From 62ff0edb80a185a1ac33454682019b6a3727fff8 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Nicol=C3=A1s=20Badano?= Date: Mon, 12 Jan 2015 01:27:21 -0300 Subject: [PATCH] Change PREPF to PREP for core --- addons/core/XEH_preInit.sqf | 260 ++++++++++++++++++------------------ 1 file changed, 130 insertions(+), 130 deletions(-) diff --git a/addons/core/XEH_preInit.sqf b/addons/core/XEH_preInit.sqf index 90fe5bd75c..953f25fa52 100644 --- a/addons/core/XEH_preInit.sqf +++ b/addons/core/XEH_preInit.sqf @@ -2,140 +2,140 @@ #include "script_component.hpp" // ACE Core Function -PREPF(addActionEventHandler); -PREPF(addActionMenuEventHandler); -PREPF(addCameraEventHandler); -PREPF(addCustomEventHandler); -PREPF(addInfoDisplayEventHandler); -PREPF(addMapMarkerCreatedEventHandler); -PREPF(addInventoryDisplayLoadedEventHandler); -PREPF(addScrollWheelEventHandler); -PREPF(adminKick); -PREPF(ambientBrightness); -PREPF(applyForceWalkStatus); -PREPF(binarizeNumber); -PREPF(callCustomEventHandlers); -PREPF(callCustomEventHandlersGlobal); -PREPF(canGetInPosition); -PREPF(canInteractWith); -PREPF(canUseWeapon); -PREPF(changeProjectileDirection); -PREPF(checkPBOs); -PREPF(claim); -PREPF(closeDialogIfTargetMoves); -PREPF(codeToLetter); -PREPF(codeToString); -PREPF(convertKeyCode); -PREPF(currentChannel); -PREPF(disableUserInput); -PREPF(displayText); -PREPF(displayTextPicture); -PREPF(displayTextStructured); -PREPF(doAnimation); -PREPF(endRadioTransmission); -PREPF(execPersistentFnc); -PREPF(execRemoteFnc); -PREPF(executePersistent); -PREPF(filter); -PREPF(fixLoweredRifleAnimation); -PREPF(getCaptivityStatus); -PREPF(getConfigCommander); -PREPF(getConfigGunner); -PREPF(getDefaultAnim); -PREPF(getDoorTurrets); -PREPF(getForceWalkStatus); -PREPF(getHitPoints); -PREPF(getHitPointsWithSelections); -PREPF(getInPosition); -PREPF(getMarkerType); -PREPF(getName); -PREPF(getNumberFromMissionSQM); -PREPF(getPitchBankYaw); -PREPF(getStringFromMissionSQM); -PREPF(getTargetAzimuthAndInclination); -PREPF(getTargetDistance); -PREPF(getTargetObject); -PREPF(getTurretCommander); -PREPF(getTurretConfigPath); -PREPF(getTurretCopilot); -PREPF(getTurretGunner); -PREPF(getTurretIndex); -PREPF(getTurrets); -PREPF(getTurretsFFV); -PREPF(getTurretsOther); -PREPF(getUavControlPosition); -PREPF(getVehicleCargo); -PREPF(getVehicleCodriver); -PREPF(getVehicleCrew); -PREPF(getWeaponAzimuthAndInclination); -PREPF(getWeaponType); -PREPF(getWindDirection); -PREPF(goKneeling); -PREPF(hadamardProduct); -PREPF(interpolateFromArray); -PREPF(inTransitionAnim); -PREPF(isAutoWind); -PREPF(isEngineer); -PREPF(isEOD); -PREPF(isInBuilding); -PREPF(isMedic); -PREPF(isPlayer); -PREPF(isTurnedOut); -PREPF(letterToCode); -PREPF(map); -PREPF(moduleCheckPBOs); -PREPF(moduleLSDVehicles); -PREPF(muteUnit); -PREPF(numberToDigits); -PREPF(numberToDigitsString); -PREPF(onLoadRscDisplayChannel); -PREPF(owned); -PREPF(player); -PREPF(playerSide); -PREPF(progressBar); -PREPF(queueAnimation); -PREPF(readBooleanParameterFromModule); -PREPF(readNumericParameterFromModule); -PREPF(removeActionEventHandler); -PREPF(removeActionMenuEventHandler); -PREPF(removeCameraEventHandler); -PREPF(removeCustomEventHandler); -PREPF(removeInfoDisplayEventHandler); -PREPF(removeInventoryDisplayLoadedEventHandler); -PREPF(removeMapMarkerCreatedEventHandler); -PREPF(removeScrollWheelEventHandler); -PREPF(restoreVariablesJIP); -PREPF(revertKeyCodeLocalized); -PREPF(sanitizeString); -PREPF(serverLog); -PREPF(setCaptivityStatus); -PREPF(setForceWalkStatus); -PREPF(setKeyDefault); -PREPF(setName); -PREPF(setParameter); -PREPF(setPitchBankYaw); -PREPF(setVariableJIP); -PREPF(stringToColoredText); -PREPF(subString); -PREPF(toBin); -PREPF(toBitmask); -PREPF(toHex); -PREPF(toNumber); -PREPF(unmuteUnit); +PREP(addActionEventHandler); +PREP(addActionMenuEventHandler); +PREP(addCameraEventHandler); +PREP(addCustomEventHandler); +PREP(addInfoDisplayEventHandler); +PREP(addMapMarkerCreatedEventHandler); +PREP(addInventoryDisplayLoadedEventHandler); +PREP(addScrollWheelEventHandler); +PREP(adminKick); +PREP(ambientBrightness); +PREP(applyForceWalkStatus); +PREP(binarizeNumber); +PREP(callCustomEventHandlers); +PREP(callCustomEventHandlersGlobal); +PREP(canGetInPosition); +PREP(canInteractWith); +PREP(canUseWeapon); +PREP(changeProjectileDirection); +PREP(checkPBOs); +PREP(claim); +PREP(closeDialogIfTargetMoves); +PREP(codeToLetter); +PREP(codeToString); +PREP(convertKeyCode); +PREP(currentChannel); +PREP(disableUserInput); +PREP(displayText); +PREP(displayTextPicture); +PREP(displayTextStructured); +PREP(doAnimation); +PREP(endRadioTransmission); +PREP(execPersistentFnc); +PREP(execRemoteFnc); +PREP(executePersistent); +PREP(filter); +PREP(fixLoweredRifleAnimation); +PREP(getCaptivityStatus); +PREP(getConfigCommander); +PREP(getConfigGunner); +PREP(getDefaultAnim); +PREP(getDoorTurrets); +PREP(getForceWalkStatus); +PREP(getHitPoints); +PREP(getHitPointsWithSelections); +PREP(getInPosition); +PREP(getMarkerType); +PREP(getName); +PREP(getNumberFromMissionSQM); +PREP(getPitchBankYaw); +PREP(getStringFromMissionSQM); +PREP(getTargetAzimuthAndInclination); +PREP(getTargetDistance); +PREP(getTargetObject); +PREP(getTurretCommander); +PREP(getTurretConfigPath); +PREP(getTurretCopilot); +PREP(getTurretGunner); +PREP(getTurretIndex); +PREP(getTurrets); +PREP(getTurretsFFV); +PREP(getTurretsOther); +PREP(getUavControlPosition); +PREP(getVehicleCargo); +PREP(getVehicleCodriver); +PREP(getVehicleCrew); +PREP(getWeaponAzimuthAndInclination); +PREP(getWeaponType); +PREP(getWindDirection); +PREP(goKneeling); +PREP(hadamardProduct); +PREP(interpolateFromArray); +PREP(inTransitionAnim); +PREP(isAutoWind); +PREP(isEngineer); +PREP(isEOD); +PREP(isInBuilding); +PREP(isMedic); +PREP(isPlayer); +PREP(isTurnedOut); +PREP(letterToCode); +PREP(map); +PREP(moduleCheckPBOs); +PREP(moduleLSDVehicles); +PREP(muteUnit); +PREP(numberToDigits); +PREP(numberToDigitsString); +PREP(onLoadRscDisplayChannel); +PREP(owned); +PREP(player); +PREP(playerSide); +PREP(progressBar); +PREP(queueAnimation); +PREP(readBooleanParameterFromModule); +PREP(readNumericParameterFromModule); +PREP(removeActionEventHandler); +PREP(removeActionMenuEventHandler); +PREP(removeCameraEventHandler); +PREP(removeCustomEventHandler); +PREP(removeInfoDisplayEventHandler); +PREP(removeInventoryDisplayLoadedEventHandler); +PREP(removeMapMarkerCreatedEventHandler); +PREP(removeScrollWheelEventHandler); +PREP(restoreVariablesJIP); +PREP(revertKeyCodeLocalized); +PREP(sanitizeString); +PREP(serverLog); +PREP(setCaptivityStatus); +PREP(setForceWalkStatus); +PREP(setKeyDefault); +PREP(setName); +PREP(setParameter); +PREP(setPitchBankYaw); +PREP(setVariableJIP); +PREP(stringToColoredText); +PREP(subString); +PREP(toBin); +PREP(toBitmask); +PREP(toHex); +PREP(toNumber); +PREP(unmuteUnit); // ACE_Debug -PREPF(exportConfig); -PREPF(getChildren); -PREPF(getDisplayConfigName); -PREPF(log); -PREPF(logControls); -PREPF(logDisplays); -PREPF(monitor); -PREPF(showUser); +PREP(exportConfig); +PREP(getChildren); +PREP(getDisplayConfigName); +PREP(log); +PREP(logControls); +PREP(logDisplays); +PREP(monitor); +PREP(showUser); // ACE_CuratorFix -PREPF(addUnloadEventhandler); -PREPF(fixCrateContent); +PREP(addUnloadEventhandler); +PREP(fixCrateContent); // Loop to update the ACE_player variable ACE_player = player;