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Update addons/csw/functions/fnc_assemble_canPickupWeapon.sqf
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@ -22,4 +22,4 @@ private _assemblyMode = [false, true, true, GVAR(defaultAssemblyMode)] select (_
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private _notCrewed = (crew _vehicle) isEqualTo [];
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private _deadCrew = !(alive (gunner _vehicle)); // need to eject body???
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_assemblyMode && {_notCrewed || _deadCrew}
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_assemblyMode && {alive _vehicle} && {_notCrewed || _deadCrew}
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