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Merge branch 'release' into cut-ropes-keybind
This commit is contained in:
commit
630ab70982
@ -4,7 +4,7 @@
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<p align="center">
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<a href="https://github.com/acemod/ACE3/releases/latest">
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<img src="https://img.shields.io/badge/Version-3.6.1-blue.svg?style=flat-square" alt="ACE3 Version">
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<img src="https://img.shields.io/badge/Version-3.6.2-blue.svg?style=flat-square" alt="ACE3 Version">
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</a>
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<a href="https://github.com/acemod/ACE3/issues">
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<img src="https://img.shields.io/github/issues-raw/acemod/ACE3.svg?style=flat-square&label=Issues" alt="ACE3 Issues">
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@ -69,6 +69,33 @@ class CfgVehicles {
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GVAR(canCarry) = 1;
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GVAR(canDrag) = 1;
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};
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class Box_Syndicate_Ammo_F: ReammoBox_F {
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GVAR(canCarry) = 1;
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GVAR(canDrag) = 1;
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};
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class Box_IED_Exp_F: ReammoBox_F {
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GVAR(canCarry) = 1;
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GVAR(canDrag) = 1;
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};
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class Box_Syndicate_Wps_F: ReammoBox_F {
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GVAR(canCarry) = 1;
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GVAR(canDrag) = 1;
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};
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class Box_Syndicate_WpsLaunch_F: ReammoBox_F {
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GVAR(canCarry) = 1;
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GVAR(canDrag) = 1;
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};
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class Box_NATO_Equip_F: ReammoBox_F {
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GVAR(canCarry) = 1;
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GVAR(carryDirection) = 270;
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GVAR(canDrag) = 1;
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};
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class Box_NATO_Uniforms_F: ReammoBox_F {
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GVAR(canCarry) = 1;
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GVAR(carryDirection) = 270;
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GVAR(canDrag) = 1;
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};
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// Remove Larger crate dragging support.
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// Would be better to allow some sort of joint push/drag functionality
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@ -5,7 +5,7 @@
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#define MAJOR 3
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#define MINOR 6
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#define PATCHLVL 1
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#define PATCHLVL 2
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#define BUILD 0
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#define VERSION MAJOR.MINOR.PATCHLVL.BUILD
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@ -1,4 +1,4 @@
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/*
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/*
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* Author: PabstMirror
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* Updates the display (several times a second) called from the pfeh
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*
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@ -49,7 +49,7 @@ case (APP_MODE_INFODISPLAY): {
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_compassAngleText = if (GVAR(settingUseMils)) then {
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[(floor ((6400 / 360) * (([ACE_player] call CBA_fnc_headDir) select 0))), 4, 0] call CBA_fnc_formatNumber;
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} else {
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([(floor (([ACE_player] call CBA_fnc_headDir) select 0)), 3, 1] call CBA_fnc_formatNumber) + "°" //degree symbol is in UTF-8
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([([ACE_player] call CBA_fnc_headDir) select 0, 3, 1] call CBA_fnc_formatNumber) + "°" //degree symbol is in UTF-8
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};
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(_display displayCtrl IDC_MODEDISPLAY_HEADINGNUM) ctrlSetText _compassAngleText;
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@ -89,7 +89,7 @@ case (APP_MODE_INFODISPLAY): {
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_bearingText = if (GVAR(settingUseMils)) then {
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[(floor ((6400 / 360) * (_bearing))), 4, 0] call CBA_fnc_formatNumber;
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} else {
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([(floor (_bearing)), 3, 1] call CBA_fnc_formatNumber) + "°" //degree symbol is in UTF-8
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([_bearing, 3, 1] call CBA_fnc_formatNumber) + "°" //degree symbol is in UTF-8
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};
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_2dDistanceKm = ((getPosASL ACE_player) distance2D _targetPosLocationASL) / 1000;
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_rangeText = format ["%1km", ([_2dDistanceKm, 1, 1] call CBA_fnc_formatNumber)];
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@ -109,7 +109,7 @@ case (APP_MODE_COMPASS): {
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_compassAngleText = if (GVAR(settingUseMils)) then {
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[(floor ((6400 / 360) * (([ACE_player] call CBA_fnc_headDir) select 0))), 4, 0] call CBA_fnc_formatNumber;
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} else {
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([(floor (([ACE_player] call CBA_fnc_headDir) select 0)), 3, 1] call CBA_fnc_formatNumber) + "°" //degree symbol is in UTF-8
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([([ACE_player] call CBA_fnc_headDir) select 0, 3, 1] call CBA_fnc_formatNumber) + "°" //degree symbol is in UTF-8
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};
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(_display displayCtrl IDC_MODECOMPASS_HEADING) ctrlSetText _compassAngleText;
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@ -145,7 +145,7 @@ case (APP_MODE_COMPASS): {
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_bearingText = if (GVAR(settingUseMils)) then {
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[(floor ((6400 / 360) * (_bearing))), 4, 0] call CBA_fnc_formatNumber;
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} else {
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([(floor (_bearing)), 3, 1] call CBA_fnc_formatNumber) + "°" //degree symbol is in UTF-8
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([_bearing, 3, 1] call CBA_fnc_formatNumber) + "°" //degree symbol is in UTF-8
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};
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_2dDistanceKm = ((getPosASL ACE_player) distance2D _targetPosLocationASL) / 1000;
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_rangeText = format ["%1km", ([_2dDistanceKm, 1, 1] call CBA_fnc_formatNumber)];
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@ -514,6 +514,10 @@ class CfgVehicles {
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displayName = CSTRING(SMG_02_Name);
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};
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class Weapon_SMG_05_F: Weapon_Base_F {
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displayName = CSTRING(SMG_05);
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};
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class Weapon_hgun_PDW2000_F: Weapon_Base_F {
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displayName = CSTRING(hgun_PDW2000_Name);
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};
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@ -4,7 +4,7 @@
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<p align="center">
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<a href="https://github.com/acemod/ACE3/releases">
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<img src="https://img.shields.io/badge/Version-3.6.1-blue.svg?style=flat-square" alt="ACE3 Version">
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<img src="https://img.shields.io/badge/Version-3.6.2-blue.svg?style=flat-square" alt="ACE3 Version">
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</a>
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<a href="https://github.com/acemod/ACE3/issues">
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<img src="https://img.shields.io/github/issues-raw/acemod/ACE3.svg?style=flat-square&label=Issues" alt="ACE3 Fehlermeldungen">
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@ -3,7 +3,7 @@
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</p>
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<p align="center">
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<a href="https://github.com/acemod/ACE3/releases">
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<img src="https://img.shields.io/badge/Wersja-3.6.1-blue.svg?style=flat-square" alt="ACE3 Wersja">
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<img src="https://img.shields.io/badge/Wersja-3.6.2-blue.svg?style=flat-square" alt="ACE3 Wersja">
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</a>
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<a href="https://github.com/acemod/ACE3/issues">
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<img src="https://img.shields.io/github/issues-raw/acemod/ACE3.svg?label=Zagadnienia&style=flat-square" alt="ACE3 Zagadnienia">
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4
mod.cpp
4
mod.cpp
@ -1,8 +1,8 @@
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name = "Advanced Combat Environment 3.6.1";
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name = "Advanced Combat Environment 3.6.2";
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picture = "logo_ace3_ca.paa";
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actionName = "GitHub";
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action = "https://github.com/acemod/ACE3";
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description = "ACE3 - Version 3.6.1";
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description = "ACE3 - Version 3.6.2";
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logo = "logo_ace3_ca.paa";
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logoOver = "logo_ace3_ca.paa";
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tooltip = "ACE3";
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