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Fix vector texture paths; Fix #21
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@ -11,7 +11,7 @@ PixelShaderID="Super";
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VertexShaderID="Super";
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class Stage1 {
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texture="AGM_Vector\data\agm_vector_nohq.paa";
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texture="z\ace\addons\vector\data\ace_vector_nohq.paa";
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uvSource="tex";
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class uvTransform {
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aside[]={1,0,0};
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@ -41,7 +41,7 @@ class Stage3 {
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};
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};
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class Stage4 {
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texture="AGM_Vector\data\agm_default_as.paa";
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texture="z\ace\addons\vector\data\ace_default_as.paa";
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uvSource="tex";
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class uvTransform {
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aside[]={1,0,0};
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@ -51,7 +51,7 @@ class Stage4 {
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};
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};
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class Stage5 {
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texture="AGM_Vector\data\agm_vector_smdi.paa";
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texture="z\ace\addons\vector\data\ace_vector_smdi.paa";
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uvSource="tex";
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class uvTransform {
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aside[]={1,0,0};
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