diff --git a/addons/aircraft/CfgWeapons.hpp b/addons/aircraft/CfgWeapons.hpp
index 321df4a3af..c5f22fc3a2 100644
--- a/addons/aircraft/CfgWeapons.hpp
+++ b/addons/aircraft/CfgWeapons.hpp
@@ -4,15 +4,10 @@ class Mode_Burst;
class Mode_FullAuto;
class CfgWeapons {
- class MGunCore;
- class MGun: MGunCore {};
-
- class LMG_RCWS: MGun {};
-
// Manual Switching Of Flare Mode
class SmokeLauncher;
class CMFlareLauncher: SmokeLauncher {
- modes[] = {"Single", "Burst", "AIBurst"};
+ modes[] = {"Single","Burst","AIBurst"};
class Single: Mode_SemiAuto {
reloadTime = 0.1;
};
@@ -21,13 +16,15 @@ class CfgWeapons {
};
};
+ // bigger mag for comanche
class CannonCore;
class gatling_20mm: CannonCore {
- magazines[] = {"2000Rnd_20mm_shells","1000Rnd_20mm_shells","300Rnd_20mm_shells","ACE_500Rnd_20mm_shells_Comanche"};
+ magazines[] += {"ACE_500Rnd_20mm_shells_Comanche"};
+ // buff gatling rof
class manual: CannonCore {
- reloadTime = 0.023;
- dispersion = 0.006;
+ reloadTime = 0.023; //0.04;
+ dispersion = 0.006; //0.0022;
};
class close: manual {};
class short: close {};
@@ -36,21 +33,14 @@ class CfgWeapons {
};
class ACE_gatling_20mm_Comanche: gatling_20mm {
- displayName = "XM301";
- class close: close {
- reloadTime = 0.04;
- dispersion = 0.0022;
- };
- class far: far {
- reloadTime = 0.04;
- dispersion = 0.0022;
- };
+ displayName = "$STR_ACE_Aircraft_gatling_20mm_Name";
+
class manual: manual {
reloadTime = 0.04;
dispersion = 0.0022;
- displayName = "XM301";
+ displayName = "$STR_ACE_Aircraft_gatling_20mm_Name";
};
- class medium: medium {
+ class close: close {
reloadTime = 0.04;
dispersion = 0.0022;
};
@@ -58,38 +48,53 @@ class CfgWeapons {
reloadTime = 0.04;
dispersion = 0.0022;
};
+ class medium: medium {
+ reloadTime = 0.04;
+ dispersion = 0.0022;
+ };
+ class far: far {
+ reloadTime = 0.04;
+ dispersion = 0.0022;
+ };
};
+ // buff gatling rof
+ class MGunCore;
+ class MGun: MGunCore {};
+
+ class LMG_RCWS: MGun {};
+
class LMG_Minigun: LMG_RCWS {
- magazines[] = {"1000Rnd_65x39_Belt","1000Rnd_65x39_Belt_Green","1000Rnd_65x39_Belt_Tracer_Green","1000Rnd_65x39_Belt_Tracer_Red","1000Rnd_65x39_Belt_Tracer_Yellow","1000Rnd_65x39_Belt_Yellow","2000Rnd_65x39_Belt","2000Rnd_65x39_Belt_Green","2000Rnd_65x39_Belt_Tracer_Green","2000Rnd_65x39_Belt_Tracer_Green_Splash","2000Rnd_65x39_Belt_Tracer_Red","2000Rnd_65x39_Belt_Tracer_Yellow","2000Rnd_65x39_Belt_Tracer_Yellow_Splash","2000Rnd_65x39_Belt_Yellow","2000Rnd_762x51_Belt_T_Green","2000Rnd_762x51_Belt_T_Red","2000Rnd_762x51_Belt_T_Yellow","200Rnd_65x39_Belt","200Rnd_65x39_Belt_Tracer_Green","200Rnd_65x39_Belt_Tracer_Red","200Rnd_65x39_Belt_Tracer_Yellow","5000Rnd_762x51_Belt","5000Rnd_762x51_Yellow_Belt"};
class manual: MGun {
- reloadTime = 0.015;
- dispersion = 0.006;
+ reloadTime = 0.075; //0.015;
+ dispersion = 0.00093; //0.006;
};
class close: manual {};
class short: close {};
class medium: close {};
class far: close {};
};
+
class LMG_Minigun_heli: LMG_Minigun {
showAimCursorInternal = 0;
class manual: manual {
- reloadTime = 0.015;
- dispersion = 0.006;
+ reloadTime = 0.015; //0.033; Note: This is a way to fast ROF (requires over 60 FPS) @todo
+ dispersion = 0.006; //0.0087;
};
class close: manual {};
class short: close {};
class medium: close {};
class far: close {};
};
+
class M134_minigun: MGunCore {
class LowROF: Mode_FullAuto {
- reloadTime = 0.015;
- dispersion = 0.006;
+ reloadTime = 0.015; //0.03; same as above @todo
+ dispersion = 0.006; //0.0023;
};
class HighROF: LowROF {
- reloadTime = 0.015;
- dispersion = 0.006;
+ reloadTime = 0.015; //0.03;
+ dispersion = 0.006; //0.0023;
};
class close: HighROF {};
class short: close {};
@@ -100,19 +105,10 @@ class CfgWeapons {
class Gatling_30mm_Plane_CAS_01_F: CannonCore {
autoFire = 1;
burst = 1;
- reloadTime = 0.0154;
class LowROF: Mode_FullAuto {
autoFire = 0;
- //burst = 65;
- burst = 22;
- //reloadTime = 0.0154;
- reloadTime = 0.0462;
- //sound[] = {"A3\Sounds_F_epc\weapons\cas_02_cannon",1.77828,1,3800};
- sound[] = {"A3\Sounds_F_EPC\Weapons\gau_03_burst",2.51189,1,4500,{25704,32159}};
- weaponSoundEffect = "DefaultRifle";
- dispersion = 0.005;
- soundContinuous = 1;
- textureType = "burst";
+ burst = 22; //65;
+ reloadTime = 0.0462; //0.0154; //0.034;
multiplier = 3;
};
class close: LowROF {};
@@ -121,120 +117,4 @@ class CfgWeapons {
class medium: close {};
class far: close {};
};
-
- class RocketPods;
- class Missile_AA_04_Plane_CAS_01_F: RocketPods {
- holdsterAnimValue = 2;
- aiRateOfFire = 5;
- aiRateOfFireDistance = 500;
- autoFire = 0;
- cursor = "EmptyCursor";
- cursorAim = "missile";
- nameSound = "MissileLauncher";
- textureType = "fullAuto";
- weaponLockDelay = 3;
- minRange = 300;
- minRangeProbab = 0.25;
- midRange = 2500;
- midRangeProbab = 0.9;
- maxRange = 9000;
- maxRangeProbab = 0.01;
- };
-
- class MissileLauncher;
- class Missile_AGM_02_Plane_CAS_01_F: MissileLauncher {
- holdsterAnimValue = 3;
- magazineReloadTime = 30;
- reloadTime = 0.001;
- textureType = "semi";
- weaponLockDelay = 3;
- weaponSoundEffect = "DefaultRifle";
- };
-
- class Rocket_04_HE_Plane_CAS_01_F: RocketPods {
- holdsterAnimValue = 4;
- canLock = 1;
- modes[] = {"Far_AI","Medium_AI","Close_AI","Burst"};
- weaponLockDelay = 0;
- class Far_AI: RocketPods {
- canLock = 1;
- weaponLockDelay = 0;
- showToPlayer = 0;
- minRange = 800;
- minRangeProbab = 0.31;
- midRange = 2500;
- midRangeProbab = 0.71;
- maxRange = 3200;
- maxRangeProbab = 0.1;
- burst = 1;
- reloadTime = 0.001;
- autoFire = 0;
- aiRateOfFire = 5;
- aiRateOfFireDistance = 500;
- };
- class Medium_AI: Far_AI {};
- class Close_AI: Far_AI {};
- class Burst: RocketPods {
- burst = 1;
- reloadTime = 0.002;
- minRange = 300;
- minRangeProbab = 0.25;
- midRange = 400;
- midRangeProbab = 0.7;
- maxRange = 1300;
- maxRangeProbab = 0.1;
- aiRateOfFire = 5;
- aiRateOfFireDistance = 500;
- autoFire = 0;
- soundContinuous = 0;
- textureType = "fullAuto";
- weaponSoundEffect = "DefaultRifle";
- };
- };
-
- class Rocket_04_AP_Plane_CAS_01_F: Rocket_04_HE_Plane_CAS_01_F {
- holdsterAnimValue = 5;
- };
-
- class Bomb_04_Plane_CAS_01_F: RocketPods {
- holdsterAnimValue = 6;
- aiRateOfFire = 5;
- aiRateOfFireDistance = 500;
- missileLockCone = 180;
- nameSound = "";
- textureType = "fullAuto";
- weaponLockDelay = 1;
- };
-
- class Cannon_30mm_Plane_CAS_02_F: CannonCore {
- scope = 1;
- holdsterAnimValue = 1;
- ballisticsComputer = 2;
- canLock = 1;
- modes[] = {"LowROF","close","near","short","medium","far"};
- nameSound = "cannon";
- shotFromTurret = 0;
- muzzlePos = "Cannon_muzzleflash";
- muzzleEnd = "Cannon_barrel_end";
- selectionFireAnim = "Cannon_muzzleflash";
- autoFire = 1;
- burst = 5;
- reloadTime = 0.04;
- class GunParticles {
- class Effect {
- effectName = "MachineGun2";
- positionName = "Cannon_barrel_start";
- directionName = "Cannon_barrel_end";
- };
- };
- class LowROF: Mode_FullAuto {
- dispersion = 0.0055;
- reloadTime = 0.04;
- };
- class close: LowROF {};
- class near: close {};
- class short: close {};
- class medium: close {};
- class far: close {};
- };
};
diff --git a/addons/aircraft/stringtable.xml b/addons/aircraft/stringtable.xml
index da013cac5e..4d1c49fff6 100644
--- a/addons/aircraft/stringtable.xml
+++ b/addons/aircraft/stringtable.xml
@@ -14,6 +14,18 @@
Rajada
Raffica
+
+ XM301
+ XM301
+ XM301
+ XM301
+ XM301
+ XM301
+ XM301
+ XM301
+ XM301
+ XM301
+
Open Cargo Door
Laderampe öffnen
@@ -35,4 +47,4 @@
Закрыть грузовой отсек
-
\ No newline at end of file
+