diff --git a/addons/mk6mortar/CfgVehicles.hpp b/addons/mk6mortar/CfgVehicles.hpp
index b70ddc7ae2..0d5c03d39c 100644
--- a/addons/mk6mortar/CfgVehicles.hpp
+++ b/addons/mk6mortar/CfgVehicles.hpp
@@ -55,14 +55,14 @@ class CfgVehicles {
displayName = CSTRING(loadMagazine_HE_Guided);
distance = 2;
condition = QUOTE([ARR_3(_target,_player,'ACE_1Rnd_82mm_Mo_HE_Guided')] call FUNC(canLoadMagazine));
- statement = QUOTE([ARR_4(_target,_player,5,'ACE_1Rnd_82mm_Mo_HE_Guided')] call FUNC(loadMagazineTimer));
+ statement = QUOTE([ARR_4(_target,_player,6,'ACE_1Rnd_82mm_Mo_HE_Guided')] call FUNC(loadMagazineTimer));
icon = "";
};
class GVAR(loadMagazine_HE_LaserGuided) {
displayName = CSTRING(loadMagazine_HE_LaserGuided);
distance = 2;
condition = QUOTE([ARR_3(_target,_player,'ACE_1Rnd_82mm_Mo_HE_LaserGuided')] call FUNC(canLoadMagazine));
- statement = QUOTE([ARR_4(_target,_player,5,'ACE_1Rnd_82mm_Mo_HE_LaserGuided')] call FUNC(loadMagazineTimer));
+ statement = QUOTE([ARR_4(_target,_player,6,'ACE_1Rnd_82mm_Mo_HE_LaserGuided')] call FUNC(loadMagazineTimer));
icon = "";
};
class GVAR(loadMagazine_Illum) {
@@ -76,14 +76,14 @@ class CfgVehicles {
displayName = CSTRING(loadMagazine_Smoke);
distance = 2;
condition = QUOTE([ARR_3(_target,_player,'ACE_1Rnd_82mm_Mo_Smoke')] call FUNC(canLoadMagazine));
- statement = QUOTE([ARR_4(_target,_player,3,'ACE_1Rnd_82mm_Mo_Smoke')] call FUNC(loadMagazineTimer));
+ statement = QUOTE([ARR_4(_target,_player,2.5,'ACE_1Rnd_82mm_Mo_Smoke')] call FUNC(loadMagazineTimer));
icon = "";
};
class GVAR(loadMagazine_HE) {
displayName = CSTRING(loadMagazine_HE);
distance = 2;
condition = QUOTE([ARR_3(_target,_player,'ACE_1Rnd_82mm_Mo_HE')] call FUNC(canLoadMagazine));
- statement = QUOTE([ARR_4(_target,_player,3,'ACE_1Rnd_82mm_Mo_HE')] call FUNC(loadMagazineTimer));
+ statement = QUOTE([ARR_4(_target,_player,2.5,'ACE_1Rnd_82mm_Mo_HE')] call FUNC(loadMagazineTimer));
icon = "";
};
};
diff --git a/addons/mk6mortar/cfgMagazines.hpp b/addons/mk6mortar/cfgMagazines.hpp
index 90512541fc..08a06e7d3c 100644
--- a/addons/mk6mortar/cfgMagazines.hpp
+++ b/addons/mk6mortar/cfgMagazines.hpp
@@ -9,7 +9,7 @@ class cfgMagazines {
descriptionShort = CSTRING(magazine_HE_descriptionShort);
model = PATHTOF(data\l16_ammo_he.p3d)
picture = PATHTOF(UI\w_l16_ammo_he_ca.paa);
- mass = 10;
+ mass = 10; // Temporary value; should be increased
};
class 8Rnd_82mm_Mo_Smoke_white;
class ACE_1Rnd_82mm_Mo_Smoke: 8Rnd_82mm_Mo_Smoke_white {
diff --git a/addons/mk6mortar/functions/fnc_unloadMagazine.sqf b/addons/mk6mortar/functions/fnc_unloadMagazine.sqf
index e81085d15f..537cc931d8 100644
--- a/addons/mk6mortar/functions/fnc_unloadMagazine.sqf
+++ b/addons/mk6mortar/functions/fnc_unloadMagazine.sqf
@@ -25,15 +25,15 @@ _currentMagazine = (magazinesAllTurrets _static) select 1;
_currentMagazineClass = _currentMagazine select 0;
_ammoCount = _currentMagazine select 2;
-//If current magazine is empty then remove it otherwise remove it and add it to the players inventory
-if (_ammoCount == 0) then {
- [QGVAR(removeMagazine), [_static, _currentMagazineClass]] call EFUNC(common,globalEvent);
-}else {
- _pos = _unit modelToWorldVisual [0,1,0];
- // TODO: Check unit inventory space and add to inventory first, then drop
-
- _unit = createVehicle ["WeaponHolder_Single_F",_pos,[],0,"NONE"];
- _unit addMagazineAmmoCargo [_currentMagazineClass, 1, _ammoCount];
- _unit setPosATL _pos;
+// Try to add the round to player inventory, otherwise place it on the ground near the player
+if (_ammoCount > 0) then {
+ if (_unit canAdd _currentMagazineClass) then {
+ _unit addMagazineGlobal _currentMagazineClass;
+ } else {
+ _pos = _unit modelToWorldVisual [0.5,0.5,0]; // Front right of player
+ _unit = createVehicle ["WeaponHolder_Single_F",_pos,[],0,"NONE"];
+ _unit addMagazineAmmoCargo [_currentMagazineClass, 1, _ammoCount];
+ _unit setPosATL _pos;
+ };
[QGVAR(removeMagazine), [_static, _currentMagazineClass]] call EFUNC(common,globalEvent);
};
diff --git a/addons/mk6mortar/stringtable.xml b/addons/mk6mortar/stringtable.xml
index 3a2fa63dcf..3eb93995e2 100644
--- a/addons/mk6mortar/stringtable.xml
+++ b/addons/mk6mortar/stringtable.xml
@@ -136,7 +136,7 @@
Ce module permet de régler les options du mortier MK6
- Unload Round
+ Remove Round
Load Mortar