diff --git a/addons/laser/XEH_preInit.sqf b/addons/laser/XEH_preInit.sqf index b5ce16a3b0..4fe49c5db4 100644 --- a/addons/laser/XEH_preInit.sqf +++ b/addons/laser/XEH_preInit.sqf @@ -7,8 +7,8 @@ PREP_RECOMPILE_START; PREP_RECOMPILE_END; // Laser default variables -ACE_DEFAULT_LASER_CODE = 1688; -ACE_DEFAULT_LASER_WAVELENGTH = 1064; +ACE_DEFAULT_LASER_CODE = 1111; +ACE_DEFAULT_LASER_WAVELENGTH = 1550; ACE_DEFAULT_LASER_BEAMSPREAD = 1; GVAR(laserEmitters) = createHashMap; diff --git a/addons/laser/functions/fnc_dev_drawVisibleLaserTargets.sqf b/addons/laser/functions/fnc_dev_drawVisibleLaserTargets.sqf index 7f05f38bbe..4c57a61325 100644 --- a/addons/laser/functions/fnc_dev_drawVisibleLaserTargets.sqf +++ b/addons/laser/functions/fnc_dev_drawVisibleLaserTargets.sqf @@ -38,7 +38,7 @@ private _testSeekerDir = vectorDirVisual _seekerVehicle; drawLine3D [ASLtoAGL _testSeekerPosASL, ASLtoAGL _resultPos, [0,0,1,1]]; drawIcon3D ["\a3\ui_f\data\IGUI\Cfg\Cursors\select_target_ca.paa", [0,0,1,1], (ASLtoAGL _resultPos), 1.5, 1.5, 45, format ["%1 from %2", _code, _results select 1], 0.5, 0.025, "TahomaB"]; }; -} forEach [1111, ACE_DEFAULT_LASER_CODE]; // Scan at codes 1111 and 1688 +} forEach [ACE_DEFAULT_LASER_CODE, 1688]; // Scan at codes 1111 and 1688 // Draw all lasers diff --git a/addons/laser/functions/fnc_laserOn.sqf b/addons/laser/functions/fnc_laserOn.sqf index 9af89ce91b..6e9ce7b086 100644 --- a/addons/laser/functions/fnc_laserOn.sqf +++ b/addons/laser/functions/fnc_laserOn.sqf @@ -7,7 +7,7 @@ * 0: Emitter * 1: Owner * 2: Method, can be code, which emitter and owner are passed to, a string function name, an array with a position memory point and weapon name, or an array with a position memory point, a vector begining memory point, and vector ending memory point. - * 3: Wavelength (1064nm is typical) + * 3: Wavelength (1550nm is typical) * 4: Laser code * 5: Beam divergence (in mils off beam center) * 6: Method Args (default: nil) @@ -16,8 +16,8 @@ * UUID for sending to laserOff function * * Example: - * [hmg, hmg, [[0,0,1], "HMG_static"], 1064, 1688, 1] call ace_laser_fnc_laserOn - * [player, player, "ace_laser_fnc_findLaserSource", 1064, 1688, 1, ["pilot"]] call ace_laser_fnc_laserOn + * [hmg, hmg, [[0,0,1], "HMG_static"], 1550, 1111, 1] call ace_laser_fnc_laserOn + * [player, player, "ace_laser_fnc_findLaserSource", 1550, 1111, 1, ["pilot"]] call ace_laser_fnc_laserOn * * Public: No */ diff --git a/addons/laser/functions/fnc_seekerFindLaserSpot.sqf b/addons/laser/functions/fnc_seekerFindLaserSpot.sqf index 5c5fbe3aa5..9d3e2d6fa1 100644 --- a/addons/laser/functions/fnc_seekerFindLaserSpot.sqf +++ b/addons/laser/functions/fnc_seekerFindLaserSpot.sqf @@ -9,7 +9,7 @@ * 1: Direction vector (will be normalized) * 2: Seeker FOV in degrees * 3: Seeker max distance in meters - * 4: Seeker wavelength sensitivity range, [1064,1064] is common + * 4: Seeker wavelength sensitivity range, [1550,1550] is common * 5: Seeker laser code. * 6: Ignore 1 (e.g. Player's vehicle) (default: objNull) * 7: Ignore 2 (e.g. Attached object) (default: objNull) @@ -19,7 +19,7 @@ * [Strongest compatible laser spot ASL pos, owner object] Nil array values if nothing found * * Example: - * [getPosASL player, [0,1,0], 90, [1064, 1064], 1688, player] call ace_laser_fnc_seekerFindLaserSpot + * [getPosASL player, [0,1,0], 90, [1550, 1550], 1111, player] call ace_laser_fnc_seekerFindLaserSpot * * Public: No */