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and the debug context
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@ -22,7 +22,7 @@
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*/
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params ["_posASL", "_fragVelocity", "_projectileVelocity", "_fragType", "_maxFragCount", "_shotParents"];
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TRACE_5("doFragRandom",_posASL,_fragVelocity,_fragType,_maxFragCount,_shotParents);
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TRACE_6("doFragRandom",_posASL,_fragVelocity,_projectileVelocity,_fragType,_maxFragCount,_shotParents);
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// See CfgAmmoFragSpawner for different frag types
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private _heightATL = (ASLToATL _posASL)#2;
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