diff --git a/addons/ballistics/scripts/initTargetWall.sqf b/addons/ballistics/scripts/initTargetWall.sqf index b09d5897bc..391faaa82e 100644 --- a/addons/ballistics/scripts/initTargetWall.sqf +++ b/addons/ballistics/scripts/initTargetWall.sqf @@ -1,6 +1,8 @@ // by commy2 #include "script_component.hpp" +private ["_wall", "_paper"]; + _wall = _this select 0; if (local _wall) then { diff --git a/addons/disarming/functions/fnc_openDisarmDialog.sqf b/addons/disarming/functions/fnc_openDisarmDialog.sqf index 832f32ced5..88e0e81be8 100644 --- a/addons/disarming/functions/fnc_openDisarmDialog.sqf +++ b/addons/disarming/functions/fnc_openDisarmDialog.sqf @@ -60,7 +60,7 @@ GVAR(disarmTarget) = _target; //Setup PFEH [{ - private ["_groundContainer", "_targetContainer", "_playerName", "_rankPicture", "_rankIndex", "_targetUniqueItems", "_holderUniqueItems"]; + private ["_groundContainer", "_targetContainer", "_playerName", "_rankPicture", "_rankIndex", "_targetUniqueItems", "_holderUniqueItems", "_holder"]; disableSerialization; EXPLODE_2_PVT(_this,_args,_pfID); EXPLODE_3_PVT(_args,_player,_target,_display); diff --git a/addons/frag/functions/fnc_trackTrace.sqf b/addons/frag/functions/fnc_trackTrace.sqf index 205292a820..371d58b3b1 100644 --- a/addons/frag/functions/fnc_trackTrace.sqf +++ b/addons/frag/functions/fnc_trackTrace.sqf @@ -1,6 +1,6 @@ #include "script_component.hpp" -private ["_params", "_tracerObj", "_index", "_positions"]; +private ["_params", "_tracerObj", "_index", "_positions", "_data"]; _params = _this select 0; _tracerObj = _params select 0; _index = _params select 1; diff --git a/addons/hearing/functions/fnc_firedNear.sqf b/addons/hearing/functions/fnc_firedNear.sqf index 6a603c3c3a..b456b3b872 100644 --- a/addons/hearing/functions/fnc_firedNear.sqf +++ b/addons/hearing/functions/fnc_firedNear.sqf @@ -21,7 +21,7 @@ */ #include "script_component.hpp" -private ["_silencer", "_audibleFireCoef", "_loudness", "_strength", "_vehAttenuation"]; +private ["_silencer", "_audibleFireCoef", "_audibleFire", "_loudness", "_strength", "_vehAttenuation"]; PARAMS_7(_object,_firer,_distance,_weapon,_muzzle,_mode,_ammo);