From 50933077565d80812008455fc778408258d173a2 Mon Sep 17 00:00:00 2001 From: commy2 Date: Tue, 21 Apr 2015 06:10:30 +0200 Subject: [PATCH] experiment with launcher anim --- addons/movement/CfgMoves.hpp | 13 +++++++++++++ 1 file changed, 13 insertions(+) diff --git a/addons/movement/CfgMoves.hpp b/addons/movement/CfgMoves.hpp index 5d7d17c5d4..bfa9908d92 100644 --- a/addons/movement/CfgMoves.hpp +++ b/addons/movement/CfgMoves.hpp @@ -19,6 +19,19 @@ class CfgMovesBasic { SecondaryWeapon = "AmovPpneMstpSrasWlnrDnon"; }; + class LauncherKneelActions; + class LauncherStandActions: LauncherKneelActions { + PlayerProne = "AmovPpneMstpSrasWlnrDnon"; + Down = "AmovPpneMstpSrasWlnrDnon"; + }; + + class LauncherProneActions: LauncherKneelActions { + TurnL = "AmovPpneMstpSrasWlnrDnon_turnl"; + TurnLRelaxed = "AmovPpneMstpSrasWlnrDnon_turnl"; + TurnR = "AmovPpneMstpSrasWlnrDnon_turnr"; + TurnRRelaxed = "AmovPpneMstpSrasWlnrDnon_turnr"; + }; + // WEAPON RAISED - RUNNING class RifleStandActionsNoAdjust; class RifleStandActionsRunF: RifleStandActionsNoAdjust {