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Merge branch 'master' into userActionPrototype
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@ -36,7 +36,7 @@ _pos = if((count _this) > 2) then {
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};
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// For non-self actions, exit if the action is too far away or ocluded
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if (GVAR(openedMenuType) == 0 && vehicle ACE_player == ACE_player &&
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if (GVAR(openedMenuType) == 0 && (vehicle ACE_player == ACE_player) && (isNull curatorCamera) &&
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{
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private ["_headPos","_actualDistance"];
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_headPos = ACE_player modelToWorldVisual (ACE_player selectionPosition "pilot");
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