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Remove NVG from gunner optics on comanche.
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@ -903,7 +903,7 @@ class Heli_Attack_01_base_F: Helicopter_Base_F {
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initFov = 0.466;
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minFov = 0.466;
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maxFov = 0.466;
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visionMode[] = {"Normal","NVG","Ti"};
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visionMode[] = {"Normal","Ti"};
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thermalMode[] = {0,1};
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gunnerOpticsColor[] = {0,0,0,1};
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directionStabilized = 1;
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