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Disable headBugFix if unconscious
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@ -9,7 +9,7 @@
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*/
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#include "script_component.hpp"
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if (player != vehicle player) exitWith {};
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if (player != vehicle player || {(player getvariable ["ace_isUnconscious", false])}) exitWith {};
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titleCut ["", "BLACK"];
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_pos = getposATL player;
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// create invisible headbug fix vehicle
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