeAdjustment.sqf index fbd3e1b636..7fdb671859 100644 --- a/addons/scopes/functions/fnc_applyScopeAdjustment.sqf +++ b/addons/scopes/functions/fnc_applyScopeAdjustment.sqf @@ -32,6 +32,7 @@ if (isNil "_adjustment") then { }; _adjustmentDifference = (_adjustment select _weaponIndex) vectorDiff [_elevation, _windage, _zero]; +if (_adjustmentDifference isEqualTo [0,0,0]) exitWith {false}; // Don't coninue if no adjustment is made _adjustment set [_weaponIndex, [_elevation, _windage, _zero]]; [_unit, QGVAR(Adjustment), _adjustment, 0.5] call EFUNC(common,setVariablePublic);