Rename custom classes with ACE_ prefix

This commit is contained in:
VKing 2016-01-12 23:16:49 +01:00
parent cd23228fbc
commit 61f288c9cc
3 changed files with 24 additions and 26 deletions

View File

@ -44,16 +44,16 @@ class CfgAmmo {
indirectHitRange = 20;
ACE_explodeOnDefuse = 1;
};
class SLAMDirectionalMine_Command_Ammo: SLAMDirectionalMine_Wire_Ammo {
class ACE_SLAMDirectionalMine_Command_Ammo: SLAMDirectionalMine_Wire_Ammo {
mineTrigger = "RemoteTrigger";
ACE_explodeOnDefuse = 0;
};
class SLAMDirectionalMine_Timer_Ammo: SLAMDirectionalMine_Wire_Ammo {
class ACE_SLAMDirectionalMine_Timer_Ammo: SLAMDirectionalMine_Wire_Ammo {
mineTrigger = "TimeTrigger";
ACE_explodeOnDefuse = 0;
};
class SLAMDirectionalMine_Magnetic_Ammo: SLAMDirectionalMine_Wire_Ammo {
mineTrigger = "MagneticTrigger";
class ACE_SLAMDirectionalMine_Magnetic_Ammo: SLAMDirectionalMine_Wire_Ammo {
mineTrigger = "ACE_MagneticTrigger";
};
class PipeBombBase;
@ -81,10 +81,10 @@ class CfgAmmo {
ACE_explodeOnDefuse = 0.02;
soundTrigger[] = {"A3\Sounds_F\weapons\mines\mech_trigger_1", 0.8, 1, 40};
};
class IEDUrbanBig_Command_Ammo: IEDUrbanBig_Remote_Ammo {
class ACE_IEDUrbanBig_Command_Ammo: IEDUrbanBig_Remote_Ammo {
mineTrigger = "RemoteTrigger";
};
class IEDUrbanBig_Range_Ammo: IEDUrbanBig_Remote_Ammo {
class ACE_IEDUrbanBig_Range_Ammo: IEDUrbanBig_Remote_Ammo {
mineTrigger = "RangeTrigger";
};
@ -93,11 +93,10 @@ class CfgAmmo {
ACE_explodeOnDefuse = 0.02;
soundTrigger[] = {"A3\Sounds_F\weapons\mines\mech_trigger_1", 0.8, 1, 40};
};
class IEDUrbanSmall_Command_Ammo: IEDUrbanSmall_Remote_Ammo {
class ACE_IEDUrbanSmall_Command_Ammo: IEDUrbanSmall_Remote_Ammo {
mineTrigger = "RemoteTrigger";
};
class IEDUrbanSmall_Range_Ammo: IEDUrbanSmall_Remote_Ammo {
mineTrigger = "RangeTrigger";
class ACE_IEDUrbanSmall_Range_Ammo: IEDUrbanSmall_Remote_Ammo {
};
class IEDLandBig_Remote_Ammo: PipeBombBase {
@ -105,10 +104,10 @@ class CfgAmmo {
ACE_explodeOnDefuse = 0.02;
soundTrigger[] = {"A3\Sounds_F\weapons\mines\mech_trigger_1", 0.8, 1, 40};
};
class IEDLandBig_Command_Ammo: IEDLandBig_Remote_Ammo {
class ACE_IEDLandBig_Command_Ammo: IEDLandBig_Remote_Ammo {
mineTrigger = "RemoteTrigger";
};
class IEDLandBig_Range_Ammo: IEDLandBig_Remote_Ammo {
class ACE_IEDLandBig_Range_Ammo: IEDLandBig_Remote_Ammo {
mineTrigger = "RangeTrigger";
};
@ -117,10 +116,9 @@ class CfgAmmo {
ACE_explodeOnDefuse = 0.02;
soundTrigger[] = {"A3\Sounds_F\weapons\mines\mech_trigger_1", 0.8, 1, 40};
};
class IEDLandSmall_Command_Ammo: IEDLandSmall_Remote_Ammo {
class ACE_IEDLandSmall_Command_Ammo: IEDLandSmall_Remote_Ammo {
mineTrigger = "RemoteTrigger";
};
class IEDLandSmall_Range_Ammo: IEDLandSmall_Remote_Ammo {
mineTrigger = "RangeTrigger";
class ACE_IEDLandSmall_Range_Ammo: IEDLandSmall_Remote_Ammo {
};
};

View File

@ -81,17 +81,17 @@ class CfgMagazines {
class PressurePlate{
displayName = CSTRING(SLAME_Magnetic);
digDistance = 0;
ammo = "SLAMDirectionalMine_Magnetic_Ammo";
ammo = "ACE_SLAMDirectionalMine_Magnetic_Ammo";
pitch = 90;
};
class IRSensor{
displayName = CSTRING(SLAME_IRSensor);
};
class Timer {
ammo = "SLAMDirectionalMine_Timer_Ammo";
ammo = "ACE_SLAMDirectionalMine_Timer_Ammo";
};
class Command {
ammo = "SLAMDirectionalMine_Command_Ammo";
ammo = "ACE_SLAMDirectionalMine_Command_Ammo";
fuseTime = 0.5;
};
};
@ -103,14 +103,14 @@ class CfgMagazines {
SupportedTriggers[] = {"Command", "DeadmanSwitch", "Cellphone", "PressurePlate"};
class Command {
FuseTime = 0.5;
ammo = "IEDUrbanBig_Command_Ammo";
ammo = "ACE_IEDUrbanBig_Command_Ammo";
};
class DeadmanSwitch:Command {};
class Cellphone:Command {};
class PressurePlate {
displayName = CSTRING(PressurePlate);
digDistance = 0;
ammo = "IEDUrbanBig_Range_Ammo";
ammo = "ACE_IEDUrbanBig_Range_Ammo";
pitch = 0;
};
};
@ -120,10 +120,10 @@ class CfgMagazines {
ACE_SetupObject = "ACE_Explosives_Place_IEDLandBig";
class ACE_Triggers: ACE_Triggers {
class Command: Command {
ammo = "IEDLandBig_Command_Ammo";
ammo = "ACE_IEDLandBig_Command_Ammo";
};
class PressurePlate: PressurePlate {
ammo = "IEDLandBig_Range_Ammo";
ammo = "ACE_IEDLandBig_Range_Ammo";
};
};
};
@ -133,14 +133,14 @@ class CfgMagazines {
SupportedTriggers[] = {"Command", "DeadmanSwitch", "Cellphone", "PressurePlate"};
class Command {
FuseTime = 0.5;
ammo = "IEDUrbanSmall_Command_Ammo";
ammo = "ACE_IEDUrbanSmall_Command_Ammo";
};
class DeadmanSwitch: Command {};
class Cellphone: Command {};
class PressurePlate {
displayName = CSTRING(PressurePlate);
digDistance = 0;
ammo = "IEDUrbanSmall_Range_Ammo";
ammo = "ACE_IEDUrbanSmall_Range_Ammo";
pitch = 0;
};
};
@ -149,10 +149,10 @@ class CfgMagazines {
ACE_SetupObject = "ACE_Explosives_Place_IEDLandSmall";
class ACE_Triggers: ACE_Triggers {
class Command: Command {
ammo = "IEDLandSmall_Command_Ammo";
ammo = "ACE_IEDLandSmall_Command_Ammo";
};
class PressurePlate: PressurePlate {
ammo = "IEDLandSmall_Range_Ammo";
ammo = "ACE_IEDLandSmall_Range_Ammo";
};
};
};

View File

@ -37,7 +37,7 @@ class CfgActions {
class CfgMineTriggers {
class RangeTrigger;
class MagneticTrigger: RangeTrigger {
class ACE_MagneticTrigger: RangeTrigger {
mineMagnetic = 1;
mineTriggerRange = 1;
};