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Merge branch 'master' into dynamicInteractMenu
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commit
4fe09034ff
@ -1,16 +1,16 @@
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/*
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/*
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* Author: commy2
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* Author: commy2
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*
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* Check if the unit can interact.
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* Check if the unit can interact.
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*
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*
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* Arguments:
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* Arguments:
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* 0: The player. (Object)
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* 0: The player. <OBJECT>
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* 1: The interaction target. objNull to ignore. (Object)
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* 1: The interaction target. objNull to ignore. <OBJECT>
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* 2: Exceptions. What general conditions are to skip? (Array)
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* 2: Exceptions. What general conditions are to skip? <ARRAY> (Optional)
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*
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*
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* Return Value:
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* Return Value:
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* Unit can interact?
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* Unit can interact?
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*
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*
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* Public: No
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*/
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*/
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#include "script_component.hpp"
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#include "script_component.hpp"
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@ -18,7 +18,11 @@ private ["_unit", "_target", "_exceptions"];
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_unit = _this select 0;
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_unit = _this select 0;
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_target = _this select 1;
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_target = _this select 1;
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_exceptions = _this select 2;
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_exceptions = if (count _this > 2) then {
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_this select 2;
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} else {
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[];
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};
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_exceptions = [_exceptions, {toLower _this}] call FUNC(map);
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_exceptions = [_exceptions, {toLower _this}] call FUNC(map);
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