Fix linting error

This commit is contained in:
Glowbal 2018-07-15 16:28:39 +02:00
parent f552acd7da
commit 6576e5d014

View File

@ -138,7 +138,7 @@ if (_hitPoint isEqualTo "ace_hdbracket") exitWith {
// Don't trigger for minor damage.
if (_receivedDamage > 1E-3) then {
[QEGVAR(medical,(woundReceived), [_unit, _woundedHitPoint, _receivedDamage, _shooter, _ammo]] call CBA_fnc_localEvent;
[QEGVAR(medical,woundReceived), [_unit, _woundedHitPoint, _receivedDamage, _shooter, _ammo]] call CBA_fnc_localEvent;
};
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