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Fix players occasionally being invincible after respawning (#7999)
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@ -17,7 +17,4 @@
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params ["_unit"];
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// Statemachine only handles local units
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if !(local _unit) exitWith {};
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[_unit, EGVAR(medical,STATE_MACHINE), "Dead", "Default"] call CBA_statemachine_fnc_manualTransition;
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