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Update XEH_postInit.sqf
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@ -9,6 +9,22 @@
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[QGVAR(burnEffects), LINKFUNC(burnEffects)] call CBA_fnc_addEventHandler;
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[QGVAR(burnEffects), LINKFUNC(burnEffects)] call CBA_fnc_addEventHandler;
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[QGVAR(burnSimulation), LINKFUNC(burnSimulation)] call CBA_fnc_addEventHandler;
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[QGVAR(burnSimulation), LINKFUNC(burnSimulation)] call CBA_fnc_addEventHandler;
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// Make burning wrecks into fire sources
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["AllVehicles", "Killed", {
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params ["_vehicle", "", "", "_useEffects"];
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if (_useEffects) then {
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[QGVAR(addFireSource), [
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_vehicle,
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(boundingBoxReal [_vehicle, "FireGeometry"]) select 2,
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BURN_MAX_INTENSITY,
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QGVAR(wreck) + hashValue _vehicle,
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{!isNull _this && {_this getEntityInfo 13}},
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_vehicle
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]] call CBA_fnc_serverEvent;
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};
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}, true, ["CAManBase", "StaticWeapon"], true] call CBA_fnc_addClassEventHandler;
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[QGVAR(playScream), {
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[QGVAR(playScream), {
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params ["_scream", "_source"];
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params ["_scream", "_source"];
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