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Fix NLAW
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@ -16,10 +16,10 @@ Seeker Types:
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Navigation Types:
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Navigation Types:
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GBU-12 - Simple ProNav Guidance
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GBU-12 - Simple ProNav Guidance
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NLAW - LOS Guidance
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X NLAW - LOS Guidance
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Dragon - LOS Guidance
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X Dragon - LOS Guidance
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Metis - LOS Guidance
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X Metis - LOS Guidance
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HOT - LOS Guidance
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X HOT - LOS Guidance
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Javelin - Pro Nav
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Javelin - Pro Nav
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Hellfire - Pro Nav
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Hellfire - Pro Nav
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@ -6,9 +6,8 @@ class CfgAmmo {
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class ace_missileguidance {
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class ace_missileguidance {
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enabled = 1;
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enabled = 1;
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minDeflection = 0.0005; // Minium flap deflection for guidance
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pitchRate = 20; // Minium flap deflection for guidance
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maxDeflection = 0.01; // Maximum flap deflection for guidance
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yawRate = 20; // Maximum flap deflection for guidance
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incDeflection = 0.0005; // The incrmeent in which deflection adjusts.
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canVanillaLock = 0; // Can this default vanilla lock? Only applicable to non-cadet mode
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canVanillaLock = 0; // Can this default vanilla lock? Only applicable to non-cadet mode
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@ -19,6 +18,9 @@ class CfgAmmo {
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defaultSeekerLockMode = "LOBL";
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defaultSeekerLockMode = "LOBL";
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seekerLockModes[] = {"LOBL"};
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seekerLockModes[] = {"LOBL"};
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defaultNavigationType = "LineOfSight";
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navigationTypes[] = { "LineOfSight" };
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seekLastTargetPos = 0; // seek last target position [if seeker loses LOS of target, continue to last known pos]
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seekLastTargetPos = 0; // seek last target position [if seeker loses LOS of target, continue to last known pos]
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seekerAngle = 45; // Angle in front of the missile which can be searched
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seekerAngle = 45; // Angle in front of the missile which can be searched
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seekerAccuracy = 1; // seeker accuracy multiplier
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seekerAccuracy = 1; // seeker accuracy multiplier
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