Merge pull request #1875 from jokoho48/3dModelUpdate2

3D Model Update 2.0
This commit is contained in:
Glowbal 2015-07-21 12:22:28 +02:00
commit 5508eae314
19 changed files with 75 additions and 12 deletions

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@ -727,22 +727,22 @@ class CfgVehicles {
model = QUOTE(PATHTOF(data\littergeneric_bandages3.p3d));
};
class ACE_MedicalLitter_packingBandage: ACE_MedicalLitterBase {
model = QUOTE(PATHTOF(data\litter_packingBandage.p3d));
model = QUOTE(PATHTOF(data\littergeneric_packingBandage.p3d));
};
class ACE_MedicalLitter_gloves: ACE_MedicalLitterBase {
model = QUOTE(PATHTOF(data\littergeneric_gloves.p3d));
};
class ACE_MedicalLitter_atropine: ACE_MedicalLitterBase {
model = QUOTE(PATHTOF(data\litter_atropine.p3d));
model = QUOTE(PATHTOF(data\littergeneric_atropine.p3d));
};
class ACE_MedicalLitter_epinephrine: ACE_MedicalLitterBase {
model = QUOTE(PATHTOF(data\litter_epinephrine.p3d));
model = QUOTE(PATHTOF(data\littergeneric_epinephrine.p3d));
};
class ACE_MedicalLitter_morphine: ACE_MedicalLitterBase {
model = QUOTE(PATHTOF(data\litter_morphine.p3d));
model = QUOTE(PATHTOF(data\littergeneric_morphine.p3d));
};
class ACE_MedicalLitter_QuickClot: ACE_MedicalLitterBase {
model = QUOTE(PATHTOF(data\));
model = QUOTE(PATHTOF(data\littergeneric_Quikclot.p3d));
};
class Item_Base_F;
class ACE_fieldDressingItem: Item_Base_F {

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@ -0,0 +1,32 @@
ambient[]={1,1,1,1};
diffuse[]={0.5,0.5,0.5,1};
forcedDiffuse[]={0.5,0.5,0.5,0};
emmisive[]={0,0,0,1};
specular[]={0.20000001,0.20000001,0.20000001,0};
specularPower=350.799999;
PixelShaderID="NormalMapSpecularDIMap";
VertexShaderID="NormalMap";
class Stage1
{
texture="z\ace\addons\medical\data\littergeneric_gloves_nohq.paa";
uvSource="tex";
class uvTransform
{
aside[]={1,0,0};
up[]={0,1,0};
dir[]={0,0,1};
pos[]={0,0,0};
};
};
class Stage2
{
texture= "#(argb,8,8,3)color(0.1,0.1,0.1,0,SMDI)";
uvSource="tex";
class uvTransform
{
aside[]={1,0,0};
up[]={0,1,0};
dir[]={0,0,1};
pos[]={0,0,0};
};
};

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@ -0,0 +1,31 @@
ambient[]={1,1,1,1};
diffuse[]={0.5,0.5,0.5,1};
forcedDiffuse[]={0.5,0.5,0.5,0};
emmisive[]={0,0,0,1};
specular[]={0,0,0,0};
PixelShaderID="NormalMapSpecularDIMap";
VertexShaderID="NormalMap";
class Stage1
{
texture="z\ace\addons\medical\data\littergeneric_packingbandage_nohq.paa";
uvSource="tex";
class uvTransform
{
aside[]={1,0,0};
up[]={0,1,0};
dir[]={0,0,1};
pos[]={0,0,0};
};
};
class Stage2
{
texture= "#(argb,8,8,3)color(0,0,0,1,SMDI)";
uvSource="tex";
class uvTransform
{
aside[]={0,0,0};
up[]={0,0,0};
dir[]={0,0,0};
pos[]={0,0,0};
};
};

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@ -1,9 +1,9 @@
ambient[]={1,1,1,1};
diffuse[]={0.5,0.5,0.5,1};
forcedDiffuse[]={0.5,0.5,0.5,0};
emmisive[]={0,0,0,1};
specular[]={0.30000001,0.30000001,0.30000001,0};
specularPower=57.799999;
emmisive[]={0,0,0,0};
specular[]={0,0,0,0};
specularPower=0;
PixelShaderID="NormalMapSpecularDIMap";
VertexShaderID="NormalMap";
class Stage1
@ -20,13 +20,13 @@ class Stage1
};
class Stage2
{
texture="z\ace\addons\medical\data\packingbandage_smdi.paa";
texture= "#(argb,8,8,3)color(0,0,0,1,SMDI)";
uvSource="tex";
class uvTransform
{
aside[]={1,0,0};
up[]={0,1,0};
dir[]={0,0,1};
aside[]={0,0,0};
up[]={0,0,0};
dir[]={0,0,0};
pos[]={0,0,0};
};
};

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