Adding disconnect EH

This commit is contained in:
Githawk 2016-02-19 17:32:02 +01:00
parent c38b028c3a
commit 5b908b4be8

View File

@ -2,3 +2,7 @@
["medical_onUnconscious", {_this call FUNC(handleUnconscious)}] call EFUNC(common,addEventHandler);
["playerVehicleChanged", {params ["_unit"]; [_unit] call FUNC(dropAmmo)}] call EFUNC(common,addEventHandler);
if (isServer) then {
addMissionEventHandler ["HandleDisconnect", {params ["_unit"]; [_unit] call FUNC(dropAmmo)}];
};