Merge branch 'master' into agmScopesPort

This commit is contained in:
bux578 2015-01-18 08:18:24 +01:00
commit 632a3f5e0a
171 changed files with 3270 additions and 2637 deletions

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class CfgPatches {
class AGM_Backpacks {
units[] = {};
weapons[] = {};
requiredVersion = 0.60;
requiredAddons[] = {AGM_Core, AGM_Interaction};
version = "0.95";
versionStr = "0.95";
versionAr[] = {0,95,0};
author[] = {"bux", "commy2"};
authorUrl = "https://github.com/commy2/";
};
};
class CfgFunctions {
class AGM_Backpacks {
class AGM_Backpacks {
file = "\AGM_Backpacks\functions";
class getBackpackAssignedUnit;
class isBackpack;
class openInventory;
};
};
};
class Extended_InventoryOpened_EventHandlers {
class CAManBase {
class AGM_Backpacks_openInventory {
clientInventoryOpened = "if (_this select 0 == AGM_player) then {_this call AGM_Backpacks_fnc_openInventory};";
};
};
};
class CfgVehicles {
class Man;
class CAManBase: Man {
class AGM_SelfActions {
class AGM_Equipment {
class AGM_LockBackpack {
displayName = "$STR_AGM_Backpacks_LockBackpack";
condition = "[backpackContainer _player] call AGM_Backpacks_fnc_isBackpack && {!((backpackContainer _player) getVariable ['AGM_LockedInventory', false])}";
statement = "(backpackContainer _player) setVariable ['AGM_LockedInventory', true, true]";
showDisabled = 0;
priority = 2.5;
icon = ""; // @todo
hotkey = "L";
enableInside = 1;
};
class AGM_UnlockBackpack {
displayName = "$STR_AGM_Backpacks_UnlockBackpack";
condition = "[backpackContainer _player] call AGM_Backpacks_fnc_isBackpack && {(backpackContainer _player) getVariable ['AGM_LockedInventory', false]}";
statement = "(backpackContainer _player) setVariable ['AGM_LockedInventory', false, true]";
showDisabled = 0;
priority = 2.5;
icon = ""; // @todo
hotkey = "L";
enableInside = 1;
};
};
};
};
};

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/*
* Author: bux, commy2
*
* Handle the open inventory event. Don't open the inventory if it's locked and display message.
*
* Argument:
* Input from "InventoryOpened" eventhandler
*
* Return value:
* Don't open the inventory dialog? (Bool)
*/
private ["_target", "_isBackpack", "_isLocked", "_return"];
_target = _this select 1;
_isBackpack = [_target] call AGM_Backpacks_fnc_isBackpack;
_isLocked = _target getVariable ["AGM_LockedInventory", false];
_return = false;
if (_isBackpack) then {
// target is a backpack
private "_unit";
_unit = [_target] call AGM_Backpacks_fnc_getBackpackAssignedUnit;
if (!alive _unit || {_unit getVariable ["AGM_isUnconscious", false]}) exitWith {};
if (_isLocked) then {
// target is a locked backpack
[format [localize "STR_AGM_Backpacks_BackpackLocked", [_unit] call AGM_Core_fnc_getName]] call AGM_Core_fnc_displayTextStructured;
_return = true;
} else {
// target is a not-locked backpack
if (_unit getVariable ["AGM_LockedInventory", false]) then {
[localize "STR_AGM_Backpacks_InventoryLocked"] call AGM_Core_fnc_displayTextStructured;
_return = true;
};
};
} else {
// target is not a backpack
if (_isLocked) then {
[localize "STR_AGM_Backpacks_InventoryLocked"] call AGM_Core_fnc_displayTextStructured;
_return = true;
};
};
_return

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class CfgPatches {
class AGM_Difficulties {
units[] = {};
weapons[] = {};
requiredVersion = 0.60;
requiredAddons[] = {AGM_Core};
version = "0.95";
versionStr = "0.95";
versionAr[] = {0,95,0};
author[] = {"commy2"};
authorUrl = "https://github.com/commy2/";
};
};
class CfgDifficulties {
class Mercenary {
class Flags {
armor[] = {0,0};
friendlyTag[] = {0,0};
enemyTag[] = {0,0};
mineTag[] = {0,0};
hud[] = {0,1};//{1,1};
hudPerm[] = {0,0};
hudWp[] = {0,0};
hudWpPerm[] = {0,0};
autoSpot[] = {0,1};
map[] = {0,0};
weaponCursor[] = {0,1};//{1,1};
autoGuideAT[] = {0,0};
clockIndicator[] = {0,0};
3rdPersonView[] = {0,0};
autoAim[] = {0,0};
unlimitedSaves[] = {0,0};
deathMessages[] = {0,1};//{1,1};
netStats[] = {0,1};//{1,1};
vonID[] = {0,1};
cameraShake[] = {1,0};
hudGroupInfo[] = {0,0};
extendetInfoType[] = {0,0};
roughLanding[] = {0,0};
windEnabled[] = {1,0};
autoTrimEnabled[] = {0,0};
stressDamageEnabled[] = {1,0};
};
};
};

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class controls {
class ButtonPlayer: RscActiveText {
text = "";
w = 0;
h = 0;
sizeEx = 0;
onButtonClick = "";
};
class CA_PlayerName: RscText {
x = "2 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
};
class ProfilePicture: RscPicture {
x = "13.5 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
};
class ProfileBackground: RscText {
x = "13.3 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
};
class Separator1: RscPicture {
x = "14.5 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
};
class ColorBlack: RscButton {
idc = 36732;
x = "0 * (((safezoneW / safezoneH) min 1.2) / 40)";
y = "0.25 * ((((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
w = "0.3 * (((safezoneW / safezoneH) min 1.2) / 40)";
h = "1.00 * ((((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
colorBackground[] = {0.2,0.2,0.2,1};
colorBackgroundActive[] = {0,0,0,1};
colorFocused[] = {0,0,0,1};
onButtonClick = "missionNamespace setVariable [""AGM_Map_drawColor"", ""ColorBlack""]";
};
class ColorRed: RscButton {
idc = 36733;
x = "0.3 * (((safezoneW / safezoneH) min 1.2) / 40)";
y = "0.25 * ((((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
w = "0.3 * (((safezoneW / safezoneH) min 1.2) / 40)";
h = "1.00 * ((((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
colorBackground[] = {0.8,0.2,0.2,1};
colorBackgroundActive[] = {1,0,0,1};
colorFocused[] = {1,0,0,1};
onButtonClick = "missionNamespace setVariable [""AGM_Map_drawColor"", ""ColorRed""]";
};
class ColorGreen: RscButton {
idc = 36734;
x = "0.6 * (((safezoneW / safezoneH) min 1.2) / 40)";
y = "0.25 * ((((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
w = "0.3 * (((safezoneW / safezoneH) min 1.2) / 40)";
h = "1.00 * ((((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
colorBackground[] = {0.2,0.8,0.2,1};
colorBackgroundActive[] = {0,1,0,1};
colorFocused[] = {0,1,0,1};
onButtonClick = "missionNamespace setVariable [""AGM_Map_drawColor"", ""ColorGreen""]";
};
class ColorBlue: RscButton {
idc = 36735;
x = "0.9 * (((safezoneW / safezoneH) min 1.2) / 40)";
y = "0.25 * ((((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
w = "0.3 * (((safezoneW / safezoneH) min 1.2) / 40)";
h = "1.00 * ((((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
colorBackground[] = {0.2,0.2,0.8,1};
colorBackgroundActive[] = {0,0,1,1};
colorFocused[] = {0,0,1,1};
onButtonClick = "missionNamespace setVariable [""AGM_Map_drawColor"", ""ColorBlue""]";
};
class ColorYellow: RscButton {
idc = 36736;
x = "1.2 * (((safezoneW / safezoneH) min 1.2) / 40)";
y = "0.25 * ((((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
w = "0.3 * (((safezoneW / safezoneH) min 1.2) / 40)";
h = "1.00 * ((((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
colorBackground[] = {0.8,0.8,0.2,1};
colorBackgroundActive[] = {1,1,0,1};
colorFocused[] = {1,1,0,1};
onButtonClick = "missionNamespace setVariable [""AGM_Map_drawColor"", ""ColorYellow""]";
};
class ColorWhite: RscButton {
idc = 36737;
x = "1.5 * (((safezoneW / safezoneH) min 1.2) / 40)";
y = "0.25 * ((((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
w = "0.3 * (((safezoneW / safezoneH) min 1.2) / 40)";
h = "1.00 * ((((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
colorBackground[] = {0.8,0.8,0.8,1};
colorBackgroundActive[] = {1,1,1,1};
colorFocused[] = {1,1,1,1};
onButtonClick = "missionNamespace setVariable [""AGM_Map_drawColor"", ""ColorWhite""]";
};
};

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// by CAA-Picard
if (!hasInterface) exitWith{};
[] spawn {
while {true} do {
sleep 5;
_markers = [];
while {AGM_Map_BFT_Enabled and {(!isNil "AGM_player") and {alive AGM_player}}} do {
_groups = [];
_playerSide = call AGM_Core_fnc_playerSide;
if (AGM_Map_BFT_HideAiGroups) then {
_groups = [allGroups, {side _this == _playerSide}] call AGM_Core_fnc_filter;
} else {
_groups = [allGroups, {
_anyPlayers = {
[_x] call AGM_Core_fnc_isPlayer
} count units _this;
(side _this == _playerSide) && _anyPlayers > 0
}] call AGM_Core_fnc_filter;
};
{
deleteMarkerLocal _x;
} forEach _markers;
_markers = [];
for "_i" from 0 to (count _groups - 1) do {
_group1 = _groups select _i;
_markerType = [_group1] call AGM_Core_fnc_getMarkerType;
_colour = format ["Color%1", side _group1];
_marker = createMarkerLocal [format ["AGM_BFT_%1", _i], [(getPos leader _group1) select 0, (getPos leader _group1) select 1]];
_marker setMarkerTypeLocal _markerType;
_marker setMarkerColorLocal _colour;
_marker setMarkerTextLocal (groupID _group1);
_markers pushBack _marker;
};
sleep AGM_Map_BFT_Interval;
};
// Delete markers as soon as the player dies
{
deleteMarkerLocal _x;
} forEach _markers;
};
};
[] spawn {
// Init variables
AGM_Map_mapToolsShown = 0;
AGM_Map_pos = [0,0];
AGM_Map_angle = 0;
AGM_Map_dragging = false;
AGM_Map_rotating = false;
AGM_Map_mapGpsShow = true;
AGM_Map_drawing = false;
AGM_Map_tempLineMarker = [];
AGM_Map_lineMarkers = [];
AGM_Map_drawColor = "ColorBlack";
AGM_Map_drawingControls = [36732, 36733, 36734, 36735, 36736, 36737];
AGM_Map_fnc_installEvents = {
_d = _this;
diag_log format ["Installing EH in display %1", _d];
((finddisplay _d) displayctrl 51) ctrlAddEventHandler ["MouseMoving", {_this call AGM_Map_fnc_handleMouseMove;}];
((finddisplay _d) displayctrl 51) ctrlAddEventHandler ["MouseButtonDown", {[1, _this] call AGM_Map_fnc_handleMouseButton;}];
((finddisplay _d) displayctrl 51) ctrlAddEventHandler ["MouseButtonUp", {[0, _this] call AGM_Map_fnc_handleMouseButton}];
((finddisplay _d) displayctrl 51) ctrlAddEventHandler ["Draw", {[] call AGM_Map_fnc_updateMapToolMarkers;}];
(finddisplay _d) displayAddEventHandler ["KeyDown", {_this call AGM_Map_fnc_handleKeyDown;}];
};
// Wait until the briefing map is detected
// display = 37 for SP
// display = 52 for host server on MP;
// display = 53 for MP clients)
waitUntil {(!isNull findDisplay 37) || (!isNull findDisplay 52) || (!isNull findDisplay 53) || (!isNull findDisplay 12)};
if (isNull findDisplay 12) then {
// Install event handlers on the map control of the briefing screen (control = 51)
AGM_Map_syncMarkers = true;
if (!isNull findDisplay 52) then {
52 call AGM_Map_fnc_installEvents;
} else {
if (!isNull findDisplay 53) then {
53 call AGM_Map_fnc_installEvents;
} else {
37 call AGM_Map_fnc_installEvents;
};
};
} else {
// Briefing screen was skipped; the player is JIP, create the markers defined during the briefing
AGM_Map_syncMarkers = false;
{
_x call AGM_Map_fnc_addLineMarker;
} forEach AGM_Map_serverLineMarkers;
};
// Wait until the main map display is detected (display = 12)
waitUntil { !isNull findDisplay 12 };
// Install event handlers on the map control and display (control = 51)
AGM_Map_syncMarkers = false;
12 call AGM_Map_fnc_installEvents;
// Update the size and rotation of map tools
[] call AGM_Map_fnc_updateMapToolMarkers;
while {true} do {
waitUntil {visibleMap};
// Show and update map tools if required
[] call AGM_Map_fnc_updateMapToolMarkers;
// Show GPS if required
[AGM_Map_mapGpsShow] call AGM_Map_fnc_openMapGps;
// Update visibility of maptools and gps, handling inventory changes
[] spawn {
while {visibleMap} do {
// Show/Hide draw buttons
if ("AGM_MapTools" in items player) then {
{ ((finddisplay 12) displayctrl _x) ctrlShow true; } forEach AGM_Map_drawingControls;
} else {
{ ((finddisplay 12) displayctrl _x) ctrlShow false; } forEach AGM_Map_drawingControls;
if (AGM_Map_drawing) then {
call AGM_Map_fnc_cancelDrawing;
};
};
sleep 1;
};
};
waitUntil {!visibleMap};
// Hide GPS
[false] call AGM_Map_fnc_openMapGps;
// Hide Map tools
deleteMarkerLocal "AGM_MapToolFixed";
deleteMarkerLocal "AGM_MapToolRotatingNormal";
deleteMarkerLocal "AGM_MapToolRotatingSmall";
AGM_Map_mapToolFixed = nil;
AGM_Map_mapToolRotatingNormal = nil;
AGM_Map_mapToolRotatingSmall = nil;
// Cancel drawing
call AGM_Map_fnc_cancelDrawing;
};
};

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class CfgPatches {
class AGM_Map {
units[] = {};
weapons[] = {"AGM_MapTools"};
requiredVersion = 0.60;
requiredAddons[] = {AGM_Core, AGM_Interaction};
version = "0.95";
versionStr = "0.95";
versionAr[] = {0,95,0};
author[] = {"KoffeinFlummi","CAA-Picard"};
authorUrl = "https://github.com/KoffeinFlummi/";
};
};
class CfgFunctions {
class AGM_Map {
class AGM_Map {
file = "AGM_Map\functions";
class addLineMarker;
class blueForceTracking;
class calculateMapScale;
class cancelDrawing;
class canDraw;
class canUseMapTools;
class canUseMapGPS;
class copyMapMarkers;
class handleKeyDown;
class handleMouseButton;
class handleMouseMove;
class handleMouseZChanged;
class isInsideMapTool;
class openMapGps;
class removeLineMarker;
class sendMapMarkers;
class updateMapToolMarkers;
class updateLineMarker;
};
};
};
class Extended_PreInit_EventHandlers {
class AGM_Map {
serverInit = "call compile preprocessFileLineNumbers '\AGM_Map\serverInit.sqf'";
};
};
class Extended_PostInit_EventHandlers {
class AGM_Map {
clientInit = "call compile preprocessFileLineNumbers 'AGM_Map\clientInit.sqf'";
};
};
class CfgWeapons {
class AGM_ItemCore;
class InventoryItem_Base_F;
class AGM_MapTools: AGM_ItemCore {
displayName = "$STR_AGM_MapTools_Name";
descriptionShort = "$STR_AGM_MapTools_Description";
model = "\A3\weapons_F\ammo\mag_univ.p3d";
picture = "\AGM_Map\UI\maptool_item.paa";
scope = 2;
class ItemInfo: InventoryItem_Base_F {
mass = 1;
};
};
};
#define MACRO_ADDITEM(ITEM,COUNT) class _xx_##ITEM { \
name = #ITEM; \
count = COUNT; \
};
class CfgVehicles {
class Man;
class CAManBase: Man {
class AGM_SelfActions {
class AGM_MapTools {
displayName = "$STR_AGM_Map_MapTools_Menu";
condition = "(call AGM_Map_fnc_canUseMapTools) || (call AGM_Map_fnc_canUseMapGPS)";
statement = "";
exceptions[] = {"AGM_Drag_isNotDragging", "AGM_Core_notOnMap"};
showDisabled = 0;
priority = 100;
subMenu[] = {"AGM_MapTools", 1};
enableInside = 1;
class AGM_MapToolsHide {
displayName = "$STR_AGM_Map_MapToolsHide";
condition = "(call AGM_Map_fnc_canUseMapTools) && {AGM_Map_mapToolsShown > 0}";
statement = "AGM_Map_mapToolsShown = 0; [] call AGM_Map_fnc_updateMapToolMarkers";
exceptions[] = {"AGM_Drag_isNotDragging", "AGM_Core_notOnMap"};
showDisabled = 1;
priority = 5;
enableInside = 1;
};
class AGM_MapToolsShowNormal {
displayName = "$STR_AGM_Map_MapToolsShowNormal";
condition = "(call AGM_Map_fnc_canUseMapTools) && {AGM_Map_mapToolsShown != 1}";
statement = "AGM_Map_mapToolsShown = 1; [] call AGM_Map_fnc_updateMapToolMarkers";
exceptions[] = {"AGM_Drag_isNotDragging", "AGM_Core_notOnMap"};
showDisabled = 1;
priority = 4;
enableInside = 1;
};
class AGM_MapToolsShowSmall {
displayName = "$STR_AGM_Map_MapToolsShowSmall";
condition = "(call AGM_Map_fnc_canUseMapTools) && {AGM_Map_mapToolsShown != 2}";
statement = "AGM_Map_mapToolsShown = 2; [] call AGM_Map_fnc_updateMapToolMarkers";
exceptions[] = {"AGM_Drag_isNotDragging", "AGM_Core_notOnMap"};
showDisabled = 1;
priority = 3;
enableInside = 1;
};
class AGM_MapToolsAlignNorth {
displayName = "$STR_AGM_Map_MapToolsAlignNorth";
condition = "(call AGM_Map_fnc_canUseMapTools) && {AGM_Map_mapToolsShown != 0}";
statement = "AGM_Map_angle = 0; [] call AGM_Map_fnc_updateMapToolMarkers";
exceptions[] = {"AGM_Drag_isNotDragging", "AGM_Core_notOnMap"};
showDisabled = 1;
priority = 2;
enableInside = 1;
};
class AGM_MapToolsAlignCompass {
displayName = "$STR_AGM_Map_MapToolsAlignCompass";
condition = "(call AGM_Map_fnc_canUseMapTools) && {AGM_Map_mapToolsShown != 0} && {(""ItemCompass"" in assignedItems player) || {""ItemGPS"" in assignedItems player}}";
statement = "AGM_Map_angle = getDir player; [] call AGM_Map_fnc_updateMapToolMarkers";
exceptions[] = {"AGM_Drag_isNotDragging", "AGM_Core_notOnMap"};
showDisabled = 1;
priority = 1;
enableInside = 1;
};
class AGM_MapGpsShow {
displayName = "$STR_AGM_Map_MapGpsShow";
condition = "(call AGM_Map_fnc_canUseMapGPS) && {!AGM_Map_mapGpsShow}";
statement = "AGM_Map_mapGpsShow = true; [AGM_Map_mapGpsShow] call AGM_Map_fnc_openMapGps";
exceptions[] = {"AGM_Drag_isNotDragging", "AGM_Core_notOnMap"};
showDisabled = 0;
priority = 0;
enableInside = 1;
};
class AGM_MapGpsHide {
displayName = "$STR_AGM_Map_MapGpsHide";
condition = "(call AGM_Map_fnc_canUseMapGPS) && AGM_Map_mapGpsShow";
statement = "AGM_Map_mapGpsShow = false; [AGM_Map_mapGpsShow] call AGM_Map_fnc_openMapGps";
exceptions[] = {"AGM_Drag_isNotDragging", "AGM_Core_notOnMap"};
showDisabled = 0;
priority = 0;
enableInside = 1;
};
};
};
class AGM_Actions {
class AGM_CopyMap {
displayName = "$STR_AGM_Map_CopyMap";
condition = "isPlayer AGM_Interaction_Target && {""ItemMap"" in assignedItems player} && {""AGM_MapTools"" in items player} && {""ItemMap"" in assignedItems AGM_Interaction_Target}";
statement = "[player, ""AGM_Map_fnc_sendMapMarkers"", AGM_Interaction_Target] call AGM_Core_fnc_execRemoteFnc";
showDisabled = 0;
priority = -1;
};
};
};
class NATO_Box_Base;
class EAST_Box_Base;
class IND_Box_Base;
class FIA_Box_Base_F;
class Box_NATO_Support_F: NATO_Box_Base {
class TransportItems {
MACRO_ADDITEM(AGM_MapTools,12)
};
};
class Box_East_Support_F: EAST_Box_Base {
class TransportItems {
MACRO_ADDITEM(AGM_MapTools,12)
};
};
class Box_IND_Support_F: IND_Box_Base {
class TransportItems {
MACRO_ADDITEM(AGM_MapTools,12)
};
};
class Box_FIA_Support_F: FIA_Box_Base_F {
class TransportItems {
MACRO_ADDITEM(AGM_MapTools,12)
};
};
class AGM_Box_Misc: Box_NATO_Support_F {
class TransportItems {
MACRO_ADDITEM(AGM_MapTools,12)
};
};
class Module_F;
class AGM_ModuleBlueForceTracking: Module_F {
author = "AGM Team";
category = "AGM";
displayName = "Blue Force Tracking";
function = "AGM_Map_fnc_blueForceTracking";
scope = 2;
isGlobal = 1;
icon = "\AGM_Map\UI\IconBFTracking_ca.paa";
class Arguments {
class Interval {
displayName = "Interval";
description = "How often the markers should be refreshed (in seconds)";
defaultValue = 1;
};
class HideAiGroups {
displayName = "Hide AI groups?";
description = "Hide markers for 'AI only' groups?";
typeName = "BOOL";
class values {
class Yes { name = "Yes"; value = 1; };
class No { name = "No"; value = 0; default = 1; };
};
};
};
};
};
class RscControlsGroup;
class RscActiveText;
class RscPicture;
class RscText;
class RscObject;
class RscButton;
class RscButtonMenuOK;
class RscButtonMenuCancel;
class RscButtonMenu;
class RscEdit;
class RscMapControl {
sizeExGrid = 0.032;
};
// REGULAR MAP
class RscDisplayMainMap {
// get rid of the "center to player position" - button (as it works even on elite)
class controls {
class TopRight: RscControlsGroup {
#include "MapControls.hpp"
};
};
// scale up the compass
class objects {
class Compass: RscObject {
scale = 0.7;
zoomDuration = 0;
};
};
};
// DIARY
class RscDisplayDiary {
// get rid of the "center to player position" - button (as it works even on elite)
class controls {
class TopRight: RscControlsGroup {
class controls {
class ButtonPlayer: RscActiveText {
text = "";
w = 0;
h = 0;
sizeEx = 0;
onButtonClick = "";
};
class CA_PlayerName: RscText {
x = "2 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
};
class ProfilePicture: RscPicture {
x = "13.5 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
};
class ProfileBackground: RscText {
x = "13.3 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
};
class Separator1: RscPicture {
x = "14.5 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
};
};
};
};
// scale up the compass
class objects {
class Compass: RscObject {
scale = 0.7;
zoomDuration = 0;
};
};
};
// BRIEFING SCREEN
class RscDisplayGetReady: RscDisplayMainMap {
// get rid of the "center to player position" - button (as it works even on elite)
class controls {
class TopRight: RscControlsGroup {
#include "MapControls.hpp"
};
};
// scale up the compass
class objects {
class Compass: RscObject {
scale = 0.7;
zoomDuration = 0;
};
};
};
class RscDisplayClientGetReady: RscDisplayGetReady {
// get rid of the "center to player position" - button (as it works even on elite)
class controls {
class TopRight: RscControlsGroup {
#include "MapControls.hpp"
};
};
// scale up the compass
class objects {
class Compass: RscObject {
scale = 0.7;
zoomDuration = 0;
};
};
};
class RscDisplayServerGetReady: RscDisplayGetReady {
// get rid of the "center to player position" - button (as it works even on elite)
class controls {
class TopRight: RscControlsGroup {
#include "MapControls.hpp"
};
};
// scale up the compass
class objects {
class Compass: RscObject {
scale = 0.7;
zoomDuration = 0;
};
};
};
// MARKERS
class CfgMarkers {
class Flag;
// Reenable NATO symbols ...
class b_unknown: Flag {scope = 2;};
// ... and disable all the useless ones
// If you think that some of these are needed, create an issue; But until
// there's a better way to place markers, there should be only the most
// important markers here.
// Keep in mind that all of these can still be placed in the editor.
class b_hq: b_unknown {scope = 1;};
class b_installation: b_unknown {scope = 1;};
class b_maint: b_unknown {scope = 1;};
class b_med: b_unknown {scope = 1;};
class b_service: b_unknown {scope = 1;};
class b_support: b_unknown {scope = 1;};
class n_unknown: b_unknown {};
class n_hq: n_unknown {scope = 1;};
class n_installation: n_unknown {scope = 1;};
class u_installation: n_unknown {scope = 1;}; // i have no idea...
class n_maint: n_unknown {scope = 1;};
class n_med: n_unknown {scope = 1;};
class n_service: n_unknown {scope = 1;};
class n_support: n_unknown {scope = 1;};
class o_unknown: b_unknown {};
class o_hq: o_unknown {scope = 1;};
class o_installation: o_unknown {scope = 1;};
class o_maint: o_unknown {scope = 1;};
class o_med: o_unknown {scope = 1;};
class o_service: o_unknown {scope = 1;};
class o_support: o_unknown {scope = 1;};
// disable all civy markers (harbor etc.)
class c_unknown: b_unknown {scope = 1;};
// disable quantity indicators (fire team/squad/platoon ...)
class group_0: b_unknown {scope = 1;};
class AGM_MapToolFixed {
name = "MapToolFixed";
icon = "\AGM_Map\data\mapToolFixed.paa";
scope = 0;
color[] = {1,1,1,1};
size = 32;
};
class AGM_MapToolRotatingNormal {
name = "MapToolRotating";
icon = "\AGM_Map\data\mapToolRotatingNormal.paa";
scope = 0;
color[] = {1,1,1,1};
size = 32;
};
class AGM_MapToolRotatingSmall {
name = "MapToolRotating";
icon = "\AGM_Map\data\mapToolRotatingSmall.paa";
scope = 0;
color[] = {1,1,1,1};
size = 32;
};
};
class AGM_Parameters_Numeric {
AGM_Map_BFT_Interval = 1;
};
class AGM_Parameters_Boolean {
AGM_Map_EveryoneCanDrawOnBriefing = 1;
AGM_Map_BFT_Enabled = 0;
AGM_Map_BFT_HideAiGroups = 0;
};
#include "MapGpsUI.hpp"

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/*
* Author: KoffeinFlummi
*
* Initializes the blue force tracking module.
*
* Arguments:
* Whatever the module provides. (I dunno.)
*
* Return Value:
* None
*/
if !(hasInterface) exitWith {};
_logic = _this select 0;
_units = _this select 1;
_activated = _this select 2;
if !(_activated) exitWith {};
_logic spawn {
waitUntil {alive player};
AGM_Map_BFT_Enabled = true;
[_this, "AGM_Map_BFT_Interval", "Interval"] call AGM_Core_fnc_readNumericParameterFromModule;
[_this, "AGM_Map_BFT_HideAiGroups", "HideAiGroups"] call AGM_Core_fnc_readBooleanParameterFromModule;
diag_log text "[AGM]: Blue Force Tracking Module initialized.";
};

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@ -1,4 +0,0 @@
// by CAA-Picard
(missionNameSpace getVariable ["AGM_Map_syncMarkers", true] && {AGM_Map_EveryoneCanDrawOnBriefing}) ||
{(!isNull player) && {"AGM_MapTools" in items player}}

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// by CAA-Picard
visibleMap &&
{alive player} &&
{"ItemGPS" in assignedItems player}

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// by CAA-Picard
visibleMap &&
{alive player} &&
{"ItemMap" in assignedItems player} &&
{"AGM_MapTools" in items player} &&
{!AGM_Map_dragging} &&
{!AGM_Map_rotating}

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@ -1,17 +0,0 @@
/*
* Author: CAA-Picard
*
* Cancel the drawing of the current line marker
*
* Argument:
* None
*
* Return value:
* Nothing
*/
AGM_Map_drawing = false;
if (count AGM_Map_tempLineMarker > 0) then {
deleteMarkerLocal (AGM_Map_tempLineMarker select 0);
};
AGM_Map_tempLineMarker = [];

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@ -1,21 +0,0 @@
/*
* Author: CAA-Picard
*
* Copy markers to mapd
*
* Argument:
* 0: Array of markers to copy (Array)
*
* Return value:
* Return
*/
_lineMarkers = _this;
{
_marker = _x;
if (({(_x select 0) == (_marker select 0)} count AGM_Map_lineMarkers) == 0) then {
_marker call AGM_Map_fnc_addLineMarker;
};
} forEach _lineMarkers;

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/*
* Author: CAA-Picard
*
* Handle mouse buttons.
*
* Argument:
* 0: 1 if mouse down down, 0 if mouse button up (Number)
* 1: Parameters of the mouse button event
*
* Return value:
* Boolean, true if event was handled
*/
private ["_dir", "_params", "_control", "_button", "_screenPos", "_shiftKey", "_ctrlKey", "_handled", "_pos"];
_dir = _this select 0;
_params = _this select 1;
_control = _params select 0;
_button = _params select 1;
_screenPos = [_params select 2, _params select 3];
_shiftKey = _params select 4;
_ctrlKey = _params select 5;
_altKey = _params select 6;
_handled = false;
// If it's not a left button event, exit
if (_button != 0) exitWith {};
// If releasing
if (_dir != 1 && (AGM_Map_dragging or AGM_Map_rotating)) exitWith {
AGM_Map_dragging = false;
AGM_Map_rotating = false;
_handled = true;
_handled
};
// If clicking
if (_dir == 1) exitWith {
if !(call AGM_Map_fnc_canDraw) exitWith {_handled = false;};
// Transform mouse screen position to coordinates
_pos = _control ctrlMapScreenToWorld _screenPos;
_pos set [count _pos, 0];
if (AGM_Map_drawing) exitWith {
// Already drawing -> Add tempLineMarker to permanent list
if (AGM_Map_syncMarkers) then {
deleteMarkerLocal (AGM_Map_tempLineMarker select 0);
[AGM_Map_tempLineMarker, "AGM_Map_fnc_addLineMarker", 2] call AGM_Core_fnc_execRemoteFnc;
// Log who drew on the briefing screen
(text format ["[AGM] Server: Player %1 drew on the briefing screen", name player]) call AGM_Core_fnc_serverLog;
} else {
AGM_Map_tempLineMarker call AGM_Map_fnc_updateLineMarker;
AGM_Map_lineMarkers pushBack (+AGM_Map_tempLineMarker);
};
AGM_Map_tempLineMarker = [];
AGM_Map_drawing = false;
_handled = true;
};
if (_altKey) exitWith {
// Start drawing
AGM_Map_drawing = true;
// Create tempLineMarker
_gui = format ["%1%2%3%4", random (100), random (100), random (100), random (100)];
AGM_Map_tempLineMarker = [_gui, + _pos, + _pos, AGM_Map_drawColor];
_marker = createMarkerLocal [_gui, [0,0]];
AGM_Map_tempLineMarker call AGM_Map_fnc_updateLineMarker;
_handled = true;
};
AGM_Map_dragging = false;
AGM_Map_rotating = false;
// If no map tool marker then exit
if (isNil "AGM_Map_mapToolFixed") exitWith {_handled = false;};
// Check if clicking the maptool
if (_pos call AGM_Map_fnc_isInsideMapTool) exitWith {
// Store data for dragging
AGM_Map_startPos = + AGM_Map_pos;
AGM_Map_startDragPos = + _pos;
if (_ctrlKey) then {
// Store data for rotating
AGM_Map_startAngle = + AGM_Map_angle;
AGM_Map_startDragAngle = (180 + ((AGM_Map_startDragPos select 0) - (AGM_Map_startPos select 0)) atan2 ((AGM_Map_startDragPos select 1) - (AGM_Map_startPos select 1)) mod 360);
// Start rotating
AGM_Map_rotating = true;
} else {
// Start dragging
AGM_Map_dragging = true;
};
_handled = true;
};
};
_handled

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/*
* Author: CAA-Picard
*
* Handle mouse movement over the map tool.
*
* Argument:
* 0: Map Control
* 1: Mouse position on screen coordinates
*
* Return value:
* Boolean, true if event was handled
*/
private ["_control", "_pos"];
_control = _this select 0;
_pos = [_this select 1, _this select 2];
AGM_Map_mousePos = _control ctrlMapScreenToWorld _pos;
AGM_Map_mousePos set [count AGM_Map_mousePos, 0];
// If cannot draw then exit
if !(call AGM_Map_fnc_canDraw) exitWith {
// If was drawing, cancel
if (AGM_Map_drawing) then {
call AGM_Map_fnc_cancelDrawing;
};
false
};
// Handle drawing
if (AGM_Map_drawing) exitWith {
AGM_Map_tempLineMarker set [2, AGM_Map_mousePos];
AGM_Map_tempLineMarker call AGM_Map_fnc_updateLineMarker;
false
};
// Handle Map tools
if (isNil "AGM_Map_mapToolFixed") exitWith {false};
// Translation
if (AGM_Map_dragging) exitWith {
AGM_Map_pos set [0, (AGM_Map_startPos select 0) + (AGM_Map_mousePos select 0) - (AGM_Map_startDragPos select 0)];
AGM_Map_pos set [1, (AGM_Map_startPos select 1) + (AGM_Map_mousePos select 1) - (AGM_Map_startDragPos select 1)];
// Update the size and rotation of the maptool
[] call AGM_Map_fnc_updateMapToolMarkers;
true
};
// Rotation
if (AGM_Map_rotating) exitWith {
// Get new angle
_angle = (180 + ((AGM_Map_mousePos select 0) - (AGM_Map_startPos select 0)) atan2 ((AGM_Map_mousePos select 1) - (AGM_Map_startPos select 1)) mod 360);
AGM_Map_angle = AGM_Map_startAngle + _angle - AGM_Map_startDragAngle;
// Update the size and rotation of the maptool
[] call AGM_Map_fnc_updateMapToolMarkers;
true
};
false

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/*
* Author: CAA-Picard
*
* Handle mouse wheel.
*
* Argument:
* 0: Control
* 1: Scroll Amount
*
* Return value:
* Boolean, true if event was handled
*/
private ["_dir", "_params", "_control", "_button", "_screenPos", "_shiftKey", "_ctrlKey", "_handled", "_pos"];
_control = _this select 0;
_dir = _this select 1;
diag_log "Scroll";
diag_log _this;
_handled = false;
// If drawing, change line color
if (count AGM_Map_tempLineMarker > 0) then {
AGM_Map_drawColor = if (_dir > 0) then {AGM_Map_drawColor + 1} else {AGM_Map_drawColor - 1};
if (AGM_Map_drawColor >= count AGM_Map_drawColors) then {
AGM_Map_drawColor = AGM_Map_drawColor - count AGM_Map_drawColors;
};
if (AGM_Map_drawColor < 0) then {
AGM_Map_drawColor = AGM_Map_drawColor + count AGM_Map_drawColors;
};
AGM_Map_tempLineMarker set [3, AGM_Map_drawColor];
AGM_Map_tempLineMarker call AGM_Map_fnc_updateLineMarker;
_handled = true;
};
_handled

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/*
* Author: CAA-Picard
*
* Opens or closes the gps on the map screen, showing coordinates
*
* Argument:
* 0: Open GPS? (Boolean)
*
* Return value:
* Nothing
*/
_open = _this select 0;
_isOpen = !(isNull (uiNamespace getVariable ['AGM_Map_mapGpsDisplay', displayNull]));
if (_open && {"ItemGPS" in assignedItems player} && {!_isOpen}) then {
("AGM_mapGpsLayer" call BIS_fnc_rscLayer) cutRsc ["RscAGM_MapGps","PLAIN"];
// Spawn a thread to update gps display
[] spawn {
disableSerialization;
while {!(isNull (uiNamespace getVariable ['AGM_Map_mapGpsDisplay', displayNull]))} do {
if !("ItemGPS" in assignedItems player) exitWith {};
_mapGpsDisplay = uiNamespace getVariable ['AGM_Map_mapGpsDisplay', displayNull];
_ctrl = _mapGpsDisplay displayCtrl 913590;
_ctrl ctrlSetText str(round(getDir player));
_ctrl = _mapGpsDisplay displayCtrl 913591;
_ctrl ctrlSetText str(round((getPosASL player) select 2));
_ctrl = _mapGpsDisplay displayCtrl 913592;
_ctrl ctrlSetText mapGridPosition player;
sleep 0.5;
};
("AGM_mapGpsLayer" call BIS_fnc_rscLayer) cutText ["","PLAIN"];
};
} else {
("AGM_mapGpsLayer" call BIS_fnc_rscLayer) cutText ["","PLAIN"];
};

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@ -1,29 +0,0 @@
/*
* Author: CAA-Picard
*
* Remove the line marker
*
* Argument:
* 0: Marker Name (string)
*
* Return value:
* Return
*/
_name = _this select 0;
deleteMarkerLocal _name;
{
if ((_x select 0) == _name) exitWith {
AGM_Map_lineMarkers = AGM_Map_lineMarkers - [_x];
};
} forEach AGM_Map_lineMarkers;
if (isServer && AGM_Map_syncMarkers) then {
{
if ((_x select 0) == _name) exitWith {
AGM_Map_serverLineMarkers = AGM_Map_serverLineMarkers - [_x];
publicVariable "AGM_Map_serverLineMarkers";
};
} forEach AGM_Map_serverLineMarkers;
};

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@ -1,13 +0,0 @@
/*
* Author: CAA-Picard
*
* Send Map markers to other player
*
* Argument:
* 0: Target player (Unit)
*
* Return value:
* Return
*/
[AGM_Map_lineMarkers, "AGM_Map_fnc_copyMapMarkers", _this] call AGM_Core_fnc_execRemoteFnc;

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/*
* Author: CAA-Picard
*
* Update the map tool markers, position, size, rotation and visibility.
*
* Argument:
* None
*
* Return value:
* Nothing
*/
#define TEXTURE_WIDTH_IN_M 6205
#define CENTER_OFFSET_Y_PERC 0.1606
#define CONSTANT_SCALE 0.2
// If markers exist and they should'nt, delete them
if (!("AGM_MapTools" in items player) || {AGM_Map_mapToolsShown == 0}) then {
// If markers exist, delete them
if (!isNil "AGM_Map_mapToolFixed") then {
deleteMarkerLocal "AGM_MapToolFixed";
AGM_Map_mapToolFixed = nil;
};
};
if (!("AGM_MapTools" in items player) || {AGM_Map_mapToolsShown != 1}) then {
if (!isNil "AGM_Map_mapToolRotatingNormal") then {
deleteMarkerLocal "AGM_MapToolRotatingNormal";
AGM_Map_mapToolRotatingNormal = nil;
};
};
if (!("AGM_MapTools" in items player) || {AGM_Map_mapToolsShown != 2}) then {
if (!isNil "AGM_Map_mapToolRotatingSmall") then {
deleteMarkerLocal "AGM_MapToolRotatingSmall";
AGM_Map_mapToolRotatingSmall = nil;
};
};
if (!("AGM_MapTools" in items player)|| {AGM_Map_mapToolsShown == 0}) exitWith {};
// If markers don't exist and should, create them
if (isNil "AGM_Map_mapToolFixed") then {
AGM_Map_mapToolFixed = createMarkerLocal ["AGM_MapToolFixed", AGM_Map_pos];
"AGM_MapToolFixed" setMarkerType "AGM_MapToolFixed";
};
if ((isNil "AGM_Map_mapToolRotatingNormal") && {AGM_Map_mapToolsShown == 1}) then {
AGM_Map_mapToolRotatingNormal = createMarkerLocal ["AGM_MapToolRotatingNormal", AGM_Map_pos];
"AGM_MapToolRotatingNormal" setMarkerType "AGM_MapToolRotatingNormal";
};
if ((isNil "AGM_Map_mapToolRotatingSmall") && {AGM_Map_mapToolsShown == 2}) then {
AGM_Map_mapToolRotatingSmall = createMarkerLocal ["AGM_MapToolRotatingSmall", AGM_Map_pos];
"AGM_MapToolRotatingSmall" setMarkerType "AGM_MapToolRotatingSmall";
};
_rotatingMarker = ["AGM_MapToolRotatingNormal", "AGM_MapToolRotatingSmall"] select (AGM_Map_mapToolsShown - 1);
_textureWidth = [TEXTURE_WIDTH_IN_M, TEXTURE_WIDTH_IN_M / 2] select (AGM_Map_mapToolsShown - 1);
// Update scale of both parts
_scale = _textureWidth * CONSTANT_SCALE * (call AGM_Map_fnc_calculateMapScale);
"AGM_MapToolFixed" setMarkerSizeLocal [_scale,_scale];
_rotatingMarker setMarkerSizeLocal [_scale,_scale];
// Position of the fixed part
_xPos = AGM_Map_pos select 0;
_yPos = (AGM_Map_pos select 1) + _textureWidth * CENTER_OFFSET_Y_PERC;
"AGM_MapToolFixed" setMarkerPosLocal [_xPos,_yPos];
// Position and rotation of the rotating part
_xPos = (AGM_Map_pos select 0) + sin(AGM_Map_angle) * _textureWidth * CENTER_OFFSET_Y_PERC;
_yPos = (AGM_Map_pos select 1) + cos(AGM_Map_angle) * _textureWidth * CENTER_OFFSET_Y_PERC;
_rotatingMarker setMarkerPosLocal [_xPos,_yPos];
_rotatingMarker setMarkerDirLocal AGM_Map_angle;

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// by CAA-Picard
AGM_Map_serverLineMarkers = [];
publicVariable "AGM_Map_serverLineMarkers";

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// by commy2
//0 spawn compile preprocessFileLineNumbers "\AGM_Movement\fatigue.sqf";
0 spawn compile preprocessFileLineNumbers "\AGM_Movement\showWeight.sqf";

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// PATCH CONFIG
class CfgPatches {
class AGM_Movement {
units[] = {};
weapons[] = {};
requiredVersion = 0.10;
requiredAddons[] = {AGM_Core};
version = "0.95";
versionStr = "0.95";
versionAr[] = {0,95,0};
author[] = {"commy2", "KoffeinFlummi", "Tachii"};
authorUrl = "https://github.com/commy2/";
};
};
class CfgFunctions {
class AGM_Movement {
class AGM_Movement {
file = "AGM_Movement\functions";
class blinking;
class canClimb;
class climb;
class fatigueModule;
class heartbeat;
class getWeight;
class handleClimb;
class recoil;
class stumble;
class vision;
};
};
};
class Extended_PostInit_EventHandlers {
class AGM_Movement {
clientInit = "call compile preprocessFileLineNumbers '\AGM_Movement\clientInit.sqf'";
};
};
class AGM_Core_Default_Keys {
class climb {
displayName = "$STR_AGM_Movement_Climb";
condition = "_player == _vehicle";
statement = "[_player] call AGM_Movement_fnc_climb";
key = 47;
shift = 0;
control = 1;
alt = 0;
};
};
/*class CfgInventoryGlobalVariable {
maxSoldierLoad = 1200;
};*/
class CfgFatigue {
MinValue1 = 0.2;
MinValue2 = 0.8;
NormalRunSpeed = 7.2;
TiredRunSpeedLimit = 0.8;
FrequencyMin = 0.2;
FrequencyMax = 1.0;
TotalLoadCoef = 1.1;
MaxDuty = 10;
};
class CfgSounds {
class AGM_Heartbeat {
name = "AGM_Heartbeat";
sound[] = {"AGM_Movement\sounds\heartbeat.ogg",1,1};
titles[] = {};
};
};
class AGM_Core_Options {
class useImperial {
displayName = "$STR_AGM_Movement_UseImperial";
default = 0;
};
};
// leaving this for compatibility
class CfgVehicles {
class Module_F;
class AGM_ModuleFatigue: Module_F {
author = "AGM Team";
category = "AGM";
displayName = "Fatigue System";
function = "AGM_Movement_fnc_fatigueModule";
scope = 2;
isGlobal = 1;
icon = "\AGM_Movement\UI\IconFatigue_ca.paa";
class Arguments {
class CoefFatigue {
displayName = "Getting Tired Coef.";
description = "Multiplier for the rate of getting tired. Default: 1";
defaultValue = 1;
};
class CoefRecover {
displayName = "Recover Coef.";
description = "Multiplier for the time to rest after getting tired. Default: 1";
defaultValue = 1;
};
};
};
};
class CfgMovesBasic {
class ManActions {
AGM_Climb = "AGM_Climb";
};
class Actions {
class RifleStandActionsNoAdjust;
class RifleLowStandActionsNoAdjust;
// WEAPON RAISED - RUNNING
class RifleStandActionsRunF: RifleStandActionsNoAdjust {
getOver = "AovrPercMrunSrasWrflDf";
};
class RifleStandActionsRunFL: RifleStandActionsNoAdjust {
getOver = "AovrPercMrunSrasWrflDf";
};
class RifleStandActionsRunFR: RifleStandActionsNoAdjust {
getOver = "AovrPercMrunSrasWrflDf";
};
// WEAPON RAISED - SPRINTING
class RifleStandEvasiveActionsF: RifleStandActionsNoAdjust {
getOver = "AovrPercMrunSrasWrflDf";
};
class RifleStandEvasiveActionsFL: RifleStandActionsNoAdjust {
getOver = "AovrPercMrunSrasWrflDf";
};
class RifleStandEvasiveActionsFR: RifleStandActionsNoAdjust {
getOver = "AovrPercMrunSrasWrflDf";
};
// WEAPON LOWERED - RUNNING
class RifleLowStandActionsRunF: RifleLowStandActionsNoAdjust {
getOver = "AovrPercMrunSrasWrflDf";
};
class RifleLowStandActionsRunFL: RifleLowStandActionsNoAdjust {
getOver = "AovrPercMrunSrasWrflDf";
};
class RifleLowStandActionsRunFR: RifleLowStandActionsNoAdjust {
getOver = "AovrPercMrunSrasWrflDf";
};
};
};
class CfgMovesMaleSdr: CfgMovesBasic {
class StandBase;
class States {
// better slow walk with lowered rifle animation
class AmovPercMstpSrasWrflDnon;
class AmovPercMrunSrasWrflDf: AmovPercMstpSrasWrflDnon {
InterpolateTo[] = {"AovrPercMrunSrasWrflDf",0.22,"AmovPercMrunSlowWrflDf",0.025,"AmovPercMwlkSrasWrflDf",0.025,"AmovPknlMrunSrasWrflDf",0.03,"AmovPercMrunSlowWrflDf_AmovPpneMstpSrasWrflDnon",0.02,"AmovPercMevaSrasWrflDf",0.025,"Unconscious",0.01,"AmovPercMtacSrasWrflDf",0.02,"AmovPercMrunSrasWrflDfl",0.02,"AmovPercMrunSrasWrflDfl_ldst",0.02,"AmovPercMrunSrasWrflDfr",0.02,"AmovPercMrunSrasWrflDfr_ldst",0.02,"AmovPercMstpSrasWrflDnon",0.02,"AmovPercMrunSrasWrflDl",0.02,"AmovPercMrunSrasWrflDbl",0.02,"AmovPercMrunSrasWrflDb",0.02,"AmovPercMrunSrasWrflDbr",0.02,"AmovPercMrunSrasWrflDr",0.02,"AmovPknlMstpSlowWrflDnon_relax",0.1,"AmovPercMrunSrasWrflDf_ldst",0.02,"AmovPercMrunSrasWrflDf",0.02};
};
class AmovPercMstpSlowWrflDnon;
class AmovPercMwlkSlowWrflDf: AmovPercMstpSlowWrflDnon {
speed = 0.3; //0.206897;
file = "\A3\anims_f\Data\Anim\Sdr\Mov\Erc\Wlk\Low\Rfl\AmovPercMwlkSlowWrflDf_ver2";
leftHandIKCurve[] = {1};
};
class AmovPercMwlkSlowWrflDfl: AmovPercMwlkSlowWrflDf {
leftHandIKCurve[] = {};
};
class AmovPercMwlkSlowWrflDfr: AmovPercMwlkSlowWrflDf {
leftHandIKCurve[] = {};
};
class AmovPercMwlkSlowWrflDb: AmovPercMwlkSlowWrflDf {
leftHandIKCurve[] = {};
};
class AmovPercMwlkSlowWrflDbl: AmovPercMwlkSlowWrflDf {
leftHandIKCurve[] = {};
};
class AmovPercMwlkSlowWrflDbr: AmovPercMwlkSlowWrflDf {
leftHandIKCurve[] = {};
};
class AmovPercMwlkSlowWrflDl: AmovPercMwlkSlowWrflDf {
leftHandIKCurve[] = {};
};
class AmovPercMwlkSlowWrflDr: AmovPercMwlkSlowWrflDf {
leftHandIKCurve[] = {};
};
// enable optics in prone left and right stance
class AidlPpneMstpSrasWrflDnon_G0S;
class AadjPpneMstpSrasWrflDleft: AidlPpneMstpSrasWrflDnon_G0S {
enableOptics = 1;
};
class AadjPpneMstpSrasWrflDright: AidlPpneMstpSrasWrflDnon_G0S {
enableOptics = 1;
};
class AadjPpneMstpSrasWrflDup;
class AadjPpneMstpSrasWrflDdown: AadjPpneMstpSrasWrflDup {
enableOptics = 1;
};
class AidlPpneMstpSrasWpstDnon_G0S;
class AadjPpneMstpSrasWpstDleft: AidlPpneMstpSrasWpstDnon_G0S {
enableOptics = 2;
};
class AadjPpneMstpSrasWpstDright: AidlPpneMstpSrasWpstDnon_G0S {
enableOptics = 2;
};
class AadjPpneMstpSrasWpstDup;
class AadjPpneMstpSrasWpstDdown: AadjPpneMstpSrasWpstDup {
enableOptics = 2;
};
// climb animation
class AmovPercMstpSnonWnonDnon: StandBase {
ConnectTo[] += {"AGM_Climb",0.02};
};
class AmovPercMstpSnonWnonDnon_AcrgPknlMstpSnonWnonDnon_getInMedium;
class AGM_Climb: AmovPercMstpSnonWnonDnon_AcrgPknlMstpSnonWnonDnon_getInMedium {
canReload = 0;
forceAim = 1;
};
};
};

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@ -1,55 +0,0 @@
// by commy2
#define THRESHOLD_1 0.8
#define THRESHOLD_2 0.9
#define THRESHOLD_3 0.99
// init onEachFrame EH
AGM_UpdatePlayerFatigue_EHID = ["AGM_UpdatePlayerFatigue", "onEachFrame", {
_player = AGM_player;
// calc new fatigue
_fatigue = getFatigue _player;
_fatigueOld = _player getVariable ["AGM_Fatigue", getFatigue _player];
if (_fatigue > _fatigueOld) then {
_fatigue = _fatigueOld + (missionNamespace getVariable ["AGM_Fatigue_CoefFatigue", 1]) * (_fatigue - _fatigueOld) max 0 min 1;
} else {
_fatigue = _fatigueOld - (missionNamespace getVariable ["AGM_Fatigue_CoefRecover", 1]) * (_fatigueOld - _fatigue) max 0 min 1;
};
_player setFatigue _fatigue;
_player setVariable ["AGM_Fatigue", _fatigue];
["Fatigue", _player, {getFatigue _this}] call AGM_Debug_fnc_log;
}] call BIS_fnc_addStackedEventHandler;
// init script ehids
_handleRecoil = scriptNull;
_handleBlinking = scriptNull;
_handleHeartbeat = scriptNull;
_handleStumble = scriptNull;
// apply fatigue effects
while {true} do {
_fatigue = getFatigue AGM_player;
if (_fatigue > THRESHOLD_1) then {
if (scriptDone _handleHeartbeat) then {
_handleHeartbeat = call AGM_Movement_fnc_heartbeat;
};
if (_fatigue > THRESHOLD_2) then {
if (scriptDone _handleBlinking) then {
_handleBlinking = call AGM_Movement_fnc_blinking;
};
if (_fatigue > THRESHOLD_3) then {
if (scriptDone _handleStumble) then {
_handleStumble = call AGM_Movement_fnc_stumble;
};
};
};
};
sleep 0.5;
};

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@ -1,23 +0,0 @@
// by commy2
private "_script_handle";
_script_handle = _this spawn {
if (!isTouchingGround player) exitWith {};
_ppEffect = ppEffectCreate ["ColorCorrections", 1240];
_ppEffect ppEffectEnable true;
_ppEffect ppEffectForceInNVG true;
_ppEffect ppEffectAdjust [0, -1, 0, [0, 0, 0, 0], [0, 0, 0, 0], [0, 0, 0, 0]];
_ppEffect ppEffectCommit 0.2;
sleep 0.2;
_ppEffect ppEffectAdjust [1, 1, 0, [0, 0, 0, 0], [1, 1, 1, 1], [0.5, 0.5, 0.5, 0.5]];
_ppEffect ppEffectCommit 0.2;
sleep 0.2;
_ppEffect ppEffectEnable false;
ppEffectDestroy _ppEffect;
sleep 2 + random 2;
};
_script_handle

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@ -1,21 +0,0 @@
// by commy2
private "_unit";
_unit = _this select 0;
if !([_unit] call AGM_Movement_fnc_canClimb) exitWith {
[localize "STR_AGM_Movement_CanNotClimb"] call AGM_Core_fnc_displayTextStructured;
};
if !(_unit getVariable ["AGM_isClimbInit", false]) then {
_unit addEventHandler ["AnimDone", {
if (local (_this select 0) && {_this select 1 == "AGM_Climb"}) then {_this call AGM_Movement_fnc_handleClimb};
}];
_unit setVariable ["AGM_isClimbInit", true];
};
[_unit] call AGM_Core_fnc_fixLoweredRifleAnimation;
[_unit, "AmovPercMstpSnonWnonDnon", 2] call AGM_Core_fnc_doAnimation;
[_unit, "AGM_Climb", 0] call AGM_Core_fnc_doAnimation;

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@ -1,14 +0,0 @@
// by commy2
_logic = _this select 0;
_units = _this select 1;
_activated = _this select 2;
if !(_activated) exitWith {};
AGM_Fatigue_Module = true;
AGM_Fatigue_CoefFatigue = parseNumber (_logic getVariable "CoefFatigue");
AGM_Fatigue_CoefRecover = parseNumber (_logic getVariable "CoefRecover");
diag_log text "[AGM]: Fatigue Module Initialized.";

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@ -1,17 +0,0 @@
// by commy2
#define FACTOR_POUND_TO_KILOGRAMM 1/2.2046
private ["_unit", "_weight"];
_unit = _this select 0;
_weight = loadAbs _unit * 0.1;
if (profileNamespace getVariable ["AGM_useImperial", false]) then {
_weight = format ["%1lb", (round (_weight * 100)) / 100];
} else {
_weight = format ["%1kg", (round (_weight * FACTOR_POUND_TO_KILOGRAMM * 100)) / 100];
};
_weight

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@ -1,9 +0,0 @@
// by commy2
private "_script_handle";
_script_handle = _this spawn {
playSound "AGM_Heartbeat";
sleep 8;
};
_script_handle

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@ -1,15 +0,0 @@
// by commy2
private "_script_handle";
_script_handle = _this spawn {
_recoilFactor = _this select 0;
_recoverThreshold = _this select 1;
player setUnitRecoilCoefficient (_recoilFactor * unitRecoilCoefficient player);
waitUntil {getFatigue player < _recoverThreshold};
player setUnitRecoilCoefficient (_recoilFactor / unitRecoilCoefficient player);
};
_script_handle

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@ -1,16 +0,0 @@
// by commy2
_this spawn {
if (isTouchingGround player) then {
_animation = switch (currentWeapon player) do {
case "" : {"AmovPpneMstpSnonWnonDnon"};
case (primaryWeapon player) : {"AmovPpneMstpSrasWrflDnon"};
case (secondaryWeapon player) : {"AmovPpneMstpSrasWrflDnon"};
case (handgunWeapon player) : {"AmovPpneMstpSrasWpstDnon"};
case (binocular player) : {"AmovPpneMstpSrasWbinDnon"};
default {"AmovPpneMstpSnonWnonDnon"};
};
[player, _animation] call AGM_Core_fnc_doAnimation;
};
sleep 6;
}

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@ -1,18 +0,0 @@
// by commy2
private "_script_handle";
_script_handle = _this spawn {
_ppEffect = ppEffectCreate ["radialBlur", 1241];
_ppEffect ppEffectEnable true;
_ppEffect ppEffectForceInNVG true;
_ppEffect ppEffectAdjust [0.01, 0.01, 0.1, 0.1];
_ppEffect ppEffectCommit 0;
sleep 0.5;
_ppEffect ppEffectEnable false;
ppEffectDestroy _ppEffect;
};
_script_handle

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@ -1,10 +0,0 @@
//by commy2
while {true} do {
waitUntil {!isNull (findDisplay 602)};
waitUntil {
_player = AGM_player;
findDisplay 602 displayCtrl 111 ctrlSetText format ["%1 - %2 %3", [_player] call AGM_Core_fnc_getName, localize "STR_AGM_Movement_Weight", [_player] call AGM_Movement_fnc_getWeight];
isNull (findDisplay 602)
};
};

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@ -1,5 +0,0 @@
// by commy2
//["Soldier", {_player = AGM_player; if (currentWeapon _player in (_player getVariable ["AGM_SafeMode_safedWeapons", []])) then {[false] call AGM_SafeMode_setSafeModeVisual}] call AGM_Core_fnc_addInfoDisplayEventHandler;
//@todo addEventHandler infoDisplayChanged with select 1 == "Soldier"

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@ -1,46 +0,0 @@
// PATCH CONFIG
class CfgPatches {
class AGM_SafeMode {
units[] = {};
weapons[] = {};
requiredVersion = 0.60;
requiredAddons[] = {AGM_Core};
version = "0.95";
versionStr = "0.95";
versionAr[] = {0,95,0};
author[] = {"commy2"};
authorUrl = "https://github.com/commy2/";
};
};
class CfgFunctions {
class AGM_SafeMode {
class AGM_SafeMode {
file = "AGM_SafeMode\functions";
class firstMode;
class lockSafety;
class playChangeFiremodeSound;
class setSafeModeVisual;
class unlockSafety;
};
};
};
class Extended_PostInit_EventHandlers {
class AGM_SafeMode {
clientInit = "call compile preprocessFileLineNumbers '\AGM_SafeMode\clientInit.sqf';";
};
};
class AGM_Core_Default_Keys {
class safeWeapon {
displayName = "$STR_AGM_SafeMode_SafeMode";
condition = "[_player] call AGM_Core_fnc_canUseWeapon";
statement = "[_player, currentWeapon _player, currentMuzzle _player] call AGM_SafeMode_fnc_lockSafety";
exceptions[] = {"AGM_Interaction_isNotEscorting"};
key = 41;
shift = 0;
control = 1;
alt = 0;
};
};

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@ -1,65 +0,0 @@
// by commy2
private ["_unit", "_weapon", "_muzzle", "_safedWeapons"];
_unit = _this select 0;
_weapon = _this select 1;
_muzzle = _this select 2;
// don't immediately switch back
if (inputAction "nextWeapon" > 0) exitWith {};
_safedWeapons = _unit getVariable ["AGM_SafeMode_safedWeapons", []];
if (_weapon in _safedWeapons) exitWith {
_this call AGM_SafeMode_fnc_unlockSafety;
};
_safedWeapons pushBack _weapon;
_unit setVariable ["AGM_SafeMode_safedWeapons", _safedWeapons];
if (_unit getVariable ["AGM_SafeWeapon_actionID", -1] == -1) then {
private ["_condition", "_statement", "_id"];
_condition = {
if (
[_this select 1] call AGM_Core_fnc_canUseWeapon
&& {
if (currentMuzzle (_this select 1) in ((_this select 1) getVariable ["AGM_SafeMode_safedWeapons", []])) then {
if (inputAction "nextWeapon" > 0) exitWith {
[_this select 1, currentWeapon (_this select 1), currentMuzzle (_this select 1)] call AGM_SafeMode_fnc_unlockSafety;
false
};
true
} else {false}
}
) then {
// player hud
[false] call AGM_SafeMode_fnc_setSafeModeVisual;
true
} else {
// player hud
[true] call AGM_SafeMode_fnc_setSafeModeVisual;
false
}
};
_statement = {
[_this select 1, currentWeapon (_this select 1), currentMuzzle (_this select 1)] call AGM_SafeMode_fnc_unlockSafety;
};
//_id = [_unit, format ["<t color=""#FFFF00"" >%1</t>", localize "STR_AGM_SafeMode_TakeOffSafety"], "DefaultAction", _condition, {}, {true}, _statement, 10] call AGM_Core_fnc_addActionMenuEventHandler;
_id = [_unit, "DefaultAction", _condition, {}] call AGM_Core_fnc_addActionEventHandler;
_unit setVariable ["AGM_SafeWeapon_actionID", _id];
};
_unit selectWeapon _muzzle;//_weapon
// play fire mode selector sound
[_unit, _weapon, _muzzle] call AGM_SafeMode_fnc_playChangeFiremodeSound;
private "_picture";
_picture = getText (configFile >> "CfgWeapons" >> _weapon >> "picture");
[localize "STR_AGM_SafeMode_PutOnSafety", _picture] call AGM_Core_fnc_displayTextPicture;

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@ -1,530 +0,0 @@
// SEE LICENSE.TXT FOR LICENSING INFORMATION
class CfgPatches {
class AGM_Smallarms {
units[] = {};
weapons[] = {}; //{"AGM_acc_flashlight_tls"};
requiredVersion = 0.60;
requiredAddons[] = {AGM_Core};
version = "0.95";
versionStr = "0.95";
versionAr[] = {0,95,0};
author[] = {"TaoSensai", "KoffeinFlummi"};
authorUrl = "https://github.com/Taosenai/tmr";
};
};
// EVERYTHING BELOW BELONGS TO TAOSENSAI
//////////////////////////////////////////////////////
// TMR strings update for weapons and magazines:
// 1. Change displayname to match TMR standards.
// 3. Add displaynameshort to TMR standards.
//////////////////////////////////////////////////////
class CfgMagazines {
class CA_Magazine;
// Magazine updates:
// 1. Update all magazines with tracer mix to use 1 in 5 mix. Full tracer mags should not be changed!
// 2. Remove tracers at bottom of magazine.
// 3. Do string updates.
// 5.56mm ////////////////////////////////////
class 30Rnd_556x45_Stanag : CA_Magazine {
displayname = "5.56mm 30Rnd Mag";
displaynameshort = "5.56mm";
tracersEvery = 0;
lastRoundsTracer = 0;
};
class 30Rnd_556x45_Stanag_Tracer_Red: 30Rnd_556x45_Stanag {
displayname = "5.56mm 30Rnd Tracer Mag";
displaynameshort = "5.56mm";
};
class 30Rnd_556x45_Stanag_Tracer_Green: 30Rnd_556x45_Stanag {
displayname = "5.56mm 30Rnd Tracer Mag";
displaynameshort = "5.56mm";
};
class 30Rnd_556x45_Stanag_Tracer_Yellow: 30Rnd_556x45_Stanag {
displayname = "5.56mm 30Rnd Tracer Mag";
displaynameshort = "5.56mm";
};
class 20Rnd_556x45_UW_mag: 30Rnd_556x45_Stanag {
displayname = "5.56mm 20Rnd MEA Mag";
displaynameshort = "5.56mm MEA";
};
// 6.5mm //////////////////////////////////////////
class 30Rnd_65x39_caseless_mag : CA_Magazine { // MX!!
displayname = "6.5mm 30Rnd Mag";
displaynameshort = "6.5mm";
tracersEvery = 0;
lastRoundsTracer = 0;
};
class 30Rnd_65x39_caseless_mag_Tracer : 30Rnd_65x39_caseless_mag { // MX!!
displayname = "6.5mm 30Rnd Tracer Mag";
displaynameshort = "6.5mm Tracer";
};
class 30Rnd_65x39_caseless_green : 30Rnd_65x39_caseless_mag { // Katiba!!
displayname = "6.5mm 30Rnd Mag";
displaynameshort = "6.5mm";
tracersEvery = 0;
lastRoundsTracer = 0;
};
class 30Rnd_65x39_caseless_green_Tracer : 30Rnd_65x39_caseless_green { // Katiba!!
displayname = "6.5mm 30Rnd Tracer Magazine";
displaynameshort = "6.5mm Tracer";
};
class 100Rnd_65x39_caseless_mag : CA_Magazine {
displayname = "6.5mm 100Rnd Mag";
displaynameshort = "6.5mm";
tracersEvery = 5;
lastRoundsTracer = 3;
};
class 100Rnd_65x39_caseless_mag_Tracer : 100Rnd_65x39_caseless_mag {
displayname = "6.5mm 100Rnd Tracer Mag";
displaynameshort = "6.5mm Tracer";
};
class 200Rnd_65x39_cased_Box : 100Rnd_65x39_caseless_mag {
displayname = "6.5mm 200Rnd Box";
displaynameshort = "6.5mm";
tracersEvery = 5;
lastRoundsTracer = 3;
};
class 200Rnd_65x39_cased_Box_Tracer: 200Rnd_65x39_cased_Box {
displayname = "6.5mm 200Rnd Tracer Box";
displaynameshort = "6.5mm Tracer";
};
// 7.62mm //////////////////////////////////////////
class 20Rnd_762x51_Mag: CA_Magazine {
displayname = "7.62mm 20Rnd Mag";
displaynameshort = "7.62mm";
};
class 150Rnd_762x51_Box : CA_Magazine {
displayname = "7.62mm 150Rnd Box";
tracersEvery = 5;
lastRoundsTracer = 3;
};
class 150Rnd_762x51_Box_Tracer : 150Rnd_762x51_Box {
displayname = "7.62mm 150Rnd Tracer Box";
};
// Anti-materiel ///////////////////////////////
class 7Rnd_408_Mag: CA_Magazine {
displayname = ".408 7Rnd Mag";
};
class 5Rnd_127x108_Mag: CA_Magazine {
displayname = "12.7mm 5Rnd Mag";
};
// SMG & Pistol ////////////////////////////
class 30Rnd_9x21_Mag : CA_Magazine {
displayname = "9mm 30Rnd Mag";
displaynameshort = "9mm";
lastRoundsTracer = 0;
};
class 16Rnd_9x21_Mag: 30Rnd_9x21_Mag {
displayname = "9mm 17Rnd Mag";
displaynameshort = "9mm";
count = 17;
};
class 30Rnd_45ACP_Mag_SMG_01 : 30Rnd_9x21_Mag {
displayname = ".45 25Rnd Mag";
displaynameshort = ".45";
picture = "\A3\weapons_f\data\ui\M_30Rnd_9x21_CA.paa";
count = 25;
tracersEvery = 0;
lastRoundsTracer = 0;
};
class 9Rnd_45ACP_Mag : 30Rnd_45ACP_Mag_SMG_01 {
displayname = ".45 8Rnd Mag";
displaynameshort = ".45";
count = 8;
};
class 30Rnd_45ACP_Mag_SMG_01_Tracer_Green: 30Rnd_45ACP_Mag_SMG_01 {
displayname = ".45 25Rnd Tracer Mag";
};
};
class Mode_SemiAuto;
class Mode_Burst;
class Mode_FullAuto;
// config inheritance of weapon slot info v1.32
class SlotInfo;
class CowsSlot: SlotInfo {};
class PointerSlot: SlotInfo {
//compatibleItems[] = {"acc_flashlight","acc_pointer_IR", "AGM_acc_flashlight_tls"};
};
class CfgWeapons {
// config inheritance of weapon slot info v1.32 for launchers
class Launcher;
class Launcher_Base_F: Launcher {
class WeaponSlotsInfo {};
};
// config inheritance of weapon slot info v1.32 for assault rifles
class RifleCore;
class Rifle: RifleCore {
class WeaponSlotsInfo {
class MuzzleSlot: SlotInfo {};
class CowsSlot: CowsSlot {};
class PointerSlot: PointerSlot {};
};
};
class Rifle_Base_F: Rifle {};
class Rifle_Long_Base_F: Rifle_Base_F {
class WeaponSlotsInfo: WeaponSlotsInfo {};
};
// config inheritance of weapon slot info v1.32 for handguns
class PistolCore;
class Pistol: PistolCore {
class WeaponSlotsInfo {
class CowsSlot: SlotInfo {};
};
};
class Pistol_Base_F: Pistol {
class WeaponSlotsInfo: WeaponSlotsInfo {
class MuzzleSlot: SlotInfo {};
};
};
///////////////////////////////////////////////////////////////////////////////
//////////// SMALL ARMS WEAPONS ///////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////
// Weapon updates:
// 1. Do string update.
// 2. Fix magazine compatibility as needed.
// 3. Fix firing modes as needed.
// 4. Fix accessory compatibility as needed.
// Grenade launchers /////////////////////////////////////
// Updated strings are in weapon configs.
class GrenadeLauncher;
class UGL_F : GrenadeLauncher {};
// MXs ////////////////////////////////////////////////////
class arifle_MX_Base_F : Rifle_Base_F {
//magazines[] = {"30Rnd_65x39_caseless_mag", "30Rnd_65x39_caseless_mag_Tracer", "100Rnd_65x39_caseless_mag", "100Rnd_65x39_caseless_mag_Tracer"};
// http://www.bushmaster.com/acr/#/intro
// 800 rpm (whatever, fictional lol)
//class Single : Mode_SemiAuto {};
class Single : Mode_SemiAuto {
reloadTime = 0.075;
};
class FullAuto: Mode_FullAuto {
reloadTime = 0.075;
};
};
class arifle_MX_SW_F : arifle_MX_Base_F {
modes[] = {"Single", "manual", "close", "short", "medium", "far_optic1", "far_optic2"};
//class Single : Single {};
//class manual : FullAuto {};
};
// Katibas ////////////////////////////////////////////////////
class arifle_katiba_Base_F : Rifle_Base_F {
// http://world.guns.ru/assault/iran/khaybar-kh2002-e.html
// 800 rpm
class Single : Mode_SemiAuto {
reloadTime = 0.075;
};
class FullAuto: Mode_FullAuto {
reloadTime = 0.075;
};
};
// SDAR //////////////////////////////////////////////////
class SDAR_base_F : Rifle_Base_F {
modes[] = {"Single", "FullAuto"}; // Leave in the imaginary full-auto mode because, whatever.
};
// Tavor TRG ////////////////////////////////////////////////
class Tavor_base_F : Rifle_Base_F {
// http://www.israel-weapon.com/files/brochure_2012/IWI_TAVOR_AR.pdf
// 700 ~1000 rpm (850)
class Single : Mode_SemiAuto {
reloadTime = 0.07;
};
class FullAuto: Mode_FullAuto {
reloadTime = 0.07;
};
};
// Mk20 (F2000) //////////////////////////////////////////////////
class mk20_base_F : Rifle_Base_F {
// http://www.fnherstal.com/primary-menu/products-capabilities/rifles/technical-data/product/182/232/182/1/_/fn-f2000R-standard.html
// 850 rpm
class Single : Mode_SemiAuto {
reloadTime = 0.07;
};
class FullAuto: Mode_FullAuto {
reloadTime = 0.07;
};
};
// SMG Vermin ////////////////////////////////////////////////////
class SMG_01_Base : Rifle_Base_F {
// http://kriss-usa.com/pdf/operatormanual/
// 1200 rpm
class Single : Mode_SemiAuto {
reloadTime = 0.05;
};
class Burst : Mode_Burst {
burst = 2;
reloadTime = 0.05;
};
class FullAuto: Mode_FullAuto {
reloadTime = 0.05;
};
};
// SMG Scorpion ////////////////////////////////////////////////////
class SMG_02_base_F : Rifle_Base_F {
//http://www.czub.cz/zbrojovka/cz-manual/Instruction-Manual-Scorpion-EVO-3-A1_en.pdf
// 1150 rpm
class Single : Mode_SemiAuto {
// http://www.stengg.com/upload/915fGdhTi3ggnnGQGGL.pdf
// 900-1100 rpm (1000rpm)
reloadTime = 0.052;
};
class Burst : Mode_Burst {
reloadTime = 0.052;
};
class FullAuto: Mode_FullAuto {
reloadTime = 0.052;
};
};
// SMG PDW2000 ///////////////////////////////////////////////////
class pdw2000_base_F: Rifle_Base_F {
magazines[] = {"30Rnd_9x21_Mag"};
modes[] = {"Single", "FullAuto"}; // No burst on this thing
class Single : Mode_SemiAuto {
// http://www.stengg.com/upload/915fGdhTi3ggnnGQGGL.pdf
// 900-1100 rpm (1000rpm)
reloadTime = 0.06;
};
class FullAuto: Mode_FullAuto {
reloadTime = 0.06;
};
};
// Pistols //////////////////////////////////////////////
class hgun_P07_F : Pistol_Base_F {
magazines[] = {"16Rnd_9x21_Mag"};
};
class hgun_Rook40_F : Pistol_Base_F {
magazines[] = {"16Rnd_9x21_Mag"};
};
/*class hgun_ACPC2_F: Pistol_Base_F {};
class hgun_Pistol_heavy_01_F: Pistol_Base_F {};
class hgun_Pistol_heavy_02_F: Pistol_Base_F {};*/
// LMGs //////////////////////////////////////////////
class LMG_Mk200_F : Rifle_Long_Base_F {
modes[] = {"manual", "Single", "close", "short", "medium", "far_optic1", "far_optic2"};
class manual : Mode_FullAuto {
// http://www.defensereview.com/kac-stoner-lmg-belt-fed-5-56mm-nato-lightweight-light-machine-gun-squad-automatic-weapon-lmgsaw-displayed-at-sofic-2010/
// 550 rpm
reloadTime = 0.109;
};
// Add semi-auto mode.
// Inherit from 'manual' for sound reasons.
class Single : manual {
reloadTime = 0.109;
dispersion = 0.00175; // radians. Equal to 6 MOA.
autofire = 0;
burst = 1;
displayname = "Semi";
texturetype = "semi";
showToPlayer = 1;
};
};
class LMG_Zafir_F: Rifle_Long_Base_F {
modes[] = {"FullAuto", "Single", "close", "short", "medium", "far_optic1", "far_optic2"};
class FullAuto : Mode_FullAuto {
reloadTime = 0.070; // 850 RPM on gas position 1
};
};
// Sniper and anti-materiel rifles /////////////////////////////////
class EBR_base_F : Rifle_Long_Base_F {
// EMR/EBR is typically issued semi-auto AFAIK
modes[] = {"Single", "single_close_optics1", "single_medium_optics1", "single_far_optics1"};
cursor = "arifle";
};
class LRR_base_F : Rifle_Long_Base_F {
cursor = "arifle";
};
class GM6_base_F : Rifle_Long_Base_F {
cursor = "arifle";
// Fuck your balancing, BI.
class Single : Mode_SemiAuto {
// 250 rpm is probably the limit of the finger on a heavy bullpup trigger like this thing must have.
reloadTime = 0.24;
};
};
///////////////////////////////////////////////////////////////////////////////
//////////// WEAPON ATTACHMENTS ///////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////
class ItemCore;
class InventoryItem_Base_F;
class InventoryMuzzleItem_Base_F;
class InventoryFlashLightItem_Base_F;
class AGM_acc_flashlight_tls: ItemCore {
author = "$STR_A3_Bohemia_Interactive";
_generalMacro = "AGM_acc_flashlight_tls";
scope = 1; //2;
displayName = "$STR_A3_cfgWeapons_acc_flashlight0";//
descriptionUse = "$STR_A3_cfgWeapons_use_flashlight0";//
picture = "\A3\weapons_F\Data\UI\gear_accv_flashlight_tls_ca.paa";
model = "\A3\weapons_f\acc\accv_flashlight_TLS_F";
descriptionShort = "$STR_A3_cfgWeapons_acc_flashlight1";//
class ItemInfo: InventoryFlashLightItem_Base_F {
mass = 4;
class FlashLight {
color[] = {180,156,120};
ambient[] = {0.9,0.78,0.6};
intensity = 20;
size = 1;
innerAngle = 20;
outerAngle = 80;
coneFadeCoef = 5;
position = "flash dir";
direction = "flash";
useFlare = 1;
flareSize = 1.4;
flareMaxDistance = "100.0f";
dayLight = 0;
class Attenuation {
start = 0.5;
constant = 0;
linear = 0;
quadratic = 1.1;
hardLimitStart = 20;
hardLimitEnd = 30;
};
scale[] = {0};
};
};
inertia = 0.1;
};
};
#define MACRO_ADDITEM(ITEM,COUNT) class _xx_##ITEM { \
name = #ITEM; \
count = COUNT; \
};
/*class CfgVehicles {
class NATO_Box_Base;
class EAST_Box_Base;
class IND_Box_Base;
class Box_NATO_Support_F: NATO_Box_Base {
class TransportItems {
MACRO_ADDITEM(AGM_acc_flashlight_tls,5)
};
};
class Box_East_Support_F: EAST_Box_Base {
class TransportItems {
MACRO_ADDITEM(AGM_acc_flashlight_tls,5)
};
};
class Box_IND_Support_F: IND_Box_Base {
class TransportItems {
MACRO_ADDITEM(AGM_acc_flashlight_tls,5)
};
};
class AGM_Box_Misc: Box_NATO_Support_F {
class TransportItems {
MACRO_ADDITEM(AGM_acc_flashlight_tls,2)
};
};
};*/

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@ -99,6 +99,14 @@ GVAR(OldPlayerTurret) = [ACE_player] call FUNC(getTurretIndex);
["playerVisionModeChanged", [ACE_player, _newPlayerVisionMode]] call FUNC(localEvent);
};
// "inventoryDisplayChanged" event
_newInventoryDisplayIsOpen = !(isNull findDisplay 602);
if !(_newInventoryDisplayIsOpen isEqualTo GVAR(OldInventoryDisplayIsOpen)) then {
// Raise ACE event locally
GVAR(OldInventoryDisplayIsOpen) = _newInventoryDisplayIsOpen;
["inventoryDisplayChanged", [ACE_player, _newInventoryDisplayIsOpen]] call FUNC(localEvent);
};
// "zeusDisplayChanged" event
_newZeusDisplayIsOpen = !(isNull findDisplay 312);
if !(_newZeusDisplayIsOpen isEqualTo GVAR(OldZeusDisplayIsOpen)) then {

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@ -0,0 +1 @@
z\ace\addons\difficulties

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@ -0,0 +1,33 @@
class CfgDifficulties {
class Mercenary {
class Flags {
armor[] = {0,0};
friendlyTag[] = {0,0};
enemyTag[] = {0,0};
mineTag[] = {0,0};
hud[] = {0,1};//{1,1};
hudPerm[] = {0,0};
hudWp[] = {0,0};
hudWpPerm[] = {0,0};
autoSpot[] = {0,1};
map[] = {0,0};
weaponCursor[] = {0,1};//{1,1};
autoGuideAT[] = {0,0};
clockIndicator[] = {0,0};
3rdPersonView[] = {0,0};
autoAim[] = {0,0};
unlimitedSaves[] = {0,0};
deathMessages[] = {0,1};//{1,1};
netStats[] = {0,1};//{1,1};
vonID[] = {0,1};
cameraShake[] = {1,0};
hudGroupInfo[] = {0,0};
extendetInfoType[] = {0,0};
roughLanding[] = {0,0};
windEnabled[] = {1,0};
autoTrimEnabled[] = {0,0};
stressDamageEnabled[] = {1,0};
};
};
};

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@ -0,0 +1,15 @@
#include "script_component.hpp"
class CfgPatches {
class ADDON {
units[] = {};
weapons[] = {};
requiredVersion = REQUIRED_VERSION;
requiredAddons[] = {"ace_common"};
author[] = {"commy2"};
authorUrl = "https://github.com/commy2/";
VERSION_CONFIG;
};
};
#include "CfgDifficulties.hpp"

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@ -0,0 +1,12 @@
#define COMPONENT difficulties
#include "\z\ace\addons\main\script_mod.hpp"
#ifdef DEBUG_ENABLED_DIFFICULTIES
#define DEBUG_MODE_FULL
#endif
#ifdef DEBUG_ENABLED_DIFFICULTIES
#define DEBUG_SETTINGS DEBUG_ENABLED_DIFFICULTIES
#endif
#include "\z\ace\addons\main\script_macros.hpp"

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@ -7,6 +7,11 @@ _interval = time - GVAR(lastUpdateTime);
// Update the g-forces at constant game time intervals
if (_interval < INTERVAL) exitWith {};
if (isNull ACE_player) exitWith {};
if !(alive ACE_player) exitWith {};
GVAR(lastUpdateTime) = time;
/*if !(vehicle ACE_player isKindOf "Air") exitWith {

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@ -0,0 +1 @@
z\ace\addons\laserpointer

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@ -0,0 +1,12 @@
class Extended_PreInit_EventHandlers {
class ADDON {
init = QUOTE(call COMPILE_FILE(XEH_preInit));
};
};
class Extended_PostInit_EventHandlers {
class ADDON {
init = QUOTE(call COMPILE_FILE(XEH_postInit));
};
};

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@ -0,0 +1,42 @@
#define MACRO_ADDITEM(ITEM,COUNT) class _xx_##ITEM { \
name = #ITEM; \
count = COUNT; \
}
class CfgVehicles {
class NATO_Box_Base;
class Box_NATO_Support_F: NATO_Box_Base {
class TransportItems {
MACRO_ADDITEM(ACE_acc_pointer_red,4);
};
};
class EAST_Box_Base;
class Box_East_Support_F: EAST_Box_Base {
class TransportItems {
MACRO_ADDITEM(ACE_acc_pointer_green,4);
};
};
class IND_Box_Base;
class Box_IND_Support_F: IND_Box_Base {
class TransportItems {
MACRO_ADDITEM(ACE_acc_pointer_green,4);
};
};
class FIA_Box_Base_F;
class Box_FIA_Support_F: FIA_Box_Base_F {
class TransportItems {
MACRO_ADDITEM(ACE_acc_pointer_red,4);
};
};
class ACE_Box_Misc: Box_NATO_Support_F {
class TransportItems {
MACRO_ADDITEM(ACE_acc_pointer_red,4);
MACRO_ADDITEM(ACE_acc_pointer_green,4);
};
};
};

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@ -0,0 +1,62 @@
class SlotInfo;
class PointerSlot: SlotInfo {
compatibleItems[] += {"ACE_acc_pointer_red","ACE_acc_pointer_green"};
};
class CfgWeapons {
class ItemCore;
class InventoryFlashLightItem_Base_F;
class ACE_acc_pointer_red: ItemCore {
author = "$STR_ACE_Common_ACETeam";
_generalMacro = "ACE_acc_pointer_red";
scope = 2;
displayName = "$STR_ACE_Laserpointer_red";
descriptionUse = "$STR_ACE_Laserpointer_useLaser";
picture = "\A3\weapons_F\Data\UI\gear_accv_pointer_CA.paa";
model = "\A3\weapons_f\acc\accv_pointer_F";
descriptionShort = "$STR_ACE_Laserpointer_Description";
class ItemInfo: InventoryFlashLightItem_Base_F {
mass = 6;
class Pointer {};
class FlashLight {
color[] = {0,0,0};
ambient[] = {0,0,0};
intensity = 0;
size = 0;
innerAngle = 0;
outerAngle = 0;
coneFadeCoef = 5;
position = "flash dir";
direction = "flash";
useFlare = 0;
flareSize = 0;
flareMaxDistance = "100.0f";
dayLight = 0;
class Attenuation {
start = 0;
constant = 0;
linear = 0;
quadratic = 0;
hardLimitStart = 0;
hardLimitEnd = 0;
};
scale[] = {0};
};
};
inertia = 0.1;
};
class ACE_acc_pointer_green: ACE_acc_pointer_red {
author = "$STR_ACE_Common_ACETeam";
_generalMacro = "ACE_acc_pointer_green";
displayName = "$STR_ACE_Laserpointer_green";
};
};

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@ -0,0 +1,21 @@
// by commy2
#include "script_component.hpp"
GVAR(nearUnits) = [];
// @todo. Maybe move to common?
[{
private "_nearUnits";
_nearUnits = nearestObjects [ACE_player, ["CAManBase"], 50];
if (count _nearUnits > 10) then {
_nearUnits resize 10;
};
GVAR(nearUnits) = _nearUnits;
} , 5, []] call CBA_fnc_addPerFrameHandler;
addMissionEventHandler ["Draw3D", {
call FUNC(onDraw);
}];

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@ -0,0 +1,4 @@
#include "script_component.hpp"
PREP(drawLaserpoint);
PREP(onDraw);

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@ -0,0 +1,17 @@
#include "script_component.hpp"
class CfgPatches {
class ADDON {
units[] = {};
weapons[] = {"AGM_acc_pointer_red","AGM_acc_pointer_green"};
requiredVersion = REQUIRED_VERSION;
requiredAddons[] = {"ace_common"};
author[] = {"commy2"};
authorUrl = "https://github.com/commy2";
VERSION_CONFIG;
};
};
#include "CfgEventHandlers.hpp"
#include "CfgVehicles.hpp"
#include "CfgWeapons.hpp"

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@ -0,0 +1,111 @@
// by commy2
#include "script_component.hpp"
private ["_unit", "_range", "_isGreen"];
_unit = _this select 0;
_range = _this select 1;
_isGreen = _this select 2;
_p0 = _unit modelToWorld (_unit selectionPosition "righthand");
_d = _unit weaponDirection currentWeapon _unit;
_p1 = _p0 vectorAdd (_d vectorMultiply _range);
_pA = _p0 vectorAdd (_d vectorMultiply 0.5);
_offset0 = getTerrainHeightASL _p0;
_offset1 = getTerrainHeightASL _p1;
_offsetA = getTerrainHeightASL _pA;
_p1 = _p1 vectorAdd [0, 0, _offset0 - _offset1];
_p0 = _pA vectorAdd [0, 0, _offset0 - _offsetA];
_fnc_getDistance = {
private "_distance";
_pX = + _p0;
_line = [ATLToASL _p0, ATLToASL _pX];
_distance = _this;
_iteration = _distance;
while {
_iteration > 0.01 / 2
} do {
_iteration = _iteration / 2;
_pX = _p0 vectorAdd (_d vectorMultiply _distance);
_offsetX = getTerrainHeightASL _pX;
_pX = _pX vectorAdd [0, 0, _offset0 - _offsetX];
_line set [1, ATLToASL _pX];
_distance = _distance + (([1, -1] select (lineIntersects (_line + [_unit]) || {terrainIntersectASL _line})) * _iteration);
if (_distance > _this) exitWith {_distance = _this};
};
_distance
};
_distance = _range call _fnc_getDistance;
_units = nearestObjects [_unit, ["Man"], _distance];
_units deleteAt (_units find _unit);
_fnc_doesIntersect = {
_pX = _p0 vectorAdd (_d vectorMultiply (_this select 1));
_offsetX = getTerrainHeightASL _pX;
_pX = _pX vectorAdd [0, 0, _offset0 - _o1];
count ([_this select 0, "FIRE"] intersect [_p0, _pX]) > 0
};
{
if ([_x, _distance] call _fnc_doesIntersect) then {
_distance = _distance min (_unit distance _x);
};
} forEach _units;
//systemChat str _distance;
if (_distance < 0.5) exitWith {};
_pL = _p0 vectorAdd (_d vectorMultiply _distance);
_pL2 = _p0 vectorAdd (_d vectorMultiply (_distance - 0.5));
_offsetL = getTerrainHeightASL _pL;
_offsetL2 = getTerrainHeightASL _pL2;
_pL = _pL vectorAdd [0, 0, _offset0 - _offsetL];
_pL2 = _pL2 vectorAdd [0, 0, _offset0 - _offsetL2];
drawLine3D [
_p0,
_pL,
[[1,0,0,1], [0,1,0,1]] select _isGreen
];
_spL = worldToScreen _pL; //systemChat str _spL;
_size = 2 * (_range - (positionCameraToWorld [0,0,0] distance _pL)) / _range;
_camPos = positionCameraToWorld [0,0,0.2];
if (count ([_unit, "FIRE"] intersect [_camPos, _pL]) > 0) exitWith {};
if (count ([ACE_player, "FIRE"] intersect [_camPos, _pL]) > 0) exitWith {};
if ( terrainIntersect [_camPos, _pL2]) exitWith {};
if (lineIntersects [ATLToASL _camPos, ATLToASL _pL2]) exitWith {};
drawIcon3D [
format ["\a3\weapons_f\acc\data\collimdot_%1_ca.paa", ["red", "green"] select _isGreen],
[[1,0.25,0.25,0.5*_brightness], [0.25,1,0.25,0.5*_brightness]] select _isGreen,
_pL,
_size,
_size,
45,
"",
0,
0.05
];

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@ -0,0 +1,34 @@
// by commy2
#include "script_component.hpp"
_brightness = 2 - call EFUNC(common,ambientBrightness);
_isIR = currentVisionMode ACE_player;
if (_isIR == 2) exitWith {};
_isIR = _isIR == 1;
{
_weapon = currentWeapon _x;
_laser = switch (_weapon) do {
case (""): {""};
case (primaryWeapon _x): {
primaryWeaponItems _x select 1;
};
case (secondaryWeapon _x): {
secondaryWeaponItems _x select 1;
};
case (handgunWeapon _x): {
handgunItems _x select 1;
};
default {""};
};
_laserID = ["ACE_acc_pointer_red", "ACE_acc_pointer_green"] find _laser;
if (_laserID > -1 && {_x isFlashlightOn _weapon}) then {
[_x, 30, _laserID == 1 || _isIR] call FUNC(drawLaserpoint);
};
} forEach GVAR(nearUnits);

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@ -0,0 +1 @@
#include "\z\ace\addons\laserpointer\script_component.hpp"

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@ -0,0 +1,12 @@
#define COMPONENT laserpointer
#include "\z\ace\addons\main\script_mod.hpp"
#ifdef DEBUG_ENABLED_LASERPOINTER
#define DEBUG_MODE_FULL
#endif
#ifdef DEBUG_ENABLED_LASERPOINTER
#define DEBUG_SETTINGS DEBUG_ENABLED_LASERPOINTER
#endif
#include "\z\ace\addons\main\script_macros.hpp"

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@ -0,0 +1,33 @@
<?xml version="1.0" encoding="utf-8"?>
<Project name="ACE">
<Package name="Laserpointer">
<Key ID="STR_ACE_Laserpointer_red">
<English>Laser Pointer (red)</English>
<German>Laserpointer (rot)</German>
</Key>
<Key ID="STR_ACE_Laserpointer_green">
<English>Laser Pointer (green)</English>
<German>Laserpointer (grün)</German>
</Key>
<Key ID="STR_ACE_Laserpointer_Description">
<English>Emits visible light. </English>
<German>Strahlt sichtbares Licht aus. </German>
</Key>
<Key ID="STR_ACE_Laserpointer_useLaser">
<Original>&lt;t color='#9cf953'&gt;Use: &lt;/t&gt;Turn Laser ON/OFF</Original>
<English>&lt;t color='#9cf953'&gt;Use: &lt;/t&gt;Turn Laser ON/OFF</English>
<Czech>&lt;t color='#9cf953'&gt;Použití: &lt;/t&gt;Zapnout/vypnout laser</Czech>
<French>&lt;t color='#9cf953'&gt;Utiliser : &lt;/t&gt;laser on/off</French>
<German>&lt;t color='#9cf953'&gt;Benutzen: &lt;/t&gt;Laser EIN/AUS</German>
<Italian>&lt;t color='#9cf953'&gt;Uso: &lt;/t&gt;Laser ON/OFF</Italian>
<Polish>&lt;t color='#9cf953'&gt;Użyj: &lt;/t&gt;wł./wył. lasera</Polish>
<Portuguese>&lt;t color='#9cf953'&gt;Uso: &lt;/t&gt;Ativar/Desativar laser</Portuguese>
<Russian>&lt;t color='#9cf953'&gt;Использовать: &lt;/t&gt;вкл/выкл лазер</Russian>
<Spanish>&lt;t color='#9cf953'&gt;Usar: &lt;/t&gt;encender/apagar láser</Spanish>
</Key>
</Package>
</Project>

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@ -0,0 +1 @@
z\ace\addons\lockbackpacks

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@ -0,0 +1,14 @@
class Extended_PreInit_EventHandlers {
class ADDON {
init = QUOTE(call COMPILE_FILE(XEH_preInit));
};
};
class Extended_InventoryOpened_EventHandlers {
class CAManBase {
class GVAR(onOpenInventory) {
clientInventoryOpened = QUOTE(if (_this select 0 == ACE_player) then {_this call FUNC(onOpenInventory)};);
};
};
};

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@ -0,0 +1,31 @@
class CfgVehicles {
class Man;
class CAManBase: Man {
class ACE_SelfActions {
class ACE_Equipment {
class ACE_LockBackpack {
displayName = "$STR_ACE_LockBackpacks_LockBackpack";
condition = QUOTE([backpackContainer _player] call FUNC(isBackpack) && {!((backpackContainer _player) getVariable [ARR_2('ACE_LockedInventory', false)])});
statement = QUOTE((backpackContainer _player) setVariable [ARR_3('ACE_LockedInventory', true, true)];);
showDisabled = 0;
priority = 2.5;
icon = ""; // @todo
hotkey = "L";
enableInside = 1;
};
class ACE_UnlockBackpack {
displayName = "$STR_ACE_LockBackpacks_UnlockBackpack";
condition = QUOTE([backpackContainer _player] call FUNC(isBackpack) && {(backpackContainer _player) getVariable [ARR_2('ACE_LockedInventory', false)]});
statement = QUOTE((backpackContainer _player) setVariable [ARR_3('ACE_LockedInventory', false, true)];);
showDisabled = 0;
priority = 2.5;
icon = ""; // @todo
hotkey = "L";
enableInside = 1;
};
};
};
};
};

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@ -0,0 +1,5 @@
#include "script_component.hpp"
PREP(getBackpackAssignedUnit);
PREP(isBackpack);
PREP(onOpenInventory);

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@ -0,0 +1,16 @@
#include "script_component.hpp"
class CfgPatches {
class ADDON {
units[] = {};
weapons[] = {};
requiredVersion = REQUIRED_VERSION;
requiredAddons[] = {"ace_common","ace_interaction"};
author[] = {"bux","commy2"};
authorUrl = "https://github.com/commy2/";
VERSION_CONFIG;
};
};
#include "CfgEventHandlers.hpp"
#include "CfgVehicles.hpp"

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@ -9,6 +9,7 @@
* Return value:
* Unit that has the backpack equipped. (Object)
*/
#include "script_component.hpp"
private ["_backpack", "_unit"];
@ -16,6 +17,6 @@ _backpack = _this select 0;
_unit = objNull;
{
if (backpackContainer _x == _backpack) exitWith {_unit = _x};
if (backpackContainer _x == _backpack) exitWith {_unit = _x};
} forEach (allUnits + allDeadMen);
_unit

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@ -9,13 +9,14 @@
* Return value:
* Boolean (Bool)
*/
#include "script_component.hpp"
private ["_backpack", "_config"];
_backpack = _this select 0;
if (typeName _backpack == "OBJECT") then {
_backpack = typeOf _backpack;
_backpack = typeOf _backpack;
};
_config = configFile >> "CfgVehicles" >> _backpack;

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@ -0,0 +1,47 @@
/*
* Author: bux, commy2
*
* Handle the open inventory event. Don't open the inventory if it's locked and display message.
*
* Argument:
* Input from "InventoryOpened" eventhandler
*
* Return value:
* Don't open the inventory dialog? (Bool)
*/
#include "script_component.hpp"
private ["_target", "_isBackpack", "_isLocked", "_return"];
_target = _this select 1;
_isBackpack = [_target] call FUNC(isBackpack);
_isLocked = _target getVariable ["ACE_LockedInventory", false];
_return = false;
if (_isBackpack) then {
// target is a backpack
private "_unit";
_unit = [_target] call FUNC(getBackpackAssignedUnit);
if (!alive _unit || {_unit getVariable ["ACE_isUnconscious", false]}) exitWith {};
if (_isLocked) then {
// target is a locked backpack
[format [localize "STR_ACE_LockBackpacks_BackpackLocked", [_unit] call EFUNC(common,getName)]] call EFUNC(common,displayTextStructured);
_return = true;
} else {
// target is a not-locked backpack
if (_unit getVariable ["ACE_LockedInventory", false]) then {
[localize "STR_ACE_LockBackpacks_InventoryLocked"] call EFUNC(common,displayTextStructured);
_return = true;
};
};
} else {
// target is not a backpack
if (_isLocked) then {
[localize "STR_ACE_LockBackpacks_InventoryLocked"] call EFUNC(common,displayTextStructured);
_return = true;
};
};
_return

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@ -0,0 +1 @@
#include "\z\ace\addons\lockbackpacks\script_component.hpp"

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@ -0,0 +1,12 @@
#define COMPONENT lockbackpacks
#include "\z\ace\addons\main\script_mod.hpp"
#ifdef DEBUG_ENABLED_LOCKBACKPACKS
#define DEBUG_MODE_FULL
#endif
#ifdef DEBUG_ENABLED_LOCKBACKPACKS
#define DEBUG_SETTINGS DEBUG_ENABLED_LOCKBACKPACKS
#endif
#include "\z\ace\addons\main\script_macros.hpp"

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@ -1,8 +1,8 @@
<?xml version="1.0" encoding="utf-8"?>
<!-- Edited with tabler - 2014-12-21 -->
<Project name="AGM">
<Package name="Backpacks">
<Key ID="STR_AGM_Backpacks_BackpackVentralTake">
<Project name="ACE">
<Package name="LockBackpacks">
<Key ID="STR_ACE_LockBackpacks_BackpackVentralTake">
<English>Take (Ventral)</English>
<German>Aufnehmen (Am Bauch)</German>
<Spanish>Coger (Mochila delantera)</Spanish>
@ -14,7 +14,7 @@
<Portuguese>Pegar (Mochila Ventral)</Portuguese>
<Italian>Prendi</Italian>
</Key>
<Key ID="STR_AGM_Backpacks_BackpackVentralPut">
<Key ID="STR_ACE_LockBackpacks_BackpackVentralPut">
<English>Take Off Backpack</English>
<German>Rucksack ablegen</German>
<Spanish>Dejar mochila</Spanish>
@ -26,7 +26,7 @@
<Portuguese>Retirar Mochila</Portuguese>
<Italian>Togliere zaino</Italian>
</Key>
<Key ID="STR_AGM_Backpacks_LockBackpack">
<Key ID="STR_ACE_LockBackpacks_LockBackpack">
<English>Lock Backpack</English>
<German>Rucksack verschließen</German>
<French>Verrouiller le sac à dos</French>
@ -36,7 +36,7 @@
<Hungarian>Táska zárolása</Hungarian>
<Russian>Запереть рюкзак</Russian>
</Key>
<Key ID="STR_AGM_Backpacks_UnlockBackpack">
<Key ID="STR_ACE_LockBackpacks_UnlockBackpack">
<English>Unlock Backpack</English>
<German>Rucksack aufschließen</German>
<French>Déverouiller le sac à dos</French>
@ -46,7 +46,7 @@
<Hungarian>Táska nyitása</Hungarian>
<Russian>Отпереть рюкзак</Russian>
</Key>
<Key ID="STR_AGM_Backpacks_BackpackLocked">
<Key ID="STR_ACE_LockBackpacks_BackpackLocked">
<English>Backpack of %1 is locked</English>
<German>Der Rucksack von %1 ist verschlossen</German>
<French>Le sac à dos de %1 est verroullé</French>
@ -56,7 +56,7 @@
<Hungarian>%1 táskája zárolva</Hungarian>
<Russian>Рюкзак %1 заперт</Russian>
</Key>
<Key ID="STR_AGM_Backpacks_InventoryLocked">
<Key ID="STR_ACE_LockBackpacks_InventoryLocked">
<English>Inventory is locked</English>
<German>Das Inventar ist verschlossen</German>
<French>L'inventaire est verrouillé</French>

1
addons/map/$PBOPREFIX$ Normal file
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@ -0,0 +1 @@
z\ace\Addons\map

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@ -0,0 +1,12 @@
class Extended_PreInit_EventHandlers {
class ADDON {
init = QUOTE( call COMPILE_FILE(XEH_preInit) );
serverInit = QUOTE( call COMPILE_FILE(XEH_preInitServer) );
};
};
class Extended_PostInit_EventHandlers {
class ADDON {
clientInit = QUOTE( call COMPILE_FILE(XEH_postInitClient) );
};
};

67
addons/map/CfgMarkers.hpp Normal file
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@ -0,0 +1,67 @@
// MARKERS
class CfgMarkers {
class Flag;
// Reenable NATO symbols ...
class b_unknown: Flag {scope = 2;};
// ... and disable all the useless ones
// If you think that some of these are needed, create an issue; But until
// there's a better way to place markers, there should be only the most
// important markers here.
// Keep in mind that all of these can still be placed in the editor.
class b_hq: b_unknown {scope = 1;};
class b_installation: b_unknown {scope = 1;};
class b_maint: b_unknown {scope = 1;};
class b_med: b_unknown {scope = 1;};
class b_service: b_unknown {scope = 1;};
class b_support: b_unknown {scope = 1;};
class n_unknown: b_unknown {};
class n_hq: n_unknown {scope = 1;};
class n_installation: n_unknown {scope = 1;};
class u_installation: n_unknown {scope = 1;}; // i have no idea...
class n_maint: n_unknown {scope = 1;};
class n_med: n_unknown {scope = 1;};
class n_service: n_unknown {scope = 1;};
class n_support: n_unknown {scope = 1;};
class o_unknown: b_unknown {};
class o_hq: o_unknown {scope = 1;};
class o_installation: o_unknown {scope = 1;};
class o_maint: o_unknown {scope = 1;};
class o_med: o_unknown {scope = 1;};
class o_service: o_unknown {scope = 1;};
class o_support: o_unknown {scope = 1;};
// disable all civy markers (harbor etc.)
class c_unknown: b_unknown {scope = 1;};
// disable quantity indicators (fire team/squad/platoon ...)
class group_0: b_unknown {scope = 1;};
class ACE_MapToolFixed {
name = "MapToolFixed";
icon = PATHTOF(data\mapToolFixed.paa);
scope = 0;
color[] = {1,1,1,1};
size = 32;
};
class ACE_MapToolRotatingNormal {
name = "MapToolRotating";
icon = PATHTOF(data\mapToolRotatingNormal.paa);
scope = 0;
color[] = {1,1,1,1};
size = 32;
};
class ACE_MapToolRotatingSmall {
name = "MapToolRotating";
icon = PATHTOF(data\mapToolRotatingSmall.paa);
scope = 0;
color[] = {1,1,1,1};
size = 32;
};
};

159
addons/map/CfgVehicles.hpp Normal file
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@ -0,0 +1,159 @@
#define MACRO_ADDITEM(ITEM,COUNT) class _xx_##ITEM { \
name = #ITEM; \
count = COUNT; \
};
class CfgVehicles {
class Man;
class CAManBase: Man {
class ACE_SelfActions {
class ACE_MapTools {
displayName = "$STR_ACE_Map_MapTools_Menu";
condition = QUOTE((call FUNC(canUseMapTools) || {call FUNC(canUseMapGPS)}));
statement = "";
exceptions[] = {"ACE_Drag_isNotDragging", QEGVAR(common,notOnMap)};
showDisabled = 0;
priority = 100;
subMenu[] = {"ACE_MapTools", 1};
enableInside = 1;
class ACE_MapToolsHide {
displayName = "$STR_ACE_Map_MapToolsHide";
condition = QUOTE((call FUNC(canUseMapTools) && {GVAR(mapTool_Shown) != 0}));
statement = QUOTE(GVAR(mapTool_Shown) = 0; [] call FUNC(updateMapToolMarkers));
exceptions[] = {"ACE_Drag_isNotDragging", QEGVAR(common,notOnMap)};
showDisabled = 1;
priority = 5;
enableInside = 1;
};
class ACE_MapToolsShowNormal {
displayName = "$STR_ACE_Map_MapToolsShowNormal";
condition = QUOTE((call FUNC(canUseMapTools) && {GVAR(mapTool_Shown) != 1}));
statement = QUOTE(GVAR(mapTool_Shown) = 1; [] call FUNC(updateMapToolMarkers));
exceptions[] = {"ACE_Drag_isNotDragging", QEGVAR(common,notOnMap)};
showDisabled = 1;
priority = 4;
enableInside = 1;
};
class ACE_MapToolsShowSmall {
displayName = "$STR_ACE_Map_MapToolsShowSmall";
condition = QUOTE((call FUNC(canUseMapTools) && {GVAR(mapTool_Shown) != 2}));
statement = QUOTE(GVAR(mapTool_Shown) = 2; [] call FUNC(updateMapToolMarkers));
exceptions[] = {"ACE_Drag_isNotDragging", QEGVAR(common,notOnMap)};
showDisabled = 1;
priority = 3;
enableInside = 1;
};
class ACE_MapToolsAlignNorth {
displayName = "$STR_ACE_Map_MapToolsAlignNorth";
condition = QUOTE((call FUNC(canUseMapTools) && {GVAR(mapTool_Shown) != 0}));
statement = QUOTE(GVAR(mapTool_angle) = 0; [] call FUNC(updateMapToolMarkers));
exceptions[] = {"ACE_Drag_isNotDragging", QEGVAR(common,notOnMap)};
showDisabled = 1;
priority = 2;
enableInside = 1;
};
class ACE_MapToolsAlignCompass {
displayName = "$STR_ACE_Map_MapToolsAlignCompass";
condition = QUOTE((call FUNC(canUseMapTools) && {GVAR(mapTool_Shown) != 0} && {('ItemCompass' in assigneditems ACE_player) || {'ItemCompass' in assigneditems ACE_player}}));
statement = QUOTE(GVAR(mapTool_angle) = getDir ACE_player; [] call FUNC(updateMapToolMarkers));
exceptions[] = {"ACE_Drag_isNotDragging", QEGVAR(common,notOnMap)};
showDisabled = 1;
priority = 1;
enableInside = 1;
};
class ACE_MapGpsShow {
displayName = "$STR_ACE_Map_MapGpsShow";
condition = QUOTE((call FUNC(canUseMapGPS) && {!GVAR(mapGpsShow)}));
statement = QUOTE(GVAR(mapGpsShow) = true; [GVAR(mapGpsShow)] call FUNC(openMapGps));
exceptions[] = {"ACE_Drag_isNotDragging", QEGVAR(common,notOnMap)};
showDisabled = 0;
priority = 0;
enableInside = 1;
};
class ACE_MapGpsHide {
displayName = "$STR_ACE_Map_MapGpsHide";
condition = QUOTE((call FUNC(canUseMapGPS) && {GVAR(mapGpsShow)}));
statement = QUOTE(GVAR(mapGpsShow) = false; [GVAR(mapGpsShow)] call FUNC(openMapGps));
exceptions[] = {"ACE_Drag_isNotDragging", QEGVAR(common,notOnMap)};
showDisabled = 0;
priority = 0;
enableInside = 1;
};
};
};
class ACE_Actions {
class ACE_CopyMap {
displayName = "$STR_ACE_Map_CopyMap";
condition = QUOTE(([_target] call EFUNC(common,isPlayer) && {'ItemMap' in assigneditems _player} && {'ACE_MapTools' in items _player} && {'ItemMap' in assignedItems _target}));
statement = QUOTE([ARR_2(_player,_target)] call FUNC(copyMapStart));
showDisabled = 0;
priority = -1;
};
};
};
class NATO_Box_Base;
class EAST_Box_Base;
class IND_Box_Base;
class FIA_Box_Base_F;
class Box_NATO_Support_F: NATO_Box_Base {
class TransportItems {
MACRO_ADDITEM(ACE_MapTools,12)
};
};
class Box_East_Support_F: EAST_Box_Base {
class TransportItems {
MACRO_ADDITEM(ACE_MapTools,12)
};
};
class Box_IND_Support_F: IND_Box_Base {
class TransportItems {
MACRO_ADDITEM(ACE_MapTools,12)
};
};
class Box_FIA_Support_F: FIA_Box_Base_F {
class TransportItems {
MACRO_ADDITEM(ACE_MapTools,12)
};
};
class ACE_Box_Misc: Box_NATO_Support_F {
class TransportItems {
MACRO_ADDITEM(ACE_MapTools,12)
};
};
class Module_F;
class ACE_ModuleBlueForceTracking: Module_F {
author = "$STR_ACE_Common_ACETeam";
category = "ACE";
displayName = "Blue Force Tracking";
function = QFUNC(blueForceTrackingModule);
scope = 2;
isGlobal = 1;
icon = PATHTOF(UI\IconBFTracking_ca.paa);
class Arguments {
class Interval {
displayName = "Interval";
description = "How often the markers should be refreshed (in seconds)";
defaultValue = 1;
};
class HideAiGroups {
displayName = "Hide AI groups?";
description = "Hide markers for 'AI only' groups?";
typeName = "BOOL";
class values {
class Yes { name = "Yes"; value = 1; };
class No { name = "No"; value = 0; default = 1; };
};
};
};
};
};

15
addons/map/CfgWeapons.hpp Normal file
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@ -0,0 +1,15 @@
class CfgWeapons {
class ACE_ItemCore;
class InventoryItem_Base_F;
class ACE_MapTools: ACE_ItemCore {
displayName = "$STR_ACE_MapTools_Name";
descriptionShort = "$STR_ACE_MapTools_Description";
model = "\A3\weapons_F\ammo\mag_univ.p3d";
picture = PATHTOF(UI\maptool_item.paa);
scope = 2;
class ItemInfo: InventoryItem_Base_F {
mass = 1;
};
};
};

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@ -0,0 +1,93 @@
class controls {
class ButtonPlayer: RscActiveText {
text = "";
w = 0;
h = 0;
sizeEx = 0;
onButtonClick = "";
};
class CA_PlayerName: RscText {
x = "2 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
};
class ProfilePicture: RscPicture {
x = "13.5 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
};
class ProfileBackground: RscText {
x = "13.3 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
};
class Separator1: RscPicture {
x = "14.5 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
};
class ColorBlack: RscButton {
idc = 36732;
x = "0 * (((safezoneW / safezoneH) min 1.2) / 40)";
y = "0.25 * ((((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
w = "0.3 * (((safezoneW / safezoneH) min 1.2) / 40)";
h = "1.00 * ((((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
colorBackground[] = {0.2,0.2,0.2,1};
colorBackgroundActive[] = {0,0,0,1};
colorFocused[] = {0,0,0,1};
onButtonClick = "missionNamespace setVariable [""ACE_Map_drawing_drawColor"", ""ColorBlack""]";
// onButtonClick = QUOTE(missionNamespace setVariable [ARR_2(QGVAR(drawing_drawColor),"ColorBlack")]);
};
class ColorRed: RscButton {
idc = 36733;
x = "0.3 * (((safezoneW / safezoneH) min 1.2) / 40)";
y = "0.25 * ((((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
w = "0.3 * (((safezoneW / safezoneH) min 1.2) / 40)";
h = "1.00 * ((((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
colorBackground[] = {0.8,0.2,0.2,1};
colorBackgroundActive[] = {1,0,0,1};
colorFocused[] = {1,0,0,1};
onButtonClick = "missionNamespace setVariable [""ACE_Map_drawing_drawColor"", ""ColorRed""]";
// onButtonClick = QUOTE(missionNamespace setVariable [ARR_2(QGVAR(drawing_drawColor),QUOTE(ColorRed))]);
};
class ColorGreen: RscButton {
idc = 36734;
x = "0.6 * (((safezoneW / safezoneH) min 1.2) / 40)";
y = "0.25 * ((((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
w = "0.3 * (((safezoneW / safezoneH) min 1.2) / 40)";
h = "1.00 * ((((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
colorBackground[] = {0.2,0.8,0.2,1};
colorBackgroundActive[] = {0,1,0,1};
colorFocused[] = {0,1,0,1};
onButtonClick = "missionNamespace setVariable [""ACE_Map_drawing_drawColor"", ""ColorGreen""]";
// onButtonClick = QUOTE(missionNamespace setVariable [ARR_2(QGVAR(drawing_drawColor),"ColorGreen")]);
};
class ColorBlue: RscButton {
idc = 36735;
x = "0.9 * (((safezoneW / safezoneH) min 1.2) / 40)";
y = "0.25 * ((((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
w = "0.3 * (((safezoneW / safezoneH) min 1.2) / 40)";
h = "1.00 * ((((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
colorBackground[] = {0.2,0.2,0.8,1};
colorBackgroundActive[] = {0,0,1,1};
colorFocused[] = {0,0,1,1};
onButtonClick = "missionNamespace setVariable [""ACE_Map_drawing_drawColor"", ""ColorBlue""]";
// onButtonClick = QUOTE(missionNamespace setVariable [ARR_2(QGVAR(drawing_drawColor), "ColorBlue")]);
};
class ColorYellow: RscButton {
idc = 36736;
x = "1.2 * (((safezoneW / safezoneH) min 1.2) / 40)";
y = "0.25 * ((((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
w = "0.3 * (((safezoneW / safezoneH) min 1.2) / 40)";
h = "1.00 * ((((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
colorBackground[] = {0.8,0.8,0.2,1};
colorBackgroundActive[] = {1,1,0,1};
colorFocused[] = {1,1,0,1};
onButtonClick = "missionNamespace setVariable [""ACE_Map_drawing_drawColor"", ""ColorYellow""]";
// onButtonClick = QUOTE(missionNamespace setVariable [ARR_2(QGVAR(drawing_drawColor), "ColorYellow")]);
};
class ColorWhite: RscButton {
idc = 36737;
x = "1.5 * (((safezoneW / safezoneH) min 1.2) / 40)";
y = "0.25 * ((((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
w = "0.3 * (((safezoneW / safezoneH) min 1.2) / 40)";
h = "1.00 * ((((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
colorBackground[] = {0.8,0.8,0.8,1};
colorBackgroundActive[] = {1,1,1,1};
colorFocused[] = {1,1,1,1};
onButtonClick = "missionNamespace setVariable [""ACE_Map_drawing_drawColor"", ""ColorWhite""]";
// onButtonClick = QUOTE(missionNamespace setVariable [ARR_2(QGVAR(drawing_drawColor), "ColorWhite")]);
};
};

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@ -13,13 +13,14 @@
#define Y_gps safeZoneY + safeZoneH - 1.2 * H_gps
class RscTitles {
class RscAGM_MapGps {
class RscACE_MapGps {
idd = 9855;
movingEnable = 1;
duration = 3600;
fadein = 0;
fadeout = 0;
onLoad = "uiNamespace setVariable ['AGM_Map_mapGpsDisplay', _this select 0];";
// onLoad = QUOTE(uiNamespace setVariable [ARR_2(QGVAR(ui_mapGpsDisplay), _this select 0)];);
onLoad = "uiNamespace setVariable ['ACE_map_ui_mapGpsDisplay', _this select 0];"; //@todo cbaify this
//onUnLoad = "_this call onRscLoad";
class controls {
class back:RscPicture {
@ -27,7 +28,7 @@ class RscTitles {
y = Y_gps;
w = W_gps;
h = H_gps;
text = "\AGM_Map\UI\mapGps.paa";
text = PATHTOF(UI\mapGps.paa);
colorBackground[] = {1, 1, 1, 1};
};
class heading: RscText{

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@ -0,0 +1,71 @@
// by CAA-Picard
#include "script_component.hpp"
if (!hasInterface) exitWith{};
// Init variables
GVAR(mapVisableLastFrame) = false;
GVAR(mapGpsShow) = true;
GVAR(mapTool_Shown) = 0;
GVAR(mapTool_pos) = [0,0];
GVAR(mapTool_angle) = 0;
GVAR(mapTool_isDragging) = false;
GVAR(mapTool_isRotating) = false;
GVAR(drawing_isDrawing) = false;
GVAR(drawing_tempLineMarker) = [];
GVAR(drawing_lineMarkers) = [];
GVAR(drawing_drawColor) = "ColorBlack";
GVAR(drawing_controls) = [36732, 36733, 36734, 36735, 36736, 36737];
//Probably need this spawn, because CBA_fnc_addPerFrameHandler doesn't work durring breifing.
[] spawn {
_fnc_installMapEvents = {
_d = _this;
diag_log format ["Installing EH in display %1", _d];
((finddisplay _d) displayctrl 51) ctrlAddEventHandler ["MouseMoving", {_this call FUNC(handleMouseMove);}];
((finddisplay _d) displayctrl 51) ctrlAddEventHandler ["MouseButtonDown", {[1, _this] call FUNC(handleMouseButton);}];
((finddisplay _d) displayctrl 51) ctrlAddEventHandler ["MouseButtonUp", {[0, _this] call FUNC(handleMouseButton)}];
((finddisplay _d) displayctrl 51) ctrlAddEventHandler ["Draw", {[] call FUNC(updateMapToolMarkers);}];
(finddisplay _d) displayAddEventHandler ["KeyDown", {_this call FUNC(handleKeyDown);}];
};
// Wait until the briefing map is detected
// display = 37 for SP
// display = 52 for host server on MP;
// display = 53 for MP clients)
waitUntil {(!isNull findDisplay 37) || (!isNull findDisplay 52) || (!isNull findDisplay 53) || (!isNull findDisplay 12)};
if (isNull findDisplay 12) then {
// Install event handlers on the map control of the briefing screen (control = 51)
GVAR(drawing_syncMarkers) = true;
if (!isNull findDisplay 52) then {
52 call _fnc_installMapEvents;
} else {
if (!isNull findDisplay 53) then {
53 call _fnc_installMapEvents;
} else {
37 call _fnc_installMapEvents;
};
};
} else {
// Briefing screen was skipped; the player is JIP, create the markers defined during the briefing
GVAR(drawing_syncMarkers) = false;
{
_x call FUNC(addLineMarker);
} forEach GVAR(drawing_serverLineMarkers);
};
// Wait until the main map display is detected (display = 12)
waitUntil { !isNull findDisplay 12 };
// Install event handlers on the map control and display (control = 51)
GVAR(drawing_syncMarkers) = false;
12 call _fnc_installMapEvents;
// Update the size and rotation of map tools
[] call FUNC(updateMapToolMarkers);
[FUNC(mapStateUpdater), 0, []] call CBA_fnc_addPerFrameHandler;
};

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@ -0,0 +1,31 @@
#include "script_component.hpp"
PREP(addLineMarker);
PREP(blueForceTrackingModule);
PREP(blueForceTrackingUpdate);
PREP(calculateMapScale);
PREP(cancelDrawing);
PREP(canDraw);
PREP(canUseMapTools);
PREP(canUseMapGPS);
PREP(copyMapReceiveMarkers);
PREP(copyMapRemoteSend);
PREP(copyMapStart);
PREP(handleKeyDown);
PREP(handleMouseButton);
PREP(handleMouseMove);
PREP(handleMouseZChanged);
PREP(isInsideMapTool);
PREP(mapStateUpdater);
PREP(openMapGps);
PREP(openMapGpsUpdate);
PREP(removeLineMarker);
PREP(updateMapToolMarkers);
PREP(updateLineMarker);
//Add Event Handlers:
["drawing_removeLineMarker", FUNC(removeLineMarker) ] call EFUNC(common,addEventHandler);
["drawing_addLineMarker", FUNC(addLineMarker) ] call EFUNC(common,addEventHandler);
["drawing_requestMarkers", FUNC(copyMapRemoteSend) ] call EFUNC(common,addEventHandler);
["drawing_sendbackMarkers", FUNC(copyMapReceiveMarkers) ] call EFUNC(common,addEventHandler);

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@ -0,0 +1,6 @@
// by CAA-Picard
#include "script_component.hpp"
GVAR(drawing_serverLineMarkers) = [];
publicVariable QGVAR(drawing_serverLineMarkers);

145
addons/map/config.cpp Normal file
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@ -0,0 +1,145 @@
#include "script_component.hpp"
class CfgPatches {
class ADDON {
units[] = {};
weapons[] = {"ACE_MapTools"};
requiredVersion = REQUIRED_VERSION;
requiredAddons[] = {"ace_common", "ace_interaction"};
author[] = {"KoffeinFlummi","CAA-Picard"};
authorUrl = "https://github.com/KoffeinFlummi/";
VERSION_CONFIG;
};
};
class RscControlsGroup;
class RscActiveText;
class RscPicture;
class RscText;
class RscObject;
class RscButton;
class RscButtonMenuOK;
class RscButtonMenuCancel;
class RscButtonMenu;
class RscEdit;
class ACE_Parameters_Numeric {
GVAR(BFT_Interval) = 1;
};
class ACE_Parameters_Boolean {
GVAR(EveryoneCanDrawOnBriefing) = 1;
GVAR(BFT_Enabled) = 0;
GVAR(BFT_HideAiGroups) = 0;
};
#include "MapGpsUI.hpp"
#include "CfgEventHandlers.hpp"
#include "CfgMarkers.hpp"
#include "CfgVehicles.hpp"
#include "CfgWeapons.hpp"
class RscMapControl {
sizeExGrid = 0.032;
};
// REGULAR MAP
class RscDisplayMainMap {
// get rid of the "center to player position" - button (as it works even on elite)
class controls {
class TopRight: RscControlsGroup {
#include "MapControls.hpp"
};
};
// scale up the compass
class objects {
class Compass: RscObject {
scale = 0.7;
zoomDuration = 0;
};
};
};
// DIARY
class RscDisplayDiary {
// get rid of the "center to player position" - button (as it works even on elite)
class controls {
class TopRight: RscControlsGroup {
class controls {
class ButtonPlayer: RscActiveText {
text = "";
w = 0;
h = 0;
sizeEx = 0;
onButtonClick = "";
};
class CA_PlayerName: RscText {
x = "2 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
};
class ProfilePicture: RscPicture {
x = "13.5 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
};
class ProfileBackground: RscText {
x = "13.3 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
};
class Separator1: RscPicture {
x = "14.5 * ( ((safezoneW / safezoneH) min 1.2) / 40)";
};
};
};
};
// scale up the compass
class objects {
class Compass: RscObject {
scale = 0.7;
zoomDuration = 0;
};
};
};
// BRIEFING SCREEN
class RscDisplayGetReady: RscDisplayMainMap {
// get rid of the "center to player position" - button (as it works even on elite)
class controls {
class TopRight: RscControlsGroup {
#include "MapControls.hpp"
};
};
// scale up the compass
class objects {
class Compass: RscObject {
scale = 0.7;
zoomDuration = 0;
};
};
};
class RscDisplayClientGetReady: RscDisplayGetReady {
// get rid of the "center to player position" - button (as it works even on elite)
class controls {
class TopRight: RscControlsGroup {
#include "MapControls.hpp"
};
};
// scale up the compass
class objects {
class Compass: RscObject {
scale = 0.7;
zoomDuration = 0;
};
};
};
class RscDisplayServerGetReady: RscDisplayGetReady {
// get rid of the "center to player position" - button (as it works even on elite)
class controls {
class TopRight: RscControlsGroup {
#include "MapControls.hpp"
};
};
// scale up the compass
class objects {
class Compass: RscObject {
scale = 0.7;
zoomDuration = 0;
};
};
};

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@ -13,10 +13,12 @@
* Return
*/
_name = _this select 0;
_startPos = _this select 1;
_difPos = (_this select 2) vectorDiff _startPos ;
_color = _this select 3;
#include "script_component.hpp"
_name = _this select 0;
_startPos = _this select 1;
_difPos = (_this select 2) vectorDiff _startPos ;
_color = _this select 3;
_marker = createMarkerLocal [_name, _startPos];
_name setMarkerShapeLocal "RECTANGLE";
@ -32,9 +34,9 @@ if (_mag > 0) then {
_name setMarkerDirLocal 0;
};
AGM_Map_lineMarkers pushBack (+_this);
GVAR(drawing_lineMarkers) pushBack (+_this);
if (isServer && AGM_Map_syncMarkers) then {
AGM_Map_serverLineMarkers pushBack (+_this);
publicVariable "AGM_Map_serverLineMarkers";
if (isServer && GVAR(drawing_syncMarkers)) then {
GVAR(drawing_serverLineMarkers) pushBack (+_this);
publicVariable QGVAR(drawing_serverLineMarkers);
};

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@ -0,0 +1,32 @@
/*
* Author: KoffeinFlummi
*
* Initializes the blue force tracking module.
*
* Arguments:
* Whatever the module provides. (I dunno.)
*
* Return Value:
* None
*/
#include "script_component.hpp"
if !(hasInterface) exitWith {};
_logic = _this select 0;
_units = _this select 1;
_activated = _this select 2;
if !(_activated) exitWith {};
GVAR(BFT_Enabled) = true;
[_logic, QGVAR(BFT_Interval), "Interval"] call EFUNC(common,readNumericParameterFromModule);
[_logic, QGVAR(BFT_HideAiGroups), "HideAiGroups"] call EFUNC(common,readBooleanParameterFromModule);
diag_log text "[ACE]: Blue Force Tracking Module initialized.";
TRACE_2("[ACE]: Blue Force Tracking Module initialized.",GVAR(BFT_Interval), GVAR(BFT_HideAiGroups));
//start BFT:
GVAR(BFT_markers) = [];
[FUNC(blueForceTrackingUpdate), GVAR(BFT_Interval), []] call CBA_fnc_addPerFrameHandler;

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@ -0,0 +1,38 @@
#include "script_component.hpp"
// Delete last set of markers (always)
{
deleteMarkerLocal _x;
} forEach GVAR(BFT_markers);
if (GVAR(BFT_Enabled) and {(!isNil "ACE_player") and {alive ACE_player}}) then {
_groupsToDrawMarkers = [];
_playerSide = call EFUNC(common,playerSide);
if (GVAR(BFT_HideAiGroups)) then {
_groupsToDrawMarkers = [allGroups, {side _this == _playerSide}] call EFUNC(common,filter);
} else {
_groupsToDrawMarkers = [allGroups, {
_anyPlayers = {
[_x] call EFUNC(common,isPlayer);
} count units _this;
(side _this == _playerSide) && _anyPlayers > 0
}] call EFUNC(common,filter);
};
{
_markerType = [_x] call EFUNC(common,getMarkerType);
_colour = format ["Color%1", side _x];
_marker = createMarkerLocal [format ["ACE_BFT_%1", _i], [(getPos leader _x) select 0, (getPos leader _x) select 1]];
_marker setMarkerTypeLocal _markerType;
_marker setMarkerColorLocal _colour;
_marker setMarkerTextLocal (groupID _x);
GVAR(BFT_markers) pushBack _marker;
} forEach _groupsToDrawMarkers;
};

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@ -10,6 +10,8 @@
* Return
*/
#include "script_component.hpp"
_pos = ((finddisplay 12) displayctrl 51) ctrlMapScreenToWorld [0.5, 0.5];
_screenOffset = ((finddisplay 12) displayctrl 51) posWorldToScreen [(_pos select 0) + 100, (_pos select 1)];

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@ -0,0 +1,6 @@
// by CAA-Picard
#include "script_component.hpp"
(missionNameSpace getVariable [QGVAR(drawing_syncMarkers), true] && {GVAR(EveryoneCanDrawOnBriefing)}) ||
{(!isNull ACE_player) && {"ACE_MapTools" in items ACE_player}}

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@ -0,0 +1,7 @@
// by CAA-Picard
#include "script_component.hpp"
visibleMap &&
{alive ACE_player} &&
{"ItemGPS" in (assignedItems ACE_player)}

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@ -0,0 +1,10 @@
// by CAA-Picard
#include "script_component.hpp"
visibleMap &&
{alive ACE_player} &&
{"ItemMap" in (assignedItems ACE_player)} &&
{"ACE_MapTools" in (items ACE_player)} &&
{!GVAR(mapTool_isDragging)} &&
{!GVAR(mapTool_isRotating)}

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@ -0,0 +1,19 @@
/*
* Author: CAA-Picard
*
* Cancel the drawing of the current line marker
*
* Argument:
* None
*
* Return value:
* Nothing
*/
#include "script_component.hpp"
GVAR(drawing_isDrawing) = false;
if (count GVAR(drawing_tempLineMarker) > 0) then {
deleteMarkerLocal (GVAR(drawing_tempLineMarker) select 0);
};
GVAR(drawing_tempLineMarker) = [];

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@ -0,0 +1,23 @@
/*
* Author: CAA-Picard
*
* Copy recieved markers to map
*
* Argument:
* 0: Array of markers to copy (Array)
*
* Return value:
* Return
*/
#include "script_component.hpp"
PARAMS_1(_lineMarkers);
{
_marker = _x;
//Add marker if we don't already have it
if (({(_x select 0) == (_marker select 0)} count GVAR(drawing_lineMarkers)) == 0) then {
_marker call FUNC(addLineMarker);
};
} forEach _lineMarkers;

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@ -0,0 +1,17 @@
/*
* Author: CAA-Picard
*
* Send Map markers to other player
*
* Argument:
* 0: Target player (Unit)
*
* Return value:
* Return
*/
#include "script_component.hpp"
PARAMS_1(_requester);
["drawing_sendbackMarkers", _requester, [GVAR(drawing_lineMarkers)]] call EFUNC(common,targetEvent);

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@ -0,0 +1,23 @@
/*
* Author: CAA-Picard
*
* Send request to remote player
*
* Argument:
* 0: Player (Unit)
* 0: Target player (Unit)
*
* Code Chain:
* START: copyMapStart: triggers event drawing_requestMarkers on remote
* handeled by: copyMapRemoteSend: triggers event "drawing_sendbackMarkers" on origin
* handeled by: copyMapReceiveMarkers
*
* Return value:
* Return
*/
#include "script_component.hpp"
PARAMS_1(_player,_target);
["drawing_requestMarkers", _target, [_player]] call EFUNC(common,targetEvent);

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@ -14,6 +14,8 @@
* Boolean, true if event was handled
*/
#include "script_component.hpp"
private ["_dir", "_params", "_control", "_button", "_screenPos", "_shiftKey", "_ctrlKey", "_handled", "_pos"];
_display = _this select 0;
@ -28,21 +30,21 @@ _handled = false;
// If pressed Esc while drawing
if (_code == DIK_ESCAPE) exitWith {
if (AGM_Map_drawing) then {
call AGM_Map_fnc_cancelDrawing;
if (GVAR(drawing_isDrawing)) then {
call FUNC(cancelDrawing);
_handled = true;
};
};
if (_code == DIK_DELETE) exitWith {
if (AGM_Map_drawing) then {
call AGM_Map_fnc_cancelDrawing;
if (GVAR(drawing_isDrawing)) then {
call FUNC(cancelDrawing);
_handled = true;
} else {
// Check if a line marker needs to be deleted
{
_relPos = AGM_Map_mousePos vectorDiff (_x select 1);
_relPos = GVAR(mousePosition) vectorDiff (_x select 1);
_diffVector = (_x select 2) vectorDiff (_x select 1);
_magDiffVector = vectorMagnitude _diffVector;
if (_magDiffVector == 0) then {
@ -57,16 +59,15 @@ if (_code == DIK_DELETE) exitWith {
_lambdaTrasAbs = vectorMagnitude (_relPos vectorDiff (_diffVector vectorMultiply _lambdaLong));
if (_lambdaLong >= 0 && _lambdaLong <= _magDiffVector && _lambdaTrasAbs <= 5) exitWith {
// Delete the line marker
if (AGM_Map_syncMarkers) then {
[[_x select 0], "AGM_Map_fnc_removeLineMarker", 2] call AGM_Core_fnc_execRemoteFnc;
if (GVAR(drawing_syncMarkers)) then {
["drawing_removeLineMarker", [_x select 0]] call EFUNC(common,globalEvent);
} else {
deleteMarkerLocal (_x select 0);
AGM_Map_lineMarkers = AGM_Map_lineMarkers - [_x];
GVAR(drawing_lineMarkers) = GVAR(drawing_lineMarkers) - [_x];
};
_handled = true;
};
} forEach AGM_Map_lineMarkers;
} forEach GVAR(drawing_lineMarkers);
};
};

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@ -0,0 +1,102 @@
/*
* Author: CAA-Picard
*
* Handle mouse buttons.
*
* Argument:
* 0: 1 if mouse down down, 0 if mouse button up (Number)
* 1: Parameters of the mouse button event
*
* Return value:
* Boolean, true if event was handled
*/
#include "script_component.hpp"
private ["_dir", "_params", "_control", "_button", "_screenPos", "_shiftKey", "_ctrlKey", "_handled", "_pos"];
_dir = _this select 0;
_params = _this select 1;
_control = _params select 0;
_button = _params select 1;
_screenPos = [_params select 2, _params select 3];
_shiftKey = _params select 4;
_ctrlKey = _params select 5;
_altKey = _params select 6;
_handled = false;
// If it's not a left button event, exit
if (_button != 0) exitWith {};
// If releasing
if (_dir != 1 && (GVAR(mapTool_isDragging) or GVAR(mapTool_isRotating))) exitWith {
GVAR(mapTool_isDragging) = false;
GVAR(mapTool_isRotating) = false;
_handled = true;
_handled
};
// If clicking
if (_dir == 1) exitWith {
if !(call FUNC(canDraw)) exitWith {_handled = false;};
// Transform mouse screen position to coordinates
_pos = _control ctrlMapScreenToWorld _screenPos;
_pos set [count _pos, 0];
if (GVAR(drawing_isDrawing)) exitWith {
// Already drawing -> Add tempLineMarker to permanent list
if (GVAR(drawing_syncMarkers)) then {
deleteMarkerLocal (GVAR(drawing_tempLineMarker) select 0);
// [GVAR(drawing_tempLineMarker), "FUNC(addLineMarker)", 2] call EFUNC(common,execRemoteFnc);
["drawing_addLineMarker", GVAR(drawing_tempLineMarker)] call EFUNC(common,globalEvent);
// Log who drew on the briefing screen
(text format ["[ACE] Server: Player %1 drew on the briefing screen", name player]) call EFUNC(common,serverLog);
} else {
GVAR(drawing_tempLineMarker) call FUNC(updateLineMarker);
GVAR(drawing_lineMarkers) pushBack (+GVAR(drawing_tempLineMarker));
};
GVAR(drawing_tempLineMarker) = [];
GVAR(drawing_isDrawing) = false;
_handled = true;
};
if (_altKey) exitWith {
// Start drawing
GVAR(drawing_isDrawing) = true;
// Create tempLineMarker
_gui = format ["%1%2%3%4", random (100), random (100), random (100), random (100)];
GVAR(drawing_tempLineMarker) = [_gui, + _pos, + _pos, GVAR(drawing_drawColor)];
_marker = createMarkerLocal [_gui, [0,0]];
GVAR(drawing_tempLineMarker) call FUNC(updateLineMarker);
_handled = true;
};
GVAR(mapTool_isDragging) = false;
GVAR(mapTool_isRotating) = false;
// If no map tool marker then exit
if (isNil QGVAR(mapTool_markerRotatingFixed)) exitWith {_handled = false;};
// Check if clicking the maptool
if (_pos call FUNC(isInsideMapTool)) exitWith {
// Store data for dragging
GVAR(mapTool_startPos) = + GVAR(mapTool_pos);
GVAR(mapTool_startDragPos) = + _pos;
if (_ctrlKey) then {
// Store data for rotating
GVAR(mapTool_startAngle) = + GVAR(mapTool_angle);
GVAR(mapTool_startDragAngle) = (180 + ((GVAR(mapTool_startDragPos) select 0) - (GVAR(mapTool_startPos) select 0)) atan2 ((GVAR(mapTool_startDragPos) select 1) - (GVAR(mapTool_startPos) select 1)) mod 360);
// Start rotating
GVAR(mapTool_isRotating) = true;
} else {
// Start dragging
GVAR(mapTool_isDragging) = true;
};
_handled = true;
};
};
_handled

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@ -0,0 +1,63 @@
/*
* Author: CAA-Picard
*
* Handle mouse movement over the map tool.
*
* Argument:
* 0: Map Control
* 1: Mouse position on screen coordinates
*
* Return value:
* Boolean, true if event was handled
*/
#include "script_component.hpp"
private ["_control", "_pos"];
_control = _this select 0;
_pos = [_this select 1, _this select 2];
GVAR(mousePosition) = _control ctrlMapScreenToWorld _pos;
GVAR(mousePosition) set [2, 0]; //convert 2d pos to 3d
// If cannot draw then exit
if !(call FUNC(canDraw)) exitWith {
// If was drawing, cancel
if (GVAR(drawing_isDrawing)) then {
call FUNC(cancelDrawing);
};
false
};
// Handle drawing
if (GVAR(drawing_isDrawing)) exitWith {
GVAR(drawing_tempLineMarker) set [2, GVAR(mousePosition)];
GVAR(drawing_tempLineMarker) call FUNC(updateLineMarker);
false
};
// Handle Map tools
if (isNil QGVAR(mapTool_markerRotatingFixed)) exitWith {false};
// Translation
if (GVAR(mapTool_isDragging)) exitWith {
GVAR(mapTool_pos) set [0, (GVAR(mapTool_startPos) select 0) + (GVAR(mousePosition) select 0) - (GVAR(mapTool_startDragPos) select 0)];
GVAR(mapTool_pos) set [1, (GVAR(mapTool_startPos) select 1) + (GVAR(mousePosition) select 1) - (GVAR(mapTool_startDragPos) select 1)];
// Update the size and rotation of the maptool
[] call FUNC(updateMapToolMarkers);
true
};
// Rotation
if (GVAR(mapTool_isRotating)) exitWith {
// Get new angle
_angle = (180 + ((GVAR(mousePosition) select 0) - (GVAR(mapTool_startPos) select 0)) atan2 ((GVAR(mousePosition) select 1) - (GVAR(mapTool_startPos) select 1)) mod 360);
GVAR(mapTool_angle) = GVAR(mapTool_startAngle) + _angle - GVAR(mapTool_startDragAngle);
// Update the size and rotation of the maptool
[] call FUNC(updateMapToolMarkers);
true
};
false

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@ -0,0 +1,43 @@
/*
* Author: CAA-Picard
*
* Handle mouse wheel.
*
* Argument:
* 0: Control
* 1: Scroll Amount
*
* Return value:
* Boolean, true if event was handled
*/
#include "script_component.hpp"
private ["_dir", "_params", "_control", "_button", "_screenPos", "_shiftKey", "_ctrlKey", "_handled", "_pos"];
_control = _this select 0;
_dir = _this select 1;
diag_log "Scroll";
diag_log _this;
_handled = false;
// If drawing, change line color
//@todo AGM bug:
// ACE_Map_drawColors is never defined
/* if (count GVAR(drawing_tempLineMarker) > 0) then {
ACE_Map_drawColor = if (_dir > 0) then {ACE_Map_drawColor + 1} else {ACE_Map_drawColor - 1};
if (ACE_Map_drawColor >= count ACE_Map_drawColors) then {
ACE_Map_drawColor = ACE_Map_drawColor - count ACE_Map_drawColors;
};
if (ACE_Map_drawColor < 0) then {
ACE_Map_drawColor = ACE_Map_drawColor + count ACE_Map_drawColors;
};
GVAR(drawing_tempLineMarker) set [3, ACE_Map_drawColor];
GVAR(drawing_tempLineMarker) call ACE_Map_fnc_updateLineMarker;
_handled = true;
}; */
_handled

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@ -11,17 +11,19 @@
* Boolean
*/
#include "script_component.hpp"
#define TEXTURE_WIDTH_IN_M 6205
#define DIST_BOTTOM_TO_CENTER_PERC -0.33
#define DIST_TOP_TO_CENTER_PERC 0.65
#define DIST_LEFT_TO_CENTER_PERC 0.30
if (AGM_Map_mapToolsShown == 0) exitWith {false};
_textureWidth = [TEXTURE_WIDTH_IN_M, TEXTURE_WIDTH_IN_M / 2] select (AGM_Map_mapToolsShown - 1);
if (GVAR(mapTool_Shown) == 0) exitWith {false};
_textureWidth = [TEXTURE_WIDTH_IN_M, TEXTURE_WIDTH_IN_M / 2] select (GVAR(mapTool_Shown) - 1);
_pos = [_this select 0, _this select 1, 0];
_relPos = _pos vectorDiff [AGM_Map_pos select 0, AGM_Map_pos select 1, 0];
_dirVector = [sin(AGM_Map_angle), cos(AGM_Map_angle), 0];
_relPos = _pos vectorDiff [GVAR(mapTool_pos) select 0, GVAR(mapTool_pos) select 1, 0];
_dirVector = [sin(GVAR(mapTool_angle)), cos(GVAR(mapTool_angle)), 0];
// Projection of the relative position over the longitudinal axis of the map tool
_lambdaLong = _dirVector vectorDotProduct _relPos;

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