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Set default particle effect on for the local player, as per current and historic behaviour.
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@ -9,7 +9,7 @@ class ACE_Settings {
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class GVAR(showParticleEffects) {
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typeName = "BOOL";
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isClientSettable = 1;
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value = 0;
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value = 1;
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displayName = CSTRING(showParticleEffects_displayName);
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description = CSTRING(showParticleEffects_description);
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};
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