Disable headBugFix if unconscious

This commit is contained in:
ViperMaul 2015-07-28 13:06:58 -07:00
parent 54e3804107
commit 626a9cf5f9

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@ -9,7 +9,7 @@
*/
#include "script_component.hpp"
if (player != vehicle player) exitWith {};
if (player != vehicle player || {(player getvariable ["ace_isUnconscious", false])}) exitWith {};
titleCut ["", "BLACK"];
_pos = getposATL player;
// create invisible headbug fix vehicle