removed "class eventhandler" references

This commit is contained in:
lambdatiger 2024-07-29 21:04:11 -05:00
parent 3efaef09ec
commit 613784923d
2 changed files with 4 additions and 16 deletions

View File

@ -6,9 +6,7 @@ class CfgAmmo {
#include "CfgAmmoBaseClasses.hpp"
class B_65x39_Caseless: BulletBase {
class EventHandlers: EventHandlers {};
};
class B_65x39_Caseless: BulletBase {};
class GVAR(base): B_65x39_Caseless {
ACE_damageType = "grenade"; // compatibility with medical_damage, shrapnel should produce grenade wounds
timeToLive = 4;

View File

@ -203,7 +203,6 @@ class SmokeShell: GrenadeHand {
GVAR(skip) = 1;
};
class G_40mm_HE: GrenadeBase {
class EventHandlers: EventHandlers {};
// Source: http://www.inetres.com/gp/military/infantry/grenade/40mm_ammo.html#M441
GVAR(skip) = 0;
GVAR(force) = 0;
@ -222,7 +221,6 @@ class G_20mm_HE: G_40mm_HE {
GVAR(gurney_k) = "3/5"; // interior fragmenter/charge is a sphere
};
class G_40mm_HEDP: G_40mm_HE {
class EventHandlers: EventHandlers {};
// Source: http://www.inetres.com/gp/military/infantry/grenade/40mm_ammo.html#M433
GVAR(classes)[] = {QGVAR(tiny), QGVAR(small), QGVAR(small_HD)};
GVAR(metal) = 200;
@ -231,12 +229,8 @@ class G_40mm_HEDP: G_40mm_HE {
GVAR(gurney_k) = "1/2";
};
class ACE_G_40mm_HEDP: G_40mm_HEDP {
class EventHandlers: EventHandlers {};
};
class ACE_G_40mm_HE: G_40mm_HE {
class EventHandlers: EventHandlers {};
};
class ACE_G_40mm_HEDP: G_40mm_HEDP {};
class ACE_G_40mm_HE: G_40mm_HE {};
class ACE_G_40mm_Practice: ACE_G_40mm_HE {
GVAR(skip) = 1;
GVAR(force) = 0;
@ -249,7 +243,6 @@ class ATMine_Range_Ammo: MineBase {
};
class APERSMine_Range_Ammo: MineBase { // VS-50
class EventHandlers: EventHandlers {};
GVAR(skip) = 0;
GVAR(force) = 0;
GVAR(classes)[] = {QGVAR(tiny), QGVAR(tiny), QGVAR(small)};
@ -552,11 +545,8 @@ class ACE_Hellfire_AGM114K: M_Scalpel_AT {
GVAR(gurney_k) = "1/2";
};
class ammo_Missile_CruiseBase: MissileBase {
class EventHandlers: EventHandlers {};
};
class ammo_Missile_CruiseBase: MissileBase {};
class ammo_missile_cruise_01: ammo_Missile_CruiseBase {
class EventHandlers: EventHandlers {};
GVAR(skip) = 0;
GVAR(classes)[] = {QGVAR(small), QGVAR(medium), QGVAR(large)};
GVAR(metal) = 700000;