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merge basic and adv. bandage actions
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@ -5,7 +5,7 @@ class ADDON {
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// packing bandage is average treatment, higher reopen change, longer reopening delay
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// elastic bandage is higher treatment, higher reopen change, shorter reopen delay
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// quickclot is lower treatment, lower reopen change, longer reopening delay
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class Bandage { // basic bandage
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class BasicBandage { // basic bandage
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effectiveness = 5;
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reopeningChance = 0;
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reopeningMinDelay = 0;
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@ -67,7 +67,7 @@ private _exit = false;
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};
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} else {
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//Basic medical bandage just has a base level config (same effectivenes for all wound types)
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if (_bandage != "Bandage") then {
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if (_bandage != "BasicBandage") then {
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WARNING_2("No config for wound type [%1] config base [%2]", _className, _config);
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};
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};
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