This commit is contained in:
Glowbal 2015-05-05 20:05:31 +02:00
parent d88d71e2b3
commit 50cc5db92f

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@ -57,7 +57,7 @@ addMissionEventHandler ["Draw3D", DFUNC(render)];
if (_unit != ACE_player || !_isUnconscious) exitWith {};
GVAR(actionSelected) = false;
[] call FUNC(keyUp);
[GVAR(openedMenuType), false] call FUNC(keyUp);
}] call EFUNC(common,addEventhandler);
// disable firing while the interact menu is is is opened