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Merge pull request #3688 from acemod/fixLoadingIntoFries
LoadPerson - Only try vehicles that have room
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commit
5165db73e8
@ -133,6 +133,7 @@ if (isServer) then {
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["fixFloating", FUNC(fixFloating)] call FUNC(addEventhandler);
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["fixFloating", FUNC(fixFloating)] call FUNC(addEventhandler);
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["fixPosition", FUNC(fixPosition)] call FUNC(addEventhandler);
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["fixPosition", FUNC(fixPosition)] call FUNC(addEventhandler);
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["loadPersonEvent", FUNC(loadPersonLocal)] call FUNC(addEventhandler);
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["unloadPersonEvent", FUNC(unloadPersonLocal)] call FUNC(addEventhandler);
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["unloadPersonEvent", FUNC(unloadPersonLocal)] call FUNC(addEventhandler);
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["lockVehicle", {
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["lockVehicle", {
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@ -21,33 +21,18 @@ private _vehicle = objNull;
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if (!([_caller, _unit, ["isNotDragging", "isNotCarrying"]] call FUNC(canInteractWith)) || {_caller == _unit}) exitWith {_vehicle};
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if (!([_caller, _unit, ["isNotDragging", "isNotCarrying"]] call FUNC(canInteractWith)) || {_caller == _unit}) exitWith {_vehicle};
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private _loadcar = nearestObject [_unit, "Car"];
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private _nearVehicles = nearestObjects [_unit, ["Car", "Air", "Tank", "Ship_F"], 10];
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if (_unit distance _loadcar <= 10) then {
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{
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_vehicle = _loadcar;
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TRACE_1("",_x);
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} else {
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if ((_x emptyPositions "cargo" > 0) || {_x emptyPositions "gunner" > 0}) exitWith {
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private _loadair = nearestObject [_unit, "Air"];
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_vehicle = _x;
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if (_unit distance _loadair <= 10) then {
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_vehicle = _loadair;
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} else {
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private _loadtank = nearestObject [_unit, "Tank"];
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if (_unit distance _loadtank <= 10) then {
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_vehicle = _loadtank;
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} else {
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private _loadboat = nearestObject [_unit, "Ship_F"];
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if (_unit distance _loadboat <= 10) then {
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_vehicle = _loadboat;
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};
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};
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};
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};
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};
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} forEach _nearVehicles;
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if (!isNull _vehicle) then {
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if (!isNull _vehicle) then {
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[_unit, true, GROUP_SWITCH_ID, side group _caller] call FUNC(switchToGroupSide);
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[_unit, true, GROUP_SWITCH_ID, side group _caller] call FUNC(switchToGroupSide);
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[[_unit, _vehicle, _caller], QFUNC(loadPersonLocal), _unit, false] call FUNC(execRemoteFnc);
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["loadPersonEvent", _unit, [_unit, _vehicle, _caller]] call FUNC(objectEvent);
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};
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};
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_vehicle
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_vehicle
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@ -73,6 +73,10 @@ class CfgVehicles {
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class ACE_friesBase: Helicopter_Base_F {
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class ACE_friesBase: Helicopter_Base_F {
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destrType = "";
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destrType = "";
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class Turrets {};
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class Turrets {};
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class ACE_Actions {};
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class ACE_SelfActions {};
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EGVAR(cargo,hasCargo) = 0;
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EGVAR(cargo,space) = 0;
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};
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};
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class ACE_friesAnchorBar: ACE_friesBase {
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class ACE_friesAnchorBar: ACE_friesBase {
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author = "jokoho48";
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author = "jokoho48";
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@ -205,7 +209,7 @@ class CfgVehicles {
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GVAR(enabled) = 2;
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GVAR(enabled) = 2;
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GVAR(ropeOrigins)[] = {"ropeOriginRight", "ropeOriginLeft"};
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GVAR(ropeOrigins)[] = {"ropeOriginRight", "ropeOriginLeft"};
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GVAR(friesType) = "ACE_friesGantryReverse";
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GVAR(friesType) = "ACE_friesGantryReverse";
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GVAR(friesAttachmentPoint)[] = {1.04, 2.5, -0.34};
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GVAR(friesAttachmentPoint)[] = {-1.04, 2.5, -0.34};
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EQUIP_FRIES_ATTRIBUTE;
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EQUIP_FRIES_ATTRIBUTE;
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};
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};
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class Heli_light_03_unarmed_base_F: Heli_light_03_base_F {
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class Heli_light_03_unarmed_base_F: Heli_light_03_base_F {
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@ -1,6 +1,11 @@
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#define COMPONENT fastroping
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#define COMPONENT fastroping
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#include "\z\ace\addons\main\script_mod.hpp"
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#include "\z\ace\addons\main\script_mod.hpp"
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// #define DEBUG_MODE_FULL
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// #define DISABLE_COMPILE_CACHE
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// #define CBA_DEBUG_SYNCHRONOUS
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// #define ENABLE_PERFORMANCE_COUNTERS
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#ifdef DEBUG_ENABLED_FASTROPING
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#ifdef DEBUG_ENABLED_FASTROPING
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#define DEBUG_MODE_FULL
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#define DEBUG_MODE_FULL
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#endif
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#endif
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