diff --git a/addons/advanced_ballistics/ACE_Settings.hpp b/addons/advanced_ballistics/ACE_Settings.hpp index 757385deb3..d88a9b1148 100644 --- a/addons/advanced_ballistics/ACE_Settings.hpp +++ b/addons/advanced_ballistics/ACE_Settings.hpp @@ -1,31 +1,31 @@ class ACE_Settings { class GVAR(enabled) { - displayName = "Advanced Ballistics"; - description = "Enables advanced ballistics"; + displayName = CSTRING(enabled_DisplayName); + description = CSTRING(enabled_Description); typeName = "BOOL"; value = 0; }; class GVAR(simulateForSnipers) { - displayName = "Enabled For Snipers"; - description = "Enables advanced ballistics for non local snipers (when using high power optics)"; + displayName = CSTRING(simulateForSnipers_DisplayName); + description = CSTRING(simulateForSnipers_Description); typeName = "BOOL"; value = 1; }; class GVAR(simulateForGroupMembers) { - displayName = "Enabled For Group Members"; - description = "Enables advanced ballistics for non local group members"; + displayName = CSTRING(simulateForGroupMembers_DisplayName); + description = CSTRING(simulateForGroupMembers_Description); typeName = "BOOL"; value = 0; }; class GVAR(simulateForEveryone) { - displayName = "Enabled For Everyone"; - description = "Enables advanced ballistics for all non local players (enabling this may degrade performance during heavy firefights in multiplayer)"; + displayName = CSTRING(simulateForEveryone_DisplayName); + description = CSTRING(simulateForEveryone_Description); typeName = "BOOL"; value = 0; }; class GVAR(disabledInFullAutoMode) { - displayName = "Disabled In FullAuto Mode"; - description = "Disables advanced ballistics during full auto fire"; + displayName = CSTRING(disabledInFullAutoMod_DisplayName); + description = CSTRING(disabledInFullAutoMod_Description); typeName = "BOOL"; value = 0; }; @@ -38,32 +38,32 @@ class ACE_Settings { }; */ class GVAR(ammoTemperatureEnabled) { - displayName = "Enable Ammo Temperature Simulation"; - description = "Muzzle velocity varies with ammo temperature"; + displayName = CSTRING(ammoTemperatureEnabled_DisplayName); + description = CSTRING(ammoTemperatureEnabled_Description); typeName = "BOOL"; value = 1; }; class GVAR(barrelLengthInfluenceEnabled) { - displayName = "Enable Barrel Length Simulation"; - description = "Muzzle velocity varies with barrel length"; + displayName = CSTRING(barrelLengthInfluenceEnabled_DisplayName); + description = CSTRING(barrelLengthInfluenceEnabled_Description); typeName = "BOOL"; value = 1; }; class GVAR(bulletTraceEnabled) { - displayName = "Enable Bullet Trace Effect"; - description = "Enables a bullet trace effect to high caliber bullets (only visible when looking through high power optics)"; + displayName = CSTRING(bulletTraceEnabled_DisplayName); + description = CSTRING(bulletTraceEnabled_Description); typeName = "BOOL"; value = 1; }; class GVAR(simulationInterval) { - displayName = "Simulation Interval"; - description = "Defines the interval between every calculation step"; + displayName = CSTRING(simulationInterval_DisplayName); + description = CSTRING(simulationInterval_Description); typeName = "SCALAR"; value = 0.0; }; class GVAR(simulationRadius) { - displayName = "Simulation Radius"; - description = "Defines the radius around the player (in meters) at which advanced ballistics are applied to projectiles"; + displayName = CSTRING(simulationRadius_DisplayName); + description = CSTRING(simulationRadius_Description); typeName = "SCALAR"; value = 3000; }; diff --git a/addons/atragmx/CfgVehicles.hpp b/addons/atragmx/CfgVehicles.hpp index 2d85b39a4a..cc4a7880fe 100644 --- a/addons/atragmx/CfgVehicles.hpp +++ b/addons/atragmx/CfgVehicles.hpp @@ -21,7 +21,7 @@ class CfgVehicles { author = "Ruthberg"; scope = 2; scopeCurator = 2; - displayName = "ATragMX"; + displayName = CSTRING(Name); vehicleClass = "Items"; class TransportItems { MACRO_ADDITEM(ACE_ATragMX,1); diff --git a/addons/kestrel4500/CfgVehicles.hpp b/addons/kestrel4500/CfgVehicles.hpp index 8efd0e2bd1..9ca6510928 100644 --- a/addons/kestrel4500/CfgVehicles.hpp +++ b/addons/kestrel4500/CfgVehicles.hpp @@ -39,7 +39,7 @@ class CfgVehicles { author = "Ruthberg"; scope = 2; scopeCurator = 2; - displayName = "Kestrel 4500"; + displayName = CSTRING(Name); vehicleClass = "Items"; class TransportItems { MACRO_ADDITEM(ACE_Kestrel4500,1); diff --git a/addons/weather/ACE_Settings.hpp b/addons/weather/ACE_Settings.hpp index d4b5a716cf..d3b9b1fd2e 100644 --- a/addons/weather/ACE_Settings.hpp +++ b/addons/weather/ACE_Settings.hpp @@ -1,37 +1,37 @@ class ACE_Settings { class GVAR(enableServerController) { - displayName = "Weather propagation"; - description = "Enables sever side weather propagation"; + displayName = CSTRING(enableServerController_DisplayName); + description = CSTRING(enableServerController_Description); typeName = "BOOL"; value = 1; }; class GVAR(useACEWeather) { - displayName = "ACE Weather"; - description = "Overrides the default weather (editor, mission settings) with ACE weather (map based)"; + displayName = CSTRING(useACEWeather_DisplayName); + description = CSTRING(useACEWeather_Description); typeName = "BOOL"; value = 1; }; class GVAR(syncRain) { - displayName = "Sync Rain"; - description = "Synchronizes rain"; + displayName = CSTRING(syncRain_DisplayName); + description = CSTRING(syncRain_Description); typeName = "BOOL"; value = 1; }; class GVAR(syncWind) { - displayName = "Sync Wind"; - description = "Synchronizes wind"; + displayName = CSTRING(syncWind_DisplayName); + description = CSTRING(syncWind_Description); typeName = "BOOL"; value = 1; }; class GVAR(syncMisc) { - displayName = "Sync Misc"; - description = "Synchronizes lightnings, rainbow, fog, ..."; + displayName = CSTRING(syncMisc_DisplayName); + description = CSTRING(syncMisc_Description); typeName = "BOOL"; value = 1; }; class GVAR(serverUpdateInterval) { - displayName = "Update Interval"; - description = "Defines the interval (seconds) between weather updates"; + displayName = CSTRING(serverUpdateInterval_DisplayName); + description = CSTRING(serverUpdateInterval_Description); typeName = "SCALAR"; value = 60; }; diff --git a/addons/winddeflection/ACE_Settings.hpp b/addons/winddeflection/ACE_Settings.hpp index 0a0cac6b34..2d6d7dfb3f 100644 --- a/addons/winddeflection/ACE_Settings.hpp +++ b/addons/winddeflection/ACE_Settings.hpp @@ -1,25 +1,25 @@ class ACE_Settings { class GVAR(enabled) { - displayName = "Wind Deflection"; - description = "Enables wind deflection"; + displayName = CSTRING(deflectionModule_DisplayName); + description = CSTRING(deflectionModule_Description); typeName = "BOOL"; value = 1; }; class GVAR(vehicleEnabled) { - displayName = "Vehicle Enabled"; - description = "Enables wind deflection for static/vehicle gunners"; + displayName = CSTRING(vehicleEnabled_DisplayName); + description = CSTRING(vehicleEnabled_Description); typeName = "BOOL"; value = 1; }; class GVAR(simulationInterval) { - displayName = "Simulation Interval"; - description = "Defines the interval between every calculation step"; + displayName = CSTRING(simulationInterval_DisplayName); + description = CSTRING(simulationInterval_Description); typeName = "SCALAR"; value = 0.05; }; class GVAR(simulationRadius) { - displayName = "Simulation Radius"; - description = "Defines the radius around the player (in meters) at which projectiles are wind deflected"; + displayName = CSTRING(simulationRadius_DisplayName); + description = CSTRING(simulationRadius_Description); typeName = "SCALAR"; value = 3000; };