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Reduce AT Mine Trigger Mass from 7t to 300kg
So that it triggers on lighter vehicles, including Wiesel Tankettes. https://en.wikipedia.org/wiki/M15_mine#Specifications
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@ -13,7 +13,6 @@ class CfgAmmo {
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class MineCore: TimeBombCore;
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class MineBase: MineCore;
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class APERSMine_Range_Ammo: MineBase;
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class ATMine_Range_Ammo: MineBase;
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class DirectionalBombCore: TimeBombCore;
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class DirectionalBombBase: DirectionalBombCore;
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@ -65,6 +64,12 @@ class CfgAmmo {
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GVAR(size) = 0;
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};
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// More sensitive pressure-fuze for the Vanilla AT Mine.
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class MineBase;
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class ATMine_Range_Ammo: MineBase {
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mineTrigger = "ACE_TankTriggerLight";
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};
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// "The SLAM has an anti-tamper feature that is only active in the bottom- and side-attack modes."
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class SLAMDirectionalMine_Wire_Ammo: DirectionalBombBase {
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indirectHitRange = 20;
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@ -58,4 +58,11 @@ class CfgMineTriggers {
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mineMagnetic = 1;
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mineTriggerRange = 1;
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};
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class TankTriggerMagnetic;
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class ACE_TankTriggerLight: TankTriggerMagnetic {
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// Reduce mass needed to trigger vanilla AT Mine to realistic levels (https://en.wikipedia.org/wiki/M15_mine#Specifications).
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// Will now trigger for any vehicle heavier than the Vanilla ATV (280kg)
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mineTriggerMass = 300; // Default: 7000
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};
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};
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