Fix up weapon names.

This commit is contained in:
voiper 2016-06-12 15:33:37 -07:00
parent f3fc99f3b8
commit 5a29c4b04c

View File

@ -3,7 +3,7 @@ class CfgWeapons {
class ACE_ItemCore;
class InventoryItem_Base_F;
class ACE_Map_Flashlight_MX991: ACE_ItemCore {
class ACE_Flashlight_MX991: ACE_ItemCore {
displayName = CSTRING(MX991_DisplayName);
descriptionShort = CSTRING(MX991_Description);
model = QPATHTOF(data\MX_991.p3d);
@ -20,7 +20,7 @@ class CfgWeapons {
};
};
class ACE_Map_Flashlight_KSF1: ACE_ItemCore {
class ACE_Flashlight_KSF1: ACE_ItemCore {
displayName = CSTRING(KSF1_DisplayName);
descriptionShort = CSTRING(KSF1_Description);
model = QPATHTOF(data\KSF_1.p3d);
@ -37,7 +37,7 @@ class CfgWeapons {
};
};
class ACE_Map_Flashlight_XL50: ACE_ItemCore {
class ACE_Flashlight_XL50: ACE_ItemCore {
displayName = CSTRING(XL50_DisplayName);
descriptionShort = CSTRING(XL50_Description);
model = QPATHTOF(data\Maglight.p3d);