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small fix
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@ -16,7 +16,10 @@
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#include "script_component.hpp"
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#include "script_component.hpp"
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EXPLODE_1_PVT[_this,_player];
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private "_player";
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_player = _this select 0;
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if (GVAR(EnableSwitchUnits)) then {
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if (GVAR(EnableSwitchUnits)) then {
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private ["_sides"];
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private ["_sides"];
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