From 5711a863c62835ec4d179d5329d526ff6ef024d7 Mon Sep 17 00:00:00 2001 From: commy2 Date: Tue, 26 Jul 2016 19:07:31 +0200 Subject: [PATCH] reenable pickup action, because related bug has been fixed --- addons/common/CfgActions.hpp | 14 -------------- addons/common/config.cpp | 1 - 2 files changed, 15 deletions(-) delete mode 100644 addons/common/CfgActions.hpp diff --git a/addons/common/CfgActions.hpp b/addons/common/CfgActions.hpp deleted file mode 100644 index 8e556b38e3..0000000000 --- a/addons/common/CfgActions.hpp +++ /dev/null @@ -1,14 +0,0 @@ - -class CfgActions { - // fixes pick up action on mine detectors, because all ACE items are of that simulationClass and BI doesn't seem to care - class None; - class TakeWeapon: None { - show = 0; - }; - class TakeItem: None { - show = 0; - }; - class TakeMagazine: None { - show = 0; - }; -}; diff --git a/addons/common/config.cpp b/addons/common/config.cpp index 3985b8f70d..74e5691973 100644 --- a/addons/common/config.cpp +++ b/addons/common/config.cpp @@ -86,7 +86,6 @@ class ACE_newEvents { #include "CfgWeapons.hpp" #include "CfgMagazines.hpp" -#include "CfgActions.hpp" #include "CfgMoves.hpp" #include "CfgVoice.hpp" #include "CfgUnitInsignia.hpp"