mirror of
https://github.com/acemod/ACE3.git
synced 2024-08-30 18:23:18 +00:00
commit
57abe3b885
@ -45,12 +45,9 @@ _createLitter = {
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if(surfaceIsWater (getPos _unit)) exitWith { false };
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_position = getPosATL _unit;
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_position params ["_posX", "_posY"];
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_position = if (random(1) >= 0.5) then {
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[_posX + random 1, _posY + random 1, 0]
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} else {
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[_posX - random 1, _posY - random 1, 0];
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};
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_position params ["_posX", "_posY", "_posZ"];
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_position = [_posX + (random 2) - 1, _posY + (random 2) - 1, _posZ];
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_direction = (random 360);
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// Create the litter, and timeout the event based on the cleanup delay
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@ -24,4 +24,10 @@ class ACE_Settings {
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isClientSettable = 1;
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category = ECSTRING(medical,Category_Medical);
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};
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class GVAR(maxRange) {
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//for ref: 3d interaction (MEDICAL_ACTION_DISTANCE) is 1.75
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value = 3;
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typeName = "SCALAR";
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category = ECSTRING(medical,Category_Medical);
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};
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};
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@ -2,6 +2,10 @@
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if (!hasInterface) exitwith {};
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GVAR(MenuPFHID) = -1;
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GVAR(lastOpenedOn) = -1;
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GVAR(pendingReopen) = false;
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["medical_treatmentSuccess", {
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if (GVAR(openAfterTreatment) && {GVAR(pendingReopen)}) then {
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@ -15,8 +19,9 @@ if (!hasInterface) exitwith {};
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["ACE3 Common", QGVAR(displayMenuKeyPressed), localize LSTRING(DisplayMenuKey),
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{
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_target = cursorTarget;
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if (!(_target isKindOf "CAManBase") || ACE_player distance _target > 10) then {_target = ACE_player};
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local _target = cursorTarget;
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if (!((_target isKindOf "CAManBase") && {[ACE_player, _target] call FUNC(canOpenMenu)})) then {_target = ACE_player};
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// Conditions: canInteract
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if !([ACE_player, _target, ["isNotInside"]] call EFUNC(common,canInteractWith)) exitWith {false};
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if !([ACE_player, _target] call FUNC(canOpenMenu)) exitwith {false};
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@ -27,7 +32,7 @@ if (!hasInterface) exitwith {};
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},
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{
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if (ACE_time - GVAR(lastOpenedOn) > 0.5) exitWith {
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[ObjNull] call FUNC(openMenu);
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[objNull] call FUNC(openMenu);
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};
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false
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},
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@ -10,7 +10,7 @@
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* Can open <BOOL>
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*
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* Example:
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* [] call ace_medical_menu_canOpenMenu
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* [player, cursorTarget] call ace_medical_menu_fnc_canOpenMenu
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*
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* Public: No
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*/
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@ -18,7 +18,8 @@
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params ["_caller", "_target"];
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if !(GVAR(allow) == 1 || (GVAR(allow) == 2 && {vehicle _caller != _caller || vehicle _target != _target} && {alive ACE_player})) exitwith {false};
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if !(GVAR(useMenu) == 1 || (GVAR(useMenu) == 2 && {vehicle _caller != _caller || vehicle _target != _target} && {alive ACE_player})) exitwith {false};
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true
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(alive _caller)
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&& {!isNull _target}
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&& {((_caller distance _target) < GVAR(maxRange)) || {(vehicle _caller) == (vehicle _target)}} //for now, ignore range when in same vehicle
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&& {(GVAR(allow) == 1) || {(GVAR(allow) == 2) && {(vehicle _caller != _caller) || {vehicle _target != _target}}}}
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&& {(GVAR(useMenu) == 1) || {(GVAR(useMenu) == 2) && {(vehicle _caller != _caller) || {vehicle _target != _target}}}}
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@ -20,7 +20,7 @@ _configBasic = (configFile >> "ACE_Medical_Actions" >> "Basic");
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_configAdvanced = (configFile >> "ACE_Medical_Actions" >> "Advanced");
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_fnc_compileActionsLevel = {
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private ["_entryCount", "_actions", "_displayName", "_condition", "_category", "_statement"];
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private ["_actions", "_displayName", "_condition", "_category", "_statement"];
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params ["_config"];
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_actions = [];
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@ -40,3 +40,26 @@ _fnc_compileActionsLevel = {
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GVAR(actionsBasic) = [_configBasic] call _fnc_compileActionsLevel;
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GVAR(actionsAdvanced) = [_configAdvanced] call _fnc_compileActionsLevel;
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//Manually add the drag actions, if dragging exists.
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if (["ace_dragging"] call EFUNC(common,isModLoaded)) then {
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_condition = {
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(ACE_player != GVAR(INTERACTION_TARGET)) && {[ACE_player, GVAR(INTERACTION_TARGET)] call EFUNC(dragging,canDrag)}
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};
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_statement = {
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GVAR(pendingReopen) = false; //No medical_treatmentSuccess event after drag, so don't want this true
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[ACE_player, GVAR(INTERACTION_TARGET)] call EFUNC(dragging,startDrag);
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};
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GVAR(actionsBasic) pushBack [localize ELSTRING(dragging,Drag), "drag", _condition, _statement];
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GVAR(actionsAdvanced) pushBack [localize ELSTRING(dragging,Drag), "drag", _condition, _statement];
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_condition = {
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(ACE_player != GVAR(INTERACTION_TARGET)) && {[ACE_player, GVAR(INTERACTION_TARGET)] call EFUNC(dragging,canCarry)}
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};
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_statement = {
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GVAR(pendingReopen) = false; //No medical_treatmentSuccess event after drag, so don't want this true
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[ACE_player, GVAR(INTERACTION_TARGET)] call EFUNC(dragging,startCarry);
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};
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GVAR(actionsBasic) pushBack [localize ELSTRING(dragging,Carry), "drag", _condition, _statement];
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GVAR(actionsAdvanced) pushBack [localize ELSTRING(dragging,Carry), "drag", _condition, _statement];
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};
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@ -17,9 +17,10 @@
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*/
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#include "script_component.hpp"
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private "_actions";
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params ["_player", "_target", "_name"];
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private ["_actions", "_collectedActions", "_bodyPart"];
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if (!([ACE_player, _target, ["isNotInside"]] call EFUNC(common,canInteractWith))) exitwith {[]};
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_actions = if (EGVAR(medical,level) == 2) then {
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@ -9,7 +9,7 @@
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* None
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*
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* Example:
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* ["some category"] call ace_medical_menu_handleUI_DisplayOptions
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* ["some category"] call ace_medical_menu_fnc_handleUI_DisplayOptions
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*
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* Public: No
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*/
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@ -21,7 +21,7 @@
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if (!hasInterface) exitwith{};
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private ["_entries", "_display", "_newTarget", "_card", "_ctrl", "_code"];
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private ["_entries", "_display", "_newTarget", "_ctrl", "_code"];
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params ["_name"];
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@ -31,9 +31,11 @@ _display = uiNamespace getVariable QGVAR(medicalMenu);
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if (isNil "_display") exitwith {}; // no valid dialog present
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if (_name isEqualTo "toggle") exitwith {
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if (GVAR(INTERACTION_TARGET) != ACE_player) then {
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_newTarget = ACE_player;
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} else {
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_newTarget = ACE_player;
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//If we are on the player, and only if our old target is still valid, switch to it:
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if ((GVAR(INTERACTION_TARGET) == ACE_player) &&
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{[ACE_player, GVAR(INTERACTION_TARGET_PREVIOUS), ["isNotInside"]] call EFUNC(common,canInteractWith)} &&
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{[ACE_player, GVAR(INTERACTION_TARGET_PREVIOUS)] call FUNC(canOpenMenu)}) then {
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_newTarget = GVAR(INTERACTION_TARGET_PREVIOUS);
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};
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@ -9,7 +9,7 @@
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* None
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*
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* Example:
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* [] call ace_medical_menu_handleUI_dropDownTriageCard
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* [] call ace_medical_menu_fnc_handleUI_dropDownTriageCard
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*
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* Public: No
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*/
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@ -15,7 +15,7 @@
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#include "script_component.hpp"
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params ["_logic", "_units", "_activated"];
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params ["_logic", "", "_activated"];
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if !(_activated) exitWith {};
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@ -9,7 +9,7 @@
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* None
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*
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* Example:
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* call ace_medical_menu_onMenuClosed
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* call ace_medical_menu_fnc_onMenuClosed
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*
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* Public: No
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*/
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@ -19,3 +19,4 @@ if (EGVAR(interact_menu,menuBackground)==1) then {[QGVAR(id), false] call EFUNC(
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if (EGVAR(interact_menu,menuBackground)==2) then {(uiNamespace getVariable [QEGVAR(interact_menu,menuBackground), displayNull]) closeDisplay 0;};
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[GVAR(MenuPFHID)] call CBA_fnc_removePerFrameHandler;
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GVAR(MenuPFHID) = -1;
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@ -9,7 +9,7 @@
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* None
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*
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* Example:
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* [medical_menu] call ace_medical_menu_onMenuOpen
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* [medical_menu] call ace_medical_menu_fnc_onMenuOpen
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*
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* Public: No
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*/
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@ -64,6 +64,8 @@ disableSerialization;
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(_display displayCtrl 1) ctrlSetText format ["%1", [_target] call EFUNC(common,getName)];
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setMousePosition [0.4, 0.4];
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if (GVAR(MenuPFHID) != -1) exitWith {ERROR("PFID already running");};
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GVAR(MenuPFHID) = [{
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(_this select 0) params ["_display"];
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@ -74,15 +76,15 @@ GVAR(MenuPFHID) = [{
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[GVAR(INTERACTION_TARGET)] call FUNC(updateIcons);
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[GVAR(LatestDisplayOptionMenu)] call FUNC(handleUI_DisplayOptions);
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_status = [GVAR(INTERACTION_TARGET)] call EFUNC(medical,getTriageStatus);
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(_display displayCtrl 2000) ctrlSetText (_status select 0);
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(_display displayCtrl 2000) ctrlSetBackgroundColor (_status select 2);
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if (ACE_player distance _target > MAX_DISTANCE) exitwith {
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//Check that it's valid to stay open:
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if !(([ACE_player, _target, ["isNotInside"]] call EFUNC(common,canInteractWith)) && {[ACE_player, _target] call FUNC(canOpenMenu)}) then {
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closeDialog 314412;
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["displayTextStructured", [ACE_player], [[ELSTRING(medical,DistanceToFar), [_target] call EFUNC(common,getName)], 1.75, ACE_player]] call EFUNC(common,targetEvent);
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//If we failed because of distance check, show UI message:
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if ((ACE_player distance GVAR(INTERACTION_TARGET)) > GVAR(maxRange)) then {
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["displayTextStructured", [ACE_player], [[ELSTRING(medical,DistanceToFar), [GVAR(INTERACTION_TARGET)] call EFUNC(common,getName)], 1.75, ACE_player]] call EFUNC(common,targetEvent);
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};
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};
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}, 0, [_display]] call CBA_fnc_addPerFrameHandler;
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["Medical_onMenuOpen", [ACE_player, _interactionTarget]] call EFUNC(common,localEvent);
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["Medical_onMenuOpen", [ACE_player, _target]] call EFUNC(common,localEvent);
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@ -9,7 +9,7 @@
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* If action was taken <BOOL>
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*
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* Example:
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* [some_player] call ace_medical_menu_openMenu
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* [some_player] call ace_medical_menu_fnc_openMenu
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*
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* Public: No
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*/
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@ -17,7 +17,7 @@
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params ["_interactionTarget"];
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if (dialog || isNull _interactionTarget) exitwith {
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if (dialog || {isNull _interactionTarget}) exitwith {
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disableSerialization;
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private ["_display", "_handled"];
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@ -10,7 +10,7 @@
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* None
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*
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* Example:
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* [some_display, log] call ace_medical_menu_updateActivityLog
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* [some_display, log] call ace_medical_menu_fnc_updateActivityLog
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*
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* Public: No
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*/
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@ -24,7 +24,7 @@ _logCtrl = _display displayCtrl 214;
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lbClear _logCtrl;
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{
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_x params ["_message", "_moment", "_dummy", "_arguments"];
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_x params ["_message", "_moment", "", "_arguments"];
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if (isLocalized _message) then {
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_message = localize _message;
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@ -4,22 +4,23 @@
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*
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* Arguments:
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* 0: selection bloodloss <ARRAY>
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* 1: display <DISPLAY>
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* 1: damaged (array of bools) <ARRAY>
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* 2: display <DISPLAY>
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*
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* Return Value:
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* None
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*
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* Example:
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* [0.3, some_display] call ace_medical_menu_updateBodyImage
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* [0.3, some_display] call ace_medical_menu_fnc_updateBodyImage
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*
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* Public: No
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*/
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#include "script_component.hpp"
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params ["_selectionBloodLoss", "_display"];
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params ["_selectionBloodLoss", "_damaged", "_display"];
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// Handle the body image coloring
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_availableSelections = [50, 51, 52, 53, 54, 55];
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local _availableSelections = [50, 51, 52, 53, 54, 55];
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{
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private ["_red", "_green", "_blue"];
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@ -9,7 +9,7 @@
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* None
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*
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* Example:
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* [] call ace_medical_menu_updateIcons
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* [] call ace_medical_menu_fnc_updateIcons
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*
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* Public: No
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*/
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@ -18,7 +18,7 @@
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#define START_IDC 111
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#define END_IDC 118
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private ["_display", "_idc", "_options", "_name", "_amount"];
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private ["_display", "_idc", "_options", "_amount"];
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disableSerialization;
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@ -14,7 +14,7 @@
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*/
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#include "script_component.hpp"
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private "_lbCtrl";
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private ["_lbCtrl", "_amountOfGeneric"];
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params ["_display", "_genericMessages", "_allInjuryTexts"];
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@ -28,7 +28,7 @@ lbClear _lbCtrl;
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_amountOfGeneric = count _genericMessages;
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{
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_x params ["_add", "_Color"];
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_x params ["_add", "_color"];
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_lbCtrl lbAdd _add;
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_lbCtrl lbSetColor [_forEachIndex + _amountOfGeneric, _color];
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} forEach _allInjuryTexts;
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@ -10,7 +10,7 @@
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* None
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*
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* Example:
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* [some_display, log] call ace_medical_menu_updateQuickViewLog
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* [some_display, log] call ace_medical_menu_fnc_updateQuickViewLog
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*
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* Public: No
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*/
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@ -24,7 +24,7 @@ _logCtrl = _display displayCtrl 215;
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lbClear _logCtrl;
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{
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_x params ["_message", "_moment", "_dummy", "_arguments"];
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_x params ["_message", "_moment", "", "_arguments"];
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if (isLocalized _message) then {
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_message = localize _message;
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|
@ -10,18 +10,20 @@
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* None
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*
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* Example:
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* [some_player, some_display] call ace_medical_menu_updateUIInfo
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* [some_player, some_display] call ace_medical_menu_fnc_updateUIInfo
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*
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* Public: No
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*/
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#include "script_component.hpp"
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private ["_genericMessages", "_totalIvVolume", "_damaged", "_selectionBloodLoss", "_allInjuryTexts"];
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params ["_target", "_display"];
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private["_allInjuryTexts", "_bandagedwounds", "_damaged", "_genericMessages", "_logs", "_openWounds", "_part", "_partText", "_pointDamage", "_selectionBloodLoss", "_selectionN", "_severity", "_totalIvVolume", "_triageStatus"];
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if (isNil "_display" || {isNull _display}) exitWith {ERROR("No display");};
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_selectionN = GVAR(selectedBodyPart);
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if (_selectionN < 0 || _selectionN > 5) exitwith {};
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if (_selectionN < 0 || {_selectionN > 5}) exitwith {};
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_genericMessages = [];
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_partText = [ELSTRING(medical,Head), ELSTRING(medical,Torso), ELSTRING(medical,LeftArm) ,ELSTRING(medical,RightArm) ,ELSTRING(medical,LeftLeg), ELSTRING(medical,RightLeg)] select _selectionN;
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@ -109,7 +111,7 @@ if (EGVAR(medical,level) >= 2) then {
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{
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_selectionBloodLoss set [_forEachIndex, _x];
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if (_x > 0 && _forEachIndex == _selectionN) then {
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if ((_x > 0) && {_forEachIndex == _selectionN}) then {
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_pointDamage = _x;
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_severity = switch (true) do {
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case (_pointDamage > 0.5): {localize ELSTRING(medical,HeavilyWounded)};
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@ -129,7 +131,7 @@ if (EGVAR(medical,level) >= 2) then {
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} forEach (_target getvariable [QEGVAR(medical,bodyPartStatus), [0,0,0,0,0,0]]);
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};
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[_selectionBloodLoss, _display] call FUNC(updateBodyImage);
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[_selectionBloodLoss, _damaged, _display] call FUNC(updateBodyImage);
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[_display, _genericMessages, _allInjuryTexts] call FUNC(updateInformationLists);
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_logs = _target getVariable [QEGVAR(medical,logFile_activity_view), []];
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@ -325,7 +325,7 @@ class GVAR(medicalMenu) {
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animTextureFocused = "#(argb,8,8,3)color(0,0,0,0.0)";
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animTexturePressed = "#(argb,8,8,3)color(0,0,0,0.0)";
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animTextureDefault = "#(argb,8,8,3)color(0,0,0,0.0)";
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action = QUOTE(GVAR(selectedBodyPart) = 0; [GVAR(INTERACTION_TARGET)] call FUNC(updateUIInfo););
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action = QUOTE(GVAR(selectedBodyPart) = 0;);
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};
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class selectTorso : selectHead {
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idc = 302;
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@ -333,7 +333,7 @@ class GVAR(medicalMenu) {
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y = "5.4 * ((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + (safezoneY + (safezoneH - (((safezoneW / safezoneH) min 1.2) / 1.2))/2)";
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w = "2.2 * (((safezoneW / safezoneH) min 1.2) / 40)";
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h = "4.1 * ((((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
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action = QUOTE(GVAR(selectedBodyPart) = 1; [GVAR(INTERACTION_TARGET)] call FUNC(updateUIInfo););
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action = QUOTE(GVAR(selectedBodyPart) = 1;);
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};
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class selectLeftArm: selectHead{
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idc = 303;
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@ -341,12 +341,12 @@ class GVAR(medicalMenu) {
|
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y = "5.9 * ((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + (safezoneY + (safezoneH - (((safezoneW / safezoneH) min 1.2) / 1.2))/2)";
|
||||
w = "1.1 * (((safezoneW / safezoneH) min 1.2) / 40)";
|
||||
h = "4.3 * ((((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
|
||||
action = QUOTE(GVAR(selectedBodyPart) = 3; [GVAR(INTERACTION_TARGET)] call FUNC(updateUIInfo););
|
||||
action = QUOTE(GVAR(selectedBodyPart) = 3;);
|
||||
};
|
||||
class selectRightArm: selectLeftArm{
|
||||
idc = 304;
|
||||
x = "20.6 * (((safezoneW / safezoneH) min 1.2) / 40) + (safezoneX + (safezoneW - ((safezoneW / safezoneH) min 1.2))/2)";
|
||||
action = QUOTE(GVAR(selectedBodyPart) = 2; [GVAR(INTERACTION_TARGET)] call FUNC(updateUIInfo););
|
||||
action = QUOTE(GVAR(selectedBodyPart) = 2;);
|
||||
};
|
||||
class selectLeftLeg :selectHead {
|
||||
idc = 305;
|
||||
@ -354,12 +354,12 @@ class GVAR(medicalMenu) {
|
||||
y = "9.5 * ((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + (safezoneY + (safezoneH - (((safezoneW / safezoneH) min 1.2) / 1.2))/2)";
|
||||
w = "1.1 * (((safezoneW / safezoneH) min 1.2) / 40)";
|
||||
h = "6 * ((((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
|
||||
action = QUOTE(GVAR(selectedBodyPart) = 5; [GVAR(INTERACTION_TARGET)] call FUNC(updateUIInfo););
|
||||
action = QUOTE(GVAR(selectedBodyPart) = 5;);
|
||||
};
|
||||
class selectRightLeg :selectLeftLeg {
|
||||
idc = 306;
|
||||
x = "19.6 * (((safezoneW / safezoneH) min 1.2) / 40) + (safezoneX + (safezoneW - ((safezoneW / safezoneH) min 1.2))/2)";
|
||||
action = QUOTE(GVAR(selectedBodyPart) = 4; [GVAR(INTERACTION_TARGET)] call FUNC(updateUIInfo););
|
||||
action = QUOTE(GVAR(selectedBodyPart) = 4;);
|
||||
};
|
||||
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user