Trivial code fixes (#6858)

This commit is contained in:
Dedmen Miller 2019-03-11 03:42:08 +01:00 committed by PabstMirror
parent 24d2aa647e
commit 564fc8aa99
6 changed files with 13 additions and 11 deletions

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@ -57,7 +57,7 @@ private _configCfgWeapons = configFile >> "CfgWeapons"; //Save this lookup in va
case (_itemInfoType == TYPE_HEADGEAR): { case (_itemInfoType == TYPE_HEADGEAR): {
(_cargo select 3) pushBackUnique _className; (_cargo select 3) pushBackUnique _className;
}; };
/* Uniform */\ /* Uniform */
case (_itemInfoType == TYPE_UNIFORM): { case (_itemInfoType == TYPE_UNIFORM): {
(_cargo select 4) pushBackUnique _className; (_cargo select 4) pushBackUnique _className;
}; };

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@ -29,7 +29,7 @@ _player setVariable ["ACE_hasEarPlugsIn", true, true];
//Force an immediate fast volume update: //Force an immediate fast volume update:
[[true]] call FUNC(updateVolume); [[true]] call FUNC(updateVolume);
/*// No Earplugs in inventory, telling user // No Earplugs in inventory, telling user
[localize LSTRING(NoPlugs)] call EFUNC(common,displayTextStructured);*/ //[localize LSTRING(NoPlugs)] call EFUNC(common,displayTextStructured);
[] call FUNC(updateHearingProtection); [] call FUNC(updateHearingProtection);

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@ -0,0 +1 @@
x\cba\addons\main

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@ -0,0 +1 @@
x\cba\addons\xeh