Reduce threshold for more intense moaning

This commit is contained in:
mrschick 2024-08-11 20:49:43 +02:00
parent 207fb4dc82
commit 604088f8a6

View File

@ -33,7 +33,7 @@ if (
{(_thirst > 70) || {_hunger > 70}} && {(_thirst > 70) || {_hunger > 70}} &&
{random 1 < linearConversion [70, 100, _thirst max _hunger, 0.05, 0.2, true]} {random 1 < linearConversion [70, 100, _thirst max _hunger, 0.05, 0.2, true]}
) then { ) then {
[ACE_Player, "moan", round (linearConversion [70, 100, _thirst max _hunger, 0, 1, true])] call EFUNC(medical_feedback,playInjuredSound); [ACE_Player, "moan", round (linearConversion [70, 90, _thirst max _hunger, 0, 2, true])] call EFUNC(medical_feedback,playInjuredSound);
}; };
// Trigger high thirst/hunger consequence // Trigger high thirst/hunger consequence