Code cleanup of Backpacks module

This commit is contained in:
jokoho48 2015-08-13 21:56:02 +02:00
parent 57d484d382
commit 5597b7e40c
3 changed files with 5 additions and 5 deletions

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@ -1,3 +1,3 @@
#include "script_component.hpp" #include "script_component.hpp"
["backpackOpened", {_this call FUNC(backpackOpened)}] call EFUNC(common,addEventHandler); ["backpackOpened", DFUNC(backpackOpened)] call EFUNC(common,addEventHandler);

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@ -17,5 +17,6 @@ params ["_unit","_backpack"];
_target = objNull; _target = objNull;
{ {
if (backpackContainer _x == _backpack) then {_target = _x; breakTo "main"}; if (backpackContainer _x == _backpack) then {_target = _x; breakTo "main"};
} forEach nearestObjects [_unit, ["Man"],2]; } count nearestObjects [_unit, ["Man"], 5];
if (isNull _target) exitWith {ACE_Player};
_target _target

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@ -11,9 +11,8 @@
*/ */
#include "script_component.hpp" #include "script_component.hpp"
private ["_backpack", "_config"]; private ["_config"];
params ["_backpack"];
_backpack = _this select 0;
if (typeName _backpack == "OBJECT") then { if (typeName _backpack == "OBJECT") then {
_backpack = typeOf _backpack; _backpack = typeOf _backpack;