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Zeus - Fix bis_fnc_activateaddons
error in moduleCurator (#9459)
Close #9445
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@ -73,7 +73,8 @@ if (_activated) then {
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_class = _cfgPatches select _i;
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if (isclass _class) then {_addons set [count _addons,configname _class];};
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};
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_addons call bis_fnc_activateaddons;
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// Modified by ace_zeus - bis_fnc_activateaddons will error if time > 0 so only call if at start
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if (time <= 0) then { _addons call bis_fnc_activateaddons; };
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removeallcuratoraddons _logic;
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_logic addcuratoraddons _addons;
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};
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@ -249,7 +250,8 @@ if (_activated) then {
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} foreach _paramAddons;
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};
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} foreach (synchronizedobjects _logic);
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_addons call bis_fnc_activateaddons;
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// Modified by ace_zeus - bis_fnc_activateaddons will error if time > 0 so only call if at start
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if (time <= 0) then { _addons call bis_fnc_activateaddons; };
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};
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//--- Player
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