diff --git a/addons/spottingscope/data/sniper_peri.rvmat b/addons/spottingscope/data/sniper_peri.rvmat deleted file mode 100644 index 35069be267..0000000000 --- a/addons/spottingscope/data/sniper_peri.rvmat +++ /dev/null @@ -1,78 +0,0 @@ -ambient[] = {1.0, 1.0, 1.0, 1.0}; -diffuse[] = {1.0, 1.0, 1.0, 1.0}; -forcedDiffuse[] = {0.0, 0.0, 0.0, 0.0}; -emmisive[] = {0.0, 0.0, 0.0, 1.0}; -specular[] = {0.0, 0.0, 0.0, 0.0}; -specularPower = 0.0; -PixelShaderID = "Super"; -VertexShaderID = "Super"; -class Stage1 { - texture = "z\ace\addons\spottingscope\data\sniper_peri_nohq.paa"; - uvSource="tex"; - class uvTransform { - aside[]={1,0,0}; - up[]={0,1,0}; - dir[]={0,0,0}; - pos[]={0,0,0}; - }; -}; -class Stage2 { - texture = "z\ace\addons\apl\data\metal4_weapons_vehicles_int_512_dt.paa"; - uvSource = "tex"; - class uvTransform { - aside[] = {6.0, 0.0, 0.0}; - up[] = {0.0, 6.0, 0.0}; - dir[] = {0.0, 0.0, 0.0}; - pos[] = {0.0, 0.0, 0.0}; - }; -}; -class Stage3 { - texture = "#(argb,8,8,3)color(0,0,0,0)"; - uvSource = "tex"; - class uvTransform { - aside[] = {1,0,0}; - up[] = {0,1,0}; - dir[] = {0,0,0}; - pos[] = {0,0,0}; - }; -}; -class Stage4 { - texture = "#(argb,8,8,3)color(0,1,1,1)"; - uvSource = "tex"; - class uvTransform { - aside[] = {1.0, 0.0, 0.0}; - up[] = {0.0, 1.0, 0.0}; - dir[] = {0.0, 0.0, 0.0}; - pos[] = {0.0, 0.0, 0.0}; - }; -}; -class Stage5 { - texture = "z\ace\addons\spottingscope\data\sniper_peri_smdi.paa"; - uvSource="tex"; - class uvTransform { - aside[]={1,0,0}; - up[]={0,1,0}; - dir[]={0,0,0}; - pos[]={0,0,0}; - }; -}; -class Stage6 { - texture = "#(ai,32,128,1)fresnel(1.58,0.01)"; - uvSource = "tex"; - class uvTransform { - aside[] = {1.0, 0.0, 0.0}; - up[] = {0.0, 1.0, 0.0}; - dir[] = {0.0, 0.0, 0.0}; - pos[] = {0.0, 0.0, 0.0}; - }; -}; -class Stage7 { - texture = "a3\data_f\env_land_co.paa"; - uvSource = "tex"; - class uvTransform { - aside[] = {1.0, 0.0, 0.0}; - up[] = {0.0, 1.0, 0.0}; - dir[] = {0.0, 0.0, 0.0}; - pos[] = {0.0, 0.0, 0.0}; - }; -}; diff --git a/addons/spottingscope/data/sniper_peri_co.paa b/addons/spottingscope/data/sniper_peri_co.paa deleted file mode 100644 index 6466dc6d82..0000000000 Binary files a/addons/spottingscope/data/sniper_peri_co.paa and /dev/null differ diff --git a/addons/spottingscope/data/sniper_peri_nohq.paa b/addons/spottingscope/data/sniper_peri_nohq.paa deleted file mode 100644 index cc84eab64d..0000000000 Binary files a/addons/spottingscope/data/sniper_peri_nohq.paa and /dev/null differ diff --git a/addons/spottingscope/data/sniper_peri_smdi.paa b/addons/spottingscope/data/sniper_peri_smdi.paa deleted file mode 100644 index 4cb94ce7d1..0000000000 Binary files a/addons/spottingscope/data/sniper_peri_smdi.paa and /dev/null differ diff --git a/addons/spottingscope/data/spot_scope.rvmat b/addons/spottingscope/data/spot_scope.rvmat deleted file mode 100644 index 294d3a75b2..0000000000 --- a/addons/spottingscope/data/spot_scope.rvmat +++ /dev/null @@ -1,78 +0,0 @@ -ambient[] = {1.0, 1.0, 1.0, 1.0}; -diffuse[] = {1.0, 1.0, 1.0, 1.0}; -forcedDiffuse[] = {0.0, 0.0, 0.0, 0.0}; -emmisive[] = {0.0, 0.0, 0.0, 1.0}; -specular[] = {0.0, 0.0, 0.0, 0.0}; -specularPower = 0.0; -PixelShaderID = "Super"; -VertexShaderID = "Super"; -class Stage1 { - texture = "z\ace\addons\spottingscope\data\spot_scope_nohq.paa"; - uvSource="tex"; - class uvTransform { - aside[]={1,0,0}; - up[]={0,1,0}; - dir[]={0,0,0}; - pos[]={0,0,0}; - }; -}; -class Stage2 { - texture = "z\ace\addons\apl\data\plastic_512_dt.paa"; - uvSource = "tex"; - class uvTransform { - aside[] = {6.0, 0.0, 0.0}; - up[] = {0.0, 6.0, 0.0}; - dir[] = {0.0, 0.0, 0.0}; - pos[] = {0.0, 0.0, 0.0}; - }; -}; -class Stage3 { - texture = "#(argb,8,8,3)color(0,0,0,0)"; - uvSource = "tex"; - class uvTransform { - aside[] = {1,0,0}; - up[] = {0,1,0}; - dir[] = {0,0,0}; - pos[] = {0,0,0}; - }; -}; -class Stage4 { - texture = "#(argb,8,8,3)color(0,1,1,1)"; - uvSource = "tex"; - class uvTransform { - aside[] = {1.0, 0.0, 0.0}; - up[] = {0.0, 1.0, 0.0}; - dir[] = {0.0, 0.0, 0.0}; - pos[] = {0.0, 0.0, 0.0}; - }; -}; -class Stage5 { - texture = "z\ace\addons\spottingscope\data\spot_scope_smdi.paa"; - uvSource="tex"; - class uvTransform { - aside[]={1,0,0}; - up[]={0,1,0}; - dir[]={0,0,0}; - pos[]={0,0,0}; - }; -}; -class Stage6 { - texture = "#(ai,32,128,1)fresnel(1.58,0.01)"; - uvSource = "tex"; - class uvTransform { - aside[] = {1.0, 0.0, 0.0}; - up[] = {0.0, 1.0, 0.0}; - dir[] = {0.0, 0.0, 0.0}; - pos[] = {0.0, 0.0, 0.0}; - }; -}; -class Stage7 { - texture = "a3\data_f\env_land_co.paa"; - uvSource = "tex"; - class uvTransform { - aside[] = {1.0, 0.0, 0.0}; - up[] = {0.0, 1.0, 0.0}; - dir[] = {0.0, 0.0, 0.0}; - pos[] = {0.0, 0.0, 0.0}; - }; -}; diff --git a/addons/spottingscope/data/spot_scope_co.paa b/addons/spottingscope/data/spot_scope_co.paa deleted file mode 100644 index c0168053a3..0000000000 Binary files a/addons/spottingscope/data/spot_scope_co.paa and /dev/null differ diff --git a/addons/spottingscope/data/spot_scope_nohq.paa b/addons/spottingscope/data/spot_scope_nohq.paa deleted file mode 100644 index 674ad1d0ec..0000000000 Binary files a/addons/spottingscope/data/spot_scope_nohq.paa and /dev/null differ diff --git a/addons/spottingscope/data/spot_scope_smdi.paa b/addons/spottingscope/data/spot_scope_smdi.paa deleted file mode 100644 index b6e2d763fe..0000000000 Binary files a/addons/spottingscope/data/spot_scope_smdi.paa and /dev/null differ diff --git a/addons/spottingscope/data/spot_scope_tripod.rvmat b/addons/spottingscope/data/spot_scope_tripod.rvmat deleted file mode 100644 index 0403471e5a..0000000000 --- a/addons/spottingscope/data/spot_scope_tripod.rvmat +++ /dev/null @@ -1,79 +0,0 @@ -ambient[] = {1.0, 1.0, 1.0, 1.0}; -diffuse[] = {1.0, 1.0, 1.0, 1.0}; -forcedDiffuse[] = {0.0, 0.0, 0.0, 0.0}; -emmisive[] = {0.0, 0.0, 0.0, 1.0}; -specular[] = {0.0, 0.0, 0.0, 0.0}; -specularPower = 0.0; -PixelShaderID = "Super"; -VertexShaderID = "Super"; -class Stage1 { - texture = "z\ace\addons\spottingscope\data\spot_scope_nohq.paa"; - uvSource="tex"; - class uvTransform { - aside[]={1,0,0}; - up[]={0,1,0}; - dir[]={0,0,0}; - pos[]={0,0,0}; - }; -}; -class Stage2 { - texture = "z\ace\addons\apl\data\metal4_weapons_vehicles_int_512_dt.paa"; - uvSource = "tex"; - class uvTransform { - aside[] = {6.0, 0.0, 0.0}; - up[] = {0.0, 6.0, 0.0}; - dir[] = {0.0, 0.0, 0.0}; - pos[] = {0.0, 0.0, 0.0}; - }; -}; -class Stage3 { - texture = "#(argb,8,8,3)color(0,0,0,0)"; - uvSource = "tex"; - class uvTransform { - aside[] = {1,0,0}; - up[] = {0,1,0}; - dir[] = {0,0,0}; - pos[] = {0,0,0}; - }; -}; -class Stage4 { - texture = "#(argb,8,8,3)color(0,1,1,1)"; - uvSource = "tex"; - class uvTransform { - aside[] = {1.0, 0.0, 0.0}; - up[] = {0.0, 1.0, 0.0}; - dir[] = {0.0, 0.0, 0.0}; - pos[] = {0.0, 0.0, 0.0}; - }; -}; -class Stage5 { - texture = "z\ace\addons\spottingscope\data\spot_scope_smdi.paa"; - uvSource="tex"; - class uvTransform { - aside[]={1,0,0}; - up[]={0,1,0}; - dir[]={0,0,0}; - pos[]={0,0,0}; - }; -}; -class Stage6 { - texture = "#(ai,32,128,1)fresnel(1.58,0.01)"; - uvSource = "tex"; - class uvTransform { - aside[] = {1.0, 0.0, 0.0}; - up[] = {0.0, 1.0, 0.0}; - dir[] = {0.0, 0.0, 0.0}; - pos[] = {0.0, 0.0, 0.0}; - }; -}; - -class Stage7 { - texture = "a3\data_f\env_land_co.paa"; - uvSource = "tex"; - class uvTransform { - aside[] = {1.0, 0.0, 0.0}; - up[] = {0.0, 1.0, 0.0}; - dir[] = {0.0, 0.0, 0.0}; - pos[] = {0.0, 0.0, 0.0}; - }; -}; diff --git a/addons/spottingscope/data/spottingscope.p3d b/addons/spottingscope/data/spottingscope.p3d deleted file mode 100644 index fba9d66b91..0000000000 Binary files a/addons/spottingscope/data/spottingscope.p3d and /dev/null differ