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Interaction/Dragging - Remove actions from scripted weaponHolders (#9541)
remove actions from scripted holders
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@ -42,6 +42,13 @@ class Extended_Init_EventHandlers {
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class WeaponHolder {
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class ADDON {
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init = QUOTE(_this call FUNC(initObject));
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exclude[] = {"GroundWeaponHolder_Scripted"};
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};
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};
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class WeaponHolderSimulated {
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class ADDON {
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init = QUOTE(_this call FUNC(initObject));
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exclude[] = {"WeaponHolderSimulated_Scripted"};
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};
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};
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class Land_Camping_Light_F {
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@ -715,6 +715,14 @@ class CfgVehicles {
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};
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};
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};
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// Don't enable for scripted
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class WeaponHolderSimulated_Scripted: WeaponHolderSimulated {
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class ACE_Actions: ACE_Actions {
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class ACE_MainActions: ACE_MainActions {
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delete GVAR(Gear);
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};
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};
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};
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class ReammoBox;
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// dropped weapons/gear
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@ -733,6 +741,19 @@ class CfgVehicles {
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};
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};
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};
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// Don't enable for scripted
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class GroundWeaponHolder: WeaponHolder {
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class ACE_Actions: ACE_Actions {
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class ACE_MainActions;
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};
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};
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class GroundWeaponHolder_Scripted: GroundWeaponHolder {
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class ACE_Actions: ACE_Actions {
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class ACE_MainActions: ACE_MainActions {
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delete GVAR(Gear);
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};
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};
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};
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class Lamps_base_F;
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class Land_PortableLight_single_F: Lamps_base_F {
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