Merge branch 'master' of github.com:KoffeinFlummi/ACE3
@ -178,7 +178,7 @@ class CfgVehicles {
|
||||
curatorCost = 0; //???
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||||
isGlobal = 1; //run global
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||||
isTriggerActivated = 1; //Wait for triggers
|
||||
// icon = QUOTE(PATHTOF(ui\todo.paa));
|
||||
icon = QUOTE(PATHTOF(UI\Icon_Module_Make_Unit_Surrender_ca.paa));
|
||||
functionPriority = 0;
|
||||
class Arguments {};
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||||
class ModuleDescription: ModuleDescription {
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||||
|
BIN
addons/captives/UI/Icon_Module_Make_Unit_Surrender_ca.paa
Normal file
@ -33,7 +33,7 @@ class CfgVehicles {
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||||
function = QFUNC(moduleCheckPBOs);
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||||
scope = 2;
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||||
isGlobal = 1;
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||||
icon = QUOTE(PATHTOF(UI\IconCheckPBO_ca.paa));
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||||
icon = QUOTE(PATHTOF(UI\Icon_Module_CheckPBO_ca.paa));
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||||
class Arguments {
|
||||
class Action {
|
||||
displayName = "Action";
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||||
|
BIN
addons/common/UI/Icon_Module_CheckPBO_ca.paa
Normal file
@ -183,3 +183,4 @@ _vehicle setFuel _fuelLevel;
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||||
["displayTextPicture", FUNC(displayTextPicture)] call FUNC(addEventhandler);
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||||
|
||||
["notOnMap", {!visibleMap}] call FUNC(addCanInteractWithCondition);
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||||
["isNotInside", {_this select 0 == _this select 1 || {vehicle (_this select 0) == _this select 0}}] call FUNC(addCanInteractWithCondition);
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||||
|
@ -1,12 +1,12 @@
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||||
class Module_F;
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||||
class ACE_ModuleExplosive: Module_F {
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||||
author = "ACE Team";
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||||
author = "$STR_ACE_Common_ACETeam";
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||||
category = "ACE";
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||||
displayName = "Explosive System";
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||||
function = QUOTE(FUNC(module));
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||||
scope = 2;
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||||
isGlobal = 1;
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||||
icon = PATHTOF(UI\IconExplosives_ca.paa);
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||||
icon = PATHTOF(UI\Icon_Module_Explosives_ca.paa);
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||||
class Arguments {
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||||
class RequireSpecialist {
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||||
displayName = "Require specialists?";
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||||
|
BIN
addons/explosives/UI/Icon_Module_Explosives_ca.paa
Normal file
@ -102,7 +102,7 @@ class CfgVehicles {
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||||
function = QFUNC(moduleHearing);
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||||
scope = 2;
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||||
isGlobal = 1;
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||||
icon = PATHTOF(UI\IconHearing_ca.paa);
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||||
icon = PATHTOF(UI\Icon_Module_Hearing_ca.paa);
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||||
class Arguments {
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class EnableCombatDeafness {
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||||
displayName = "Enable combat deafness?";
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||||
|
BIN
addons/hearing/UI/Icon_Module_Hearing_ca.paa
Normal file
@ -8,7 +8,7 @@ class CfgVehicles {
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||||
function = "ACE_Interaction_fnc_moduleInteraction";
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||||
scope = 2;
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||||
isGlobal = 1;
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||||
icon = PATHTOF(UI\IconInteraction_ca.paa);
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||||
icon = PATHTOF(UI\Icon_Module_Interaction_ca.paa);
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||||
class Arguments {
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class EnableTeamManagement {
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||||
displayName = "Enable Team Management";
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@ -397,6 +397,7 @@ class CfgVehicles {
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||||
priority = 4.5;
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||||
icon = ""; // @todo
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||||
hotkey = "E";
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||||
exceptions[] = {"notOnMap"};
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||||
};
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||||
};
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||||
};
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||||
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BIN
addons/interaction/UI/Icon_Module_Interaction_ca.paa
Normal file
@ -17,6 +17,7 @@
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||||
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||||
PARAMS_1(_interactionType);
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||||
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||||
//Ignore self-interaction menu
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||||
if (_interactionType != 0) exitWith {};
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||||
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||||
//for performance only do stuff it they have a wirecutter item
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@ -32,7 +33,10 @@ if (!("ACE_wirecutter" in (items ace_player))) exitWith {};
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||||
{deleteVehicle _x;} forEach _addedHelpers;
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||||
[_pfID] call CBA_fnc_removePerFrameHandler;
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} else {
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||||
//If play moved >5 meters from last pos, then rescan
|
||||
// Prevent Rare Error when ending mission with interact key down:
|
||||
if (isNull ace_player) exitWith {};
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||||
|
||||
//If player moved >5 meters from last pos, then rescan
|
||||
if (((getPosASL ace_player) distance _setPosition) > 5) then {
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||||
|
||||
_fncStatement = {
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||||
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@ -7,7 +7,7 @@ class CfgVehicles {
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||||
function = QFUNC(moduleMap);
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||||
scope = 2;
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||||
isGlobal = 1;
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||||
icon = PATHTOF(UI\IconMap_ca.paa);
|
||||
icon = PATHTOF(UI\Icon_Module_Map_ca.paa);
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||||
class Arguments {
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||||
class MapIllumination {
|
||||
displayName = "Map illumination?";
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||||
@ -46,7 +46,7 @@ class CfgVehicles {
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function = QFUNC(blueForceTrackingModule);
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||||
scope = 2;
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||||
isGlobal = 1;
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||||
icon = PATHTOF(UI\IconBFTracking_ca.paa);
|
||||
icon = PATHTOF(UI\Icon_Module_BFTracking_ca.paa);
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||||
class Arguments {
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||||
class Interval {
|
||||
displayName = "Interval";
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||||
|
BIN
addons/map/UI/Icon_Module_BFTracking_ca.paa
Normal file
BIN
addons/map/UI/Icon_Module_Map_ca.paa
Normal file
@ -11,13 +11,13 @@ class CfgVehicles {
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||||
class ACE_moduleMedicalSettings: ACE_Module {
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||||
scope = 2;
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||||
displayName = "Medical Settings [ACE]";
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||||
icon = QUOTE(PATHTOF(ui\moduleIcon.paa));
|
||||
icon = QUOTE(PATHTOF(UI\Icon_Module_Medical_ca.paa));
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||||
category = "ACE_medical";
|
||||
function = QUOTE(DFUNC(moduleMedicalSettings));
|
||||
functionPriority = 1;
|
||||
isGlobal = 1;
|
||||
isTriggerActivated = 0;
|
||||
author = "Glowbal";
|
||||
author = "$STR_ACE_Common_ACETeam";
|
||||
class Arguments {
|
||||
class level {
|
||||
displayName = "Medical Level";
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||||
@ -133,14 +133,14 @@ class CfgVehicles {
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||||
class ACE_moduleTreatmentConfiguration: ACE_Module {
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||||
scope = 2;
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||||
displayName = "Treatment Configuration [ACE]";
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||||
icon = QUOTE(PATHTOF(ui\moduleIcon.paa));
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||||
icon = QUOTE(PATHTOF(UI\Icon_Module_Medical_ca.paa));
|
||||
category = "ACE_medical";
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||||
function = QUOTE(FUNC(moduleTreatmentConfiguration));
|
||||
functionPriority = 10;
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||||
isGlobal = 2;
|
||||
isTriggerActivated = 0;
|
||||
isDisposable = 0;
|
||||
author = "Glowbal";
|
||||
author = "$STR_ACE_Common_ACETeam";
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||||
class Arguments {
|
||||
class medicSetting {
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||||
displayName = "Medics setting";
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||||
@ -190,14 +190,14 @@ class CfgVehicles {
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||||
class ACE_moduleAssignMedicRoles: Module_F {
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||||
scope = 2;
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||||
displayName = "Set Medic Class [ACE]";
|
||||
icon = QUOTE(PATHTOF(ui\moduleIcon.paa));
|
||||
icon = QUOTE(PATHTOF(UI\Icon_Module_Medical_ca.paa));
|
||||
category = "ACE_medical";
|
||||
function = QUOTE(FUNC(moduleAssignMedicRoles));
|
||||
functionPriority = 10;
|
||||
isGlobal = 2;
|
||||
isTriggerActivated = 0;
|
||||
isDisposable = 0;
|
||||
author = "Glowbal";
|
||||
author = "$STR_ACE_Common_ACETeam";
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||||
class Arguments {
|
||||
class EnableList {
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||||
displayName = "List";
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||||
@ -236,14 +236,14 @@ class CfgVehicles {
|
||||
class ACE_moduleAssignMedicVehicle: Module_F {
|
||||
scope = 2;
|
||||
displayName = "Set Medical Vehicle [ACE]";
|
||||
icon = QUOTE(PATHTOF(ui\moduleIcon.paa));
|
||||
icon = QUOTE(PATHTOF(UI\Icon_Module_Medical_ca.paa));
|
||||
category = "ACE_medical";
|
||||
function = QUOTE(FUNC(moduleAssignMedicalVehicle));
|
||||
functionPriority = 10;
|
||||
isGlobal = 2;
|
||||
isTriggerActivated = 0;
|
||||
isDisposable = 0;
|
||||
author = "Glowbal";
|
||||
author = "$STR_ACE_Common_ACETeam";
|
||||
class Arguments {
|
||||
class EnableList {
|
||||
displayName = "List";
|
||||
@ -266,14 +266,14 @@ class CfgVehicles {
|
||||
class ACE_moduleAssignMedicalFacility: Module_F {
|
||||
scope = 2;
|
||||
displayName = "Set Medical Facility [ACE]";
|
||||
icon = QUOTE(PATHTOF(ui\moduleIcon.paa));
|
||||
icon = QUOTE(PATHTOF(UI\Icon_Module_Medical_ca.paa));
|
||||
category = "ACE_medical";
|
||||
function = QUOTE(FUNC(moduleAssignMedicalFacility));
|
||||
functionPriority = 10;
|
||||
isGlobal = 2;
|
||||
isTriggerActivated = 0;
|
||||
isDisposable = 0;
|
||||
author = "Glowbal";
|
||||
author = "$STR_ACE_Common_ACETeam";
|
||||
class Arguments {
|
||||
class enabled {
|
||||
displayName = "Is Medical Facility";
|
||||
@ -1700,7 +1700,7 @@ class CfgVehicles {
|
||||
scope = 2;
|
||||
scopeCurator = 2;
|
||||
displayName = $STR_ACE_MEDICAL_BANDAGE_BASIC_DISPLAY;
|
||||
author = "Glowbal";
|
||||
author = "$STR_ACE_Common_ACETeam";
|
||||
vehicleClass = "Items";
|
||||
class TransportItems
|
||||
{
|
||||
@ -1715,7 +1715,7 @@ class CfgVehicles {
|
||||
scope = 2;
|
||||
scopeCurator = 2;
|
||||
displayName = $STR_ACE_MEDICAL_PACKING_BANDAGE_DISPLAY;
|
||||
author = "Glowbal";
|
||||
author = "$STR_ACE_Common_ACETeam";
|
||||
vehicleClass = "Items";
|
||||
class TransportItems
|
||||
{
|
||||
@ -1730,7 +1730,7 @@ class CfgVehicles {
|
||||
scope = 2;
|
||||
scopeCurator = 2;
|
||||
displayName = $STR_ACE_MEDICAL_BANDAGE_ELASTIC_DISPLAY;
|
||||
author = "Glowbal";
|
||||
author = "$STR_ACE_Common_ACETeam";
|
||||
vehicleClass = "Items";
|
||||
class TransportItems
|
||||
{
|
||||
@ -1745,7 +1745,7 @@ class CfgVehicles {
|
||||
scope = 2;
|
||||
scopeCurator = 2;
|
||||
displayName = $STR_ACE_MEDICAL_TOURNIQUET_DISPLAY;
|
||||
author = "Glowbal";
|
||||
author = "$STR_ACE_Common_ACETeam";
|
||||
vehicleClass = "Items";
|
||||
class TransportItems
|
||||
{
|
||||
@ -1760,7 +1760,7 @@ class CfgVehicles {
|
||||
scope = 2;
|
||||
scopeCurator = 2;
|
||||
displayName = $STR_ACE_MEDICAL_MORPHINE_DISPLAY;
|
||||
author = "Glowbal";
|
||||
author = "$STR_ACE_Common_ACETeam";
|
||||
vehicleClass = "Items";
|
||||
class TransportItems
|
||||
{
|
||||
@ -1775,7 +1775,7 @@ class CfgVehicles {
|
||||
scope = 2;
|
||||
scopeCurator = 2;
|
||||
displayName = $STR_ACE_MEDICAL_ATROPINE_DISPLAY;
|
||||
author = "Glowbal";
|
||||
author = "$STR_ACE_Common_ACETeam";
|
||||
vehicleClass = "Items";
|
||||
class TransportItems
|
||||
{
|
||||
@ -1790,7 +1790,7 @@ class CfgVehicles {
|
||||
scope = 2;
|
||||
scopeCurator = 2;
|
||||
displayName = $STR_ACE_MEDICAL_EPINEPHRINE_DISPLAY;
|
||||
author = "Glowbal";
|
||||
author = "$STR_ACE_Common_ACETeam";
|
||||
vehicleClass = "Items";
|
||||
class TransportItems
|
||||
{
|
||||
@ -1805,7 +1805,7 @@ class CfgVehicles {
|
||||
scope = 2;
|
||||
scopeCurator = 2;
|
||||
displayName = $STR_ACE_MEDICAL_PLASMA_IV;
|
||||
author = "Glowbal";
|
||||
author = "$STR_ACE_Common_ACETeam";
|
||||
vehicleClass = "Items";
|
||||
class TransportItems
|
||||
{
|
||||
@ -1821,7 +1821,7 @@ class CfgVehicles {
|
||||
scope = 2;
|
||||
scopeCurator = 2;
|
||||
displayName = $STR_ACE_MEDICAL_BLOOD_IV;
|
||||
author = "Glowbal";
|
||||
author = "$STR_ACE_Common_ACETeam";
|
||||
vehicleClass = "Items";
|
||||
class TransportItems
|
||||
{
|
||||
@ -1836,7 +1836,7 @@ class CfgVehicles {
|
||||
scope = 2;
|
||||
scopeCurator = 2;
|
||||
displayName = $STR_ACE_MEDICAL_SALINE_IV;
|
||||
author = "Glowbal";
|
||||
author = "$STR_ACE_Common_ACETeam";
|
||||
vehicleClass = "Items";
|
||||
class TransportItems
|
||||
{
|
||||
@ -1851,7 +1851,7 @@ class CfgVehicles {
|
||||
scope = 2;
|
||||
scopeCurator = 2;
|
||||
displayName = $STR_ACE_MEDICAL_QUIKCLOT_DISPLAY;
|
||||
author = "Glowbal";
|
||||
author = "$STR_ACE_Common_ACETeam";
|
||||
vehicleClass = "Items";
|
||||
class TransportItems
|
||||
{
|
||||
@ -1866,7 +1866,7 @@ class CfgVehicles {
|
||||
scope = 2;
|
||||
scopeCurator = 2;
|
||||
displayName = $STR_ACE_MEDICAL_AID_KIT_DISPLAY;
|
||||
author = "Glowbal";
|
||||
author = "$STR_ACE_Common_ACETeam";
|
||||
vehicleClass = "Items";
|
||||
class TransportItems
|
||||
{
|
||||
@ -1881,7 +1881,7 @@ class CfgVehicles {
|
||||
scope = 2;
|
||||
scopeCurator = 2;
|
||||
displayName = $STR_ACE_MEDICAL_SURGICALKIT_DISPLAY;
|
||||
author = "Glowbal";
|
||||
author = "$STR_ACE_Common_ACETeam";
|
||||
vehicleClass = "Items";
|
||||
class TransportItems
|
||||
{
|
||||
@ -1896,7 +1896,7 @@ class CfgVehicles {
|
||||
scope = 2;
|
||||
scopeCurator = 2;
|
||||
displayName = $STR_ACE_MEDICAL_BODYBAG_DISPLAY;
|
||||
author = "Glowbal";
|
||||
author = "$STR_ACE_Common_ACETeam";
|
||||
vehicleClass = "Items";
|
||||
class TransportItems
|
||||
{
|
||||
@ -1914,7 +1914,7 @@ class CfgVehicles {
|
||||
accuracy = 1000;
|
||||
displayName = "[ACE] Medical Supply Crate";
|
||||
model = "\A3\weapons_F\AmmoBoxes\AmmoBox_F";
|
||||
author = "Glowbal";
|
||||
author = "$STR_ACE_Common_ACETeam";
|
||||
class TransportItems {
|
||||
class ACE_fieldDressing {
|
||||
name = "ACE_fieldDressing";
|
||||
|
BIN
addons/medical/ui/Icon_Module_Medical_ca.paa
Normal file
@ -3,23 +3,34 @@ class CfgVehicles {
|
||||
class CAManBase: Man {
|
||||
class ACE_SelfActions {
|
||||
class ACE_Equipment {
|
||||
class GVAR(openMicroDAGR) {
|
||||
displayName = "$STR_ACE_microdagr_openUnit";
|
||||
condition = QUOTE(('ACE_microDAGR' in (items _player)));
|
||||
statement = QUOTE([] call FUNC(openDisplay));
|
||||
class GVAR(show) {
|
||||
//Opens the mini map
|
||||
displayName = "$STR_ACE_microdagr_show";
|
||||
condition = QUOTE(([DISPLAY_MODE_DISPLAY] call FUNC(canShow)) && {GVAR(currentShowMode) != DISPLAY_MODE_DISPLAY});
|
||||
statement = QUOTE([DISPLAY_MODE_DISPLAY] call FUNC(openDisplay));
|
||||
showDisabled = 0;
|
||||
priority = 0.2;
|
||||
icon = QUOTE(PATHTOF(data\icon_microDAGR.paa));
|
||||
exceptions[] = {"notOnMap"};
|
||||
};
|
||||
class GVAR(configure) {
|
||||
//Opens the dialog
|
||||
displayName = "$STR_ACE_microdagr_configure";
|
||||
condition = QUOTE(([DISPLAY_MODE_DIALOG] call FUNC(canShow)) && {GVAR(currentShowMode) != DISPLAY_MODE_DIALOG});
|
||||
statement = QUOTE([DISPLAY_MODE_DIALOG] call FUNC(openDisplay));
|
||||
showDisabled = 0;
|
||||
priority = 0.1;
|
||||
icon = QUOTE(PATHTOF(data\icon_microDAGR.paa));
|
||||
hotkey = "G";
|
||||
exceptions[] = {"notOnMap"};
|
||||
};
|
||||
class GVAR(closeMicroDAGR) {
|
||||
class GVAR(close) {
|
||||
displayName = "$STR_ACE_microdagr_closeUnit";
|
||||
condition = QUOTE(GVAR(currentShowMode) != DISPLAY_MODE_CLOSED);
|
||||
statement = QUOTE([DISPLAY_MODE_CLOSED] call FUNC(openDisplay));
|
||||
showDisabled = 0;
|
||||
priority = 0;
|
||||
priority = 0.3;
|
||||
icon = QUOTE(PATHTOF(data\icon_microDAGR.paa));
|
||||
// hotkey = "G";
|
||||
exceptions[] = {"notOnMap"};
|
||||
};
|
||||
};
|
||||
};
|
||||
|
@ -4,14 +4,14 @@
|
||||
if (!hasInterface) exitWith {};
|
||||
|
||||
//Add Keybinds:
|
||||
["ACE3", QGVAR(openGPS), (localize "STR_ACE_microdagr_openUnit"),
|
||||
["ACE3", QGVAR(openGPS), (localize "STR_ACE_microdagr_toggleUnit"),
|
||||
{
|
||||
// Conditions: canInteract
|
||||
_exceptions = [];
|
||||
if !(_exceptions call EGVAR(common,canInteract)) exitWith {false};
|
||||
// canInteractWith (can use on map)
|
||||
if !([ACE_player, objNull, ["notOnMap"]] call EFUNC(common,canInteractWith)) exitWith {false};
|
||||
// Conditions: specific
|
||||
if (!("ACE_microDAGR" in (items ace_player))) exitWith {false};
|
||||
[] call FUNC(openDisplay);
|
||||
|
||||
[] call FUNC(openDisplay); //toggle display mode
|
||||
true;
|
||||
},
|
||||
{false},
|
||||
@ -19,14 +19,13 @@ if (!hasInterface) exitWith {};
|
||||
|
||||
["ACE3", QGVAR(closeGPS), (localize "STR_ACE_microdagr_closeUnit"),
|
||||
{
|
||||
// Conditions: canInteract
|
||||
_exceptions = [];
|
||||
if !(_exceptions call EGVAR(common,canInteract)) exitWith {false};
|
||||
// canInteractWith (can use on map)
|
||||
if !([ACE_player, objNull, ["notOnMap"]] call EFUNC(common,canInteractWith)) exitWith {false};
|
||||
// Conditions: specific
|
||||
if (!("ACE_microDAGR" in (items ace_player))) exitWith {false};
|
||||
if (GVAR(currentShowMode) == DISPLAY_MODE_CLOSED) exitWith {false};
|
||||
|
||||
[DISPLAY_MODE_CLOSED] call FUNC(openDisplay);
|
||||
[DISPLAY_MODE_CLOSED] call FUNC(openDisplay); //close unit
|
||||
true;
|
||||
},
|
||||
{false},
|
||||
|
@ -9,7 +9,7 @@
|
||||
* Nothing
|
||||
*
|
||||
* Example:
|
||||
* [] call ace_microdagr_fnc_canShow
|
||||
* [mode] call ace_microdagr_fnc_canShow
|
||||
*
|
||||
* Public: No
|
||||
*/
|
||||
@ -17,13 +17,21 @@
|
||||
|
||||
PARAMS_1(_showType);
|
||||
|
||||
//Can always do closed or hidden
|
||||
if (_showType in [DISPLAY_MODE_CLOSED, DISPLAY_MODE_HIDDEN]) exitWith {true};
|
||||
private ["_returnValue"];
|
||||
|
||||
//Can't interact then hide gps: TODO: any exceptions?
|
||||
if (!([ACE_player, objNull, []] call EGVAR(common,canInteractWith))) exitWith {false};
|
||||
_returnValue = false;
|
||||
|
||||
switch (_showType) do {
|
||||
case (DISPLAY_MODE_CLOSED): {_returnValue = true}; //Can always close
|
||||
case (DISPLAY_MODE_HIDDEN): {_returnValue = true}; //Can always hide
|
||||
|
||||
case (DISPLAY_MODE_DIALOG): {
|
||||
_returnValue = ("ACE_microDAGR" in (items ACE_player)) && {[ACE_player, objNull, ["notOnMap"]] call EFUNC(common,canInteractWith)};
|
||||
};
|
||||
case (DISPLAY_MODE_DISPLAY): {
|
||||
//Can't have minimap up while zoomed in
|
||||
if ((_showType == DISPLAY_MODE_DISPLAY) && {cameraview == "GUNNER"}) exitWith {false};
|
||||
_returnValue = (cameraview != "GUNNER") && {"ACE_microDAGR" in (items ACE_player)} && {[ACE_player, objNull, ["notOnMap"]] call EFUNC(common,canInteractWith)};
|
||||
};
|
||||
};
|
||||
|
||||
true
|
||||
_returnValue
|
||||
|
@ -21,6 +21,7 @@ DEFAULT_PARAM(0,_newDisplayShowMode,-1);
|
||||
_oldShowMode = GVAR(currentShowMode);
|
||||
|
||||
if (_newDisplayShowMode == -1) then {
|
||||
//Toggle mode button:
|
||||
if (_oldShowMode in [DISPLAY_MODE_DISPLAY, DISPLAY_MODE_HIDDEN]) then {_newDisplayShowMode = DISPLAY_MODE_DIALOG};
|
||||
if (_oldShowMode in [DISPLAY_MODE_DIALOG, DISPLAY_MODE_CLOSED]) then {_newDisplayShowMode = DISPLAY_MODE_DISPLAY};
|
||||
};
|
||||
|
@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<!-- Edited with tabler - 2015-03-10 -->
|
||||
<!-- Edited with tabler - 2015-03-24 -->
|
||||
<Project name="ACE">
|
||||
<Package name="microdagr">
|
||||
<Key ID="STR_ACE_microdagr_itemName">
|
||||
@ -42,12 +42,6 @@
|
||||
<Russian>Выкл.</Russian>
|
||||
<Spanish>No</Spanish>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_microdagr_openUnit">
|
||||
<English>Open MicroDAGR</English>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_microdagr_closeUnit">
|
||||
<English>Close MicroDAGR</English>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_microdagr_wpEnterCords">
|
||||
<English>Enter Grid Cords:</English>
|
||||
</Key>
|
||||
@ -99,5 +93,17 @@
|
||||
<Russian>Удалить</Russian>
|
||||
<Spanish>Suprimir</Spanish>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_microdagr_toggleUnit">
|
||||
<English>Toggle MicroDAGR Display Mode</English>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_microdagr_show">
|
||||
<English>Show MicoDAGR</English>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_microdagr_configure">
|
||||
<English>Configure MicroDAGR</English>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_microdagr_closeUnit">
|
||||
<English>Close MicroDAGR</English>
|
||||
</Key>
|
||||
</Package>
|
||||
</Project>
|
@ -9,13 +9,13 @@ class CfgVehicles {
|
||||
class ACE_moduleAmbianceSound: Module_F {
|
||||
scope = 2;
|
||||
displayName = "Ambiance Sounds [ACE]";
|
||||
icon = QUOTE(PATHTOF(data\moduleSound.paa));
|
||||
icon = QUOTE(PATHTOF(UI\Icon_Module_Ambient_Sounds_ca.paa));
|
||||
category = "ACE_missionModules";
|
||||
function = QUOTE(FUNC(moduleAmbianceSound));
|
||||
functionPriority = 1;
|
||||
isGlobal = 1;
|
||||
isTriggerActivated = 0;
|
||||
author = "Glowbal";
|
||||
author = "$STR_ACE_Common_ACETeam";
|
||||
class Arguments {
|
||||
class soundFiles {
|
||||
displayName = "Sounds";
|
||||
|
BIN
addons/missionmodules/UI/Icon_Module_Ambient_Sounds_ca.paa
Normal file
@ -7,7 +7,7 @@ class CfgVehicles {
|
||||
function = QFUNC(moduleNameTags);
|
||||
scope = 2;
|
||||
isGlobal = 1;
|
||||
icon = QUOTE(PATHTOF(UI\IconNameTags_ca.paa));
|
||||
icon = QUOTE(PATHTOF(UI\Icon_Module_NameTags_ca.paa));
|
||||
class Arguments {
|
||||
class PlayerNamesViewDistance {
|
||||
displayName = "Player Names View Dist.";
|
||||
|
BIN
addons/nametags/UI/Icon_Module_NameTags_ca.paa
Normal file
@ -7,7 +7,7 @@ class CfgVehicles {
|
||||
function = FUNC(module);
|
||||
scope = 2;
|
||||
isGlobal = 1;
|
||||
icon = QUOTE(PATHTOF(UI\IconSwitchUnits_ca.paa));
|
||||
icon = QUOTE(PATHTOF(UI\Icon_Module_SwitchUnits_ca.paa));
|
||||
class Arguments {
|
||||
class SwitchToWest {
|
||||
displayName = "Switch to West?";
|
||||
|
BIN
addons/switchunits/UI/Icon_Module_SwitchUnits_ca.paa
Normal file
@ -7,7 +7,7 @@
|
||||
statement = QUOTE([ARR_3('VehicleLock_SetVehicleLock', [_target], [ARR_2(_target,false)])] call EFUNC(common,targetEvent)); \
|
||||
showDisabled = 0; \
|
||||
priority = 0.3; \
|
||||
icon = QUOTE(PATHTOF(ui\key_menuIcon_ca.paa)); \
|
||||
icon = QUOTE(PATHTOF(UI\key_menuIcon_ca.paa)); \
|
||||
}; \
|
||||
class ACE_lockVehicle { \
|
||||
displayName = "$STR_ACE_Vehicle_Action_Lock"; \
|
||||
@ -16,7 +16,7 @@
|
||||
statement = QUOTE([ARR_3('VehicleLock_SetVehicleLock', [_target], [ARR_2(_target,true)])] call EFUNC(common,targetEvent)); \
|
||||
showDisabled = 0; \
|
||||
priority = 0.2; \
|
||||
icon = QUOTE(PATHTOF(ui\key_menuIcon_ca.paa)); \
|
||||
icon = QUOTE(PATHTOF(UI\key_menuIcon_ca.paa)); \
|
||||
}; \
|
||||
class ACE_lockpickVehicle { \
|
||||
displayName = "$STR_ACE_Vehicle_Action_Lockpick"; \
|
||||
@ -58,7 +58,7 @@ class CfgVehicles {
|
||||
function = QUOTE(DFUNC(moduleInit));
|
||||
scope = 2;
|
||||
isGlobal = 0;
|
||||
icon = QUOTE(PATHTOF(ui\IconLock_ca.paa));
|
||||
icon = QUOTE(PATHTOF(UI\Icon_Module_VehicleLock_ca.paa));
|
||||
functionPriority = 0;
|
||||
class Arguments {
|
||||
class LockVehicleInventory {
|
||||
@ -96,7 +96,7 @@ class CfgVehicles {
|
||||
function = QUOTE(DFUNC(moduleSync));
|
||||
scope = 2;
|
||||
isGlobal = 0;
|
||||
icon = QUOTE(PATHTOF(ui\IconLock_ca.paa));
|
||||
icon = QUOTE(PATHTOF(UI\Icon_Module_VehicleKey_ca.paa));
|
||||
functionPriority = 0;
|
||||
class Arguments {};
|
||||
class ModuleDescription: ModuleDescription {
|
||||
|
BIN
addons/vehiclelock/UI/Icon_Module_VehicleKey_ca.paa
Normal file
BIN
addons/vehiclelock/UI/Icon_Module_VehicleLock_ca.paa
Normal file
@ -1,6 +1,6 @@
|
||||
#define COMPONENT vehiclelock
|
||||
|
||||
#define DEBUG_MODE_FULL
|
||||
// #define DEBUG_MODE_FULL
|
||||
|
||||
#include "\z\ace\addons\main\script_mod.hpp"
|
||||
|
||||
|
@ -7,7 +7,7 @@ class CfgVehicles {
|
||||
function = FUNC(enableModule);
|
||||
scope = 2;
|
||||
isGlobal = 1;
|
||||
icon = QUOTE(PATHTOF(data\module_icon.paa));
|
||||
icon = QUOTE(PATHTOF(UI\Icon_Module_Wind_ca.paa));
|
||||
class Arguments {
|
||||
class EnableForAI {
|
||||
displayName = "Enable for AI";
|
BIN
addons/winddeflection/UI/Icon_Module_Wind_ca.paa
Normal file
@ -30,4 +30,4 @@ class ACE_Settings {
|
||||
};
|
||||
|
||||
#include "CfgEventHandlers.hpp"
|
||||
#include "CfgVehicles.h"
|
||||
#include "CfgVehicles.hpp"
|
||||
|
BIN
extras/assets/icons/png/Icon_Module_Ambient_Sounds_ca.png
Normal file
After Width: | Height: | Size: 1.5 KiB |
BIN
extras/assets/icons/png/Icon_Module_BFTracking_ca.png
Normal file
After Width: | Height: | Size: 1.5 KiB |
BIN
extras/assets/icons/png/Icon_Module_CheckPBO_ca.png
Normal file
After Width: | Height: | Size: 1.4 KiB |
BIN
extras/assets/icons/png/Icon_Module_Explosives_ca.png
Normal file
After Width: | Height: | Size: 1.9 KiB |
BIN
extras/assets/icons/png/Icon_Module_FriendlyFire_ca.png
Normal file
After Width: | Height: | Size: 1.1 KiB |
BIN
extras/assets/icons/png/Icon_Module_Hearing_ca.png
Normal file
After Width: | Height: | Size: 2.1 KiB |
BIN
extras/assets/icons/png/Icon_Module_Interaction_ca.png
Normal file
After Width: | Height: | Size: 1.7 KiB |
BIN
extras/assets/icons/png/Icon_Module_Make_Unit_Surrender_ca.png
Normal file
After Width: | Height: | Size: 1.8 KiB |
BIN
extras/assets/icons/png/Icon_Module_Map_ca.png
Normal file
After Width: | Height: | Size: 1.6 KiB |
BIN
extras/assets/icons/png/Icon_Module_Medical_ca.png
Normal file
After Width: | Height: | Size: 1.1 KiB |
BIN
extras/assets/icons/png/Icon_Module_NameTags_ca.png
Normal file
After Width: | Height: | Size: 1.4 KiB |
BIN
extras/assets/icons/png/Icon_Module_Rallypoint_ca.png
Normal file
After Width: | Height: | Size: 1.3 KiB |
BIN
extras/assets/icons/png/Icon_Module_Respawn_ca.png
Normal file
After Width: | Height: | Size: 1.4 KiB |
BIN
extras/assets/icons/png/Icon_Module_SwitchUnits_ca.png
Normal file
After Width: | Height: | Size: 2.1 KiB |
BIN
extras/assets/icons/png/Icon_Module_VehicleKey_ca.png
Normal file
After Width: | Height: | Size: 1.7 KiB |
BIN
extras/assets/icons/png/Icon_Module_VehicleLock_ca.png
Normal file
After Width: | Height: | Size: 2.1 KiB |
BIN
extras/assets/icons/png/Icon_Module_Wind_ca.png
Normal file
After Width: | Height: | Size: 1.5 KiB |