Move medical facility, vehicle and unit functions (#6440)

This commit is contained in:
SilentSpike 2018-07-18 11:09:48 +01:00 committed by GitHub
parent c9c8d25017
commit 68ff7575eb
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
17 changed files with 30 additions and 30 deletions

View File

@ -19,7 +19,7 @@
private _medic = objNull;
{
if ((!isPlayer _x) && {[_x] call EFUNC(medical_status,isMedic)}) exitWith {
if ((!isPlayer _x) && {[_x] call EFUNC(medical_treatment,isMedic)}) exitWith {
_medic = _x;
};
} forEach (units _unit);

View File

@ -19,10 +19,10 @@
// we ignore this here. We need to "notice" the medic that he should
// treat other units, or else he won't do anything on his own.
if ([_this] call EFUNC(medical_status,isMedic) || {vehicle _this != _this}) exitWith {false};
if ([_this] call EFUNC(medical_treatment,isMedic) || {vehicle _this != _this}) exitWith {false};
{
if ([_x] call EFUNC(medical_status,isMedic) && {!([_x] call EFUNC(common,isPlayer))}) exitWith {
if ([_x] call EFUNC(medical_treatment,isMedic) && {!([_x] call EFUNC(common,isPlayer))}) exitWith {
_this setVariable [QGVAR(assignedMedic), _x];
true
};

View File

@ -62,7 +62,7 @@ if (_show == 1) then {
if (((_target getVariable [QEGVAR(medical,tourniquets), [0,0,0,0,0,0]]) select _selectionN) > 0) then {
_genericMessages pushback [localize ELSTRING(medical,Status_Tourniquet_Applied), [0.77, 0.51, 0.08, 1]];
};
if (EGVAR(medical,showPainInMenu) && {[ACE_player, EGVAR(medical,medicSetting_PainVisualization)] call EFUNC(medical_status,isMedic)}) then {
if (EGVAR(medical,showPainInMenu) && {[ACE_player, EGVAR(medical,medicSetting_PainVisualization)] call EFUNC(medical_treatment,isMedic)}) then {
private _painLevel = GET_PAIN_PERCEIVED(_target);
if (_painLevel > 0) then {
private _painText = localize ELSTRING(medical,Status_Pain);

View File

@ -39,7 +39,7 @@ if (((_target getVariable [QEGVAR(medical,tourniquets), [0, 0, 0, 0, 0, 0]]) sel
_genericMessages pushBack [localize ELSTRING(medical,Status_Tourniquet_Applied), [0.77, 0.51, 0.08, 1]];
};
if (EGVAR(medical,showPainInMenu) && {[ACE_player, EGVAR(medical,medicSetting_PainVisualization)] call EFUNC(medical_status,isMedic)}) then {
if (EGVAR(medical,showPainInMenu) && {[ACE_player, EGVAR(medical,medicSetting_PainVisualization)] call EFUNC(medical_treatment,isMedic)}) then {
private _painLevel = GET_PAIN_PERCEIVED(_target);
if (_painLevel > 0) then {
private _painText = localize ELSTRING(medical,Status_Pain);

View File

@ -4,15 +4,10 @@ PREP(getBloodPressure);
PREP(getBloodVolumeChange);
PREP(getCardiacOutput);
PREP(hasStableVitals);
PREP(hasTourniquetAppliedTo);
PREP(initUnit);
PREP(isBeingCarried);
PREP(isBeingDragged);
PREP(isInMedicalFacility);
PREP(isInMedicalVehicle);
PREP(isInStableCondition);
PREP(isMedic);
PREP(isMedicalVehicle);
PREP(setCardiacArrest);
PREP(setDead);
PREP(setUnconscious);

View File

@ -77,7 +77,7 @@ class GVAR(Actions) {
items[] = {"ACE_tourniquet"};
treatmentTime = 7;
callbackSuccess = QFUNC(treatmentTourniquet);
condition = QUOTE(!([ARR_2(_target,_bodyPart)] call EFUNC(medical_status,hasTourniquetAppliedTo)));
condition = QUOTE(!([ARR_2(_target,_bodyPart)] call FUNC(hasTourniquetAppliedTo)));
litter[] = {};
};
class RemoveTourniquet: Tourniquet {
@ -85,7 +85,7 @@ class GVAR(Actions) {
displayNameProgress = ECSTRING(medical,RemovingTourniquet);
items[] = {};
callbackSuccess = QFUNC(treatmentTourniquetRemove);
condition = QUOTE([ARR_2(_target,_bodyPart)] call EFUNC(medical_status,hasTourniquetAppliedTo));
condition = QUOTE([ARR_2(_target,_bodyPart)] call FUNC(hasTourniquetAppliedTo));
};
// --- syringes

View File

@ -46,8 +46,13 @@ PREP(canAccessMedicalEquipment);
PREP(dropDownTriageCard);
PREP(getTriageStatus);
PREP(handleBandageOpening);
PREP(hasTourniquetAppliedTo);
PREP(healTime);
PREP(HealTimeMedkit);
PREP(isInMedicalFacility);
PREP(isInMedicalVehicle);
PREP(isMedic);
PREP(isMedicalVehicle);
PREP(onMedicationUsage);
// items

View File

@ -18,7 +18,7 @@ params ["_caller", "_target", "_bodyPart"];
private _bloodPressure = [0, 0];
if (alive _target && !([_target, _bodyPart] call EFUNC(medical_status,hasTourniquetAppliedTo))) then {
if (alive _target && !([_target, _bodyPart] call FUNC(hasTourniquetAppliedTo))) then {
_bloodPressure = GET_BLOOD_PRESSURE(_target);
};
@ -28,7 +28,7 @@ private _logOutPut = ELSTRING(medical,Check_Bloodpressure_NoBloodpressure);
_bloodPressure params ["_bloodPressureLow", "_bloodPressureHigh"];
if (_bloodPressureHigh > 20) then {
if (_caller call EFUNC(medical_status,isMedic)) then {
if (_caller call FUNC(isMedic)) then {
_bloodPressureOutput = ELSTRING(medical,Check_Bloodpressure_Output_1);
_logOutPut = format ["%1/%2", round _bloodPressureHigh, round _bloodPressureLow];
} else {

View File

@ -18,7 +18,7 @@ params ["_caller", "_target", "_bodyPart"];
private _heartRate = 0;
if (alive _target && !([_target, _bodyPart] call EFUNC(medical_status,hasTourniquetAppliedTo))) then {
if (alive _target && !([_target, _bodyPart] call FUNC(hasTourniquetAppliedTo))) then {
_heartRate = GET_HEART_RATE(_target);
};
@ -26,7 +26,7 @@ private _heartRateOutput = ELSTRING(medical,Check_Pulse_Output_5);
private _logOutPut = ELSTRING(medical,Check_Pulse_None);
if (_heartRate > 1.0) then {
if (_caller call EFUNC(medical_status,isMedic)) then {
if (_caller call FUNC(isMedic)) then {
_heartRateOutput = ELSTRING(medical,Check_Pulse_Output_1);
_logOutPut = format ["%1", round(_heartRate)];
} else {

View File

@ -52,7 +52,7 @@ if (isNumber (_config >> "requiredMedic")) then {
};
};
if !([_caller, _medicRequired] call EFUNC(medical_status,isMedic)) exitWith {false};
if !([_caller, _medicRequired] call FUNC(isMedic)) exitWith {false};
// check selection
private _allowedSelections = getArray (_config >> "allowedSelections") apply {toLower _x};
@ -92,8 +92,8 @@ private _locations = getArray (_config >> "treatmentLocations") apply {toLower _
if ("all" in _locations) then {
_locations = true;
} else {
private _medFacility = {([_caller] call EFUNC(medical_status,isInMedicalFacility)) || ([_target] call EFUNC(medical_status,isInMedicalFacility))};
private _medVeh = {([_caller] call EFUNC(medical_status,isInMedicalVehicle)) || ([_target] call EFUNC(medical_status,isInMedicalVehicle))};
private _medFacility = {([_caller] call FUNC(isInMedicalFacility)) || ([_target] call FUNC(isInMedicalFacility))};
private _medVeh = {([_caller] call FUNC(isInMedicalVehicle)) || ([_target] call FUNC(isInMedicalVehicle))};
{
if (_x == "field") exitWith { _locations = true; };

View File

@ -33,7 +33,7 @@ if ([_medic, _item] call EFUNC(common,hasItem)) exitWith {
private _return = false;
if (vehicle _medic != _medic && {vehicle _medic call EFUNC(medical_status,isMedicalVehicle)}) then {
if (vehicle _medic != _medic && {vehicle _medic call FUNC(isMedicalVehicle)}) then {
{
if ([_medic, _x] call FUNC(canAccessMedicalEquipment) && {[_x, _item] call EFUNC(common,hasItem)}) exitWith {
_return = true;

View File

@ -10,9 +10,9 @@
* Has tourniquet applied <BOOL>
*
* Example:
* [player, "leftleg"] call ace_medical_status_fnc_hasTourniquetAppliedTo
* [player, "leftleg"] call ace_medical_treatment_fnc_hasTourniquetAppliedTo
*
* Public: Yes
* Public: No
*/
#include "script_component.hpp"

View File

@ -9,9 +9,9 @@
* Is in medical facility <BOOL>
*
* Example:
* [player] call ace_medical_status_fnc_isInMedicalFacility
* [player] call ace_medical_treatment_fnc_isInMedicalFacility
*
* Public: Yes
* Public: No
*/
#include "script_component.hpp"

View File

@ -9,9 +9,9 @@
* Is unit in medical vehicle? <BOOL>
*
* Example:
* [player] call ace_medical_status_fnc_isInMedicalVehicle
* [player] call ace_medical_treatment_fnc_isInMedicalVehicle
*
* Public: Yes
* Public: No
*/
#include "script_component.hpp"

View File

@ -10,9 +10,9 @@
* Is in of medic class <BOOL>
*
* Example:
* [player] call ace_medical_status_fnc_isMedic
* [player] call ace_medical_treatment_fnc_isMedic
*
* Public: Yes
* Public: No
*/
#include "script_component.hpp"

View File

@ -9,7 +9,7 @@
* Is in of medic class <BOOL>
*
* Example:
* [cursorObject] call ace_medical_status_fnc_isMedicalVehicle
* [cursorObject] call ace_medical_treatment_fnc_isMedicalVehicle
*
* Public: Yes
*/

View File

@ -33,7 +33,7 @@ if ([_medic, _item] call EFUNC(common,hasItem)) exitWith {
private _return = [false, objNull];
if (vehicle _medic != _medic && {vehicle _medic call EFUNC(medical_status,isMedicalVehicle)}) then {
if (vehicle _medic != _medic && {vehicle _medic call FUNC(isMedicalVehicle)}) then {
{
if ([_medic, _x] call FUNC(canAccessMedicalEquipment) && {[_x, _item] call EFUNC(common,hasItem)}) exitWith {
["ace_useItem", [_x, _item], _x] call CBA_fnc_targetEvent;