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Added todo for setDead next frame exec
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@ -19,6 +19,7 @@
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params ["_unit", ["_reason", "unknown"]];
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// wait a frame to escape handleDamage
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// @TODO Test if this is still necessary
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[EFUNC(medical_engine,setStructuralDamage), [_unit, 1]] call CBA_fnc_execNextFrame;
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private _lastShooter = _unit getVariable [QEGVAR(medical_engine,lastShooter), objNull];
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