From baf979064ae7758bebc61c90b4c39f4efc003c57 Mon Sep 17 00:00:00 2001 From: commy2 Date: Sat, 6 Feb 2016 17:45:47 +0100 Subject: [PATCH] remove old ragdoll tweaks --- addons/ragdolls/$PBOPREFIX$ | 1 - addons/ragdolls/README.md | 12 - addons/ragdolls/config.cpp | 801 --------------------------- addons/ragdolls/script_component.hpp | 17 - 4 files changed, 831 deletions(-) delete mode 100644 addons/ragdolls/$PBOPREFIX$ delete mode 100644 addons/ragdolls/README.md delete mode 100644 addons/ragdolls/config.cpp delete mode 100644 addons/ragdolls/script_component.hpp diff --git a/addons/ragdolls/$PBOPREFIX$ b/addons/ragdolls/$PBOPREFIX$ deleted file mode 100644 index 4c2fcd3ef9..0000000000 --- a/addons/ragdolls/$PBOPREFIX$ +++ /dev/null @@ -1 +0,0 @@ -z\ace\addons\ragdolls \ No newline at end of file diff --git a/addons/ragdolls/README.md b/addons/ragdolls/README.md deleted file mode 100644 index 86739775c3..0000000000 --- a/addons/ragdolls/README.md +++ /dev/null @@ -1,12 +0,0 @@ -ace_ragdolls -============ - -Tweaks the ragdoll behaviour to be more responsive to bullet impacts and explosions. - - -## Maintainers - -The people responsible for merging changes to this component or answering potential questions. - -- [KoffeinFlummi](https://github.com/KoffeinFlummi) -- [commy2](https://github.com/commy2) diff --git a/addons/ragdolls/config.cpp b/addons/ragdolls/config.cpp deleted file mode 100644 index 3d9198a41d..0000000000 --- a/addons/ragdolls/config.cpp +++ /dev/null @@ -1,801 +0,0 @@ -#include "script_component.hpp" - -class CfgPatches { - class ADDON { - units[] = {}; - weapons[] = {}; - requiredVersion = REQUIRED_VERSION; - requiredAddons[] = {"ace_common"}; - author[] = {"KoffeinFlummi", "Opticalsnare"}; - authorUrl = "https://github.com/KoffeinFlummi/"; - VERSION_CONFIG; - }; -}; - -/* - * BASED ON OPTICALSNARE'S WORK - * He gave permission to use his code here: - * http://forums.bistudio.com/showthread.php?171771-Flying-bodies-Physics-Mod&p=2603042#post2603042 - */ - -class PhysXParams { - epeImpulseDamageCoef = 1320.0; - impulseForceRagdollCoef = 200; - impulseTorqueRagdollCoef = 100; - maxRagdollImpulseForceMagnitude = 500; - maxRagdollImpulseTorqueMagnitude = 150; - ragdollHitDmgLimit = "0.01f"; - ragdollHitForceCoef = "20f"; - ragdollHitTime = "0.05f"; - ragdollOnCollideForceCoef = "20.0f"; - ragdollOnCollideMassLimit = "0.0f"; - ragdollOnCollideMaxForce = "25.0f"; - ragdollOnCollideMaxOffset = "2.0f"; - ragdollOnCollideMaxOffsetSpeed = "50.0f"; - ragdollOnCollideSpeedLimit = "2500.0f"; - ragdollOnCollideVehicleImpulseCoef = "0.5f"; - ragdollUnconsciousSleepCoef = "0f"; - ragdollUnderwaterBuoyancyCoef = 9.7; - ragdollUnderwaterResistanceCoef = 0.005; - ragdollVehicleCollision = 1; -}; - -class RagDollDefaultLimit { - value = 0; - restitution = 0.9; - hardness = 0.5; -}; - -class RagDollDefaultSpring { - enabled = 0; - value = 0.5; - damper = 1; - targetValue = 0; -}; - -class RagDollSphericalJoint { - class TwistLimitLow : RagDollDefaultLimit {}; - - class TwistLimitHigh : RagDollDefaultLimit {}; - - class SwingLimit : RagDollDefaultLimit {}; - - class TwistSpring : RagDollDefaultSpring { - enabled = 1; - }; - - class SwingSpring : RagDollDefaultSpring { - enabled = 1; - damper = 2; - }; - - class JointSpring : RagDollDefaultSpring { - enabled = 0; - }; - type = "spherical"; - enableCollision = 0; - projectionDistance = 0.05; - projectionMode = "point"; -}; - -class RagDollRevoluteJoint { - class LimitLow : RagDollDefaultLimit {}; - - class LimitHigh : RagDollDefaultLimit {}; - - class Spring : RagDollDefaultSpring { - enabled = 0; - }; - type = "revolute"; - enableCollision = 0; - projectionDistance = 0.05; - projectionMode = "point"; -}; - -class RagDollD6Joint_PX3 { - type = "D6"; - enableCollision = 0; - projectionDistance = 0.05; - projectionMode = "point"; - swingLimitY = "0.0f"; - swingLimitZ = "0.0f"; - swingSpring = "0.0f"; - swingDamping = "0.0f"; - swingRestitution = "0.6f"; - swingContactDistance = "0.05f"; - twistLimitLower = "0.0f"; - twistLimitUpper = "0.0f"; - twistSpring = "0.0f"; - twistDamping = "0.0f"; - twistRestitution = "0.6f"; - twistContactDistance = "0.05f"; - driveSpring = "20.0f"; - driveDamping = "20.0f"; - driveMaxForce = "1000000.0f"; - driveUseAcceleration = 1; - driveLinearVelocity[] = {0, 0, 0}; - driveAngularVelocity[] = {0, 0, 0}; -}; - -class CfgRagDollSkeletons { - class BaseRagdoll { - primaryWeaponBone = ""; - secondaryWeaponBone = ""; - networkBonePrimary = ""; - networkBoneSecondary = ""; - weaponSleepLinearVelocity = 20; - weaponSleepAngularVelocity = 20; - weaponDropMinTime = 1.0; - weaponDropMaxTime = 100.0; - weaponDistanceLimit = "10f"; - weaponDistanceLimitTime = "5.0f"; - sleepLinearVelocity = 0.05; - sleepAngularVelocity = 0.05; - simulateMinTime = 30; - simulateMaxTime = 100.0; - simulateDistanceLimit = "0.05f"; - simulateDistanceLimitTime = "5.0f"; - recoveryBlendTime = "0.5f"; - recoveryCosLimit = "0.3f"; - recoveryDistLimit = "0.7f"; - animBlendTime = "0.0f"; - }; - - class Soldier : BaseRagdoll { - primaryWeaponBone = "weapon"; - secondaryWeaponBone = "launcher"; - networkBonePrimary = "chest"; - networkBoneSecondary = "pelvis"; - draggingMask = "dragging"; - hitMask = "hit"; - hitMaskUnderwater = "hitUnderwater"; - - class WeaponLinkBones { - class LinkBone1 { - bone = "leftHand"; - canBeDropped = 1; - prefference = "1.0f"; - }; - - class LinkBone2 { - bone = "rightHand"; - canBeDropped = 1; - prefference = "2.0f"; - }; - - class LinkBone3 { - bone = "chest"; - canBeDropped = 1; - prefference = "1.0f"; - }; - }; - - class Masks { - class DraggingMask { - name = "dragging"; - mask[] = {{"pelvis", 0, 1}, {"chest", 0, 1}, {"head", "0.6f", 0}, {"leftArm", 1, 0}, {"leftForeArm", 1, 0}, {"leftHand", 1, 0}, {"rightArm", 1, 0}, {"rightForeArm", 1, 0}, {"rightHand", 1, 0}, {"leftUpLeg", 1, 0}, {"leftLeg", 1, 0}, {"leftFoot", 1, 0}, {"rightUpLeg", 1, 0}, {"rightLeg", 1, 0}, {"rightFoot", 1, 0}, {"weapon", 0, 1}, {"launcher", 0, 1}}; - }; - - class HitMask { - name = "hit"; - mask[] = {{"pelvis", 1, 0}, {"chest", 1, 0}, {"head", 1, 0}, {"leftArm", 1, 0}, {"leftForeArm", 1, 0}, {"leftHand", 1, 0}, {"rightArm", 1, 0}, {"rightForeArm", 1, 0}, {"rightHand", 1, 0}, {"leftUpLeg", 1, 0}, {"leftLeg", 1, 0}, {"leftFoot", 1, 1}, {"rightUpLeg", 1, 0}, {"rightLeg", 1, 0}, {"rightFoot", 1, 1}, {"weapon", 1, 0}, {"launcher", 1, 0}}; - }; - - class HitMaskUnderwater { - name = "hitUnderwater"; - mask[] = {{"pelvis", 1, 1}, {"chest", 1, 1}, {"head", 1, 0}, {"leftArm", 1, 0}, {"leftForeArm", 1, 0}, {"leftHand", 1, 0}, {"rightArm", 1, 0}, {"rightForeArm", 1, 0}, {"rightHand", 1, 0}, {"leftUpLeg", 1, 0}, {"leftLeg", 1, 0}, {"leftFoot", 1, 0}, {"rightUpLeg", 1, 0}, {"rightLeg", 1, 0}, {"rightFoot", 1, 0}, {"weapon", 1, 0}, {"launcher", 1, 0}}; - }; - }; - - class BaseRagdollBone { - material = "Ragdoll"; - childrenUseStartTrans = 1; - }; - - class Bones { - class Pelvis : BaseRagdollBone { - name = "pelvis"; - type = "capsule"; - startBone = "pelvis"; - endBone = "spine2"; - mass = 15; - radius = 0.12; - networkType = "root"; - }; - - class Chest : BaseRagdollBone { - name = "chest"; - type = "capsule"; - startBone = "spine1"; - endBone = "neck"; - radius = 0.16; - mass = 15; - }; - - class Head : BaseRagdollBone { - name = "head"; - type = "sphere"; - startBone = "head"; - mass = 8; - radius = 0.16; - }; - - class LeftArm : BaseRagdollBone { - name = "leftArm"; - type = "capsule"; - startBone = "leftArm"; - endBone = "leftForeArm"; - mass = 8; - }; - - class LeftForeArm : BaseRagdollBone { - name = "leftForeArm"; - type = "capsule"; - startBone = "leftForeArm"; - endBone = "leftHand"; - mass = 6; - }; - - class LeftHand : BaseRagdollBone { - name = "leftHand"; - type = "sphere"; - startBone = "leftHand"; - mass = 6; - radius = 0.08; - childrenUseStartTrans = 0; - networkType = "leftHand"; - }; - - class RightArm : BaseRagdollBone { - name = "rightArm"; - type = "capsule"; - startBone = "rightArm"; - endBone = "rightForeArm"; - mass = 8; - }; - - class RightForeArm : BaseRagdollBone { - name = "rightForeArm"; - type = "capsule"; - startBone = "rightForeArm"; - endBone = "rightHand"; - mass = 6; - }; - - class RightHand : BaseRagdollBone { - name = "rightHand"; - type = "sphere"; - startBone = "rightHand"; - mass = 6; - radius = 0.08; - childrenUseStartTrans = 0; - networkType = "rightHand"; - }; - - class LeftUpLeg : BaseRagdollBone { - name = "leftUpLeg"; - type = "capsule"; - startBone = "leftUpLeg"; - endBone = "leftLeg"; - mass = 15; - }; - - class LeftLeg : BaseRagdollBone { - name = "leftLeg"; - type = "capsule"; - startBone = "leftLeg"; - endBone = "leftFoot"; - mass = 10; - }; - - class LeftFoot : BaseRagdollBone { - name = "leftFoot"; - type = "box"; - startBone = "leftFoot"; - size[] = {0.15, 0.035, 0.07}; - mass = 8; - networkType = "leftFoot"; - }; - - class RightUpLeg : BaseRagdollBone { - name = "rightUpLeg"; - type = "capsule"; - startBone = "rightUpLeg"; - endBone = "rightLeg"; - mass = 15; - }; - - class RightLeg : BaseRagdollBone { - name = "rightLeg"; - type = "capsule"; - startBone = "rightLeg"; - endBone = "rightFoot"; - mass = 10; - }; - - class RightFoot : BaseRagdollBone { - name = "rightFoot"; - type = "box"; - startBone = "rightFoot"; - size[] = {0.15, 0.035, 0.07}; - mass = 8; - networkType = "rightFoot"; - }; - - class Weapon : BaseRagdollBone { - name = "weapon"; - type = "weapon"; - startBone = "weapon"; - endPosRelToStart[] = {0.0, 1.0, 0.0}; - mass = 3; - }; - - class Launcher : BaseRagdollBone { - name = "launcher"; - type = "weapon"; - startBone = "launcher"; - endPosRelToStart[] = {1.0, 0.0, 0.0}; - mass = 3; - }; - }; - - class JointsPX2 { - class Pelvis_Chest_PX2 : RagDollSphericalJoint { - name = "pelvis_chest"; - bone1 = "pelvis"; - bone2 = "chest"; - axis[] = {0, 1, 0.3}; - - class SwingLimit : SwingLimit { - value = 25; - }; - - class TwistLimitLow : TwistLimitLow { - value = -15; - }; - - class TwistLimitHigh : TwistLimitHigh { - value = 25; - }; - }; - - class Chest_Head_PX2 : RagDollSphericalJoint { - name = "chest_head"; - bone1 = "chest"; - bone2 = "head"; - - class SwingLimit : SwingLimit { - value = 20; - }; - - class TwistLimitLow : TwistLimitLow { - value = -15; - }; - - class TwistLimitHigh : TwistLimitHigh { - value = 15; - }; - }; - - class Chest_LeftArm_PX2 : RagDollSphericalJoint { - name = "chest_leftArm"; - bone1 = "chest"; - bone2 = "leftArm"; - axis[] = {-1, 0.0, 0.5}; - enableCollision = 1; - - class SwingLimit : SwingLimit { - value = 60; - }; - - class TwistLimitLow : TwistLimitLow { - value = -20; - }; - - class TwistLimitHigh : TwistLimitHigh { - value = 20; - }; - }; - - class LeftArm_LeftForeArm_PX2 : RagDollRevoluteJoint { - name = "leftArm_leftForeArm"; - bone1 = "leftArm"; - bone2 = "leftForeArm"; - axis[] = {1, -1, 0.2}; - - class LimitLow : LimitLow { - value = -2; - }; - - class LimitHigh : LimitHigh { - value = 60; - }; - }; - - class LeftForeArm_LeftHand_PX2 : RagDollSphericalJoint { - name = "leftForeArm_leftHand"; - bone1 = "leftForeArm"; - bone2 = "leftHand"; - - class SwingLimit : SwingLimit { - value = 20; - }; - - class TwistLimitLow : TwistLimitLow { - value = -5; - }; - - class TwistLimitHigh : TwistLimitHigh { - value = 5; - }; - }; - - class Chest_RightArm_PX2 : RagDollSphericalJoint { - name = "chest_rightArm"; - bone1 = "chest"; - bone2 = "rightArm"; - axis[] = {1, 0.0, 0.5}; - enableCollision = 1; - - class SwingLimit : SwingLimit { - value = 60; - }; - - class TwistLimitLow : TwistLimitLow { - value = -20; - }; - - class TwistLimitHigh : TwistLimitHigh { - value = 20; - }; - }; - - class RightArm_RightForeArm_PX2 : RagDollRevoluteJoint { - name = "rightArm_rightForeArm"; - bone1 = "rightArm"; - bone2 = "rightForeArm"; - axis[] = {1, 1, -0.2}; - - class LimitLow : LimitLow { - value = -2; - }; - - class LimitHigh : LimitHigh { - value = 60; - }; - }; - - class RightForeArm_RightHand_PX2 : RagDollSphericalJoint { - name = "rightForeArm_rightHand"; - bone1 = "rightForeArm"; - bone2 = "rightHand"; - - class SwingLimit : SwingLimit { - value = 20; - }; - - class TwistLimitLow : TwistLimitLow { - value = -5; - }; - - class TwistLimitHigh : TwistLimitHigh { - value = 5; - }; - }; - - class Pelvis_LeftUpLeg_PX2 : RagDollSphericalJoint { - name = "pelvis_leftUpLeg"; - bone1 = "pelvis"; - bone2 = "leftUpLeg"; - axis[] = {-1.5, -1.1, 2}; - enableCollision = 1; - - class SwingLimit : SwingLimit { - value = 45; - }; - - class TwistLimitLow : TwistLimitLow { - value = -10; - }; - - class TwistLimitHigh : TwistLimitHigh { - value = 20; - }; - }; - - class LeftUpLeg_LeftLeg_PX2 : RagDollRevoluteJoint { - name = "leftUpLeg_leftLeg"; - bone1 = "leftUpLeg"; - bone2 = "leftLeg"; - axis[] = {-1, 0, 0}; - - class LimitLow : LimitLow { - value = -5; - }; - - class LimitHigh : LimitHigh { - value = 110; - }; - }; - - class LeftLeg_LeftFoot_PX2 : RagDollRevoluteJoint { - name = "leftLeg_leftFoot"; - bone1 = "leftLeg"; - bone2 = "leftFoot"; - axis[] = {-1, 0, 0}; - - class LimitLow : LimitLow { - value = -15; - }; - - class LimitHigh : LimitHigh { - value = 45; - }; - }; - - class Pelvis_RightUpLeg_PX2 : RagDollSphericalJoint { - name = "pelvis_rightUpLeg"; - bone1 = "pelvis"; - bone2 = "rightUpLeg"; - axis[] = {1.5, -1.1, 2}; - enableCollision = 1; - - class SwingLimit : SwingLimit { - value = 45; - }; - - class TwistLimitLow : TwistLimitLow { - value = -10; - }; - - class TwistLimitHigh : TwistLimitHigh { - value = 20; - }; - }; - - class RightUpLeg_RightLeg_PX2 : RagDollRevoluteJoint { - name = "rightUpLeg_rightLeg"; - bone1 = "rightUpLeg"; - bone2 = "rightLeg"; - axis[] = {-1, 0, 0}; - - class LimitLow : LimitLow { - value = -5; - }; - - class LimitHigh : LimitHigh { - value = 110; - }; - }; - - class RightLeg_RightFoot_PX2 : RagDollRevoluteJoint { - name = "rightLeg_rightFoot"; - bone1 = "rightLeg"; - bone2 = "rightFoot"; - axis[] = {-1, 0, 0}; - - class LimitLow : LimitLow { - value = -15; - }; - - class LimitHigh : LimitHigh { - value = 45; - }; - }; - }; - - class JointsPX3 { - class Pelvis_Chest_PX3 : RagDollD6Joint_PX3 { - name = "pelvis_chest"; - bone1 = "pelvis"; - bone2 = "chest"; - axis[] = {0, 1, 0.3}; - enableCollision = 0; - swingLimitY = 30; - swingLimitZ = 30; - twistLimitLower = -25; - twistLimitUpper = 25; - driveSpring = 30; - driveDamping = 30; - driveSpringWater = 5; - driveDampingWater = 5; - }; - - class Chest_Head_PX3 : RagDollD6Joint_PX3 { - name = "chest_head"; - bone1 = "chest"; - bone2 = "head"; - swingLimitY = 45; - swingLimitZ = 45; - twistLimitLower = -40; - twistLimitUpper = 40; - driveSpring = 15.0; - driveDamping = 30; - driveSpringWater = 1.5; - driveDampingWater = 3.0; - twistSpring = 15.0; - twistDamping = 30.0; - }; - - class Chest_LeftArm_PX3 : RagDollD6Joint_PX3 { - name = "chest_leftArm"; - bone1 = "chest"; - bone2 = "leftArm"; - enableCollision = 1; - swingLimitY = 85; - swingLimitZ = 85; - twistLimitLower = -60; - twistLimitUpper = 60; - driveSpring = 30; - driveDamping = 30; - driveSpringWater = 3; - driveDampingWater = 3; - }; - - class LeftArm_LeftForeArm_PX3 : RagDollD6Joint_PX3 { - name = "leftArm_leftForeArm"; - bone1 = "leftArm"; - bone2 = "leftForeArm"; - axis[] = {-1, 1, -0.2}; - swingLimitY = 10; - swingLimitZ = 10; - twistLimitLower = -5; - twistLimitUpper = 150; - driveSpring = 10; - driveDamping = 10; - driveSpringWater = 1; - driveDampingWater = 1; - }; - - class LeftForeArm_LeftHand_PX3 : RagDollD6Joint_PX3 { - name = "leftForeArm_leftHand"; - bone1 = "leftForeArm"; - bone2 = "leftHand"; - swingLimitY = 10; - swingLimitZ = 10; - twistLimitLower = -20; - twistLimitUpper = 20; - driveSpring = 10; - driveDamping = 10; - driveSpringWater = 1; - driveDampingWater = 1; - }; - - class Chest_RightArm_PX3 : RagDollD6Joint_PX3 { - name = "chest_rightArm"; - bone1 = "chest"; - bone2 = "rightArm"; - enableCollision = 1; - swingLimitY = 85; - swingLimitZ = 85; - twistLimitLower = -60; - twistLimitUpper = 60; - driveSpring = 30; - driveDamping = 30; - driveSpringWater = 3; - driveDampingWater = 3; - }; - - class RightArm_RightForeArm_PX3 : RagDollD6Joint_PX3 { - name = "rightArm_rightForeArm"; - bone1 = "rightArm"; - bone2 = "rightForeArm"; - axis[] = {-1, -1, 0.2}; - swingLimitY = 10; - swingLimitZ = 10; - twistLimitLower = -5; - twistLimitUpper = 150; - driveSpring = 10; - driveDamping = 10; - driveSpringWater = 1; - driveDampingWater = 1; - }; - - class RightForeArm_RightHand_PX3 : RagDollD6Joint_PX3 { - name = "rightForeArm_rightHand"; - bone1 = "rightForeArm"; - bone2 = "rightHand"; - swingLimitY = 10; - swingLimitZ = 10; - twistLimitLower = -20; - twistLimitUpper = 20; - driveSpring = 10; - driveDamping = 10; - driveSpringWater = 1; - driveDampingWater = 1; - }; - - class Pelvis_LeftUpLeg_PX3 : RagDollD6Joint_PX3 { - name = "pelvis_leftUpLeg"; - bone1 = "pelvis"; - bone2 = "leftUpLeg"; - enableCollision = 1; - swingLimitY = 35; - swingLimitZ = 35; - twistLimitLower = -10; - twistLimitUpper = 60; - driveSpring = 30; - driveDamping = 30; - driveSpringWater = 3; - driveDampingWater = 3; - twistDamping = 30.0; - }; - - class LeftUpLeg_LeftLeg_PX3 : RagDollD6Joint_PX3 { - name = "leftUpLeg_leftLeg"; - bone1 = "leftUpLeg"; - bone2 = "leftLeg"; - axis[] = {1, 0, 0}; - swingLimitY = 10; - swingLimitZ = 10; - twistLimitLower = -5; - twistLimitUpper = 120; - driveSpring = 20; - driveDamping = 20; - driveSpringWater = 2; - driveDampingWater = 2; - }; - - class LeftLeg_LeftFoot_PX3 : RagDollD6Joint_PX3 { - name = "leftLeg_leftFoot"; - bone1 = "leftLeg"; - bone2 = "leftFoot"; - axis[] = {1, 0, 0}; - swingLimitY = 10; - swingLimitZ = 10; - twistLimitLower = -15; - twistLimitUpper = 45; - driveSpring = 20; - driveDamping = 20; - driveSpringWater = 2; - driveDampingWater = 2; - }; - - class Pelvis_RightUpLeg_PX3 : RagDollD6Joint_PX3 { - name = "pelvis_rightUpLeg"; - bone1 = "pelvis"; - bone2 = "rightUpLeg"; - enableCollision = 1; - swingLimitY = 35; - swingLimitZ = 35; - twistLimitLower = -10; - twistLimitUpper = 60; - driveSpring = 30; - driveDamping = 30; - driveSpringWater = 3; - driveDampingWater = 3; - twistDamping = 30.0; - }; - - class RightUpLeg_RightLeg_PX3 : RagDollD6Joint_PX3 { - name = "rightUpLeg_rightLeg"; - bone1 = "rightUpLeg"; - bone2 = "rightLeg"; - axis[] = {1, 0, 0}; - swingLimitY = 10; - swingLimitZ = 10; - twistLimitLower = -5; - twistLimitUpper = 120; - driveSpring = 20; - driveDamping = 20; - driveSpringWater = 2; - driveDampingWater = 2; - }; - - class RightLeg_RightFoot_PX3 : RagDollD6Joint_PX3 { - name = "rightLeg_rightFoot"; - bone1 = "rightLeg"; - bone2 = "rightFoot"; - axis[] = {1, 0, 0}; - swingLimitY = 10; - swingLimitZ = 10; - twistLimitLower = -15; - twistLimitUpper = 45; - driveSpring = 20; - driveDamping = 20; - driveSpringWater = 2; - driveDampingWater = 2; - }; - }; - }; -}; diff --git a/addons/ragdolls/script_component.hpp b/addons/ragdolls/script_component.hpp deleted file mode 100644 index e433e8d098..0000000000 --- a/addons/ragdolls/script_component.hpp +++ /dev/null @@ -1,17 +0,0 @@ -#define COMPONENT ragdolls -#include "\z\ace\addons\main\script_mod.hpp" - -// #define DEBUG_MODE_FULL -// #define DISABLE_COMPILE_CACHE -// #define CBA_DEBUG_SYNCHRONOUS -// #define ENABLE_PERFORMANCE_COUNTERS - -#ifdef DEBUG_ENABLED_RAGDOLLS - #define DEBUG_MODE_FULL -#endif - -#ifdef DEBUG_SETTINGS_RAGDOLLS - #define DEBUG_SETTINGS DEBUG_SETTINGS_RAGDOLLS -#endif - -#include "\z\ace\addons\main\script_macros.hpp" \ No newline at end of file