mirror of
https://github.com/acemod/ACE3.git
synced 2024-08-30 18:23:18 +00:00
Merge branch 'master' of github.com:acemod/ACE3
This commit is contained in:
commit
54b7022bc1
@ -33,9 +33,10 @@ GVAR(AtmosphericDensitySimulationEnabled) = true;
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GVAR(currentGrid) = 0;
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GVAR(INIT_MESSAGE_ENABLED) = false;
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GVAR(extensionAvailable) = "ace_advanced_ballistics" callExtension "version" == "1.0";
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GVAR(extensionVersion) = ("ace_advanced_ballistics" callExtension "version");
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GVAR(extensionAvailable) = (GVAR(extensionVersion) == EXTENSION_REQUIRED_VERSION);
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if (!GVAR(extensionAvailable)) exitWith {
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if ("ace_advanced_ballistics" callExtension "version" == "") then {
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if (GVAR(extensionVersion) == "") then {
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diag_log text "[ACE] ERROR: ace_advanced_ballistics.dll is missing";
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} else {
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diag_log text "[ACE] ERROR: ace_advanced_ballistics.dll is incompatible";
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|
@ -24,3 +24,5 @@
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#define STD_AIR_DENSITY_ICAO 1.22498
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#define STD_AIR_DENSITY_ASM 1.20885
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#define GET_TEMPERATURE_AT_HEIGHT(h) (EGVAR(weather,currentTemperature) - 0.0065 * (h))
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#define EXTENSION_REQUIRED_VERSION "1.0"
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|
@ -109,8 +109,12 @@ while {_TOF < 15 && (_bulletPos select 1) < _targetRange} do {
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if (missionNamespace getVariable [QEGVAR(advanced_ballistics,enabled), false]) then {
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if (missionNamespace getVariable [QEGVAR(advanced_ballistics,AdvancedAirDragEnabled), false]) then {
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private ["_drag"];
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_drag = -1 * ([_dragModel, _bc, _trueSpeed] call EFUNC(advanced_ballistics,calculateRetardation));
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_bulletAccel = (vectorNormalized _trueVelocity) vectorMultiply (_drag);
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_drag = if (missionNamespace getVariable [QEGVAR(advanced_ballistics,extensionAvailable), false]) then {
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parseNumber(("ace_advanced_ballistics" callExtension format["retard:%1:%2:%3", _dragModel, _bc, _trueSpeed]))
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} else {
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([_dragModel, _bc, _trueSpeed] call EFUNC(advanced_ballistics,calculateRetardation))
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};
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_bulletAccel = (vectorNormalized _trueVelocity) vectorMultiply (-1 * _drag);
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};
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} else {
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_bulletAccel = _trueVelocity vectorMultiply (_trueSpeed * _airFriction);
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@ -23,15 +23,19 @@ createDialog 'ATragMX_Display';
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call FUNC(update_target_selection);
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true call FUNC(show_main_page);
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GVAR(showMainPage) call FUNC(show_main_page);
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false call FUNC(show_add_new_gun);
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false call FUNC(show_gun_list);
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false call FUNC(show_range_card);
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false call FUNC(show_range_card_setup);
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false call FUNC(show_target_range_assist);
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false call FUNC(show_target_speed_assist);
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false call FUNC(show_target_speed_assist_timer);
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GVAR(showAddNewGun) call FUNC(show_add_new_gun);
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GVAR(showGunList) call FUNC(show_gun_list);
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GVAR(showRangeCard) call FUNC(show_range_card);
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if (GVAR(showRangeCard)) then {
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ctrlSetFocus (_dsp displayCtrl 5001);
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[] call FUNC(update_range_card);
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};
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GVAR(showRangeCardSetup) call FUNC(show_range_card_setup);
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GVAR(showTargetRangeAssist) call FUNC(show_target_range_assist);
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GVAR(showTargetSpeedAssist) call FUNC(show_target_speed_assist);
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GVAR(showTargetSpeedAssistTimer) call FUNC(show_target_speed_assist_timer);
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{
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lbAdd [6000, _x select 0];
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@ -56,3 +56,13 @@ GVAR(windageOutput) = [0, 0, 0, 0];
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GVAR(leadOutput) = [0, 0, 0, 0];
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GVAR(tofOutput) = [0, 0, 0, 0];
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GVAR(velocityOutput) = [0, 0, 0, 0];
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GVAR(showMainPage) = true;
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GVAR(showAddNewGun) = false;
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GVAR(showGunList) = false;
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GVAR(showRangeCard) = false;
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GVAR(showRangeCardSetup) = false;
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GVAR(showTargetRangeAssist) = false;
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GVAR(showTargetSpeedAssist) = false;
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GVAR(showTargetSpeedAssistTimer) = false;
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@ -15,4 +15,6 @@
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*/
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#include "script_component.hpp"
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GVAR(showAddNewGun) = _this;
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{ctrlShow [_x, _this]} forEach [11000, 11001, 11002, 11003];
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@ -15,4 +15,12 @@
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*/
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#include "script_component.hpp"
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{ctrlShow [_x, _this]} forEach [6000, 6001, 6002, 6003, 6004, 6005, 6006, 6007];
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GVAR(showGunList) = _this;
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{ctrlShow [_x, _this]} forEach [6000, 6001, 6002, 6003, 6004, 6005, 6006, 6007];
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if (_this) then {
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ctrlSetFocus (_dsp displayCtrl 6002);
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lbSetCurSel [6000, (GVAR(currentGun) select GVAR(currentTarget))];
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};
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@ -15,5 +15,7 @@
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*/
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#include "script_component.hpp"
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GVAR(showMainPage) = _this;
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{ctrlShow [_x, _this]} forEach [10, 100, 11, 110, 12, 120, 13, 130, 14, 140, 20, 200, 21, 210, 22, 220, 30, 300, 31, 310, 32, 320, 33, 330, 34, 340, 40, 400, 401, 402, 403, 41, 410, 411, 412, 42, 420,
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500, 501, 502, 503, 600, 601, 602, 603, 1000, 2000, 3000, 4000, 4001, 4002, 4003, 4004, 4005, 4006, 4007, 4008];
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@ -15,4 +15,6 @@
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*/
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#include "script_component.hpp"
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GVAR(showRangeCard) = _this;
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{ctrlShow [_x, _this]} forEach [5000, 5001, 5002, 5003, 5004, 5005, 5006, 5007];
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@ -15,4 +15,14 @@
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*/
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#include "script_component.hpp"
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GVAR(showRangeCardSetup) = _this;
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{ctrlShow [_x, _this]} forEach [10000, 10001, 10002, 10003, 10004, 10005, 10006, 10007, 10008, 10009];
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if (_this) then {
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ctrlSetFocus (_dsp displayCtrl 10006);
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ctrlSetText [10003, Str(Round(GVAR(rangeCardStartRange)))];
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ctrlSetText [10004, Str(Round(GVAR(rangeCardEndRange)))];
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ctrlSetText [10005, Str(Round(GVAR(rangeCardIncrement)))];
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};
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@ -15,4 +15,21 @@
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*/
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#include "script_component.hpp"
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GVAR(showTargetRangeAssist) = _this;
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{ctrlShow [_x, _this]} forEach [7000, 7001, 7002, 7003, 7004, 7005, 7006, 7007, 7008, 7009, 7010, 7011, 7012, 7013, 7014, 7015, 7016, 7017, 7018, 7019, 7020];
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if (_this) then {
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ctrlSetFocus (_dsp displayCtrl 7018);
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ctrlSetText [7012, Str(parseNumber(ctrlText 320))];
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ctrlSetText [7013, Str(parseNumber(ctrlText 340))];
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if (GVAR(currentUnit) != 2) then
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{
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ctrlSetText [7016, "Yards"];
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} else
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{
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ctrlSetText [7016, "Meters"];
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};
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};
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@ -15,4 +15,28 @@
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*/
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#include "script_component.hpp"
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GVAR(showTargetSpeedAssist) = _this;
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{ctrlShow [_x, _this]} forEach [8000, 8001, 8002, 8003, 8004, 8005, 8006, 8007, 8008, 8009, 8010, 8011, 8012, 8013, 8014, 8015];
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if (_this) then {
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ctrlSetFocus (_dsp displayCtrl 8012);
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ctrlSetText [8004, Str(Round((GVAR(targetRange) select GVAR(currentTarget))))];
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if (GVAR(currentUnit) != 2) then
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{
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ctrlSetText [8008, "Yards"];
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} else
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{
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ctrlSetText [8008, "Meters"];
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};
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if (GVAR(currentUnit) != 1) then
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{
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ctrlSetText [8011, "m/s"];
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} else
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{
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ctrlSetText [8011, "mph"];
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};
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};
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@ -15,4 +15,6 @@
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*/
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#include "script_component.hpp"
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GVAR(showTargetSpeedAssistTimer) = _this;
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{ctrlShow [_x, _this]} forEach [9000, 9001, 9002];
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@ -15,8 +15,6 @@
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*/
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#include "script_component.hpp"
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#define _dsp (uiNamespace getVariable "ATragMX_Display")
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if !(ctrlVisible 9000) then {
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false call FUNC(show_target_speed_assist);
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@ -15,8 +15,6 @@
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*/
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#include "script_component.hpp"
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#define _dsp (uiNamespace getVariable "ATragMX_Display")
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if (ctrlVisible 6000) then
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{
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false call FUNC(show_gun_list);
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@ -29,8 +27,4 @@ if (ctrlVisible 6000) then
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{
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false call FUNC(show_main_page);
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true call FUNC(show_gun_list);
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ctrlSetFocus (_dsp displayCtrl 6002);
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lbSetCurSel [6000, (GVAR(currentGun) select GVAR(currentTarget))];
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};
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@ -15,8 +15,6 @@
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*/
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#include "script_component.hpp"
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#define _dsp (uiNamespace getVariable "ATragMX_Display")
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if (ctrlVisible 5006) then
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{
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false call FUNC(show_range_card);
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@ -3,7 +3,7 @@
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* Toggles the range card setup screen on/off
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*
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* Arguments:
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* Nothing
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* Apply new range card settings <BOOL>
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*
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* Return Value:
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* Nothing
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@ -15,8 +15,6 @@
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*/
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#include "script_component.hpp"
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#define _dsp (uiNamespace getVariable "ATragMX_Display")
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if (ctrlVisible 10000) then
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{
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false call FUNC(show_range_card_setup);
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@ -35,10 +33,4 @@ if (ctrlVisible 10000) then
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{
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false call FUNC(show_range_card);
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true call FUNC(show_range_card_setup);
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ctrlSetFocus (_dsp displayCtrl 10006);
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ctrlSetText [10003, Str(Round(GVAR(rangeCardStartRange)))];
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ctrlSetText [10004, Str(Round(GVAR(rangeCardEndRange)))];
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ctrlSetText [10005, Str(Round(GVAR(rangeCardIncrement)))];
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};
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@ -15,8 +15,6 @@
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*/
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#include "script_component.hpp"
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#define _dsp (uiNamespace getVariable "ATragMX_Display")
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if (ctrlVisible 7000) then
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{
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false call FUNC(show_target_range_assist);
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@ -31,17 +29,4 @@ if (ctrlVisible 7000) then
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{
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false call FUNC(show_main_page);
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true call FUNC(show_target_range_assist);
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ctrlSetFocus (_dsp displayCtrl 7018);
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ctrlSetText [7012, Str(parseNumber(ctrlText 320))];
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ctrlSetText [7013, Str(parseNumber(ctrlText 340))];
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if (GVAR(currentUnit) != 2) then
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{
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ctrlSetText [7016, "Yards"];
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} else
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{
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ctrlSetText [7016, "Meters"];
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};
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};
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|
@ -15,8 +15,6 @@
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*/
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#include "script_component.hpp"
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#define _dsp (uiNamespace getVariable "ATragMX_Display")
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if (ctrlVisible 8000) then
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{
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false call FUNC(show_target_speed_assist);
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@ -31,24 +29,4 @@ if (ctrlVisible 8000) then
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{
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false call FUNC(show_main_page);
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true call FUNC(show_target_speed_assist);
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ctrlSetFocus (_dsp displayCtrl 8012);
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ctrlSetText [8004, Str(Round((GVAR(targetRange) select GVAR(currentTarget))))];
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if (GVAR(currentUnit) != 2) then
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{
|
||||
ctrlSetText [8008, "Yards"];
|
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} else
|
||||
{
|
||||
ctrlSetText [8008, "Meters"];
|
||||
};
|
||||
|
||||
if (GVAR(currentUnit) != 1) then
|
||||
{
|
||||
ctrlSetText [8011, "m/s"];
|
||||
} else
|
||||
{
|
||||
ctrlSetText [8011, "mph"];
|
||||
};
|
||||
};
|
||||
|
@ -15,8 +15,6 @@
|
||||
*/
|
||||
#include "script_component.hpp"
|
||||
|
||||
#define _dsp (uiNamespace getVariable "ATragMX_Display")
|
||||
|
||||
(_dsp displayCtrl 500) ctrlEnable true;
|
||||
(_dsp displayCtrl 501) ctrlEnable true;
|
||||
(_dsp displayCtrl 502) ctrlEnable true;
|
||||
|
@ -15,8 +15,6 @@
|
||||
*/
|
||||
#include "script_component.hpp"
|
||||
|
||||
#define _dsp (uiNamespace getVariable "ATragMX_Display")
|
||||
|
||||
(_dsp displayCtrl 600) ctrlEnable true;
|
||||
(_dsp displayCtrl 601) ctrlEnable true;
|
||||
(_dsp displayCtrl 602) ctrlEnable true;
|
||||
|
@ -9,4 +9,6 @@
|
||||
#define DEBUG_SETTINGS DEBUG_SETTINGS_ATRAGMX
|
||||
#endif
|
||||
|
||||
#include "\z\ace\addons\main\script_macros.hpp"
|
||||
#include "\z\ace\addons\main\script_macros.hpp"
|
||||
|
||||
#define _dsp (uiNamespace getVariable "ATragMX_Display")
|
||||
|
@ -11,7 +11,7 @@
|
||||
<Portuguese>Acoplar item >></Portuguese>
|
||||
<Italian>Attacca l'oggetto >></Italian>
|
||||
<Hungarian>Tárgy hozzácsatolása >></Hungarian>
|
||||
<Russian>Добавить приспособления</Russian>
|
||||
<Russian>Прикрепить предмет</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_Attach_Attach">
|
||||
<English>Attach</English>
|
||||
@ -23,7 +23,7 @@
|
||||
<Portuguese>Acoplar</Portuguese>
|
||||
<Italian>Attacca</Italian>
|
||||
<Hungarian>Hozzácsatolás</Hungarian>
|
||||
<Russian>Присоединить</Russian>
|
||||
<Russian>Прикрепить</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_Attach_Detach">
|
||||
<English>Detach item</English>
|
||||
@ -47,7 +47,7 @@
|
||||
<Portuguese>Marcador IV Acoplado</Portuguese>
|
||||
<Italian>Strobo IR attaccata</Italian>
|
||||
<Hungarian>Infravörös jeladó hozzácsatolva</Hungarian>
|
||||
<Russian>ИК-маяк присоединён</Russian>
|
||||
<Russian>ИК-маяк прикреплён</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_Attach_IrStrobe_Detached">
|
||||
<English>IR Strobe Detached</English>
|
||||
@ -71,7 +71,7 @@
|
||||
<Portuguese>Granada IV Acoplada</Portuguese>
|
||||
<Italian>Granata IR attaccata</Italian>
|
||||
<Hungarian>Infravörös gránát hozzácsatolva</Hungarian>
|
||||
<Russian>ИК-граната присоединена</Russian>
|
||||
<Russian>ИК-граната прикреплена</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_Attach_IrGrenade_Detached">
|
||||
<English>IR Grenade Detached</English>
|
||||
@ -95,7 +95,7 @@
|
||||
<Portuguese>Chemlight Acoplada</Portuguese>
|
||||
<Italian>Chemlight attaccata</Italian>
|
||||
<Hungarian>Chemlight hozzácsatolva</Hungarian>
|
||||
<Russian>Химсвет присоединён</Russian>
|
||||
<Russian>Химсвет прикреплён</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_Attach_Chemlight_Detached">
|
||||
<English>Chemlight Detached</English>
|
||||
|
@ -3,21 +3,20 @@ class CfgAmmo {
|
||||
class BulletCore;
|
||||
|
||||
class BulletBase: BulletCore {
|
||||
// Default: 6 | More is good, but too much is bad (especially with wind deflection / advanced ballistics)
|
||||
timeToLive = 10;
|
||||
timeToLive=6;
|
||||
};
|
||||
|
||||
class B_20mm : BulletBase {
|
||||
timeToLive = 30;
|
||||
timeToLive=30;
|
||||
};
|
||||
class B_25mm : BulletBase {
|
||||
timeToLive = 30;
|
||||
timeToLive=30;
|
||||
};
|
||||
class B_35mm_AA : BulletBase {
|
||||
timeToLive = 30;
|
||||
timeToLive=30;
|
||||
};
|
||||
class B_30mm_AP : BulletBase {
|
||||
timeToLive = 30;
|
||||
timeToLive=30;
|
||||
};
|
||||
|
||||
class B_556x45_Ball : BulletBase {
|
||||
@ -458,6 +457,7 @@ class CfgAmmo {
|
||||
ACE_barrelLengths[]={20, 24.41, 26};
|
||||
};
|
||||
class B_408_Ball : BulletBase {
|
||||
timeToLive=10;
|
||||
airFriction=-0.000395;
|
||||
typicalSpeed=910;
|
||||
ACE_caliber=0.408;
|
||||
@ -473,6 +473,7 @@ class CfgAmmo {
|
||||
ACE_barrelLengths[]={29};
|
||||
};
|
||||
class ACE_106x83mm_Ball : B_408_Ball {
|
||||
timeToLive=10;
|
||||
ACE_caliber=0.416;
|
||||
ACE_bulletLength=2.089;
|
||||
ACE_bulletMass=398;
|
||||
@ -485,6 +486,7 @@ class CfgAmmo {
|
||||
ACE_barrelLengths[]={29};
|
||||
};
|
||||
class B_338_Ball : BulletBase {
|
||||
timeToLive=10;
|
||||
airFriction=-0.000606;
|
||||
typicalSpeed=915;
|
||||
ACE_caliber=0.338;
|
||||
@ -513,6 +515,7 @@ class CfgAmmo {
|
||||
ACE_barrelLengths[]={20, 24, 26};
|
||||
};
|
||||
class ACE_338_Ball : B_338_Ball {
|
||||
timeToLive=10;
|
||||
airFriction=-0.000535;
|
||||
caliber=1.55;
|
||||
typicalSpeed=826;
|
||||
@ -528,6 +531,7 @@ class CfgAmmo {
|
||||
ACE_barrelLengths[]={20, 24, 26.5, 28};
|
||||
};
|
||||
class ACE_338_Ball_API526 : B_338_Ball {
|
||||
timeToLive=10;
|
||||
airFriction=-0.000673;
|
||||
caliber=2.4;
|
||||
typicalSpeed=826;
|
||||
@ -557,6 +561,7 @@ class CfgAmmo {
|
||||
ACE_barrelLengths[]={17.2};
|
||||
};
|
||||
class B_127x99_Ball : BulletBase {
|
||||
timeToLive=10;
|
||||
airFriction=-0.0006;
|
||||
typicalSpeed=853;
|
||||
ACE_caliber=0.510;
|
||||
@ -571,6 +576,7 @@ class CfgAmmo {
|
||||
ACE_barrelLengths[]={29};
|
||||
};
|
||||
class ACE_127x99_Ball_AMAX : B_127x99_Ball {
|
||||
timeToLive=10;
|
||||
airFriction=-0.000374;
|
||||
typicalSpeed=860;
|
||||
ACE_caliber=0.510;
|
||||
@ -585,6 +591,7 @@ class CfgAmmo {
|
||||
ACE_barrelLengths[]={29};
|
||||
};
|
||||
class B_127x108_Ball : BulletBase {
|
||||
timeToLive=10;
|
||||
airFriction=-0.00064;
|
||||
typicalSpeed=820;
|
||||
ACE_caliber=0.511;
|
||||
|
@ -160,7 +160,12 @@ class CfgVehicles {
|
||||
};
|
||||
};
|
||||
|
||||
class ACE_Box_Misc: Box_NATO_Support_F {
|
||||
class ACE_Box_Ammo: NATO_Box_Base {
|
||||
scope = 2;
|
||||
accuracy = 1000;
|
||||
displayName = "[ACE] Ammo Supply Crate";
|
||||
// TODO: model = "...";
|
||||
author = "$STR_ACE_Common_ACETeam";
|
||||
class TransportMagazines {
|
||||
MACRO_ADDMAGAZINE(ACE_20Rnd_762x51_Mag_SD,4);
|
||||
MACRO_ADDMAGAZINE(ACE_10Rnd_762x51_M118LR_Mag,4);
|
||||
|
@ -95,7 +95,7 @@
|
||||
<Portuguese>Algema Plástica</Portuguese>
|
||||
<Italian>Fascietta</Italian>
|
||||
<Hungarian>Gyorskötöző</Hungarian>
|
||||
<Russian>Кабельная стяжка</Russian>
|
||||
<Russian>Пластиковые наручники</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_Captives_CableTieDescription">
|
||||
<English>Cable ties that allow you to restrain prisoners.</English>
|
||||
@ -107,7 +107,7 @@
|
||||
<Portuguese>A algema plástica permite que você contenha prisioneiros.</Portuguese>
|
||||
<Italian>Fascietta che ti consente di arrestare i prigionieri.</Italian>
|
||||
<Hungarian>Gyorskötöző, emberek foglyulejtéséhez használható.</Hungarian>
|
||||
<Russian>Кабельные стяжки позволяют связывать пленников.</Russian>
|
||||
<Russian>Пластиковые наручники позволяют связывать пленников.</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_Captives_FriskMenuHeader">
|
||||
<English>Inventory of frisked person</English>
|
||||
@ -117,7 +117,7 @@
|
||||
<Hungarian>Motozott személy felszerelése</Hungarian>
|
||||
<Czech>Inventář prohledávané osoby</Czech>
|
||||
<Polish>Ekwipunek rewidowanej osoby</Polish>
|
||||
<Russian>Инвентарь обысканных лиц</Russian>
|
||||
<Russian>Инвентарь обысканного человека</Russian>
|
||||
<Portuguese>Inventário da pessoa revistada</Portuguese>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_Captives_FriskPerson">
|
||||
@ -139,7 +139,7 @@
|
||||
<Spanish>Rendirse</Spanish>
|
||||
<Czech>Vzdát se</Czech>
|
||||
<Polish>Poddaj się</Polish>
|
||||
<Russian>Сдаться в плен</Russian>
|
||||
<Russian>Сдаться</Russian>
|
||||
<Hungarian>Megadás</Hungarian>
|
||||
<Italian>Arreso</Italian>
|
||||
</Key>
|
||||
@ -150,7 +150,7 @@
|
||||
<Spanish>Dejar de rendirse</Spanish>
|
||||
<Czech>Přestat se vzdávat</Czech>
|
||||
<Polish>Podejmij walkę ponownie</Polish>
|
||||
<Russian>Отменить сдачу в плен</Russian>
|
||||
<Russian>Прекратить сдачу в плен</Russian>
|
||||
<Hungarian>Megadás abbahagyása</Hungarian>
|
||||
<Italian>Annulla la resa</Italian>
|
||||
</Key>
|
||||
|
@ -44,7 +44,6 @@
|
||||
<Polish>Kod ładunku: %1</Polish>
|
||||
<French>Code explosif: %1</French>
|
||||
<Czech>Kód výbušniny: %1</Czech>
|
||||
<Italian>Codice dell'esplosivo : %1</Italian>
|
||||
<Hungarian>Robbanóanyag kódja: %1</Hungarian>
|
||||
<Portuguese>Código do explosivo: %1</Portuguese>
|
||||
<Russian>Код подрыва: %1</Russian>
|
||||
|
@ -18,6 +18,7 @@
|
||||
<Russian>Показывать меню взаимодействия в виде списка</Russian>
|
||||
<French>Afficher le menu d'interaction au format liste</French>
|
||||
<Italian>Mostra il menù di interazione come lista</Italian>
|
||||
<Polish>Wyświetlaj menu interakcji jako listę</Polish>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_Interact_Menu_InteractKey">
|
||||
<English>Interact Key</English>
|
||||
|
@ -1,4 +1,3 @@
|
||||
<<<<<<< HEAD
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project name="ACE">
|
||||
<Package name="WEP_JAVELIN">
|
||||
|
@ -1049,6 +1049,7 @@
|
||||
<French>P99</French>
|
||||
<Hungarian>P99</Hungarian>
|
||||
<Spanish>P99</Spanish>
|
||||
<Russian>P99</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_RealisticNames_hgun_Rook40_Name">
|
||||
<English>MP-443 Grach</English>
|
||||
@ -1058,6 +1059,7 @@
|
||||
<French>MP-443 Grach</French>
|
||||
<Hungarian>MP-443 Grach</Hungarian>
|
||||
<Spanish>MP-443 Grach</Spanish>
|
||||
<Russian>МР-443 "Грач"</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_RealisticNames_hgun_ACPC2_Name">
|
||||
<English>ACP-C2</English>
|
||||
@ -1067,6 +1069,7 @@
|
||||
<French>ACP-C2</French>
|
||||
<Hungarian>ACP-C2</Hungarian>
|
||||
<Spanish>ACP-C2</Spanish>
|
||||
<Russian>ACP-C2</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_RealisticNames_hgun_Pistol_heavy_01_Name">
|
||||
<English>FNX-45 Tactical</English>
|
||||
@ -1076,6 +1079,7 @@
|
||||
<French>FNX-45 Tactical</French>
|
||||
<Hungarian>FNX-45 Tactical</Hungarian>
|
||||
<Spanish>FNX-45 Tactical</Spanish>
|
||||
<Russian>FNX-45 Tactical</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_RealisticNames_hgun_Pistol_heavy_02_Name">
|
||||
<English>Chiappa Rhino 60DS</English>
|
||||
@ -1085,6 +1089,7 @@
|
||||
<French>Chiappa Rhino 60DS</French>
|
||||
<Hungarian>Chiappa Rhino 6DS</Hungarian>
|
||||
<Spanish>Chiappa Rhino 60DS</Spanish>
|
||||
<Russian>Chiappa Rhino 60DS</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_RealisticNames_hgun_Pistol_Signal_Name">
|
||||
<English>Taurus Judge</English>
|
||||
@ -1094,6 +1099,7 @@
|
||||
<French>Taurus Judge</French>
|
||||
<Hungarian>Taurus Judge</Hungarian>
|
||||
<Spanish>Taurus Judge</Spanish>
|
||||
<Russian>Taurus Judge</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_RealisticNames_launch_NLAW_Name">
|
||||
<English>NLAW</English>
|
||||
@ -1103,6 +1109,7 @@
|
||||
<French>NLAW</French>
|
||||
<Hungarian>NLAW</Hungarian>
|
||||
<Spanish>NLAW</Spanish>
|
||||
<Russian>NLAW</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_RealisticNames_launch_RPG32_Name">
|
||||
<English>RPG-32</English>
|
||||
@ -1112,6 +1119,7 @@
|
||||
<French>RPG-32</French>
|
||||
<Hungarian>RPG-32</Hungarian>
|
||||
<Spanish>RPG-32</Spanish>
|
||||
<Russian>РПГ-32</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_RealisticNames_launch_Titan_Name">
|
||||
<English>Mini-Spike (AA)</English>
|
||||
@ -1121,6 +1129,7 @@
|
||||
<French>Mini-Spike (AA)</French>
|
||||
<Hungarian>Mini-Spike (Repülő-elhárító)</Hungarian>
|
||||
<Spanish>Mini-Spike (AA)</Spanish>
|
||||
<Russian>Mini-Spike (AA)</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_RealisticNames_launch_Titan_short_Name">
|
||||
<English>Mini-Spike (AT)</English>
|
||||
@ -1130,6 +1139,7 @@
|
||||
<French>Mini-Spike (AT)</French>
|
||||
<Hungarian>Mini-Spike (Tankelhárító)</Hungarian>
|
||||
<Spanish>Mini-Spike (AT)</Spanish>
|
||||
<Russian>Mini-Spike (AT)</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_RealisticNames_arifle_MX_Name">
|
||||
<English>MX</English>
|
||||
@ -1139,6 +1149,7 @@
|
||||
<French>MX</French>
|
||||
<Hungarian>MX</Hungarian>
|
||||
<Spanish>MX</Spanish>
|
||||
<Russian>MX</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_RealisticNames_arifle_MX_Black_Name">
|
||||
<English>MX (Black)</English>
|
||||
@ -1148,6 +1159,7 @@
|
||||
<French>MX ( Noir)</French>
|
||||
<Hungarian>MX (Fekete)</Hungarian>
|
||||
<Spanish>MX (Negro)</Spanish>
|
||||
<Russian>MX (черный)</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_RealisticNames_arifle_MXC_Name">
|
||||
<English>MXC</English>
|
||||
@ -1157,6 +1169,7 @@
|
||||
<French>MXC</French>
|
||||
<Hungarian>MXC</Hungarian>
|
||||
<Spanish>MXC</Spanish>
|
||||
<Russian>MXC</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_RealisticNames_arifle_MXC_Black_Name">
|
||||
<English>MXC (Black)</English>
|
||||
@ -1166,6 +1179,7 @@
|
||||
<French>MXC (Noir)</French>
|
||||
<Hungarian>MXC (Fekete)</Hungarian>
|
||||
<Spanish>MXC (Negro)</Spanish>
|
||||
<Russian>MXC (черный)</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_RealisticNames_arifle_MX_GL_Name">
|
||||
<English>MX 3GL</English>
|
||||
@ -1175,6 +1189,7 @@
|
||||
<French>MX 3GL</French>
|
||||
<Hungarian>MX 3GL</Hungarian>
|
||||
<Spanish>MX 3GL</Spanish>
|
||||
<Russian>MX 3GL</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_RealisticNames_arifle_MX_GL_Black_Name">
|
||||
<English>MX 3GL (Black)</English>
|
||||
@ -1184,6 +1199,7 @@
|
||||
<French>MX 3 GL (Noir)</French>
|
||||
<Hungarian>MX 3GL (Fekete)</Hungarian>
|
||||
<Spanish>MX 3GL (Negro)</Spanish>
|
||||
<Russian>MX 3GL (черный)</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_RealisticNames_arifle_MX_SW_Name">
|
||||
<English>MX LSW</English>
|
||||
@ -1193,6 +1209,7 @@
|
||||
<French>MX LSW</French>
|
||||
<Hungarian>MX LSW</Hungarian>
|
||||
<Spanish>MX LSW</Spanish>
|
||||
<Russian>MX LSW</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_RealisticNames_arifle_MX_SW_Black_Name">
|
||||
<English>MX LSW (Black)</English>
|
||||
@ -1202,6 +1219,7 @@
|
||||
<French>MX LSW (Noir)</French>
|
||||
<Hungarian>MX LSW (Fekete)</Hungarian>
|
||||
<Spanish>MX LSW (Negro)</Spanish>
|
||||
<Russian>MX LSW (черный)</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_RealisticNames_arifle_MXM_Name">
|
||||
<English>MXM</English>
|
||||
@ -1211,6 +1229,7 @@
|
||||
<French>MXM</French>
|
||||
<Hungarian>MXM</Hungarian>
|
||||
<Spanish>MXM</Spanish>
|
||||
<Russian>MXM</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_RealisticNames_arifle_MXM_Black_Name">
|
||||
<English>MXM (Black)</English>
|
||||
@ -1220,6 +1239,7 @@
|
||||
<French>MXM (Noir)</French>
|
||||
<Hungarian>MXM (Fekete)</Hungarian>
|
||||
<Spanish>MXM (Negro)</Spanish>
|
||||
<Russian>MXM (черный)</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_RealisticNames_arifle_Katiba_Name">
|
||||
<English>KT2002 Katiba</English>
|
||||
@ -1229,6 +1249,7 @@
|
||||
<French>KT2002 Katiba</French>
|
||||
<Hungarian>KT2002 Katiba</Hungarian>
|
||||
<Spanish>KT2002 Katiba</Spanish>
|
||||
<Russian>KT2002 Катиба</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_RealisticNames_arifle_Katiba_C_Name">
|
||||
<English>KT2002C Katiba</English>
|
||||
@ -1238,6 +1259,7 @@
|
||||
<French>KT2002C Katiba</French>
|
||||
<Hungarian>KT2002C Katiba</Hungarian>
|
||||
<Spanish>KT2002C Katiba</Spanish>
|
||||
<Russian>KT2002C Катиба</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_RealisticNames_arifle_Katiba_GL_Name">
|
||||
<English>KT2002 Katiba KGL</English>
|
||||
@ -1247,6 +1269,7 @@
|
||||
<French>KT2002 Katiba KGL</French>
|
||||
<Hungarian>KT2002 Katiba KGL</Hungarian>
|
||||
<Spanish>KT2002 Katiba KGL</Spanish>
|
||||
<Russian>KT2002 Катиба KGL</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_RealisticNames_arifle_Mk20_Name">
|
||||
<English>F2000 (Camo)</English>
|
||||
@ -1256,6 +1279,7 @@
|
||||
<French>F2000 (Camo)</French>
|
||||
<Hungarian>F2000 (Terepmintás)</Hungarian>
|
||||
<Spanish>F2000 (Camuflaje)</Spanish>
|
||||
<Russian>F2000 (камо)</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_RealisticNames_arifle_Mk20_plain_Name">
|
||||
<English>F2000</English>
|
||||
@ -1265,6 +1289,7 @@
|
||||
<French>F2000</French>
|
||||
<Hungarian>F2000</Hungarian>
|
||||
<Spanish>F2000</Spanish>
|
||||
<Russian>F2000</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_RealisticNames_arifle_Mk20C_Name">
|
||||
<English>F2000 Tactical (Camo)</English>
|
||||
@ -1274,6 +1299,7 @@
|
||||
<French>F2000 Tactical (Camo)</French>
|
||||
<Hungarian>F2000 Tactical (Terepmintás)</Hungarian>
|
||||
<Spanish>F2000 Tactical (Camuflaje)</Spanish>
|
||||
<Russian>F2000 Tactical (камо)</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_RealisticNames_arifle_Mk20C_plain_Name">
|
||||
<English>F2000 Tactical</English>
|
||||
@ -1283,6 +1309,7 @@
|
||||
<French>F2000 Tactical</French>
|
||||
<Hungarian>F2000 Tactical</Hungarian>
|
||||
<Spanish>F2000 Tactical</Spanish>
|
||||
<Russian>F2000 Tactical</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_RealisticNames_arifle_Mk20_GL_Name">
|
||||
<English>F2000 EGLM (Camo)</English>
|
||||
@ -1292,6 +1319,7 @@
|
||||
<French>F2000 EGLM (Camo)</French>
|
||||
<Hungarian>F2000 EGLM (Terepmintás)</Hungarian>
|
||||
<Spanish>F2000 EGLM (Camuflaje)</Spanish>
|
||||
<Russian>F2000 EGLM (камо)</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_RealisticNames_arifle_Mk20_GL_plain_Name">
|
||||
<English>F2000 EGLM</English>
|
||||
@ -1301,6 +1329,7 @@
|
||||
<French>F2000 EGLM</French>
|
||||
<Hungarian>F2000 EGLM</Hungarian>
|
||||
<Spanish>F2000 EGLM</Spanish>
|
||||
<Russian>F2000 EGLM</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_RealisticNames_arifle_TRG21_Name">
|
||||
<English>TAR-21</English>
|
||||
@ -1310,6 +1339,7 @@
|
||||
<French>TAR-21</French>
|
||||
<Hungarian>TAR-21</Hungarian>
|
||||
<Spanish>TAR-21</Spanish>
|
||||
<Russian>TAR-21</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_RealisticNames_arifle_TRG20_Name">
|
||||
<English>CTAR-21</English>
|
||||
@ -1319,6 +1349,7 @@
|
||||
<French>CTAR-21</French>
|
||||
<Hungarian>CTAR-21</Hungarian>
|
||||
<Spanish>CTAR-21</Spanish>
|
||||
<Russian>CTAR-21</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_RealisticNames_arifle_TRG21_GL_Name">
|
||||
<English>TAR-21 EGLM</English>
|
||||
@ -1328,6 +1359,7 @@
|
||||
<French>TAR-21 EGLM</French>
|
||||
<Hungarian>TAR-21 EGLM</Hungarian>
|
||||
<Spanish>TAR-21 EGLM</Spanish>
|
||||
<Russian>TAR-21 EGLM</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_RealisticNames_SMG_01_Name">
|
||||
<English>Vector SMG</English>
|
||||
@ -1337,6 +1369,7 @@
|
||||
<French>Vector SMG</French>
|
||||
<Hungarian>Vector SMG</Hungarian>
|
||||
<Spanish>Vector SMG</Spanish>
|
||||
<Russian>Vector SMG</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_RealisticNames_SMG_02_Name">
|
||||
<English>Scorpion Evo 3 A1</English>
|
||||
@ -1346,6 +1379,7 @@
|
||||
<French>Scorpion Evo 3 A1</French>
|
||||
<Hungarian>Scorpion Evo 3 A1</Hungarian>
|
||||
<Spanish>Scorpion Evo 3 A1</Spanish>
|
||||
<Russian>Scorpion Evo 3 A1</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_RealisticNames_hgun_PDW2000_Name">
|
||||
<English>CPW</English>
|
||||
@ -1355,6 +1389,7 @@
|
||||
<French>CPW</French>
|
||||
<Hungarian>CPW</Hungarian>
|
||||
<Spanish>CPW</Spanish>
|
||||
<Russian>CPW</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_RealisticNames_arifle_SDAR_Name">
|
||||
<English>RFB SDAR</English>
|
||||
@ -1364,6 +1399,7 @@
|
||||
<French>RFB SDAR</French>
|
||||
<Hungarian>RFB SDAR</Hungarian>
|
||||
<Spanish>RFB SDAR</Spanish>
|
||||
<Russian>RFB SDAR</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_RealisticNames_LMG_Mk200_Name">
|
||||
<English>Stoner 99 LMG</English>
|
||||
@ -1373,6 +1409,7 @@
|
||||
<French>Stoner 99 LMG</French>
|
||||
<Hungarian>Stoner 99 Könnyűgéppuska</Hungarian>
|
||||
<Spanish>Stoner 99 LMG</Spanish>
|
||||
<Russian>Stoner 99 LMG</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_RealisticNames_LMG_Zafir_Name">
|
||||
<English>Negev NG7</English>
|
||||
@ -1382,6 +1419,7 @@
|
||||
<French>Negev NG7</French>
|
||||
<Hungarian>Negev NG7</Hungarian>
|
||||
<Spanish>Negev NG7</Spanish>
|
||||
<Russian>Negev NG7</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_RealisticNames_srifle_EBR_Name">
|
||||
<English>Mk14 Mod 1 EBR</English>
|
||||
@ -1391,6 +1429,7 @@
|
||||
<French>Mk 14 Mod 1 EBR</French>
|
||||
<Hungarian>Mk14 Mod 1 EBR</Hungarian>
|
||||
<Spanish>Mk14 Mod 1 EBR</Spanish>
|
||||
<Russian>Mk14 Mod 1 EBR</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_RealisticNames_srifle_GM6_Name">
|
||||
<English>GM6 Lynx</English>
|
||||
@ -1400,6 +1439,7 @@
|
||||
<French>GM6 Lynx</French>
|
||||
<Hungarian>GM6 Gepárd</Hungarian>
|
||||
<Spanish>GM6 Lynx</Spanish>
|
||||
<Russian>GM6 Lynx</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_RealisticNames_srifle_GM6_camo_Name">
|
||||
<English>GM6 Lynx (Camo)</English>
|
||||
@ -1409,6 +1449,7 @@
|
||||
<French>GM6 Lynx (Camo)</French>
|
||||
<Hungarian>GM6 Gepárd (Terepmintás)</Hungarian>
|
||||
<Spanish>GM6 Lynx (Camuflaje)</Spanish>
|
||||
<Russian>GM6 Lynx (камо)</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_RealisticNames_srifle_LRR_Name">
|
||||
<English>M200 Intervention</English>
|
||||
@ -1418,6 +1459,7 @@
|
||||
<French>M200 Intervention</French>
|
||||
<Hungarian>M200 Intervention</Hungarian>
|
||||
<Spanish>M200 Intervention</Spanish>
|
||||
<Russian>M200 Intervention</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_RealisticNames_srifle_LRR_camo_Name">
|
||||
<English>M200 Intervention (Camo)</English>
|
||||
@ -1427,6 +1469,7 @@
|
||||
<French>M200 Intervention (Camo)</French>
|
||||
<Hungarian>M200 Intervention (Terepmintás)</Hungarian>
|
||||
<Spanish>M200 Intervention (Camuflaje)</Spanish>
|
||||
<Russian>M200 Intervention (камо)</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_RealisticNames_srifle_DMR_01_Name">
|
||||
<English>VS-121</English>
|
||||
@ -1436,174 +1479,203 @@
|
||||
<French>VS-121</French>
|
||||
<Hungarian>VS-121</Hungarian>
|
||||
<Spanish>VS-121</Spanish>
|
||||
<Russian>VS-121</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_RealisticNames_DMR_02">
|
||||
<English>TODO: MAR-10 .338</English>
|
||||
<Czech>TODO: MAR-10 .338</Czech>
|
||||
<French>MAR-10 .338</French>
|
||||
<Spanish>TODO: MAR-10 .338</Spanish>
|
||||
<Russian>TODO: MAR-10 .338</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_RealisticNames_srifle_DMR_02">
|
||||
<English>TODO: MAR-10 .338 (Black)</English>
|
||||
<Czech>TODO: MAR-10 .338 (Black)</Czech>
|
||||
<French>MAR-10 .338 (Noir)</French>
|
||||
<Spanish>TODO: MAR-10 .338 (Negro)</Spanish>
|
||||
<Russian>TODO: MAR-10 .338 (черный)</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_RealisticNames_srifle_DMR_02_camo">
|
||||
<English>TODO: MAR-10 .338 (Camo)</English>
|
||||
<Czech>TODO: MAR-10 .338 (Camo)</Czech>
|
||||
<French>MAR-10 .338 (Camo)</French>
|
||||
<Spanish>TODO: MAR-10 .338 (Camuflaje)</Spanish>
|
||||
<Russian>TODO: MAR-10 .338 (камо)</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_RealisticNames_srifle_DMR_02_sniper">
|
||||
<English>TODO: MAR-10 .338 (Sand)</English>
|
||||
<Czech>TODO: MAR-10 .338 (Sand)</Czech>
|
||||
<French>MAR-10 .338 (Beige)</French>
|
||||
<Spanish>TODO: MAR-10 .338 (Arena)</Spanish>
|
||||
<Russian>TODO: MAR-10 .338 (песочный)</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_RealisticNames_DMR_03">
|
||||
<English>TODO: Mk-I EMR 7.62 mm</English>
|
||||
<Czech>TODO: Mk-I EMR 7.62 mm</Czech>
|
||||
<French>Mk-l EMR 7.62 mm</French>
|
||||
<Spanish>TODO: Mk-I EMR 7.62 mm</Spanish>
|
||||
<Russian>TODO: Mk-I EMR 7.62 мм</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_RealisticNames_srifle_DMR_03">
|
||||
<English>TODO: Mk-I EMR 7.62 mm (Black)</English>
|
||||
<Czech>TODO: Mk-I EMR 7.62 mm (Black)</Czech>
|
||||
<French>Mk-l EMR 7.62 mm (Noir)</French>
|
||||
<Spanish>TODO: Mk-I EMR 7.62 mm (Negro)</Spanish>
|
||||
<Russian>TODO: Mk-I EMR 7.62 мм (черный)</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_RealisticNames_srifle_DMR_03_khaki">
|
||||
<English>TODO: Mk-I EMR 7.62 mm (Khaki)</English>
|
||||
<Czech>TODO: Mk-I EMR 7.62 mm (Khaki)</Czech>
|
||||
<French>Mk-l EMR 7.62 mm (Kaki)</French>
|
||||
<Spanish>TODO: Mk-I EMR 7.62 mm (Caqui)</Spanish>
|
||||
<Russian>TODO: Mk-I EMR 7.62 мм (хаки)</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_RealisticNames_srifle_DMR_03_tan">
|
||||
<English>TODO: Mk-I EMR 7.62 mm (Sand)</English>
|
||||
<Czech>TODO: Mk-I EMR 7.62 mm (Sand)</Czech>
|
||||
<French>Mk-l EMR 7.62 mm (Beige)</French>
|
||||
<Spanish>TODO: Mk-I EMR 7.62 mm (Arena)</Spanish>
|
||||
<Russian>TODO: Mk-I EMR 7.62 мм (песочный)</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_RealisticNames_srifle_DMR_03_multicam">
|
||||
<English>TODO: Mk-I EMR 7.62 mm (Camo)</English>
|
||||
<Czech>TODO: Mk-I EMR 7.62 mm (Camo)</Czech>
|
||||
<French>Mk-l EMR 7.62 mm (Camo)</French>
|
||||
<Spanish>TODO: Mk-I EMR 7.62 mm (Camuflaje)</Spanish>
|
||||
<Russian>TODO: Mk-I EMR 7.62 мм (камо)</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_RealisticNames_srifle_DMR_03_woodland">
|
||||
<English>TODO: Mk-I EMR 7.62 mm (Woodland)</English>
|
||||
<Czech>TODO: Mk-I EMR 7.62 mm (Woodland)</Czech>
|
||||
<French>Mk-l EMR 7.62 mm (Woodland)</French>
|
||||
<Spanish>TODO: Mk-I EMR 7.62 mm (Bosque)</Spanish>
|
||||
<Russian>TODO: Mk-I EMR 7.62 мм (лесной)</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_RealisticNames_srifle_DMR_03_spotter">
|
||||
<English>TODO: NATO DMR (provisional) spotter</English>
|
||||
<Czech>TODO: NATO DMR (provisional) spotter</Czech>
|
||||
<French>NATO DMR (provisoire) Observateur</French>
|
||||
<Spanish>TODO: NATO DMR (provisional) observador</Spanish>
|
||||
<Russian>TODO: NATO DMR (provisional) корректировщик</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_RealisticNames_DMR_04">
|
||||
<English>TODO: ASP-1 Kir 12.7 mm</English>
|
||||
<Czech>TODO: ASP-1 Kir 12.7 mm</Czech>
|
||||
<French>ASP-1 Kir 12.7 mm</French>
|
||||
<Spanish>TODO: ASP-1 Kir 12.7 mm</Spanish>
|
||||
<Russian>TODO: ASP-1 Kir 12.7 мм</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_RealisticNames_srifle_DMR_04">
|
||||
<English>TODO: ASP-1 Kir 12.7 mm (Black)</English>
|
||||
<Czech>TODO: ASP-1 Kir 12.7 mm (Black)</Czech>
|
||||
<French>ASP-1 Kir 12.7 mm (Noir)</French>
|
||||
<Spanish>TODO: ASP-1 Kir 12.7 mm (Negro)</Spanish>
|
||||
<Russian>TODO: ASP-1 Kir 12.7 мм (черный)</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_RealisticNames_srifle_DMR_04_Tan">
|
||||
<English>TODO: ASP-1 Kir 12.7 mm (Tan)</English>
|
||||
<Czech>TODO: ASP-1 Kir 12.7 mm (Tan)</Czech>
|
||||
<French>ASP-1 Kir 12.7 mm (Tan)</French>
|
||||
<Spanish>TODO: ASP-1 Kir 12.7 mm (Tan)</Spanish>
|
||||
<Russian>TODO: ASP-1 Kir 12.7 мм (бронзовый)</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_RealisticNames_DMR_05">
|
||||
<English>TODO: Cyrus 9.3 mm</English>
|
||||
<Czech>TODO: Cyrus 9.3 mm</Czech>
|
||||
<French>Cyrus 9.3 mm</French>
|
||||
<Spanish>TODO: Cyrus 9.3 mm</Spanish>
|
||||
<Russian>TODO: Cyrus 9.3 мм</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_RealisticNames_srifle_DMR_05_blk">
|
||||
<English>TODO: Cyrus 9.3 mm (Black)</English>
|
||||
<Czech>TODO: Cyrus 9.3 mm (Black)</Czech>
|
||||
<French>Cyrus 9.3 mm (Noir)</French>
|
||||
<Spanish>TODO: Cyrus 9.3 mm (Negro)</Spanish>
|
||||
<Russian>TODO: Cyrus 9.3 мм (черный)</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_RealisticNames_srifle_DMR_05_hex">
|
||||
<English>TODO: Cyrus 9.3 mm (Hex)</English>
|
||||
<Czech>TODO: Cyrus 9.3 mm (Hex)</Czech>
|
||||
<French>Cyrus 9.3 mm (Hex)</French>
|
||||
<Spanish>TODO: Cyrus 9.3 mm (Hex)</Spanish>
|
||||
<Russian>TODO: Cyrus 9.3 мм (гекс)</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_RealisticNames_srifle_DMR_05_tan">
|
||||
<English>TODO: Cyrus 9.3 mm (Tan)</English>
|
||||
<Czech>TODO: Cyrus 9.3 mm (Tan)</Czech>
|
||||
<French>Cyrus 9.3 mm (Tan)</French>
|
||||
<Spanish>TODO: Cyrus 9.3 mm (Tan)</Spanish>
|
||||
<Russian>TODO: Cyrus 9.3 мм (бронза)</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_RealisticNames_DMR_06">
|
||||
<English>TODO: Mk14 7.62 mm</English>
|
||||
<Czech>TODO: Mk14 7.62 mm</Czech>
|
||||
<French>Mk 14 7.62 mm</French>
|
||||
<Spanish>TODO: Mk14 7.62 mm</Spanish>
|
||||
<Russian>TODO: Mk14 7.62 мм</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_RealisticNames_srifle_DMR_06_camo">
|
||||
<English>TODO: Mk14 7.62 mm (Camo)</English>
|
||||
<Czech>TODO: Mk14 7.62 mm (Camo)</Czech>
|
||||
<French>Mk 14 7.62 mm (Camo)</French>
|
||||
<Spanish>TODO: Mk14 7.62 mm (Camuflaje)</Spanish>
|
||||
<Russian>TODO: Mk14 7.62 мм (камо)</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_RealisticNames_srifle_DMR_06_olive">
|
||||
<English>TODO: Mk14 7.62 mm (Olive)</English>
|
||||
<Czech>TODO: Mk14 7.62 mm (Olive)</Czech>
|
||||
<French>Mk 14 7.62 mm (Olive)</French>
|
||||
<Spanish>TODO: Mk14 7.62 mm (Oliva)</Spanish>
|
||||
<Russian>TODO: Mk14 7.62 мм (олива)</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_RealisticNames_MMG_01">
|
||||
<English>TODO: Navid 9.3 mm</English>
|
||||
<Czech>TODO: Navid 9.3 mm</Czech>
|
||||
<French>Navid 9.3 mm</French>
|
||||
<Spanish>TODO: Navid 9.3 mm</Spanish>
|
||||
<Russian>TODO: Navid 9.3 мм</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_RealisticNames_MMG_01_hex">
|
||||
<English>TODO: Navid 9.3 mm (Hex)</English>
|
||||
<Czech>TODO: Navid 9.3 mm (Hex)</Czech>
|
||||
<French>Navid 9.3 mm (Hex)</French>
|
||||
<Spanish>TODO: Navid 9.3 mm (Hex)</Spanish>
|
||||
<Russian>TODO: Navid 9.3 мм (гекс)</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_RealisticNames_MMG_01_tan">
|
||||
<English>TODO: Navid 9.3 mm (Tan)</English>
|
||||
<Czech>TODO: Navid 9.3 mm (Tan)</Czech>
|
||||
<French>Navid 9.3 mm (Tan)</French>
|
||||
<Spanish>TODO: Navid 9.3 mm (Tan)</Spanish>
|
||||
<Russian>TODO: Navid 9.3 мм (бронза)</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_RealisticNames_MMG_02">
|
||||
<English>TODO: SPMG .338</English>
|
||||
<Czech>TODO: SPMG .338</Czech>
|
||||
<French>SPMG .338</French>
|
||||
<Spanish>TODO: SPMG .338</Spanish>
|
||||
<Russian>TODO: SPMG .338</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_RealisticNames_MMG_02_camo">
|
||||
<English>TODO: SPMG .338 (MTP)</English>
|
||||
<Czech>TODO: SPMG .338 (MTP)</Czech>
|
||||
<French>SPMG .338 (MTP)</French>
|
||||
<Spanish>TODO: SPMG .338 (MTP)</Spanish>
|
||||
<Russian>TODO: SPMG .338 (MTP)</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_RealisticNames_MMG_02_black">
|
||||
<English>TODO: SPMG .338 (Black)</English>
|
||||
<Czech>TODO: SPMG .338 (Black)</Czech>
|
||||
<French>SPMG .338 (Noir)</French>
|
||||
<Spanish>TODO: SPMG .338 (Negro)</Spanish>
|
||||
<Russian>TODO: SPMG .338 (черный)</Russian>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_RealisticNames_MMG_02_sand">
|
||||
<English>TODO: SPMG .338 (Sand)</English>
|
||||
<Czech>TODO: SPMG .338 (Sand)</Czech>
|
||||
<French>SPMG .338 (Beige)</French>
|
||||
<Spanish>TODO: SPMG .338 (Arena)</Spanish>
|
||||
<Russian>TODO: SPMG .338 (песочный)</Russian>
|
||||
</Key>
|
||||
</Package>
|
||||
</Project>
|
||||
|
Loading…
Reference in New Issue
Block a user