From 5362a809111efdf0ebfdecbb421540907cd0cb3e Mon Sep 17 00:00:00 2001 From: PabstMirror Date: Wed, 6 Jul 2016 16:55:54 -0500 Subject: [PATCH] Tweak spotting scope anims / mem points --- addons/spottingscope/CfgVehicles.hpp | 8 ++++---- .../spottingscope/data/ace_spottingscope.p3d | Bin 4040306 -> 4040306 bytes 2 files changed, 4 insertions(+), 4 deletions(-) diff --git a/addons/spottingscope/CfgVehicles.hpp b/addons/spottingscope/CfgVehicles.hpp index f86b9d16c7..84ce5f177f 100644 --- a/addons/spottingscope/CfgVehicles.hpp +++ b/addons/spottingscope/CfgVehicles.hpp @@ -70,8 +70,8 @@ class CfgVehicles { model = QPATHTOF(data\ace_spottingscope.p3d); mapSize = 0.5; transportSoldier = 0; - getInAction = "GetInLow"; - getOutAction = "GetOutLow"; + getInAction = "PlayerProne"; + getOutAction = "PlayerProne"; editorSubcategory = "EdSubcat_Turrets"; class Turrets: Turrets { @@ -115,8 +115,8 @@ class CfgVehicles { gunnerOutOpticsShowCursor = 0; gunnerOpticsShowCursor = 0; gunnerAction = "ACE_SpottingScope"; - gunnerGetInAction = "GetInLow"; - gunnerGetOutAction = "GetOutLow"; + gunnerGetInAction = "PlayerProne"; + gunnerGetOutAction = "PlayerProne"; gunnerForceOptics = 0; ejectDeadGunner = 0; turretInfoType = QGVAR(RscUnitInfo); diff --git a/addons/spottingscope/data/ace_spottingscope.p3d b/addons/spottingscope/data/ace_spottingscope.p3d index 0afe9952cfba14efb304cb825c197ad409531a5e..969d0b37f51582e600fb5f12bf3ba7fecedfa141 100644 GIT binary patch delta 162 zcmWl|#|?sD0Dw_Y!Hx|JiV8ODy(>#N#Gkl@hwq4I7BO)Nr@_Rt`jQvCK63DTLncI+ z2ns4uV#G<1Bt;sH3|VsIDWFrNM41W(Rce^jY0$*NrbU|$U3xh588BqTmm>Yjf!ZB3CRA%yRE?pu}qaXOk|K?QN`@>sG<5P5C{m(K1%oOz>NIH5!lX@yE