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Added missing vanilla casing types (#9162)
Super minor change, but I noticed not every vanilla casing had a corresponding ace3 casing defined. Most noticeable with 7.62x39, where they swap from steel to brass casings on landing.
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@ -26,12 +26,17 @@ if (isNil "_modelPath") then {
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private _cartridge = getText (configFile >> "CfgAmmo" >> _ammo >> "cartridge");
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//Default cartridge is a 5.56mm model
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_modelPath = switch (_cartridge) do {
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case "FxCartridge_9mm": { "A3\Weapons_f\ammo\cartridge_small.p3d" };
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case "FxCartridge_65": { "A3\weapons_f\ammo\cartridge_65.p3d" };
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case "FxCartridge_762": { "A3\weapons_f\ammo\cartridge_762.p3d" };
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case "FxCartridge_127": { "A3\weapons_f\ammo\cartridge_127.p3d" };
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case "FxCartridge_slug": { "A3\weapons_f\ammo\cartridge_slug.p3d" };
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case "": { "" };
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case "FxCartridge_9mm": { "A3\Weapons_f\ammo\cartridge_small.p3d" };
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case "FxCartridge_65": { "A3\weapons_f\ammo\cartridge_65.p3d" };
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case "FxCartridge_762": { "A3\weapons_f\ammo\cartridge_762.p3d" };
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case "FxCartridge_762x39": { "A3\weapons_f_enoch\ammo\cartridge_762x39.p3d" };
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case "FxCartridge_93x64_Ball": { "A3\Weapons_F_Mark\Ammo\cartridge_93x64.p3d" };
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case "FxCartridge_338_Ball": { "A3\Weapons_F_Mark\Ammo\cartridge_338_LM.p3d" };
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case "FxCartridge_338_NM": { "A3\Weapons_F_Mark\Ammo\cartridge_338_NM.p3d" };
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case "FxCartridge_127": { "A3\weapons_f\ammo\cartridge_127.p3d" };
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case "FxCartridge_127x54": { "A3\Weapons_F_Mark\Ammo\cartridge_127x54.p3d" };
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case "FxCartridge_slug": { "A3\weapons_f\ammo\cartridge_slug.p3d" };
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case "": { "" };
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default { "A3\Weapons_f\ammo\cartridge.p3d" };
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};
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GVAR(cachedCasings) set [_ammo, _modelPath];
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